Red code legacy renderer (#383)

- Remove some references to gEnv->pRenderer/GetIEditor()->GetRenderer() that is now always null.
- Restore the debug console to existence.
- Stop building the following in preparation for their removal:

Code/CryEngine/Cry3DEngine/*
Code/CryEngine/RenderDll/*
Code/Tools/CryFXC/*
Code/Tools/HLSLCrossCompiler/*
Code/Tools/HLSLCrossCompilerMETAL/*
Code/Tools/RC/*
Code/Tools/ShaderCacheGen/*
Tools/CrySCompileServer/*
This commit is contained in:
bosnichd
2021-04-30 07:31:42 -06:00
committed by GitHub
parent aa5ddbf532
commit 1d4c483e73
39 changed files with 1826 additions and 267 deletions
+1 -1
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@@ -19,7 +19,7 @@
#if defined(USE_GEOM_CACHES)
#include "../RenderDll/Common/Shaders/Vertex.h"
#include <Vertex.h>
#include <CryCommon/StaticInstance.h>
class CREGeomCache
+1 -1
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@@ -17,7 +17,7 @@
//=============================================================
#include "VertexFormats.h"
#include "../RenderDll/Common/Shaders/Vertex.h"
#include <Vertex.h>
struct SSkyLightRenderParams;
+1 -1
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@@ -22,7 +22,7 @@
#include <CrySizer.h>
#include <Cry_Geo.h> // for AABB
#include <VertexFormats.h>
#include <../RenderDll/Common/Shaders/Vertex.h>
#include <Vertex.h>
#include <AzCore/Casting/numeric_cast.h>
// Description:
+1 -1
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@@ -26,7 +26,7 @@
#include "smartptr.h"
#include <IFlares.h> // <> required for Interfuscator
#include "VertexFormats.h"
#include <RenderDll/Common/Shaders/Vertex.h>
#include <Vertex.h>
#include <AzCore/Casting/numeric_cast.h>
#include <AzCore/std/containers/map.h>
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