AZ_Error("CreateSkinnedMeshInputFromActor",false,"Attempting to create skinned mesh input buffers for an actor that doesn't have a loaded model.");
AZ_Warning("CreateSkinnedMeshInputFromActor",false,"Check if the actor has a mesh added. Right click the source file in the asset browser, click edit settings, "
"and navigate to the Meshes tab. Add a mesh if it's missing.");
AZ_Error("AtomActorInstance",m_skinnedMeshInputBuffers,"Failed to get SkinnedMeshInputBuffers from Actor.");
AZ_Warning("AtomActorInstance",m_skinnedMeshInputBuffers,"Failed to create SkinnedMeshInputBuffers from Actor. It is likely that this actor doesn't have any meshes");