[LYN-3348] Removed legacy CObjectPhysicsManager.

This commit is contained in:
Chris Galvan
2021-04-27 15:16:20 -05:00
parent 83f3cbd4a1
commit 21d99ea07d
7 changed files with 0 additions and 275 deletions
@@ -25,7 +25,6 @@
#include "Viewport.h"
#include "GizmoManager.h"
#include "AxisGizmo.h"
#include "ObjectPhysicsManager.h"
#include "GameEngine.h"
#include "WaitProgress.h"
#include "Util/Image.h"
@@ -109,7 +108,6 @@ CObjectManager::CObjectManager()
, m_pLoadProgress(nullptr)
, m_loadedObjects(0)
, m_totalObjectsToLoad(0)
, m_pPhysicsManager(new CObjectPhysicsManager())
, m_bExiting(false)
, m_isUpdateVisibilityList(false)
, m_currentHideCount(CBaseObject::s_invalidHiddenID)
@@ -138,7 +136,6 @@ CObjectManager::~CObjectManager()
DeleteAllObjects();
delete m_gizmoManager;
delete m_pPhysicsManager;
}
//////////////////////////////////////////////////////////////////////////
@@ -841,8 +838,6 @@ void CObjectManager::Update()
{
prevActiveWindow->setFocus();
}
m_pPhysicsManager->Update();
}
//////////////////////////////////////////////////////////////////////////