Material Editor: changing preset errors to warnings

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
This commit is contained in:
Guthrie Adams
2021-07-29 09:29:00 -05:00
parent 38b64466ec
commit 2237439a0e
@@ -324,7 +324,7 @@ namespace MaterialEditor
{
if (!preset)
{
AZ_Error("MaterialViewportRenderer", false, "Attempting to set invalid lighting preset.");
AZ_Warning("MaterialViewportRenderer", false, "Attempting to set invalid lighting preset.");
return;
}
@@ -365,13 +365,13 @@ namespace MaterialEditor
{
if (!preset)
{
AZ_Error("MaterialViewportRenderer", false, "Attempting to set invalid model preset.");
AZ_Warning("MaterialViewportRenderer", false, "Attempting to set invalid model preset.");
return;
}
if (!preset->m_modelAsset.GetId().IsValid())
{
AZ_Error("MaterialViewportRenderer", false, "Attempting to set invalid model for preset: '%s'\n.", preset->m_displayName.c_str());
AZ_Warning("MaterialViewportRenderer", false, "Attempting to set invalid model for preset: '%s'\n.", preset->m_displayName.c_str());
return;
}