Merge branch 'development' into test_artifact_collection
Signed-off-by: evanchia <evanchia@amazon.com>
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
---
|
||||
name: ar_bug_report.md
|
||||
name: Automated Review bug report
|
||||
about: Create a bug for a an issue found in the Automated Review
|
||||
title: 'AR Bug Report'
|
||||
labels: 'needs-triage,kind/bug,kind/automation'
|
||||
|
||||
+1
-1
@@ -3,7 +3,7 @@
|
||||
.vscode/
|
||||
__pycache__
|
||||
AssetProcessorTemp/**
|
||||
[Bb]uild/**
|
||||
[Bb]uild/
|
||||
[Oo]ut/**
|
||||
CMakeUserPresets.json
|
||||
[Cc]ache/
|
||||
|
||||
@@ -1,78 +0,0 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
"""
|
||||
This script loads every level in a game project and exports them. You will be prompted with the standard
|
||||
Check-Out/Overwrite/Cancel dialog for each level.
|
||||
This is useful when there is a version update to a file that requires re-exporting.
|
||||
"""
|
||||
import sys, os
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.legacy.checkout_dialog as checkout_dialog
|
||||
|
||||
|
||||
class CheckOutDialogEnableAll:
|
||||
"""
|
||||
Helper class to wrap enabling the "Apply to all" checkbox in the CheckOutDialog.
|
||||
Guarantees that the old setting will be restored.
|
||||
To use, do:
|
||||
|
||||
with CheckOutDialogEnableAll():
|
||||
# your code here
|
||||
"""
|
||||
|
||||
def __init__(self):
|
||||
self.old_setting = False
|
||||
|
||||
def __enter__(self):
|
||||
self.old_setting = checkout_dialog.enable_for_all(True)
|
||||
print(self.old_setting)
|
||||
|
||||
def __exit__(self, type, value, traceback):
|
||||
checkout_dialog.enable_for_all(self.old_setting)
|
||||
|
||||
|
||||
level_list = []
|
||||
|
||||
|
||||
def is_in_special_folder(file_full_path):
|
||||
if file_full_path.find("_savebackup") >= 0:
|
||||
return True
|
||||
if file_full_path.find("_autobackup") >= 0:
|
||||
return True
|
||||
if file_full_path.find("_hold") >= 0:
|
||||
return True
|
||||
if file_full_path.find("_tmpresize") >= 0:
|
||||
return True
|
||||
|
||||
return False
|
||||
|
||||
|
||||
game_folder = general.get_game_folder()
|
||||
|
||||
|
||||
# Recursively search every directory in the game project for files ending with .cry and .ly
|
||||
for root, dirs, files in os.walk(game_folder):
|
||||
for file in files:
|
||||
if file.endswith(".cry") or file.endswith(".ly"):
|
||||
# The engine expects the full path of the .cry file
|
||||
file_full_path = os.path.abspath(os.path.join(root, file))
|
||||
# Exclude files in special directories
|
||||
if not is_in_special_folder(file_full_path):
|
||||
level_list.append(file_full_path)
|
||||
|
||||
# make the checkout dialog enable the 'Apply to all' checkbox
|
||||
with CheckOutDialogEnableAll():
|
||||
|
||||
# For each valid .cry file found, open it in the editor and export it
|
||||
for level in level_list:
|
||||
if not isinstance(level, str):
|
||||
# general.open_level_no_prompt expects the file path in utf8 format
|
||||
level = level.encode("utf-8")
|
||||
|
||||
general.open_level_no_prompt(level)
|
||||
general.export_to_engine()
|
||||
@@ -1,40 +0,0 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
'''
|
||||
Generates a 50% lod for the selected model
|
||||
|
||||
@argument name="Lod Percentage", type="string", default="50.0f"
|
||||
'''
|
||||
|
||||
import sys
|
||||
import time
|
||||
|
||||
percentage = float(sys.argv[1])
|
||||
|
||||
selectedcgf = lodtools.getselected()
|
||||
selectedmaterial = lodtools.getselectedmaterial()
|
||||
|
||||
loadedmodel = lodtools.loadcgf(selectedcgf)
|
||||
loadedmaterial = lodtools.loadmaterial(selectedmaterial)
|
||||
|
||||
if loadedmodel == True and loadedmaterial == True:
|
||||
lodtools.generatelodchain()
|
||||
finished = 0.0
|
||||
while finished >= 0.0:
|
||||
finished = lodtools.generatetick()
|
||||
print 'Lod Chain Generation progress: ' + str(finished)
|
||||
time.sleep(1)
|
||||
if finished == 1.0:
|
||||
break
|
||||
|
||||
lodtools.createlod(1,percentage)
|
||||
lodtools.generatematerials(1,512,512)
|
||||
lodtools.savetextures(1)
|
||||
lodtools.savesettings()
|
||||
lodtools.reloadmodel()
|
||||
|
||||
@@ -1,116 +0,0 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
|
||||
# This script shows basic usage of LuaSymbolsReporterBus,
|
||||
# Which can be used to report all symbols available for
|
||||
# game scripting with Lua.
|
||||
|
||||
import sys
|
||||
import os
|
||||
|
||||
import azlmbr.bus as azbus
|
||||
import azlmbr.script as azscript
|
||||
import azlmbr.legacy.general as azgeneral
|
||||
|
||||
|
||||
def _dump_class_symbol(class_symbol: azlmbr.script.LuaClassSymbol):
|
||||
print(f"** {class_symbol}")
|
||||
print("Properties:")
|
||||
for property_symbol in class_symbol.properties:
|
||||
print(f" - {property_symbol}")
|
||||
print("Methods:")
|
||||
for method_symbol in class_symbol.methods:
|
||||
print(f" - {method_symbol}")
|
||||
|
||||
|
||||
def _dump_lua_classes():
|
||||
class_symbols = azscript.LuaSymbolsReporterBus(azbus.Broadcast,
|
||||
"GetListOfClasses")
|
||||
print("======== Classes ==========")
|
||||
sorted_classes_by_named = sorted(class_symbols, key=lambda class_symbol: class_symbol.name)
|
||||
for class_symbol in sorted_classes_by_named:
|
||||
_dump_class_symbol(class_symbol)
|
||||
print("\n\n")
|
||||
|
||||
|
||||
def _dump_lua_globals():
|
||||
global_properties = azscript.LuaSymbolsReporterBus(azbus.Broadcast,
|
||||
"GetListOfGlobalProperties")
|
||||
print("======== Global Properties ==========")
|
||||
sorted_properties_by_name = sorted(global_properties, key=lambda symbol: symbol.name)
|
||||
for property_symbol in sorted_properties_by_name:
|
||||
print(f"- {property_symbol}")
|
||||
print("\n\n")
|
||||
global_functions = azscript.LuaSymbolsReporterBus(azbus.Broadcast,
|
||||
"GetListOfGlobalFunctions")
|
||||
print("======== Global Functions ==========")
|
||||
sorted_functions_by_name = sorted(global_functions, key=lambda symbol: symbol.name)
|
||||
for function_symbol in sorted_functions_by_name:
|
||||
print(f"- {function_symbol}")
|
||||
print("\n\n")
|
||||
|
||||
|
||||
def _dump_lua_ebus(ebus_symbol: azlmbr.script.LuaEBusSymbol):
|
||||
print(f">> {ebus_symbol}")
|
||||
sorted_senders = sorted(ebus_symbol.senders, key=lambda symbol: symbol.name)
|
||||
for sender in sorted_senders:
|
||||
print(f" - {sender}")
|
||||
print("\n")
|
||||
|
||||
|
||||
def _dump_lua_ebuses():
|
||||
ebuses = azscript.LuaSymbolsReporterBus(azbus.Broadcast,
|
||||
"GetListOfEBuses")
|
||||
print("======== Ebus List ==========")
|
||||
sorted_ebuses_by_name = sorted(ebuses, key=lambda symbol: symbol.name)
|
||||
for ebus_symbol in sorted_ebuses_by_name:
|
||||
_dump_lua_ebus(ebus_symbol)
|
||||
print("\n\n")
|
||||
|
||||
|
||||
class WhatToDo:
|
||||
DumpClasses = "c"
|
||||
DumpGlobals = "g"
|
||||
DumpEBuses = "e"
|
||||
|
||||
if __name__ == "__main__":
|
||||
redirecting_stdout = False
|
||||
orig_stdout = sys.stdout
|
||||
if len(sys.argv) > 1:
|
||||
output_file_name = sys.argv[1]
|
||||
if not os.path.isabs(output_file_name):
|
||||
game_root_path = os.path.normpath(azgeneral.get_game_folder())
|
||||
output_file_name = os.path.join(game_root_path, output_file_name)
|
||||
try:
|
||||
file_obj = open(output_file_name, 'wt')
|
||||
sys.stdout = file_obj
|
||||
redirecting_stdout = True
|
||||
except Exception as e:
|
||||
print(f"Failed to open {output_file_name}: {e}")
|
||||
sys.exit(-1)
|
||||
|
||||
what_to_do = [action.lower() for action in sys.argv[2:]]
|
||||
|
||||
# If the user did not specify what to do, then let's dump
|
||||
# all the symbols.
|
||||
if len(what_to_do) < 1:
|
||||
what_to_do = [WhatToDo.DumpClasses, WhatToDo.DumpGlobals, WhatToDo.DumpEBuses]
|
||||
|
||||
for action in what_to_do:
|
||||
if action == WhatToDo.DumpClasses:
|
||||
_dump_lua_classes()
|
||||
elif action == WhatToDo.DumpGlobals:
|
||||
_dump_lua_globals()
|
||||
elif action == WhatToDo.DumpEBuses:
|
||||
_dump_lua_ebuses()
|
||||
|
||||
if redirecting_stdout:
|
||||
sys.stdout.close()
|
||||
sys.stdout = orig_stdout
|
||||
print(f" Lua Symbols Are available in: {output_file_name}")
|
||||
@@ -1,14 +0,0 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
objects = general.get_all_objects("", "") # Get the name list of all objects in the level.
|
||||
# If there is any object with the geometry file of "objects\\default\\primitive_box.cgf",
|
||||
# change it to "objects\\default\\primitive_cube.cgf".
|
||||
for obj in objects:
|
||||
geometry_file = general.get_entity_geometry_file(obj)
|
||||
if geometry_file == "objects\\default\\primitive_box.cgf":
|
||||
general.set_entity_geometry_file(obj, "objects\\default\\primitive_cube.cgf")
|
||||
@@ -1,14 +0,0 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
objects = general.get_all_objects("AnimObject", "") # Get the name list of all anim objects in the level.
|
||||
general.clear_selection()
|
||||
# If there is any object with the geometry file whose name contains "\\story\\", select it
|
||||
for obj in objects:
|
||||
geometry_file = general.get_entity_geometry_file(obj)
|
||||
if geometry_file.find("\\story\\") != -1:
|
||||
general.select_object(obj)
|
||||
@@ -1,508 +0,0 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
import __future__
|
||||
import time, re, os, sys, itertools, ast
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
global ctrlFile
|
||||
ctrlFile = 'setState.txt'
|
||||
global logfile
|
||||
logfile = 'Editor.log'
|
||||
|
||||
global HIDDEN_MASK_PREFIX
|
||||
HIDDEN_MASK_PREFIX= 'hidden_mask_for_'
|
||||
global HIDDEN_MASK_PREFIX_LENGTH
|
||||
HIDDEN_MASK_PREFIX_LENGTH = len(HIDDEN_MASK_PREFIX)
|
||||
|
||||
def getLogList(logfile):
|
||||
logList = [x for x in open(logfile, 'r')]
|
||||
return logList
|
||||
|
||||
def getCheckList(ctrlFile):
|
||||
try:
|
||||
with open(ctrlFile):
|
||||
stateList = open(ctrlFile, 'r')
|
||||
|
||||
except:
|
||||
open(ctrlFile, 'w').close()
|
||||
stateList = open(ctrlFile, 'r')
|
||||
|
||||
checkList = [x for x in stateList]
|
||||
return checkList
|
||||
|
||||
#Store/Restore CVars default values -----------------------------------------------------------------#
|
||||
if 'CVARS' not in globals():
|
||||
CVARS = {}
|
||||
|
||||
def saveDefaultValue(cVars, value):
|
||||
if cVars not in CVARS:
|
||||
CVARS[cVars] = value
|
||||
|
||||
def restoreDefaultValue(cVars):
|
||||
if cVars not in CVARS:
|
||||
return
|
||||
|
||||
defaultValue = CVARS[cVars]
|
||||
del CVARS[cVars]
|
||||
if cVars.startswith(HIDDEN_MASK_PREFIX):
|
||||
type = cVars[HIDDEN_MASK_PREFIX_LENGTH:]
|
||||
general.set_hidemask(type, defaultValue)
|
||||
else:
|
||||
general.set_cvar(cVars, defaultValue)
|
||||
|
||||
#toggle CVars--------------------------------------------------------------------#
|
||||
|
||||
def updateCvars(cVars, value):
|
||||
saveDefaultValue(cVars, value)
|
||||
general.set_cvar(cVars, value)
|
||||
|
||||
def toggleCvarsRestartCheck(log, state, mode, cVars, onValue, offValue, ctrlFile):
|
||||
if log in state:
|
||||
toggleCvarsV(mode, cVars, onValue, offValue, ctrlFile)
|
||||
else:
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(log)
|
||||
stateList = open(ctrlFile, 'r')
|
||||
toggleCvarsV(mode, cVars, onValue, offValue, ctrlFile)
|
||||
|
||||
def toggleCvarsV(mode, cVars, onValue, offValue, ctrlFile):
|
||||
stateList = open(ctrlFile, 'r')
|
||||
setState = [x for x in enumerate(stateList)]
|
||||
blankCheck = [x for x in setState]
|
||||
getList = [x for x in stateList]
|
||||
|
||||
if blankCheck == []:
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(str("%s,{'%s': %s}" % (mode, cVars, offValue))+'\n'))
|
||||
general.set_cvar(cVars, offValue)
|
||||
else:
|
||||
stateList = open(ctrlFile, 'r')
|
||||
checkFor = str([x for x in stateList])
|
||||
|
||||
if mode not in str(checkFor):
|
||||
stateList = open(ctrlFile, 'r')
|
||||
getList = [x for x in stateList]
|
||||
getList.insert(1, str("%s,{'%s': %s}\n" % (mode, cVars , offValue)))
|
||||
print (str("{'%s': %s}\n" % (cVars , offValue)))
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(getList))
|
||||
general.set_cvar(cVars, offValue)
|
||||
|
||||
else:
|
||||
stateList = open(ctrlFile, 'r')
|
||||
for d in enumerate(stateList):
|
||||
values = d[1].split(',')
|
||||
stateList = open(ctrlFile, 'r')
|
||||
getList = [x for x in stateList]
|
||||
|
||||
if mode in values[0]:
|
||||
getDict = ast.literal_eval(values[1])
|
||||
getState = getDict.get(cVars)
|
||||
|
||||
if getState == offValue:
|
||||
getDict[cVars] = onValue
|
||||
joinStr = [mode,",",str(getDict), '\n']
|
||||
newLine = ''.join(joinStr)
|
||||
print (getDict)
|
||||
getList[d[0]] = newLine
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(str(''.join(getList))))
|
||||
general.set_cvar(cVars, onValue)
|
||||
else:
|
||||
getDict[cVars] = offValue
|
||||
joinStr = [mode,",",str(getDict), '\n']
|
||||
newLine = ''.join(joinStr)
|
||||
print (getDict)
|
||||
getList[d[0]] = newLine
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(str(''.join(getList))))
|
||||
general.set_cvar(cVars, offValue)
|
||||
|
||||
def toggleCvarsValue(mode, cVars, onValue, offValue):
|
||||
currentValue = general.get_cvar(cVars)
|
||||
|
||||
if type(onValue) is str:
|
||||
saveDefaultValue(cVars, currentValue)
|
||||
elif type(onValue) is int:
|
||||
saveDefaultValue(cVars, int(currentValue))
|
||||
elif type(onValue) is float:
|
||||
saveDefaultValue(cVars, float(currentValue))
|
||||
else:
|
||||
general.log('Failed to store default value for {0}'.format(cVars))
|
||||
|
||||
if currentValue == str(onValue):
|
||||
general.set_cvar(cVars, offValue)
|
||||
else:
|
||||
general.set_cvar(cVars, onValue)
|
||||
|
||||
#toggleConsol--------------------------------------------------------------------#
|
||||
|
||||
def toggleConsolRestartCheck(log,state, mode, onValue, offValue, ctrlFile):
|
||||
if log in state:
|
||||
toggleConsolV(mode, onValue, offValue, ctrlFile)
|
||||
else:
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(log)
|
||||
stateList = open(ctrlFile, 'r')
|
||||
toggleConsolV(mode, onValue, offValue, ctrlFile)
|
||||
|
||||
def toggleConsolV(mode, onValue, offValue):
|
||||
stateList = open(ctrlFile, 'r')
|
||||
setState = [x for x in enumerate(stateList)]
|
||||
blankCheck = [x for x in setState]
|
||||
getList = [x for x in stateList]
|
||||
onOffList = [onValue, offValue]
|
||||
|
||||
if blankCheck == []:
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(str("%s,'%s'" % (mode, offValue))+'\n'))
|
||||
general.run_console(offValue)
|
||||
else:
|
||||
stateList = open(ctrlFile, 'r')
|
||||
checkFor = str([x for x in stateList])
|
||||
|
||||
if mode not in str(checkFor):
|
||||
stateList = open(ctrlFile, 'r')
|
||||
getList = [x for x in stateList]
|
||||
getList.insert(1, str("%s,'%s'\n" % (mode, offValue)))
|
||||
print (str("{'%s': %s}\n" % (cVars , offValue)))
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(getList))
|
||||
general.run_console(onValue)
|
||||
|
||||
else:
|
||||
stateList = open(ctrlFile, 'r')
|
||||
for d in enumerate(stateList):
|
||||
|
||||
values = d[1].split(',')
|
||||
|
||||
stateList = open(ctrlFile, 'r')
|
||||
getList = [x for x in stateList]
|
||||
|
||||
if mode in values[0]:
|
||||
getDict = values[1]
|
||||
off = ["'",str(offValue),"'", '\n']
|
||||
joinoff = ''.join(off)
|
||||
|
||||
if values[1] == joinoff:
|
||||
getDict = onValue
|
||||
joinStr = [mode,",","'",getDict,"'", '\n']
|
||||
newLine = ''.join(joinStr)
|
||||
print (getDict)
|
||||
getList[d[0]] = str(newLine)
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(str(''.join(getList))))
|
||||
general.run_console(onValue)
|
||||
else:
|
||||
getDict = offValue
|
||||
joinStr = [mode,",","'",getDict,"'", '\n']
|
||||
newLine = ''.join(joinStr)
|
||||
print (getDict)
|
||||
getList[d[0]] = str(newLine)
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(str(''.join(getList))))
|
||||
general.run_console(offValue)
|
||||
|
||||
def toggleConsolValue(log, state, mode, onValue, offValue):
|
||||
logList = getLogList(logfile)
|
||||
checkList = getCheckList(ctrlFile)
|
||||
toggleConsolRestartCheck(logList[1],checkList, mode, onValue, offValue, ctrlFile)
|
||||
|
||||
#cycleCvars----------------------------------------------------------------------#
|
||||
|
||||
def cycleCvarsRestartCheck(log, state, mode, cVars, cycleList, ctrlFile):
|
||||
if log in state:
|
||||
cycleCvarsV(mode, cVars, cycleList, ctrlFile)
|
||||
else:
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(log)
|
||||
stateList = open(ctrlFile, 'r')
|
||||
cycleCvarsV(mode, cVars, cycleList, ctrlFile)
|
||||
|
||||
def cycleCvarsV(mode, cVars, cycleList, ctrlFile):
|
||||
stateList = open(ctrlFile, 'r')
|
||||
setState = [x for x in enumerate(stateList)]
|
||||
blankCheck = [x for x in setState]
|
||||
getList = [x for x in stateList]
|
||||
|
||||
if blankCheck == []:
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(str("%s,{'%s': %s}" % (mode, cVars, cycleList[1]))+'\n'))
|
||||
general.set_cvar(cVars, cycleList[1])
|
||||
else:
|
||||
stateList = open(ctrlFile, 'r')
|
||||
checkFor = str([x for x in stateList])
|
||||
|
||||
if mode not in str(checkFor):
|
||||
stateList = open(ctrlFile, 'r')
|
||||
getList = [x for x in stateList]
|
||||
getList.insert(1, str("%s,{'%s': %s}\n" % (mode, cVars , cycleList[1])))
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(getList))
|
||||
general.set_cvar(cVars, cycleList[1])
|
||||
|
||||
else:
|
||||
stateList = open(ctrlFile, 'r')
|
||||
|
||||
for d in enumerate(stateList):
|
||||
stateList = open(ctrlFile, 'r')
|
||||
getList = [x for x in stateList]
|
||||
values = d[1].split(',')
|
||||
|
||||
if mode in values[0]:
|
||||
getDict = ast.literal_eval(values[1])
|
||||
getState = getDict.get(cVars)
|
||||
|
||||
cycleL = [x for x in enumerate(cycleList)]
|
||||
|
||||
for x in cycleL:
|
||||
if getState == x[1]:
|
||||
number = [n[1] for n in cycleL]
|
||||
getMax = max(number)
|
||||
nextNum = x[0]+1
|
||||
|
||||
if nextNum > getMax:
|
||||
getDict[cVars] = cycleList[0]
|
||||
joinStr = [mode,",",str(getDict), '\n']
|
||||
newLine = ''.join(joinStr)
|
||||
getList[d[0]] = newLine
|
||||
print (getDict)
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(str(''.join(getList))))
|
||||
general.set_cvar(cVars, cycleList[0])
|
||||
else:
|
||||
getDict[cVars] = cycleList[x[0]+1]
|
||||
joinStr = [mode,",",str(getDict), '\n']
|
||||
newLine = ''.join(joinStr)
|
||||
getList[d[0]] = newLine
|
||||
print (getDict)
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(str(''.join(getList))))
|
||||
general.set_cvar(cVars, cycleList[x[0]+1])
|
||||
|
||||
def cycleCvarsValue(log, state, mode, cVars, cycleList):
|
||||
logList = getLogList(logfile)
|
||||
checkList = getCheckList(ctrlFile)
|
||||
cycleCvarsRestartCheck(logList[1],checkList, mode, cVars, cycleList, ctrlFile)
|
||||
|
||||
def cycleCvarsFloatValue(cVars, cycleList):
|
||||
currentValueAsString = general.get_cvar(cVars)
|
||||
try:
|
||||
currentValue = float(currentValueAsString)
|
||||
except:
|
||||
currentValue = -1.0
|
||||
|
||||
saveDefaultValue(cVars, currentValue)
|
||||
|
||||
# make sure we sort the list in ascending fashion
|
||||
cycleList = sorted(cycleList)
|
||||
|
||||
# find out what the next closest index is
|
||||
newIndex = 0
|
||||
for x in cycleList:
|
||||
if (currentValue < x):
|
||||
break
|
||||
newIndex = newIndex + 1
|
||||
|
||||
# loop around, if we need to
|
||||
if newIndex >= len(cycleList):
|
||||
newIndex = 0
|
||||
|
||||
general.set_cvar(cVars, cycleList[newIndex])
|
||||
|
||||
|
||||
def cycleCvarsIntValue(cVars, cycleList):
|
||||
currentValueAsString = general.get_cvar(cVars)
|
||||
try:
|
||||
currentValue = int(currentValueAsString)
|
||||
except:
|
||||
currentValue = 0
|
||||
|
||||
saveDefaultValue(cVars, currentValue)
|
||||
|
||||
# find out what index we're on already
|
||||
# default to -1 so that when we increment to the next, we'll be at 0
|
||||
newIndex = -1
|
||||
for x in cycleList:
|
||||
if (currentValue == x):
|
||||
break
|
||||
newIndex = newIndex + 1
|
||||
|
||||
# move to the next item
|
||||
newIndex = newIndex + 1
|
||||
|
||||
# validate
|
||||
if newIndex >= len(cycleList):
|
||||
newIndex = 0
|
||||
|
||||
general.set_cvar(cVars, cycleList[newIndex])
|
||||
|
||||
#cycleConsol----------------------------------------------------------------------#
|
||||
|
||||
def cycleConsolRestartCheck(log, state, mode, cycleList, ctrlFile):
|
||||
if log in state:
|
||||
cycleConsolV(mode, cycleList, ctrlFile)
|
||||
else:
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(log)
|
||||
stateList = open(ctrlFile, 'r')
|
||||
cycleConsolV(mode, cycleList, ctrlFile)
|
||||
|
||||
def cycleConsolV(mode, cycleList, ctrlFile):
|
||||
stateList = open(ctrlFile, 'r')
|
||||
setState = [x for x in enumerate(stateList)]
|
||||
blankCheck = [x for x in setState]
|
||||
getList = [x for x in stateList]
|
||||
|
||||
if blankCheck == []:
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(str("%s,'%s'" % (mode, cycleList[0]))+'\n'))
|
||||
general.run_console(cycleList[0])
|
||||
else:
|
||||
stateList = open(ctrlFile, 'r')
|
||||
checkFor = str([x for x in stateList])
|
||||
|
||||
if mode not in str(checkFor):
|
||||
stateList = open(ctrlFile, 'r')
|
||||
getList = [x for x in stateList]
|
||||
getList.insert(1, str("%s,'%s'\n" % (mode, cycleList[0])))
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(getList))
|
||||
general.run_console(cycleList[0])
|
||||
|
||||
else:
|
||||
stateList = open(ctrlFile, 'r')
|
||||
for d in enumerate(stateList):
|
||||
stateList = open(ctrlFile, 'r')
|
||||
getList = [x for x in stateList]
|
||||
values = d[1].split(',')
|
||||
|
||||
if mode in values[0]:
|
||||
newValue = ''.join(values[1].split('\n'))
|
||||
cycleL = [e for e in enumerate(cycleList)]
|
||||
getDict = ''.join(values[1].split('\n'))
|
||||
|
||||
for x in cycleL:
|
||||
|
||||
if newValue in "'%s'" % x[1]:
|
||||
number = [n[0] for n in cycleL]
|
||||
getMax = max(number)
|
||||
nextNum = x[0]+1
|
||||
|
||||
if nextNum > getMax:
|
||||
getDict = '%s' % cycleList[0]
|
||||
joinStr = [mode,",","'",getDict,"'", '\n']
|
||||
newLine = ''.join(joinStr)
|
||||
getList[d[0]] = newLine
|
||||
print (getDict)
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(str(''.join(getList))))
|
||||
general.run_console(getDict)
|
||||
else:
|
||||
getDict = '%s' % cycleList[x[0]+1]
|
||||
joinStr = [mode,",","'",getDict,"'", '\n']
|
||||
newLine = ''.join(joinStr)
|
||||
getList[d[0]] = newLine
|
||||
print (getDict)
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(str(''.join(getList))))
|
||||
general.run_console(getDict)
|
||||
|
||||
def cycleConsolValue(mode, cycleList):
|
||||
logList = getLogList(logfile)
|
||||
checkList = getCheckList(ctrlFile)
|
||||
cycleConsolRestartCheck(logList[1],checkList, mode, cycleList, ctrlFile)
|
||||
|
||||
def toggleHideMaskValues(type):
|
||||
cVars = "%s%s" % (HIDDEN_MASK_PREFIX, type)
|
||||
currentValue = general.get_hidemask(type)
|
||||
saveDefaultValue(cVars, int(currentValue))
|
||||
if (currentValue):
|
||||
general.set_hidemask(type, 0)
|
||||
else:
|
||||
general.set_hidemask(type, 1)
|
||||
|
||||
#toggleHide------------------------------------------------------------------------#
|
||||
|
||||
def toggleHideRestartCheck(log, state, mode, type, onValue, offValue, ctrlFile):
|
||||
if log in state:
|
||||
toggleHideByT(mode, type, onValue, offValue, ctrlFile)
|
||||
else:
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(log)
|
||||
stateList = open(ctrlFile, 'r')
|
||||
toggleHideByT(mode, type, onValue, offValue, ctrlFile)
|
||||
|
||||
def toggleHideByType(mode, type, onValue, offValue):
|
||||
logList = getLogList(logfile)
|
||||
checkList = getCheckList(ctrlFile)
|
||||
toggleHideRestartCheck(logList[1],checkList, mode, type, onValue, offValue, ctrlFile)
|
||||
|
||||
def toggleHideByT(mode, type, onValue, offValue, ctrlFile):
|
||||
stateList = open(ctrlFile, 'r')
|
||||
setState = [x for x in enumerate(stateList)]
|
||||
blankCheck = [x for x in setState]
|
||||
getList = [x for x in stateList]
|
||||
|
||||
if blankCheck == []:
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(str("%s,{'%s': %s}" % (mode, type, offValue))+'\n'))
|
||||
|
||||
hideByType(type)
|
||||
else:
|
||||
stateList = open(ctrlFile, 'r')
|
||||
checkFor = str([x for x in stateList])
|
||||
|
||||
if mode not in str(checkFor):
|
||||
stateList = open(ctrlFile, 'r')
|
||||
getList = [x for x in stateList]
|
||||
getList.insert(1, str("%s,{'%s': %s}\n" % (mode, type , offValue)))
|
||||
print (str("{'%s': %s}\n" % (type , offValue)))
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(getList))
|
||||
hideByType(type)
|
||||
|
||||
else:
|
||||
stateList = open(ctrlFile, 'r')
|
||||
for d in enumerate(stateList):
|
||||
values = d[1].split(',')
|
||||
stateList = open(ctrlFile, 'r')
|
||||
getList = [x for x in stateList]
|
||||
|
||||
if mode in values[0]:
|
||||
getDict = ast.literal_eval(values[1])
|
||||
getState = getDict.get(type)
|
||||
|
||||
if getState == offValue:
|
||||
getDict[type] = onValue
|
||||
joinStr = [mode,",",str(getDict), '\n']
|
||||
newLine = ''.join(joinStr)
|
||||
print (getDict)
|
||||
getList[d[0]] = newLine
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(str(''.join(getList))))
|
||||
unHideByType(type)
|
||||
else:
|
||||
getDict[type] = offValue
|
||||
joinStr = [mode,",",str(getDict), '\n']
|
||||
newLine = ''.join(joinStr)
|
||||
print (getDict)
|
||||
getList[d[0]] = newLine
|
||||
stateList = open(ctrlFile, 'w')
|
||||
stateList.write(''.join(str(''.join(getList))))
|
||||
hideByType(type)
|
||||
|
||||
def hideByType(type):
|
||||
typeList = general.get_all_objects(str(type), "")
|
||||
for x in typeList:
|
||||
general.hide_object(x)
|
||||
|
||||
def unHideByType(type):
|
||||
typeList = general.get_all_objects(str(type), "")
|
||||
for x in typeList:
|
||||
general.unhide_object(x)
|
||||
@@ -8,11 +8,12 @@
|
||||
|
||||
if(NOT PROJECT_NAME)
|
||||
cmake_minimum_required(VERSION 3.20)
|
||||
include(cmake/CompilerSettings.cmake)
|
||||
project(AutomatedTesting
|
||||
LANGUAGES C CXX
|
||||
VERSION 1.0.0.0
|
||||
)
|
||||
include(EngineFinder.cmake OPTIONAL)
|
||||
include(cmake/EngineFinder.cmake OPTIONAL)
|
||||
find_package(o3de REQUIRED)
|
||||
o3de_initialize()
|
||||
else()
|
||||
|
||||
@@ -0,0 +1,124 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
import os, traceback, binascii, sys, json, pathlib, logging
|
||||
import azlmbr.math
|
||||
import azlmbr.bus
|
||||
from scene_helpers import *
|
||||
|
||||
#
|
||||
# SceneAPI Processor
|
||||
#
|
||||
|
||||
def update_manifest(scene):
|
||||
import uuid
|
||||
import azlmbr.scene as sceneApi
|
||||
import azlmbr.scene.graph
|
||||
from scene_api import scene_data as sceneData
|
||||
|
||||
graph = sceneData.SceneGraph(scene.graph)
|
||||
# Get a list of all the mesh nodes, as well as all the nodes
|
||||
mesh_name_list, all_node_paths = get_mesh_node_names(graph)
|
||||
mesh_name_list.sort(key=lambda node: str.casefold(node.get_path()))
|
||||
scene_manifest = sceneData.SceneManifest()
|
||||
|
||||
clean_filename = scene.sourceFilename.replace('.', '_')
|
||||
|
||||
# Compute the filename of the scene file
|
||||
source_basepath = scene.watchFolder
|
||||
source_relative_path = os.path.dirname(os.path.relpath(clean_filename, source_basepath))
|
||||
source_filename_only = os.path.basename(clean_filename)
|
||||
|
||||
created_entities = []
|
||||
previous_entity_id = azlmbr.entity.InvalidEntityId
|
||||
first_mesh = True
|
||||
|
||||
# Make a list of mesh node paths
|
||||
mesh_path_list = list(map(lambda node: node.get_path(), mesh_name_list))
|
||||
|
||||
# Assume the first mesh is the main mesh
|
||||
main_mesh = mesh_name_list[0]
|
||||
mesh_path = main_mesh.get_path()
|
||||
|
||||
# Create a unique mesh group name using the filename + node name
|
||||
mesh_group_name = '{}_{}'.format(source_filename_only, main_mesh.get_name())
|
||||
# Remove forbidden filename characters from the name since this will become a file on disk later
|
||||
mesh_group_name = "".join(char for char in mesh_group_name if char not in "|<>:\"/?*\\")
|
||||
# Add the MeshGroup to the manifest and give it a unique ID
|
||||
mesh_group = scene_manifest.add_mesh_group(mesh_group_name)
|
||||
mesh_group['id'] = '{' + str(uuid.uuid5(uuid.NAMESPACE_DNS, source_filename_only + mesh_path)) + '}'
|
||||
# Set our current node as the only node that is included in this MeshGroup
|
||||
scene_manifest.mesh_group_select_node(mesh_group, mesh_path)
|
||||
|
||||
# Explicitly remove all other nodes to prevent implicit inclusions
|
||||
for node in mesh_path_list:
|
||||
if node != mesh_path:
|
||||
scene_manifest.mesh_group_unselect_node(mesh_group, node)
|
||||
|
||||
# Create a LOD rule
|
||||
lod_rule = scene_manifest.mesh_group_add_lod_rule(mesh_group)
|
||||
|
||||
# Loop all the mesh nodes after the first
|
||||
for x in mesh_path_list[1:]:
|
||||
# Add a new LOD level
|
||||
lod = scene_manifest.lod_rule_add_lod(lod_rule)
|
||||
# Select the current mesh for this LOD level
|
||||
scene_manifest.lod_select_node(lod, x)
|
||||
|
||||
# Unselect every other mesh for this LOD level
|
||||
for y in mesh_path_list:
|
||||
if y != x:
|
||||
scene_manifest.lod_unselect_node(lod, y)
|
||||
|
||||
# Create an editor entity
|
||||
entity_id = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "CreateEditorReadyEntity", mesh_group_name)
|
||||
# Add an EditorMeshComponent to the entity
|
||||
editor_mesh_component = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "GetOrAddComponentByTypeName", entity_id, "AZ::Render::EditorMeshComponent")
|
||||
# Set the ModelAsset assetHint to the relative path of the input asset + the name of the MeshGroup we just created + the azmodel extension
|
||||
# The MeshGroup we created will be output as a product in the asset's path named mesh_group_name.azmodel
|
||||
# The assetHint will be converted to an AssetId later during prefab loading
|
||||
json_update = json.dumps({
|
||||
"Controller": { "Configuration": { "ModelAsset": {
|
||||
"assetHint": os.path.join(source_relative_path, mesh_group_name) + ".azmodel" }}}
|
||||
});
|
||||
# Apply the JSON above to the component we created
|
||||
result = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "UpdateComponentForEntity", entity_id, editor_mesh_component, json_update)
|
||||
|
||||
if not result:
|
||||
raise RuntimeError("UpdateComponentForEntity failed for Mesh component")
|
||||
|
||||
create_prefab(scene_manifest, source_filename_only, [entity_id])
|
||||
|
||||
# Convert the manifest to a JSON string and return it
|
||||
new_manifest = scene_manifest.export()
|
||||
|
||||
return new_manifest
|
||||
|
||||
sceneJobHandler = None
|
||||
|
||||
def on_update_manifest(args):
|
||||
try:
|
||||
scene = args[0]
|
||||
return update_manifest(scene)
|
||||
except RuntimeError as err:
|
||||
print (f'ERROR - {err}')
|
||||
log_exception_traceback()
|
||||
except:
|
||||
log_exception_traceback()
|
||||
|
||||
global sceneJobHandler
|
||||
sceneJobHandler = None
|
||||
|
||||
# try to create SceneAPI handler for processing
|
||||
try:
|
||||
import azlmbr.scene as sceneApi
|
||||
if (sceneJobHandler == None):
|
||||
sceneJobHandler = sceneApi.ScriptBuildingNotificationBusHandler()
|
||||
sceneJobHandler.connect()
|
||||
sceneJobHandler.add_callback('OnUpdateManifest', on_update_manifest)
|
||||
except:
|
||||
sceneJobHandler = None
|
||||
@@ -0,0 +1,95 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import traceback, logging, json
|
||||
from typing import Tuple, List
|
||||
|
||||
import azlmbr.bus
|
||||
from scene_api import scene_data as sceneData
|
||||
from scene_api.scene_data import SceneGraphName
|
||||
|
||||
|
||||
def log_exception_traceback():
|
||||
"""
|
||||
Outputs an exception stacktrace.
|
||||
"""
|
||||
data = traceback.format_exc()
|
||||
logger = logging.getLogger('python')
|
||||
logger.error(data)
|
||||
|
||||
|
||||
def sanitize_name_for_disk(name: str):
|
||||
"""
|
||||
Removes illegal filename characters from a string.
|
||||
|
||||
:param name: String to clean.
|
||||
:return: Name with illegal characters removed.
|
||||
"""
|
||||
return "".join(char for char in name if char not in "|<>:\"/?*\\")
|
||||
|
||||
|
||||
def get_mesh_node_names(scene_graph: sceneData.SceneGraph) -> Tuple[List[SceneGraphName], List[str]]:
|
||||
"""
|
||||
Returns a tuple of all the mesh nodes as well as all the node paths
|
||||
|
||||
:param scene_graph: Scene graph to search
|
||||
:return: Tuple of [Mesh Nodes, All Node Paths]
|
||||
"""
|
||||
import azlmbr.scene as sceneApi
|
||||
import azlmbr.scene.graph
|
||||
|
||||
mesh_data_list = []
|
||||
node = scene_graph.get_root()
|
||||
children = []
|
||||
paths = []
|
||||
|
||||
while node.IsValid():
|
||||
# store children to process after siblings
|
||||
if scene_graph.has_node_child(node):
|
||||
children.append(scene_graph.get_node_child(node))
|
||||
|
||||
node_name = sceneData.SceneGraphName(scene_graph.get_node_name(node))
|
||||
paths.append(node_name.get_path())
|
||||
|
||||
# store any node that has mesh data content
|
||||
node_content = scene_graph.get_node_content(node)
|
||||
if node_content.CastWithTypeName('MeshData'):
|
||||
if scene_graph.is_node_end_point(node) is False:
|
||||
if len(node_name.get_path()):
|
||||
mesh_data_list.append(sceneData.SceneGraphName(scene_graph.get_node_name(node)))
|
||||
|
||||
# advance to next node
|
||||
if scene_graph.has_node_sibling(node):
|
||||
node = scene_graph.get_node_sibling(node)
|
||||
elif children:
|
||||
node = children.pop()
|
||||
else:
|
||||
node = azlmbr.scene.graph.NodeIndex()
|
||||
|
||||
return mesh_data_list, paths
|
||||
|
||||
|
||||
def create_prefab(scene_manifest: sceneData.SceneManifest, prefab_name: str, entities: list) -> None:
|
||||
prefab_filename = prefab_name + ".prefab"
|
||||
created_template_id = azlmbr.prefab.PrefabSystemScriptingBus(azlmbr.bus.Broadcast, "CreatePrefab", entities,
|
||||
prefab_filename)
|
||||
|
||||
if created_template_id is None or created_template_id == azlmbr.prefab.InvalidTemplateId:
|
||||
raise RuntimeError("CreatePrefab {} failed".format(prefab_filename))
|
||||
|
||||
# Convert the prefab to a JSON string
|
||||
output = azlmbr.prefab.PrefabLoaderScriptingBus(azlmbr.bus.Broadcast, "SaveTemplateToString", created_template_id)
|
||||
|
||||
if output is not None and output.IsSuccess():
|
||||
json_string = output.GetValue()
|
||||
uuid = azlmbr.math.Uuid_CreateRandom().ToString()
|
||||
json_result = json.loads(json_string)
|
||||
# Add a PrefabGroup to the manifest and store the JSON on it
|
||||
scene_manifest.add_prefab_group(prefab_name, uuid, json_result)
|
||||
else:
|
||||
raise RuntimeError(
|
||||
"SaveTemplateToString failed for template id {}, prefab {}".format(created_template_id, prefab_filename))
|
||||
@@ -5,55 +5,16 @@
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
import os, traceback, binascii, sys, json, pathlib
|
||||
import azlmbr.math
|
||||
import azlmbr.bus
|
||||
import azlmbr.math
|
||||
|
||||
from scene_helpers import *
|
||||
|
||||
|
||||
#
|
||||
# SceneAPI Processor
|
||||
#
|
||||
|
||||
|
||||
def log_exception_traceback():
|
||||
exc_type, exc_value, exc_tb = sys.exc_info()
|
||||
data = traceback.format_exception(exc_type, exc_value, exc_tb)
|
||||
print(str(data))
|
||||
|
||||
def get_mesh_node_names(sceneGraph):
|
||||
import azlmbr.scene as sceneApi
|
||||
import azlmbr.scene.graph
|
||||
from scene_api import scene_data as sceneData
|
||||
|
||||
meshDataList = []
|
||||
node = sceneGraph.get_root()
|
||||
children = []
|
||||
paths = []
|
||||
|
||||
while node.IsValid():
|
||||
# store children to process after siblings
|
||||
if sceneGraph.has_node_child(node):
|
||||
children.append(sceneGraph.get_node_child(node))
|
||||
|
||||
nodeName = sceneData.SceneGraphName(sceneGraph.get_node_name(node))
|
||||
paths.append(nodeName.get_path())
|
||||
|
||||
# store any node that has mesh data content
|
||||
nodeContent = sceneGraph.get_node_content(node)
|
||||
if nodeContent.CastWithTypeName('MeshData'):
|
||||
if sceneGraph.is_node_end_point(node) is False:
|
||||
if (len(nodeName.get_path())):
|
||||
meshDataList.append(sceneData.SceneGraphName(sceneGraph.get_node_name(node)))
|
||||
|
||||
# advance to next node
|
||||
if sceneGraph.has_node_sibling(node):
|
||||
node = sceneGraph.get_node_sibling(node)
|
||||
elif children:
|
||||
node = children.pop()
|
||||
else:
|
||||
node = azlmbr.scene.graph.NodeIndex()
|
||||
|
||||
return meshDataList, paths
|
||||
|
||||
def add_material_component(entity_id):
|
||||
# Create an override AZ::Render::EditorMaterialComponent
|
||||
editor_material_component = azlmbr.entity.EntityUtilityBus(
|
||||
@@ -64,24 +25,24 @@ def add_material_component(entity_id):
|
||||
|
||||
# this fills out the material asset to a known product AZMaterial asset relative path
|
||||
json_update = json.dumps({
|
||||
"Controller": { "Configuration": { "materials": [
|
||||
{
|
||||
"Key": {},
|
||||
"Value": { "MaterialAsset":{
|
||||
"assetHint": "materials/basic_grey.azmaterial"
|
||||
}}
|
||||
}]
|
||||
}}
|
||||
});
|
||||
result = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "UpdateComponentForEntity", entity_id, editor_material_component, json_update)
|
||||
"Controller": {"Configuration": {"materials": [
|
||||
{
|
||||
"Key": {},
|
||||
"Value": {"MaterialAsset": {
|
||||
"assetHint": "materials/basic_grey.azmaterial"
|
||||
}}
|
||||
}]
|
||||
}}
|
||||
})
|
||||
result = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "UpdateComponentForEntity", entity_id,
|
||||
editor_material_component, json_update)
|
||||
|
||||
if not result:
|
||||
raise RuntimeError("UpdateComponentForEntity for editor_material_component failed")
|
||||
|
||||
|
||||
def update_manifest(scene):
|
||||
import json
|
||||
import uuid, os
|
||||
import azlmbr.scene as sceneApi
|
||||
import azlmbr.scene.graph
|
||||
from scene_api import scene_data as sceneData
|
||||
|
||||
@@ -89,9 +50,9 @@ def update_manifest(scene):
|
||||
# Get a list of all the mesh nodes, as well as all the nodes
|
||||
mesh_name_list, all_node_paths = get_mesh_node_names(graph)
|
||||
scene_manifest = sceneData.SceneManifest()
|
||||
|
||||
|
||||
clean_filename = scene.sourceFilename.replace('.', '_')
|
||||
|
||||
|
||||
# Compute the filename of the scene file
|
||||
source_basepath = scene.watchFolder
|
||||
source_relative_path = os.path.dirname(os.path.relpath(clean_filename, source_basepath))
|
||||
@@ -108,31 +69,39 @@ def update_manifest(scene):
|
||||
# Create a unique mesh group name using the filename + node name
|
||||
mesh_group_name = '{}_{}'.format(source_filename_only, mesh_name.get_name())
|
||||
# Remove forbidden filename characters from the name since this will become a file on disk later
|
||||
mesh_group_name = "".join(char for char in mesh_group_name if char not in "|<>:\"/?*\\")
|
||||
mesh_group_name = sanitize_name_for_disk(mesh_group_name)
|
||||
# Add the MeshGroup to the manifest and give it a unique ID
|
||||
mesh_group = scene_manifest.add_mesh_group(mesh_group_name)
|
||||
mesh_group['id'] = '{' + str(uuid.uuid5(uuid.NAMESPACE_DNS, source_filename_only + mesh_path)) + '}'
|
||||
# Set our current node as the only node that is included in this MeshGroup
|
||||
scene_manifest.mesh_group_select_node(mesh_group, mesh_path)
|
||||
scene_manifest.mesh_group_add_comment(mesh_group, "Hello World")
|
||||
|
||||
# Explicitly remove all other nodes to prevent implicit inclusions
|
||||
for node in all_node_paths:
|
||||
if node != mesh_path:
|
||||
scene_manifest.mesh_group_unselect_node(mesh_group, node)
|
||||
|
||||
scene_manifest.mesh_group_add_cloth_rule(mesh_group, mesh_path, "Col0", 1, "Col0", 2, "Col0", 2, 3)
|
||||
scene_manifest.mesh_group_add_advanced_mesh_rule(mesh_group, True, False, True, "Col0")
|
||||
scene_manifest.mesh_group_add_skin_rule(mesh_group, 3, 0.002)
|
||||
scene_manifest.mesh_group_add_tangent_rule(mesh_group, 1, 0)
|
||||
|
||||
# Create an editor entity
|
||||
entity_id = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "CreateEditorReadyEntity", mesh_group_name)
|
||||
# Add an EditorMeshComponent to the entity
|
||||
editor_mesh_component = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "GetOrAddComponentByTypeName", entity_id, "AZ::Render::EditorMeshComponent")
|
||||
# Set the ModelAsset assetHint to the relative path of the input asset + the name of the MeshGroup we just created + the azmodel extension
|
||||
# The MeshGroup we created will be output as a product in the asset's path named mesh_group_name.azmodel
|
||||
# The assetHint will be converted to an AssetId later during prefab loading
|
||||
editor_mesh_component = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "GetOrAddComponentByTypeName",
|
||||
entity_id, "AZ::Render::EditorMeshComponent")
|
||||
# Set the ModelAsset assetHint to the relative path of the input asset + the name of the MeshGroup we just
|
||||
# created + the azmodel extension The MeshGroup we created will be output as a product in the asset's path
|
||||
# named mesh_group_name.azmodel The assetHint will be converted to an AssetId later during prefab loading
|
||||
json_update = json.dumps({
|
||||
"Controller": { "Configuration": { "ModelAsset": {
|
||||
"assetHint": os.path.join(source_relative_path, mesh_group_name) + ".azmodel" }}}
|
||||
});
|
||||
"Controller": {"Configuration": {"ModelAsset": {
|
||||
"assetHint": os.path.join(source_relative_path, mesh_group_name) + ".azmodel"}}}
|
||||
})
|
||||
# Apply the JSON above to the component we created
|
||||
result = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "UpdateComponentForEntity", entity_id, editor_mesh_component, json_update)
|
||||
result = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "UpdateComponentForEntity", entity_id,
|
||||
editor_mesh_component, json_update)
|
||||
|
||||
if not result:
|
||||
raise RuntimeError("UpdateComponentForEntity failed for Mesh component")
|
||||
@@ -143,17 +112,19 @@ def update_manifest(scene):
|
||||
add_material_component(entity_id)
|
||||
|
||||
# Get the transform component
|
||||
transform_component = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "GetOrAddComponentByTypeName", entity_id, "27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0")
|
||||
transform_component = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "GetOrAddComponentByTypeName",
|
||||
entity_id, "27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0")
|
||||
|
||||
# Set this entity to be a child of the last entity we created
|
||||
# This is just an example of how to do parenting and isn't necessarily useful to parent everything like this
|
||||
if previous_entity_id is not None:
|
||||
transform_json = json.dumps({
|
||||
"Parent Entity" : previous_entity_id.to_json()
|
||||
});
|
||||
"Parent Entity": previous_entity_id.to_json()
|
||||
})
|
||||
|
||||
# Apply the JSON update
|
||||
result = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "UpdateComponentForEntity", entity_id, transform_component, transform_json)
|
||||
result = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "UpdateComponentForEntity", entity_id,
|
||||
transform_component, transform_json)
|
||||
|
||||
if not result:
|
||||
raise RuntimeError("UpdateComponentForEntity failed for Transform component")
|
||||
@@ -165,37 +136,23 @@ def update_manifest(scene):
|
||||
created_entities.append(entity_id)
|
||||
|
||||
# Create a prefab with all our entities
|
||||
prefab_filename = source_filename_only + ".prefab"
|
||||
created_template_id = azlmbr.prefab.PrefabSystemScriptingBus(azlmbr.bus.Broadcast, "CreatePrefab", created_entities, prefab_filename)
|
||||
|
||||
if created_template_id == azlmbr.prefab.InvalidTemplateId:
|
||||
raise RuntimeError("CreatePrefab {} failed".format(prefab_filename))
|
||||
|
||||
# Convert the prefab to a JSON string
|
||||
output = azlmbr.prefab.PrefabLoaderScriptingBus(azlmbr.bus.Broadcast, "SaveTemplateToString", created_template_id)
|
||||
|
||||
if output.IsSuccess():
|
||||
jsonString = output.GetValue()
|
||||
uuid = azlmbr.math.Uuid_CreateRandom().ToString()
|
||||
jsonResult = json.loads(jsonString)
|
||||
# Add a PrefabGroup to the manifest and store the JSON on it
|
||||
scene_manifest.add_prefab_group(source_filename_only, uuid, jsonResult)
|
||||
else:
|
||||
raise RuntimeError("SaveTemplateToString failed for template id {}, prefab {}".format(created_template_id, prefab_filename))
|
||||
create_prefab(scene_manifest, source_filename_only, created_entities)
|
||||
|
||||
# Convert the manifest to a JSON string and return it
|
||||
new_manifest = scene_manifest.export()
|
||||
|
||||
return new_manifest
|
||||
|
||||
|
||||
sceneJobHandler = None
|
||||
|
||||
|
||||
def on_update_manifest(args):
|
||||
try:
|
||||
scene = args[0]
|
||||
return update_manifest(scene)
|
||||
except RuntimeError as err:
|
||||
print (f'ERROR - {err}')
|
||||
print(f'ERROR - {err}')
|
||||
log_exception_traceback()
|
||||
except:
|
||||
log_exception_traceback()
|
||||
@@ -203,10 +160,12 @@ def on_update_manifest(args):
|
||||
global sceneJobHandler
|
||||
sceneJobHandler = None
|
||||
|
||||
|
||||
# try to create SceneAPI handler for processing
|
||||
try:
|
||||
import azlmbr.scene as sceneApi
|
||||
if (sceneJobHandler == None):
|
||||
|
||||
if sceneJobHandler is None:
|
||||
sceneJobHandler = sceneApi.ScriptBuildingNotificationBusHandler()
|
||||
sceneJobHandler.connect()
|
||||
sceneJobHandler.add_callback('OnUpdateManifest', on_update_manifest)
|
||||
|
||||
@@ -13,4 +13,29 @@
|
||||
<NetworkInput Type="float" Name="FwdBack" Init="0.0f" ExposeToScript="true"/>
|
||||
<NetworkInput Type="float" Name="LeftRight" Init="0.0f" ExposeToScript="true"/>
|
||||
|
||||
<RemoteProcedure Name="AutonomousToAuthority" InvokeFrom="Autonomous" HandleOn="Authority" IsPublic="false" IsReliable="false" GenerateEventBindings="true" Description="" >
|
||||
<Param Type="float" Name="SomeFloat" />
|
||||
</RemoteProcedure>
|
||||
|
||||
<RemoteProcedure Name="AutonomousToAuthorityNoParams" InvokeFrom="Autonomous" HandleOn="Authority" IsPublic="false" IsReliable="false" GenerateEventBindings="true" Description="" />
|
||||
|
||||
<RemoteProcedure Name="AuthorityToAutonomous" InvokeFrom="Authority" HandleOn="Autonomous" IsPublic="false" IsReliable="false" GenerateEventBindings="true" Description="" >
|
||||
<Param Type="float" Name="SomeFloat" />
|
||||
</RemoteProcedure>
|
||||
|
||||
<RemoteProcedure Name="AuthorityToAutonomousNoParams" InvokeFrom="Authority" HandleOn="Autonomous" IsPublic="false" IsReliable="false" GenerateEventBindings="true" Description="" />
|
||||
|
||||
<RemoteProcedure Name="AuthorityToClient" InvokeFrom="Authority" HandleOn="Client" IsPublic="false" IsReliable="false" GenerateEventBindings="true" Description="" >
|
||||
<Param Type="float" Name="SomeFloat" />
|
||||
</RemoteProcedure>
|
||||
|
||||
<RemoteProcedure Name="AuthorityToClientNoParams" InvokeFrom="Authority" HandleOn="Client" IsPublic="false" IsReliable="false" GenerateEventBindings="true" Description="" />
|
||||
|
||||
<RemoteProcedure Name="ServerToAuthority" InvokeFrom="Server" HandleOn="Authority" IsPublic="false" IsReliable="false" GenerateEventBindings="true" Description="" >
|
||||
<Param Type="float" Name="SomeFloat" />
|
||||
</RemoteProcedure>
|
||||
|
||||
<RemoteProcedure Name="ServerToAuthorityNoParam" InvokeFrom="Server" HandleOn="Authority" IsPublic="false" IsReliable="false" GenerateEventBindings="true" Description="" />
|
||||
|
||||
|
||||
</Component>
|
||||
|
||||
+36
@@ -12,6 +12,7 @@ import pytest
|
||||
import ly_test_tools.log.log_monitor
|
||||
|
||||
from AWS.common import constants
|
||||
from AWS.common.resource_mappings import AWS_RESOURCE_MAPPINGS_ACCOUNT_ID_KEY
|
||||
|
||||
# fixture imports
|
||||
from assetpipeline.ap_fixtures.asset_processor_fixture import asset_processor
|
||||
@@ -70,6 +71,41 @@ class TestAWSClientAuthWindows(object):
|
||||
halt_on_unexpected=True,
|
||||
)
|
||||
assert result, 'Anonymous credentials fetched successfully.'
|
||||
|
||||
@pytest.mark.parametrize('level', ['AWS/ClientAuth'])
|
||||
def test_anonymous_credentials_no_global_accountid(self,
|
||||
level: str,
|
||||
launcher: pytest.fixture,
|
||||
resource_mappings: pytest.fixture,
|
||||
workspace: pytest.fixture,
|
||||
asset_processor: pytest.fixture
|
||||
):
|
||||
"""
|
||||
Test to verify AWS Cognito Identity pool anonymous authorization.
|
||||
|
||||
Setup: Updates resource mapping file using existing CloudFormation stacks.
|
||||
Tests: Getting credentials when no credentials are configured
|
||||
Verification: Log monitor looks for success credentials log.
|
||||
"""
|
||||
# Remove top-level account ID from resource mappings
|
||||
resource_mappings.clear_select_keys([AWS_RESOURCE_MAPPINGS_ACCOUNT_ID_KEY])
|
||||
|
||||
asset_processor.start()
|
||||
asset_processor.wait_for_idle()
|
||||
|
||||
file_to_monitor = os.path.join(launcher.workspace.paths.project_log(), constants.GAME_LOG_NAME)
|
||||
log_monitor = ly_test_tools.log.log_monitor.LogMonitor(launcher=launcher, log_file_path=file_to_monitor)
|
||||
|
||||
launcher.args = ['+LoadLevel', level]
|
||||
launcher.args.extend(['-rhi=null'])
|
||||
|
||||
with launcher.start(launch_ap=False):
|
||||
result = log_monitor.monitor_log_for_lines(
|
||||
expected_lines=['(Script) - Success anonymous credentials'],
|
||||
unexpected_lines=['(Script) - Fail anonymous credentials'],
|
||||
halt_on_unexpected=True,
|
||||
)
|
||||
assert result, 'Anonymous credentials fetched successfully.'
|
||||
|
||||
def test_password_signin_credentials(self,
|
||||
launcher: pytest.fixture,
|
||||
|
||||
@@ -13,6 +13,8 @@ from ly_test_tools.o3de.editor_test import EditorSharedTest, EditorTestSuite
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
class TestAutomation(EditorTestSuite):
|
||||
|
||||
enable_prefab_system = False
|
||||
|
||||
@pytest.mark.test_case_id("C36525657")
|
||||
class AtomEditorComponents_BloomAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_BloomAdded as test_module
|
||||
|
||||
@@ -104,6 +104,7 @@ class TestAllComponentsIndepthTests(object):
|
||||
halt_on_unexpected=True,
|
||||
cfg_args=[level],
|
||||
null_renderer=False,
|
||||
enable_prefab_system=False,
|
||||
)
|
||||
|
||||
similarity_threshold = 0.99
|
||||
@@ -158,6 +159,7 @@ class TestAllComponentsIndepthTests(object):
|
||||
halt_on_unexpected=True,
|
||||
cfg_args=[level],
|
||||
null_renderer=False,
|
||||
enable_prefab_system=False,
|
||||
)
|
||||
|
||||
similarity_threshold = 0.99
|
||||
@@ -205,6 +207,7 @@ class TestPerformanceBenchmarkSuite(object):
|
||||
halt_on_unexpected=True,
|
||||
cfg_args=[level],
|
||||
null_renderer=False,
|
||||
enable_prefab_system=False,
|
||||
)
|
||||
|
||||
aggregator = BenchmarkDataAggregator(workspace, logger, 'periodic')
|
||||
@@ -242,5 +245,6 @@ class TestMaterialEditor(object):
|
||||
halt_on_unexpected=False,
|
||||
null_renderer=False,
|
||||
cfg_args=[cfg_args],
|
||||
log_file_name="MaterialEditor.log"
|
||||
log_file_name="MaterialEditor.log",
|
||||
enable_prefab_system=False,
|
||||
)
|
||||
|
||||
@@ -23,6 +23,8 @@ class TestAutomation(EditorTestSuite):
|
||||
# Remove -autotest_mode from global_extra_cmdline_args since we need rendering for these tests.
|
||||
global_extra_cmdline_args = ["-BatchMode"] # Default is ["-BatchMode", "-autotest_mode"]
|
||||
|
||||
enable_prefab_system = False
|
||||
|
||||
@pytest.mark.test_case_id("C34603773")
|
||||
class AtomGPU_BasicLevelSetup_SetsUpLevel(EditorSharedTest):
|
||||
use_null_renderer = False # Default is True
|
||||
|
||||
@@ -85,6 +85,7 @@ class TestAtomEditorComponentsMain(object):
|
||||
halt_on_unexpected=True,
|
||||
null_renderer=True,
|
||||
cfg_args=cfg_args,
|
||||
enable_prefab_system=False,
|
||||
)
|
||||
|
||||
|
||||
@@ -155,5 +156,6 @@ class TestMaterialEditorBasicTests(object):
|
||||
halt_on_unexpected=True,
|
||||
null_renderer=True,
|
||||
log_file_name="MaterialEditor.log",
|
||||
enable_prefab_system=False,
|
||||
)
|
||||
|
||||
|
||||
@@ -149,11 +149,14 @@ class AtomComponentProperties:
|
||||
def display_mapper(property: str = 'name') -> str:
|
||||
"""
|
||||
Display Mapper component properties.
|
||||
- 'LDR color Grading LUT' is the Low Definition Range (LDR) color grading for Look-up Textures (LUT) which is
|
||||
an Asset.id value corresponding to a lighting asset file.
|
||||
:param property: From the last element of the property tree path. Default 'name' for component name string.
|
||||
:return: Full property path OR component name if no property specified.
|
||||
"""
|
||||
properties = {
|
||||
'name': 'Display Mapper',
|
||||
'LDR color Grading LUT': 'Controller|Configuration|LDR color Grading LUT',
|
||||
}
|
||||
return properties[property]
|
||||
|
||||
@@ -390,7 +393,7 @@ class AtomComponentProperties:
|
||||
'name': 'PostFX Shape Weight Modifier',
|
||||
'requires': [AtomComponentProperties.postfx_layer()],
|
||||
'shapes': ['Axis Aligned Box Shape', 'Box Shape', 'Capsule Shape', 'Compound Shape', 'Cylinder Shape',
|
||||
'Disk Shape', 'Polygon Prism Shape', 'Quad Shape', 'Sphere Shape', 'Vegetation Reference Shape'],
|
||||
'Disk Shape', 'Polygon Prism Shape', 'Quad Shape', 'Sphere Shape', 'Shape Reference'],
|
||||
}
|
||||
return properties[property]
|
||||
|
||||
|
||||
+26
-9
@@ -5,6 +5,7 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
|
||||
class Tests:
|
||||
camera_creation = (
|
||||
"Camera Entity successfully created",
|
||||
@@ -39,6 +40,9 @@ class Tests:
|
||||
is_hidden = (
|
||||
"Entity is hidden",
|
||||
"Entity was not hidden")
|
||||
ldr_color_grading_lut = (
|
||||
"LDR color Grading LUT asset set",
|
||||
"LDR color Grading LUT asset could not be set")
|
||||
entity_deleted = (
|
||||
"Entity deleted",
|
||||
"Entity was not deleted")
|
||||
@@ -71,16 +75,19 @@ def AtomEditorComponents_DisplayMapper_AddedToEntity():
|
||||
5) Enter/Exit game mode.
|
||||
6) Test IsHidden.
|
||||
7) Test IsVisible.
|
||||
8) Delete Display Mapper entity.
|
||||
9) UNDO deletion.
|
||||
10) REDO deletion.
|
||||
11) Look for errors and asserts.
|
||||
8) Set LDR color Grading LUT asset.
|
||||
9) Delete Display Mapper entity.
|
||||
10) UNDO deletion.
|
||||
11) REDO deletion.
|
||||
12) Look for errors and asserts.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
import os
|
||||
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
from editor_python_test_tools.asset_utils import Asset
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
from editor_python_test_tools.utils import Report, Tracer, TestHelper
|
||||
from Atom.atom_utils.atom_constants import AtomComponentProperties
|
||||
@@ -97,7 +104,7 @@ def AtomEditorComponents_DisplayMapper_AddedToEntity():
|
||||
Report.critical_result(Tests.display_mapper_creation, display_mapper_entity.exists())
|
||||
|
||||
# 2. Add Display Mapper component to Display Mapper entity.
|
||||
display_mapper_entity.add_component(AtomComponentProperties.display_mapper())
|
||||
display_mapper_component = display_mapper_entity.add_component(AtomComponentProperties.display_mapper())
|
||||
Report.critical_result(
|
||||
Tests.display_mapper_component,
|
||||
display_mapper_entity.has_component(AtomComponentProperties.display_mapper()))
|
||||
@@ -140,19 +147,29 @@ def AtomEditorComponents_DisplayMapper_AddedToEntity():
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.is_visible, display_mapper_entity.is_visible() is True)
|
||||
|
||||
# 8. Delete Display Mapper entity.
|
||||
# 8. Set LDR color Grading LUT asset.
|
||||
display_mapper_asset_path = os.path.join("TestData", "test.lightingpreset.azasset")
|
||||
display_mapper_asset = Asset.find_asset_by_path(display_mapper_asset_path, False)
|
||||
display_mapper_component.set_component_property_value(
|
||||
AtomComponentProperties.display_mapper("LDR color Grading LUT"), display_mapper_asset.id)
|
||||
Report.result(
|
||||
Tests.ldr_color_grading_lut,
|
||||
display_mapper_component.get_component_property_value(
|
||||
AtomComponentProperties.display_mapper("LDR color Grading LUT")) == display_mapper_asset.id)
|
||||
|
||||
# 9. Delete Display Mapper entity.
|
||||
display_mapper_entity.delete()
|
||||
Report.result(Tests.entity_deleted, not display_mapper_entity.exists())
|
||||
|
||||
# 9. UNDO deletion.
|
||||
# 10. UNDO deletion.
|
||||
general.undo()
|
||||
Report.result(Tests.deletion_undo, display_mapper_entity.exists())
|
||||
|
||||
# 10. REDO deletion.
|
||||
# 11. REDO deletion.
|
||||
general.redo()
|
||||
Report.result(Tests.deletion_redo, not display_mapper_entity.exists())
|
||||
|
||||
# 11. Look for errors and asserts.
|
||||
# 12. Look for errors and asserts.
|
||||
TestHelper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
|
||||
for error_info in error_tracer.errors:
|
||||
Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
|
||||
|
||||
@@ -23,28 +23,28 @@ from base import TestAutomationBase
|
||||
class TestAutomation(TestAutomationBase):
|
||||
def test_ActorSplitsAfterCollision(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import Blast_ActorSplitsAfterCollision as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ActorSplitsAfterRadialDamage(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import Blast_ActorSplitsAfterRadialDamage as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ActorSplitsAfterCapsuleDamage(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import Blast_ActorSplitsAfterCapsuleDamage as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ActorSplitsAfterImpactSpreadDamage(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import Blast_ActorSplitsAfterImpactSpreadDamage as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ActorSplitsAfterShearDamage(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import Blast_ActorSplitsAfterShearDamage as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ActorSplitsAfterTriangleDamage(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import Blast_ActorSplitsAfterTriangleDamage as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ActorSplitsAfterStressDamage(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import Blast_ActorSplitsAfterStressDamage as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
+2
-1
@@ -51,5 +51,6 @@ class TestComponentAssetListAutomation(object):
|
||||
editor,
|
||||
"ComponentUpdateListProperty_test_case.py",
|
||||
expected_lines=expected_lines,
|
||||
cfg_args=[level]
|
||||
cfg_args=[level],
|
||||
enable_prefab_system=False,
|
||||
)
|
||||
|
||||
-24
@@ -67,30 +67,6 @@ if (editor.EditorToolsApplicationRequestBus(bus.Broadcast, 'GetCurrentLevelName'
|
||||
if(general.get_num_selected() == 0):
|
||||
print("clear_selection works")
|
||||
|
||||
general.hide_all_objects()
|
||||
|
||||
if(general.is_object_hidden(objs_list[1])):
|
||||
print("hide_all_objects works")
|
||||
|
||||
general.unhide_object(objs_list[1])
|
||||
|
||||
if not(general.is_object_hidden(objs_list[1])):
|
||||
print("unhide_object works")
|
||||
|
||||
general.hide_object(objs_list[1])
|
||||
|
||||
if(general.is_object_hidden(objs_list[1])):
|
||||
print("hide_object works")
|
||||
|
||||
general.unhide_all_objects()
|
||||
|
||||
general.freeze_object(objs_list[1])
|
||||
|
||||
if(general.is_object_frozen(objs_list[1])):
|
||||
print("freeze_object works")
|
||||
|
||||
general.unfreeze_object(objs_list[1])
|
||||
|
||||
position = general.get_position(objs_list[1])
|
||||
px1, py1, pz1 = fetch_vector3_parts(position)
|
||||
general.set_position(objs_list[1], px1 + 10, py1 - 4, pz1 + 3)
|
||||
|
||||
@@ -26,9 +26,9 @@ INSTALL
|
||||
It is recommended to set up these these tools with O3DE's CMake build commands.
|
||||
Assuming CMake is already setup on your operating system, below are some sample build commands:
|
||||
cd /path/to/od3e/
|
||||
mkdir windows_vs2019
|
||||
cd windows_vs2019
|
||||
cmake .. -G "Visual Studio 16 2019" -A x64 -T host=x64 -DLY_3RDPARTY_PATH="%3RDPARTYPATH%" -DLY_PROJECTS=AutomatedTesting
|
||||
mkdir windows
|
||||
cd windows
|
||||
cmake .. -G "Visual Studio 16 2019" -DLY_PROJECTS=AutomatedTesting
|
||||
|
||||
To manually install the project in development mode using your own installed Python interpreter:
|
||||
cd /path/to/od3e/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools
|
||||
|
||||
+11
@@ -459,3 +459,14 @@ class EditorEntity:
|
||||
"""
|
||||
new_translation = convert_to_azvector3(new_translation)
|
||||
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalTranslation", self.id, new_translation)
|
||||
|
||||
# Use this only when prefab system is enabled as it will fail otherwise.
|
||||
def focus_on_owning_prefab(self) -> None:
|
||||
"""
|
||||
Focuses on the owning prefab instance of the given entity.
|
||||
:param entity: The entity used to fetch the owning prefab to focus on.
|
||||
"""
|
||||
|
||||
assert self.id.isValid(), "A valid entity id is required to focus on its owning prefab."
|
||||
focus_prefab_result = azlmbr.prefab.PrefabFocusPublicRequestBus(bus.Broadcast, "FocusOnOwningPrefab", self.id)
|
||||
assert focus_prefab_result.IsSuccess(), f"Prefab operation 'FocusOnOwningPrefab' failed. Error: {focus_prefab_result.GetError()}"
|
||||
|
||||
+4
@@ -57,6 +57,10 @@ def add_level_component(component_name):
|
||||
level_component_list, entity.EntityType().Level)
|
||||
level_component_outcome = editor.EditorLevelComponentAPIBus(bus.Broadcast, 'AddComponentsOfType',
|
||||
[level_component_type_ids_list[0]])
|
||||
if not level_component_outcome.IsSuccess():
|
||||
print('Failed to add {} level component'.format(component_name))
|
||||
return None
|
||||
|
||||
level_component = level_component_outcome.GetValue()[0]
|
||||
return level_component
|
||||
|
||||
|
||||
+7
-2
@@ -29,7 +29,7 @@ def teardown_editor(editor):
|
||||
|
||||
def launch_and_validate_results(request, test_directory, editor, editor_script, expected_lines, unexpected_lines=[],
|
||||
halt_on_unexpected=False, run_python="--runpythontest", auto_test_mode=True, null_renderer=True, cfg_args=[],
|
||||
timeout=300, log_file_name="Editor.log"):
|
||||
timeout=300, log_file_name="Editor.log", enable_prefab_system=True):
|
||||
"""
|
||||
Runs the Editor with the specified script, and monitors for expected log lines.
|
||||
:param request: Special fixture providing information of the requesting test function.
|
||||
@@ -45,17 +45,22 @@ def launch_and_validate_results(request, test_directory, editor, editor_script,
|
||||
:param cfg_args: Additional arguments for CFG, such as LevelName.
|
||||
:param timeout: Length of time for test to run. Default is 60.
|
||||
:param log_file_name: Name of the log file created by the editor. Defaults to 'Editor.log'
|
||||
:param enable_prefab_system: Flag to determine whether to use new prefab system or use deprecated slice system. Defaults to True.
|
||||
"""
|
||||
test_case = os.path.join(test_directory, editor_script)
|
||||
request.addfinalizer(lambda: teardown_editor(editor))
|
||||
logger.debug("Running automated test: {}".format(editor_script))
|
||||
editor.args.extend(["--skipWelcomeScreenDialog", "--regset=/Amazon/Settings/EnableSourceControl=false",
|
||||
"--regset=/Amazon/Preferences/EnablePrefabSystem=false", run_python, test_case,
|
||||
run_python, test_case,
|
||||
f"--pythontestcase={request.node.name}", "--runpythonargs", " ".join(cfg_args)])
|
||||
if auto_test_mode:
|
||||
editor.args.extend(["--autotest_mode"])
|
||||
if null_renderer:
|
||||
editor.args.extend(["-rhi=Null"])
|
||||
if enable_prefab_system:
|
||||
editor.args.extend(["--regset=/Amazon/Preferences/EnablePrefabSystem=true"])
|
||||
else:
|
||||
editor.args.extend(["--regset=/Amazon/Preferences/EnablePrefabSystem=false"])
|
||||
|
||||
with editor.start():
|
||||
|
||||
|
||||
+32
@@ -34,6 +34,38 @@ class TestHelper:
|
||||
# JIRA: SPEC-2880
|
||||
# general.idle_wait_frames(1)
|
||||
|
||||
@staticmethod
|
||||
def create_level(level_name: str) -> bool:
|
||||
"""
|
||||
:param level_name: The name of the level to be created
|
||||
:return: True if ECreateLevelResult returns 0, False otherwise with logging to report reason
|
||||
"""
|
||||
Report.info(f"Creating level {level_name}")
|
||||
|
||||
# Use these hardcoded values to pass expected values for old terrain system until new create_level API is
|
||||
# available
|
||||
heightmap_resolution = 1024
|
||||
heightmap_meters_per_pixel = 1
|
||||
terrain_texture_resolution = 4096
|
||||
use_terrain = False
|
||||
|
||||
result = general.create_level_no_prompt(level_name, heightmap_resolution, heightmap_meters_per_pixel,
|
||||
terrain_texture_resolution, use_terrain)
|
||||
|
||||
# Result codes are ECreateLevelResult defined in CryEdit.h
|
||||
if result == 1:
|
||||
Report.info(f"{level_name} level already exists")
|
||||
elif result == 2:
|
||||
Report.info("Failed to create directory")
|
||||
elif result == 3:
|
||||
Report.info("Directory length is too long")
|
||||
elif result != 0:
|
||||
Report.info("Unknown error, failed to create level")
|
||||
else:
|
||||
Report.info(f"{level_name} level created successfully")
|
||||
|
||||
return result == 0
|
||||
|
||||
@staticmethod
|
||||
def open_level(directory : str, level : str):
|
||||
# type: (str, str) -> None
|
||||
|
||||
@@ -23,7 +23,6 @@ from base import TestAutomationBase
|
||||
class TestAutomation(TestAutomationBase):
|
||||
def _run_prefab_test(self, request, workspace, editor, test_module, batch_mode=True, autotest_mode=True):
|
||||
self._run_test(request, workspace, editor, test_module,
|
||||
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"],
|
||||
batch_mode=batch_mode,
|
||||
autotest_mode=autotest_mode)
|
||||
|
||||
|
||||
@@ -24,7 +24,6 @@ from base import TestAutomationBase
|
||||
class TestAutomation(TestAutomationBase):
|
||||
def _run_prefab_test(self, request, workspace, editor, test_module, batch_mode=True, autotest_mode=True):
|
||||
self._run_test(request, workspace, editor, test_module,
|
||||
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"],
|
||||
batch_mode=batch_mode,
|
||||
autotest_mode=autotest_mode)
|
||||
|
||||
|
||||
@@ -25,8 +25,8 @@ class TestAutomation(TestAutomationBase):
|
||||
|
||||
def test_NvCloth_AddClothSimulationToMesh(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import NvCloth_AddClothSimulationToMesh as test_module
|
||||
self._run_test(request, workspace, editor, test_module, use_null_renderer = self.use_null_renderer)
|
||||
self._run_test(request, workspace, editor, test_module, use_null_renderer = self.use_null_renderer, enable_prefab_system=False)
|
||||
|
||||
def test_NvCloth_AddClothSimulationToActor(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import NvCloth_AddClothSimulationToActor as test_module
|
||||
self._run_test(request, workspace, editor, test_module, use_null_renderer = self.use_null_renderer)
|
||||
self._run_test(request, workspace, editor, test_module, use_null_renderer = self.use_null_renderer, enable_prefab_system=False)
|
||||
|
||||
@@ -26,158 +26,158 @@ class TestAutomation(TestAutomationBase):
|
||||
r"AutomatedTesting\Levels\Physics\Material_LibraryCrudOperationsReflectOnRagdollBones")
|
||||
def test_Material_LibraryCrudOperationsReflectOnRagdollBones(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_LibraryCrudOperationsReflectOnRagdollBones as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Material_RagdollBones(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_RagdollBones as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@fm.file_revert("c15308221_material_componentsinsyncwithlibrary.physmaterial",
|
||||
r"AutomatedTesting\Levels\Physics\Material_ComponentsInSyncWithLibrary")
|
||||
def test_Material_ComponentsInSyncWithLibrary(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_ComponentsInSyncWithLibrary as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
# BUG: LY-107723")
|
||||
def test_ScriptCanvas_SetKinematicTargetTransform(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.script_canvas import ScriptCanvas_SetKinematicTargetTransform as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
# Failing, PhysXTerrain
|
||||
@fm.file_revert("c4925579_material_addmodifydeleteonterrain.physmaterial",
|
||||
r"AutomatedTesting\Levels\Physics\Material_LibraryCrudOperationsReflectOnTerrain")
|
||||
def test_Material_LibraryCrudOperationsReflectOnTerrain(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_LibraryCrudOperationsReflectOnTerrain as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
# Failing, PhysXTerrain
|
||||
def test_Terrain_TerrainTexturePainterWorks(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.terrain import Terrain_TerrainTexturePainterWorks as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
# Failing, PhysXTerrain
|
||||
def test_Material_CanBeAssignedToTerrain(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_CanBeAssignedToTerrain as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
# Failing, PhysXTerrain
|
||||
def test_Material_DefaultLibraryConsistentOnAllFeatures(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_DefaultLibraryConsistentOnAllFeatures as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
# Failing, PhysXTerrain
|
||||
@fm.file_revert("all_ones_1.physmaterial", r"AutomatedTesting\Levels\Physics\Material_DefaultMaterialLibraryChangesWork")
|
||||
@fm.file_override("default.physxconfiguration", "Material_DefaultMaterialLibraryChangesWork.physxconfiguration", "AutomatedTesting")
|
||||
def test_Material_DefaultMaterialLibraryChangesWork(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_DefaultMaterialLibraryChangesWork as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Collider_SameCollisionGroupSameLayerCollide(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_SameCollisionGroupSameLayerCollide as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Ragdoll_OldRagdollSerializationNoErrors(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.ragdoll import Ragdoll_OldRagdollSerializationNoErrors as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@fm.file_override("default.physxconfiguration", "ScriptCanvas_OverlapNode.physxconfiguration")
|
||||
def test_ScriptCanvas_OverlapNode(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.script_canvas import ScriptCanvas_OverlapNode as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Material_StaticFriction(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_StaticFriction as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@fm.file_revert("c4888315_material_addmodifydeleteoncollider.physmaterial",
|
||||
r"AutomatedTesting\Levels\Physics\Material_LibraryCrudOperationsReflectOnCollider")
|
||||
def test_Material_LibraryCrudOperationsReflectOnCollider(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_LibraryCrudOperationsReflectOnCollider as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@fm.file_revert("c15563573_material_addmodifydeleteoncharactercontroller.physmaterial",
|
||||
r"AutomatedTesting\Levels\Physics\Material_LibraryCrudOperationsReflectOnCharacterController")
|
||||
def test_Material_LibraryCrudOperationsReflectOnCharacterController(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_LibraryCrudOperationsReflectOnCharacterController as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@fm.file_revert("c4888315_material_addmodifydeleteoncollider.physmaterial",
|
||||
r"AutomatedTesting\Levels\Physics\Material_LibraryCrudOperationsReflectOnCollider")
|
||||
def test_Material_LibraryCrudOperationsReflectOnCollider(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_LibraryCrudOperationsReflectOnCollider as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
|
||||
@fm.file_revert("c15563573_material_addmodifydeleteoncharactercontroller.physmaterial",
|
||||
r"AutomatedTesting\Levels\Physics\Material_LibraryCrudOperationsReflectOnCharacterController")
|
||||
def test_Material_LibraryCrudOperationsReflectOnCharacterController(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_LibraryCrudOperationsReflectOnCharacterController as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@fm.file_revert("c4044455_material_librarychangesinstantly.physmaterial",
|
||||
r"AutomatedTesting\Levels\Physics\C4044455_Material_LibraryChangesInstantly")
|
||||
def test_Material_LibraryChangesReflectInstantly(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_LibraryChangesReflectInstantly as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@fm.file_revert("Material_LibraryUpdatedAcrossLevels.physmaterial",
|
||||
r"AutomatedTesting\Levels\Physics\Material_LibraryUpdatedAcrossLevels")
|
||||
def test_Material_LibraryUpdatedAcrossLevels(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_LibraryUpdatedAcrossLevels as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_RigidBody_LinearDampingAffectsMotion(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_LinearDampingAffectsMotion as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Terrain_CollisionAgainstRigidBody(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.terrain import Terrain_CollisionAgainstRigidBody as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ShapeCollider_CylinderShapeCollides(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import ShapeCollider_CylinderShapeCollides as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Physics_WorldBodyBusWorksOnEditorComponents(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import Physics_WorldBodyBusWorksOnEditorComponents as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Collider_PxMeshErrorIfNoMesh(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_PxMeshErrorIfNoMesh as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ForceRegion_ImpulsesBoxShapedRigidBody(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_ImpulsesBoxShapedRigidBody as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Terrain_SpawnSecondTerrainComponentWarning(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.terrain import Terrain_SpawnSecondTerrainComponentWarning as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Terrain_AddPhysTerrainComponent(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.terrain import Terrain_AddPhysTerrainComponent as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Terrain_CanAddMultipleTerrainComponents(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.terrain import Terrain_CanAddMultipleTerrainComponents as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Terrain_MultipleTerrainComponentsWarning(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.terrain import Terrain_MultipleTerrainComponentsWarning as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Terrain_MultipleTerrainComponentsWarning(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.terrain import Terrain_MultipleTerrainComponentsWarning as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ForceRegion_HighValuesDirectionAxesWorkWithNoError(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_HighValuesDirectionAxesWorkWithNoError as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Terrain_MultipleResolutionsValid(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.terrain import Terrain_MultipleResolutionsValid as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ForceRegion_SmallMagnitudeDeviationOnLargeForces(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_SmallMagnitudeDeviationOnLargeForces as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@@ -30,33 +30,33 @@ class TestAutomation(TestAutomationBase):
|
||||
|
||||
def test_RigidBody_EnablingGravityWorksUsingNotificationsPoC(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_EnablingGravityWorksUsingNotificationsPoC as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_LocalSpaceForceOnRigidBodies(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_LocalSpaceForceOnRigidBodies as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
@fm.file_override('physxsystemconfiguration.setreg','Material_DynamicFriction.setreg_override',
|
||||
'AutomatedTesting/Registry', search_subdirs=True)
|
||||
def test_Material_DynamicFriction(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_DynamicFriction as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Collider_SameCollisionGroupDiffLayersCollide(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_SameCollisionGroupDiffLayersCollide as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_CharacterController_SwitchLevels(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.character_controller import CharacterController_SwitchLevels as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Ragdoll_AddPhysxRagdollComponentWorks(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.ragdoll import Ragdoll_AddPhysxRagdollComponentWorks as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ScriptCanvas_MultipleRaycastNode(self, request, workspace, editor, launcher_platform):
|
||||
@@ -64,43 +64,43 @@ class TestAutomation(TestAutomationBase):
|
||||
# Fixme: This test previously relied on unexpected lines log reading with is now not supported.
|
||||
# Now the log reading must be done inside the test, preferably with the Tracer() utility
|
||||
# unexpected_lines = ["Assert"] + test_module.Lines.unexpected
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
@fm.file_override('physxsystemconfiguration.setreg','Collider_DiffCollisionGroupDiffCollidingLayersNotCollide.setreg_override',
|
||||
'AutomatedTesting/Registry', search_subdirs=True)
|
||||
def test_Collider_DiffCollisionGroupDiffCollidingLayersNotCollide(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_DiffCollisionGroupDiffCollidingLayersNotCollide as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Joints_HingeLeadFollowerCollide(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.joints import Joints_HingeLeadFollowerCollide as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Collider_PxMeshConvexMeshCollides(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_PxMeshConvexMeshCollides as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ShapeCollider_CylinderShapeCollides(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.shape_collider import ShapeCollider_CylinderShapeCollides as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_C15425929_Undo_Redo(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import Physics_UndoRedoWorksOnEntityWithPhysComponents as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.GROUP_tick
|
||||
@pytest.mark.xfail(reason="Test still under development.")
|
||||
def test_Tick_InterpolatedRigidBodyMotionIsSmooth(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.tick import Tick_InterpolatedRigidBodyMotionIsSmooth as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.GROUP_tick
|
||||
@pytest.mark.xfail(reason="Test still under development.")
|
||||
def test_Tick_CharacterGameplayComponentMotionIsSmooth(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.tick import Tick_CharacterGameplayComponentMotionIsSmooth as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@@ -59,9 +59,6 @@ class EditorSingleTest_WithFileOverrides(EditorSingleTest):
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomationWithPrefabSystemEnabled(EditorTestSuite):
|
||||
|
||||
global_extra_cmdline_args = ['-BatchMode', '-autotest_mode',
|
||||
'--regset=/Amazon/Preferences/EnablePrefabSystem=true']
|
||||
|
||||
@staticmethod
|
||||
def get_number_parallel_editors():
|
||||
return 16
|
||||
@@ -81,6 +78,8 @@ class TestAutomationWithPrefabSystemEnabled(EditorTestSuite):
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(EditorTestSuite):
|
||||
|
||||
enable_prefab_system = False
|
||||
|
||||
@staticmethod
|
||||
def get_number_parallel_editors():
|
||||
return 16
|
||||
|
||||
@@ -31,223 +31,223 @@ class TestAutomation(TestAutomationBase):
|
||||
@revert_physics_config
|
||||
def test_Terrain_NoPhysTerrainComponentNoCollision(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.terrain import Terrain_NoPhysTerrainComponentNoCollision as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_RigidBody_InitialLinearVelocity(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_InitialLinearVelocity as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_RigidBody_StartGravityEnabledWorks(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_StartGravityEnabledWorks as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_RigidBody_KinematicModeWorks(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_KinematicModeWorks as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_LinearDampingForceOnRigidBodies(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_LinearDampingForceOnRigidBodies as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_SimpleDragForceOnRigidBodies(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_SimpleDragForceOnRigidBodies as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_CapsuleShapedForce(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_CapsuleShapedForce as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_ImpulsesCapsuleShapedRigidBody(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_ImpulsesCapsuleShapedRigidBody as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_RigidBody_MomentOfInertiaManualSetting(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_MomentOfInertiaManualSetting as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_RigidBody_COM_ManualSettingWorks(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_COM_ManualSettingWorks as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_RigidBody_AddRigidBodyComponent(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_AddRigidBodyComponent as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_SplineForceOnRigidBodies(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_SplineForceOnRigidBodies as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
@fm.file_override('physxsystemconfiguration.setreg','Material_RestitutionCombine.setreg_override',
|
||||
'AutomatedTesting/Registry', search_subdirs=True)
|
||||
def test_Material_RestitutionCombine(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_RestitutionCombine as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
@fm.file_override('physxsystemconfiguration.setreg','Material_FrictionCombine.setreg_override',
|
||||
'AutomatedTesting/Registry', search_subdirs=True)
|
||||
def test_Material_FrictionCombine(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_FrictionCombine as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Collider_ColliderPositionOffset(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_ColliderPositionOffset as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_RigidBody_AngularDampingAffectsRotation(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_AngularDampingAffectsRotation as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Physics_VerifyColliderRigidBodyMeshAndTerrainWorkTogether(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import Physics_VerifyColliderRigidBodyMeshAndTerrainWorkTogether as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_MultipleForcesInSameComponentCombineForces(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_MultipleForcesInSameComponentCombineForces as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_ImpulsesPxMeshShapedRigidBody(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_ImpulsesPxMeshShapedRigidBody as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ScriptCanvas_TriggerEvents(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.script_canvas import ScriptCanvas_TriggerEvents as test_module
|
||||
# FIXME: expected_lines = test_module.LogLines.expected_lines
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_ZeroPointForceDoesNothing(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_ZeroPointForceDoesNothing as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_ZeroWorldSpaceForceDoesNothing(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_ZeroWorldSpaceForceDoesNothing as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_ZeroLinearDampingDoesNothing(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_ZeroLinearDampingDoesNothing as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_MovingForceRegionChangesNetForce(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_MovingForceRegionChangesNetForce as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ScriptCanvas_CollisionEvents(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.script_canvas import ScriptCanvas_CollisionEvents as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_DirectionHasNoAffectOnTotalForce(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_DirectionHasNoAffectOnTotalForce as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_RigidBody_StartAsleepWorks(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_StartAsleepWorks as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_SliceFileInstantiates(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_SliceFileInstantiates as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_ZeroLocalSpaceForceDoesNothing(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_ZeroLocalSpaceForceDoesNothing as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_ZeroSimpleDragForceDoesNothing(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_ZeroSimpleDragForceDoesNothing as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_RigidBody_COM_ComputingWorks(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_COM_ComputingWorks as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_RigidBody_MassDifferentValuesWorks(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_MassDifferentValuesWorks as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
@fm.file_override('physxsystemconfiguration.setreg','Material_RestitutionCombinePriorityOrder.setreg_override',
|
||||
'AutomatedTesting/Registry', search_subdirs=True)
|
||||
def test_Material_RestitutionCombinePriorityOrder(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_RestitutionCombinePriorityOrder as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_SplineRegionWithModifiedTransform(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_SplineRegionWithModifiedTransform as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ScriptCanvas_ShapeCast(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.script_canvas import ScriptCanvas_ShapeCast as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_RigidBody_InitialAngularVelocity(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_InitialAngularVelocity as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_ZeroSplineForceDoesNothing(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_ZeroSplineForceDoesNothing as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Physics_DynamicSliceWithPhysNotSpawnsStaticSlice(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import Physics_DynamicSliceWithPhysNotSpawnsStaticSlice as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_PositionOffset(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_PositionOffset as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
@fm.file_override('physxsystemconfiguration.setreg','Material_FrictionCombinePriorityOrder.setreg_override',
|
||||
'AutomatedTesting/Registry', search_subdirs=True)
|
||||
def test_Material_FrictionCombinePriorityOrder(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_FrictionCombinePriorityOrder as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.xfail(
|
||||
reason="Something with the CryRenderer disabling is causing this test to fail now.")
|
||||
@revert_physics_config
|
||||
def test_Ragdoll_LevelSwitchDoesNotCrash(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.ragdoll import Ragdoll_LevelSwitchDoesNotCrash as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_MultipleComponentsCombineForces(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_MultipleComponentsCombineForces as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
# Marking the test as an expected failure due to sporadic failure on Automated Review: LYN-2580
|
||||
# The test still runs, but a failure of the test doesn't result in the test run failing
|
||||
@@ -258,102 +258,102 @@ class TestAutomation(TestAutomationBase):
|
||||
'AutomatedTesting/Registry', search_subdirs=True)
|
||||
def test_Material_PerFaceMaterialGetsCorrectMaterial(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_PerFaceMaterialGetsCorrectMaterial as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.xfail(
|
||||
reason="This test will sometimes fail as the ball will continue to roll before the timeout is reached.")
|
||||
@revert_physics_config
|
||||
def test_RigidBody_SleepWhenBelowKineticThreshold(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_SleepWhenBelowKineticThreshold as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_RigidBody_COM_NotIncludesTriggerShapes(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_COM_NotIncludesTriggerShapes as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Material_NoEffectIfNoColliderShape(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_NoEffectIfNoColliderShape as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Collider_TriggerPassThrough(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_TriggerPassThrough as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_RigidBody_SetGravityWorks(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_SetGravityWorks as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
@fm.file_override('physxsystemconfiguration.setreg','Material_CharacterController.setreg_override',
|
||||
'AutomatedTesting/Registry', search_subdirs=True)
|
||||
def test_Material_CharacterController(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_CharacterController as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Material_EmptyLibraryUsesDefault(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_EmptyLibraryUsesDefault as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_NoQuiverOnHighLinearDampingForce(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_NoQuiverOnHighLinearDampingForce as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_RigidBody_ComputeInertiaWorks(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_ComputeInertiaWorks as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ScriptCanvas_PostPhysicsUpdate(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.script_canvas import ScriptCanvas_PostPhysicsUpdate as test_module
|
||||
# Fixme: unexpected_lines = ["Assert"] + test_module.Lines.unexpected
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
@fm.file_override('physxsystemconfiguration.setreg','Collider_NoneCollisionGroupSameLayerNotCollide.setreg_override',
|
||||
'AutomatedTesting/Registry', search_subdirs=True)
|
||||
def test_Collider_NoneCollisionGroupSameLayerNotCollide(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_NoneCollisionGroupSameLayerNotCollide as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
@fm.file_override('physxsystemconfiguration.setreg','Collider_SameCollisionGroupSameCustomLayerCollide.setreg_override',
|
||||
'AutomatedTesting/Registry', search_subdirs=True)
|
||||
def test_Collider_SameCollisionGroupSameCustomLayerCollide(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_SameCollisionGroupSameCustomLayerCollide as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
@fm.file_override('physxdefaultsceneconfiguration.setreg','ScriptCanvas_PostUpdateEvent.setreg_override',
|
||||
'AutomatedTesting/Registry', search_subdirs=True)
|
||||
def test_ScriptCanvas_PostUpdateEvent(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.script_canvas import ScriptCanvas_PostUpdateEvent as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
@fm.file_override('physxsystemconfiguration.setreg','Material_Restitution.setreg_override',
|
||||
'AutomatedTesting/Registry', search_subdirs=True)
|
||||
def test_Material_Restitution(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_Restitution as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
@fm.file_override('physxdefaultsceneconfiguration.setreg', 'ScriptCanvas_PreUpdateEvent.setreg_override',
|
||||
'AutomatedTesting/Registry', search_subdirs=True)
|
||||
def test_ScriptCanvas_PreUpdateEvent(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.script_canvas import ScriptCanvas_PreUpdateEvent as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_PxMeshShapedForce(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_PxMeshShapedForce as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
# Marking the Test as expected to fail using the xfail decorator due to sporadic failure on Automated Review: SPEC-3146
|
||||
# The test still runs, but a failure of the test doesn't result in the test run failing
|
||||
@@ -361,176 +361,173 @@ class TestAutomation(TestAutomationBase):
|
||||
@revert_physics_config
|
||||
def test_RigidBody_MaxAngularVelocityWorks(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_MaxAngularVelocityWorks as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Joints_HingeSoftLimitsConstrained(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.joints import Joints_HingeSoftLimitsConstrained as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Joints_BallSoftLimitsConstrained(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.joints import Joints_BallSoftLimitsConstrained as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Joints_BallLeadFollowerCollide(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.joints import Joints_BallLeadFollowerCollide as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
@fm.file_override('physxsystemconfiguration.setreg','Collider_AddingNewGroupWorks.setreg_override',
|
||||
'AutomatedTesting/Registry', search_subdirs=True)
|
||||
def test_Collider_AddingNewGroupWorks(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_AddingNewGroupWorks as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ShapeCollider_InactiveWhenNoShapeComponent(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.shape_collider import ShapeCollider_InactiveWhenNoShapeComponent as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Collider_CheckDefaultShapeSettingIsPxMesh(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_CheckDefaultShapeSettingIsPxMesh as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ShapeCollider_LargeNumberOfShapeCollidersWontCrashEditor(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.shape_collider import ShapeCollider_LargeNumberOfShapeCollidersWontCrashEditor as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Collider_SphereShapeEditing(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_SphereShapeEditing as test_module
|
||||
self._run_test(request, workspace, editor, test_module,
|
||||
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"])
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Collider_BoxShapeEditing(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_BoxShapeEditing as test_module
|
||||
self._run_test(request, workspace, editor, test_module,
|
||||
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"])
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Collider_CapsuleShapeEditing(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_CapsuleShapeEditing as test_module
|
||||
self._run_test(request, workspace, editor, test_module,
|
||||
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"])
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_ForceRegion_WithNonTriggerColliderWarning(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_WithNonTriggerColliderWarning as test_module
|
||||
# Fixme: expected_lines = ["[Warning] (PhysX Force Region) - Please ensure collider component marked as trigger exists in entity"]
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ForceRegion_WorldSpaceForceOnRigidBodies(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_WorldSpaceForceOnRigidBodies as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ForceRegion_PointForceOnRigidBodies(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_PointForceOnRigidBodies as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ForceRegion_SphereShapedForce(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_SphereShapedForce as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ForceRegion_RotationalOffset(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_RotationalOffset as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Material_LibraryClearingAssignsDefault(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_LibraryClearingAssignsDefault as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Collider_AddColliderComponent(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_AddColliderComponent as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.xfail(
|
||||
reason="This will fail due to this issue ATOM-15487.")
|
||||
def test_Collider_PxMeshAutoAssignedWhenModifyingRenderMeshComponent(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_PxMeshAutoAssignedWhenModifyingRenderMeshComponent as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Collider_PxMeshAutoAssignedWhenAddingRenderMeshComponent(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_PxMeshAutoAssignedWhenAddingRenderMeshComponent as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Collider_MultipleSurfaceSlots(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_MultipleSurfaceSlots as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Collider_PxMeshNotAutoAssignedWhenNoPhysicsFbx(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_PxMeshNotAutoAssignedWhenNoPhysicsFbx as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_RigidBody_EnablingGravityWorksPoC(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.rigid_body import RigidBody_EnablingGravityWorksPoC as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
@fm.file_override('physxsystemconfiguration.setreg','Collider_CollisionGroupsWorkflow.setreg_override',
|
||||
'AutomatedTesting/Registry', search_subdirs=True)
|
||||
def test_Collider_CollisionGroupsWorkflow(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_CollisionGroupsWorkflow as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Collider_ColliderRotationOffset(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_ColliderRotationOffset as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ForceRegion_ParentChildForcesCombineForces(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_ParentChildForcesCombineForces as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_ShapeCollider_CanBeAddedWitNoWarnings(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.shape_collider import ShapeCollider_CanBeAddedWitNoWarnings as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Physics_UndoRedoWorksOnEntityWithPhysComponents(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import Physics_UndoRedoWorksOnEntityWithPhysComponents as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Joints_Fixed2BodiesConstrained(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.joints import Joints_Fixed2BodiesConstrained as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Joints_Hinge2BodiesConstrained(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.joints import Joints_Hinge2BodiesConstrained as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Joints_Ball2BodiesConstrained(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.joints import Joints_Ball2BodiesConstrained as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Joints_FixedBreakable(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.joints import Joints_FixedBreakable as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Joints_HingeBreakable(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.joints import Joints_HingeBreakable as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Joints_BallBreakable(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.joints import Joints_BallBreakable as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Joints_HingeNoLimitsConstrained(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.joints import Joints_HingeNoLimitsConstrained as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Joints_BallNoLimitsConstrained(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.joints import Joints_BallNoLimitsConstrained as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Joints_GlobalFrameConstrained(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.joints import Joints_GlobalFrameConstrained as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Material_DefaultLibraryUpdatedAcrossLevels(self, request, workspace, editor, launcher_platform):
|
||||
@@ -540,7 +537,7 @@ class TestAutomation(TestAutomationBase):
|
||||
search_subdirs=True)
|
||||
def levels_before(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_DefaultLibraryUpdatedAcrossLevels_before as test_module_0
|
||||
self._run_test(request, workspace, editor, test_module_0)
|
||||
self._run_test(request, workspace, editor, test_module_0, enable_prefab_system=False)
|
||||
|
||||
# File override replaces the previous physxconfiguration file with another where the only difference is the default material library
|
||||
@fm.file_override("physxsystemconfiguration.setreg",
|
||||
@@ -549,7 +546,7 @@ class TestAutomation(TestAutomationBase):
|
||||
search_subdirs=True)
|
||||
def levels_after(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.material import Material_DefaultLibraryUpdatedAcrossLevels_after as test_module_1
|
||||
self._run_test(request, workspace, editor, test_module_1)
|
||||
self._run_test(request, workspace, editor, test_module_1, enable_prefab_system=False)
|
||||
|
||||
levels_before(self, request, workspace, editor, launcher_platform)
|
||||
levels_after(self, request, workspace, editor, launcher_platform)
|
||||
@@ -32,7 +32,7 @@ class TestAutomation(TestAutomationBase):
|
||||
def test_ScriptCanvas_GetCollisionNameReturnsName(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.script_canvas import ScriptCanvas_GetCollisionNameReturnsName as test_module
|
||||
# Fixme: expected_lines=["Layer Name: Right"]
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
## Seems to be flaky, need to investigate
|
||||
def test_ScriptCanvas_GetCollisionNameReturnsNothingWhenHasToggledLayer(self, request, workspace, editor, launcher_platform):
|
||||
@@ -42,4 +42,4 @@ class TestAutomation(TestAutomationBase):
|
||||
# Fixme: for group in collision_groups:
|
||||
# Fixme: unexpected_lines.append(f"GroupName: {group}")
|
||||
# Fixme: expected_lines=["GroupName: "]
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@@ -30,11 +30,11 @@ class TestUtils(TestAutomationBase):
|
||||
|
||||
expected_lines = []
|
||||
unexpected_lines = ["Assert"]
|
||||
self._run_test(request, workspace, editor, physmaterial_editor_test_module, expected_lines, unexpected_lines)
|
||||
self._run_test(request, workspace, editor, physmaterial_editor_test_module, expected_lines, unexpected_lines, enable_prefab_system=False)
|
||||
|
||||
def test_UtilTest_Tracer_PicksErrorsAndWarnings(self, request, workspace, launcher_platform, editor):
|
||||
from .utils import UtilTest_Tracer_PicksErrorsAndWarnings as testcase_module
|
||||
self._run_test(request, workspace, editor, testcase_module, [], [])
|
||||
self._run_test(request, workspace, editor, testcase_module, [], [], enable_prefab_system=False)
|
||||
|
||||
def test_FileManagement_FindingFiles(self, workspace, launcher_platform):
|
||||
"""
|
||||
@@ -263,4 +263,4 @@ class TestUtils(TestAutomationBase):
|
||||
|
||||
expected_lines = []
|
||||
unexpected_lines = ["Assert"]
|
||||
self._run_test(request, workspace, editor, test_module, expected_lines, unexpected_lines)
|
||||
self._run_test(request, workspace, editor, test_module, expected_lines, unexpected_lines, enable_prefab_system=False)
|
||||
|
||||
@@ -23,7 +23,6 @@ class TestAutomation(TestAutomationBase):
|
||||
|
||||
def _run_prefab_test(self, request, workspace, editor, test_module, batch_mode=True, autotest_mode=True):
|
||||
self._run_test(request, workspace, editor, test_module,
|
||||
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"],
|
||||
batch_mode=batch_mode,
|
||||
autotest_mode=autotest_mode)
|
||||
|
||||
@@ -62,3 +61,11 @@ class TestAutomation(TestAutomationBase):
|
||||
def test_CreatePrefab_UnderAnotherPrefab(self, request, workspace, editor, launcher_platform):
|
||||
from Prefab.tests.create_prefab import CreatePrefab_UnderAnotherPrefab as test_module
|
||||
self._run_prefab_test(request, workspace, editor, test_module, autotest_mode=False)
|
||||
|
||||
def test_DeleteEntity_UnderAnotherPrefab(self, request, workspace, editor, launcher_platform):
|
||||
from Prefab.tests.delete_entity import DeleteEntity_UnderAnotherPrefab as test_module
|
||||
self._run_prefab_test(request, workspace, editor, test_module, autotest_mode=False)
|
||||
|
||||
def test_DeleteEntity_UnderLevelPrefab(self, request, workspace, editor, launcher_platform):
|
||||
from Prefab.tests.delete_entity import DeleteEntity_UnderLevelPrefab as test_module
|
||||
self._run_prefab_test(request, workspace, editor, test_module, autotest_mode=False)
|
||||
|
||||
+52
@@ -0,0 +1,52 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
def DeleteEntity_UnderAnotherPrefab():
|
||||
"""
|
||||
Test description:
|
||||
- Creates an entity.
|
||||
- Creates a prefab out of the above entity.
|
||||
- Focuses on the created prefab and destroys the entity within.
|
||||
Checks that the entity is correctly destroyed.
|
||||
"""
|
||||
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
from editor_python_test_tools.prefab_utils import Prefab
|
||||
|
||||
import Prefab.tests.PrefabTestUtils as prefab_test_utils
|
||||
|
||||
prefab_test_utils.open_base_tests_level()
|
||||
|
||||
PREFAB_FILE_NAME = 'some_prefab'
|
||||
|
||||
# Creates a new entity at the root level
|
||||
entity = EditorEntity.create_editor_entity()
|
||||
assert entity.id.IsValid(), "Couldn't create entity."
|
||||
|
||||
# Asserts if prefab creation doesn't succeed
|
||||
child_prefab, child_instance = Prefab.create_prefab([entity], PREFAB_FILE_NAME)
|
||||
child_entity_ids_inside_prefab = child_instance.get_direct_child_entities()
|
||||
assert len(
|
||||
child_entity_ids_inside_prefab) == 1, f"{len(child_entity_ids_inside_prefab)} entities found inside prefab" \
|
||||
f" when there should have been just 1 entity"
|
||||
|
||||
child_entity_inside_prefab = child_entity_ids_inside_prefab[0]
|
||||
child_entity_inside_prefab.focus_on_owning_prefab()
|
||||
|
||||
child_entity_inside_prefab.delete()
|
||||
|
||||
# Wait till prefab propagation finishes before validating entity deletion.
|
||||
azlmbr.legacy.general.idle_wait_frames(1)
|
||||
|
||||
child_entity_ids_inside_prefab = child_instance.get_direct_child_entities()
|
||||
assert len(
|
||||
child_entity_ids_inside_prefab) == 0, f"{len(child_entity_ids_inside_prefab)} entities found inside prefab" \
|
||||
f" when there should have been 0 entities"
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(DeleteEntity_UnderAnotherPrefab)
|
||||
+37
@@ -0,0 +1,37 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
def DeleteEntity_UnderLevelPrefab():
|
||||
"""
|
||||
Test description:
|
||||
- Creates an entity.
|
||||
- Destroys the created entity.
|
||||
Checks that the entity is correctly destroyed.
|
||||
"""
|
||||
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
import Prefab.tests.PrefabTestUtils as prefab_test_utils
|
||||
|
||||
prefab_test_utils.open_base_tests_level()
|
||||
|
||||
# Creates a new Entity at the root level
|
||||
# Asserts if creation didn't succeed
|
||||
entity = EditorEntity.create_editor_entity_at((100.0, 100.0, 100.0), name = "TestEntity")
|
||||
assert entity.id.IsValid(), "Couldn't create entity"
|
||||
|
||||
level_container_entity = EditorEntity(entity.get_parent_id())
|
||||
entity.delete()
|
||||
|
||||
# Wait till prefab propagation finishes before validating entity deletion.
|
||||
azlmbr.legacy.general.idle_wait_frames(1)
|
||||
level_container_child_entities_count = len(level_container_entity.get_children_ids())
|
||||
assert level_container_child_entities_count == 0, f"The level still has {level_container_child_entities_count}" \
|
||||
f" children when it should have 0."
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(DeleteEntity_UnderLevelPrefab)
|
||||
@@ -8,42 +8,54 @@ import azlmbr.bus
|
||||
import azlmbr.asset
|
||||
import azlmbr.editor
|
||||
import azlmbr.math
|
||||
import azlmbr.legacy.general
|
||||
|
||||
def raise_and_stop(msg):
|
||||
print (msg)
|
||||
print('Starting mock asset tests')
|
||||
handler = azlmbr.editor.EditorEventBusHandler()
|
||||
|
||||
def on_notify_editor_initialized(args):
|
||||
# These tests are meant to check that the test_asset.mock source asset turned into
|
||||
# a test_asset.mock_asset product asset via the Python asset builder system
|
||||
mockAssetType = azlmbr.math.Uuid_CreateString('{9274AD17-3212-4651-9F3B-7DCCB080E467}', 0)
|
||||
mockAssetPath = 'gem/pythontests/pythonassetbuilder/test_asset.mock_asset'
|
||||
assetId = azlmbr.asset.AssetCatalogRequestBus(azlmbr.bus.Broadcast, 'GetAssetIdByPath', mockAssetPath, mockAssetType, False)
|
||||
if (assetId.is_valid() is False):
|
||||
print(f'Mock AssetId is not valid! Got {assetId.to_string()} instead')
|
||||
else:
|
||||
print(f'Mock AssetId is valid!')
|
||||
|
||||
assetIdString = assetId.to_string()
|
||||
if (assetIdString.endswith(':528cca58') is False):
|
||||
print(f'Mock AssetId {assetIdString} has unexpected sub-id for {mockAssetPath}!')
|
||||
else:
|
||||
print(f'Mock AssetId has expected sub-id for {mockAssetPath}!')
|
||||
|
||||
print ('Mock asset exists')
|
||||
|
||||
# These tests detect if the geom_group.fbx file turns into a number of azmodel product assets
|
||||
def test_azmodel_product(generatedModelAssetPath):
|
||||
azModelAssetType = azlmbr.math.Uuid_CreateString('{2C7477B6-69C5-45BE-8163-BCD6A275B6D8}', 0)
|
||||
assetId = azlmbr.asset.AssetCatalogRequestBus(azlmbr.bus.Broadcast, 'GetAssetIdByPath', generatedModelAssetPath, azModelAssetType, False)
|
||||
assetIdString = assetId.to_string()
|
||||
if (assetId.is_valid()):
|
||||
print(f'AssetId found for asset ({generatedModelAssetPath}) found')
|
||||
else:
|
||||
print(f'Asset at path {generatedModelAssetPath} has unexpected asset ID ({assetIdString})!')
|
||||
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_positive_1.azmodel')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_negative_1.azmodel')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_positive_1.azmodel')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_negative_1.azmodel')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_positive_1.azmodel')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_negative_1.azmodel')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center_1.azmodel')
|
||||
|
||||
# clear up notification handler
|
||||
global handler
|
||||
handler.disconnect()
|
||||
handler = None
|
||||
|
||||
print('Finished mock asset tests')
|
||||
azlmbr.editor.EditorToolsApplicationRequestBus(azlmbr.bus.Broadcast, 'ExitNoPrompt')
|
||||
|
||||
# These tests are meant to check that the test_asset.mock source asset turned into
|
||||
# a test_asset.mock_asset product asset via the Python asset builder system
|
||||
mockAssetType = azlmbr.math.Uuid_CreateString('{9274AD17-3212-4651-9F3B-7DCCB080E467}', 0)
|
||||
mockAssetPath = 'gem/pythontests/pythonassetbuilder/test_asset.mock_asset'
|
||||
assetId = azlmbr.asset.AssetCatalogRequestBus(azlmbr.bus.Broadcast, 'GetAssetIdByPath', mockAssetPath, mockAssetType, False)
|
||||
if (assetId.is_valid() is False):
|
||||
raise_and_stop(f'Mock AssetId is not valid! Got {assetId.to_string()} instead')
|
||||
|
||||
assetIdString = assetId.to_string()
|
||||
if (assetIdString.endswith(':528cca58') is False):
|
||||
raise_and_stop(f'Mock AssetId {assetIdString} has unexpected sub-id for {mockAssetPath}!')
|
||||
|
||||
print ('Mock asset exists')
|
||||
|
||||
# These tests detect if the geom_group.fbx file turns into a number of azmodel product assets
|
||||
def test_azmodel_product(generatedModelAssetPath):
|
||||
azModelAssetType = azlmbr.math.Uuid_CreateString('{2C7477B6-69C5-45BE-8163-BCD6A275B6D8}', 0)
|
||||
assetId = azlmbr.asset.AssetCatalogRequestBus(azlmbr.bus.Broadcast, 'GetAssetIdByPath', generatedModelAssetPath, azModelAssetType, False)
|
||||
assetIdString = assetId.to_string()
|
||||
if (assetId.is_valid()):
|
||||
print(f'AssetId found for asset ({generatedModelAssetPath}) found')
|
||||
else:
|
||||
raise_and_stop(f'Asset at path {generatedModelAssetPath} has unexpected asset ID ({assetIdString})!')
|
||||
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_positive_1.azmodel')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_negative_1.azmodel')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_positive_1.azmodel')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_negative_1.azmodel')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_positive_1.azmodel')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_negative_1.azmodel')
|
||||
test_azmodel_product('gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center_1.azmodel')
|
||||
|
||||
azlmbr.editor.EditorToolsApplicationRequestBus(azlmbr.bus.Broadcast, 'ExitNoPrompt')
|
||||
handler.connect()
|
||||
handler.add_callback('NotifyEditorInitialized', on_notify_editor_initialized)
|
||||
|
||||
+1
-2
@@ -12,13 +12,12 @@ class Tests():
|
||||
add_terrain_collider = ("Terrain Physics Heightfield Collider component added", "Failed to add a Terrain Physics Heightfield Collider component")
|
||||
box_dimensions_changed = ("Aabb dimensions changed successfully", "Failed change Aabb dimensions")
|
||||
configuration_changed = ("Terrain size changed successfully", "Failed terrain size change")
|
||||
no_errors_and_warnings_found = ("No errors and warnings found", "Found errors and warnings")
|
||||
#fmt: on
|
||||
|
||||
def TerrainPhysicsCollider_ChangesSizeWithAxisAlignedBoxShapeChanges():
|
||||
"""
|
||||
Summary:
|
||||
Test aspects of the TerrainHeightGradientList through the BehaviorContext and the Property Tree.
|
||||
Test aspects of the Terrain Physics Heightfield Collider through the BehaviorContext and the Property Tree.
|
||||
|
||||
Test Steps:
|
||||
Expected Behavior:
|
||||
|
||||
@@ -0,0 +1,164 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
#fmt: off
|
||||
class Tests():
|
||||
create_terrain_spawner_entity = ("Terrain_spawner_entity created successfully", "Failed to create terrain_spawner_entity")
|
||||
create_height_provider_entity = ("Height_provider_entity created successfully", "Failed to create height_provider_entity")
|
||||
create_test_ball = ("Ball created successfully", "Failed to create Ball")
|
||||
box_dimensions_changed = ("Aabb dimensions changed successfully", "Failed change Aabb dimensions")
|
||||
shape_changed = ("Shape changed successfully", "Failed Shape change")
|
||||
entity_added = ("Entity added successfully", "Failed Entity add")
|
||||
frequency_changed = ("Frequency changed successfully", "Failed Frequency change")
|
||||
shape_set = ("Shape set to Sphere successfully", "Failed to set Sphere shape")
|
||||
test_collision = ("Ball collided with terrain", "Ball failed to collide with terrain")
|
||||
no_errors_and_warnings_found = ("No errors and warnings found", "Found errors and warnings")
|
||||
#fmt: on
|
||||
|
||||
def Terrain_SupportsPhysics():
|
||||
"""
|
||||
Summary:
|
||||
Test aspects of the TerrainHeightGradientList through the BehaviorContext and the Property Tree.
|
||||
|
||||
Test Steps:
|
||||
Expected Behavior:
|
||||
The Editor is stable there are no warnings or errors.
|
||||
|
||||
Test Steps:
|
||||
1) Load the base level
|
||||
2) Create 2 test entities, one parent at 512.0, 512.0, 50.0 and one child at the default position and add the required components
|
||||
2a) Create a ball at 600.0, 600.0, 46.0 - This position is not too high over the heightfield so will collide in a reasonable time
|
||||
3) Start the Tracer to catch any errors and warnings
|
||||
4) Change the Axis Aligned Box Shape dimensions
|
||||
5) Set the Vegetation Shape reference to TestEntity1
|
||||
6) Set the FastNoise gradient frequency to 0.01
|
||||
7) Set the Gradient List to TestEntity2
|
||||
8) Set the PhysX Collider to Sphere mode
|
||||
9) Disable and Enable the Terrain Gradient List so that it is recognised
|
||||
10) Enter game mode and test if the ball hits the heightfield within 3 seconds
|
||||
11) Verify there are no errors and warnings in the logs
|
||||
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
from editor_python_test_tools.utils import TestHelper as helper, Report
|
||||
from editor_python_test_tools.utils import Report, Tracer
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
import azlmbr.math as azmath
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.editor as editor
|
||||
import math
|
||||
|
||||
SET_BOX_X_SIZE = 1024.0
|
||||
SET_BOX_Y_SIZE = 1024.0
|
||||
SET_BOX_Z_SIZE = 100.0
|
||||
|
||||
helper.init_idle()
|
||||
|
||||
# 1) Load the level
|
||||
helper.open_level("", "Base")
|
||||
helper.wait_for_condition(lambda: general.get_current_level_name() == "Base", 2.0)
|
||||
|
||||
#1a) Load the level components
|
||||
hydra.add_level_component("Terrain World")
|
||||
hydra.add_level_component("Terrain World Renderer")
|
||||
|
||||
# 2) Create 2 test entities, one parent at 512.0, 512.0, 50.0 and one child at the default position and add the required components
|
||||
entity1_components_to_add = ["Axis Aligned Box Shape", "Terrain Layer Spawner", "Terrain Height Gradient List", "Terrain Physics Heightfield Collider", "PhysX Heightfield Collider"]
|
||||
entity2_components_to_add = ["Shape Reference", "Gradient Transform Modifier", "FastNoise Gradient"]
|
||||
ball_components_to_add = ["Sphere Shape", "PhysX Collider", "PhysX Rigid Body"]
|
||||
terrain_spawner_entity = hydra.Entity("TestEntity1")
|
||||
terrain_spawner_entity.create_entity(azmath.Vector3(512.0, 512.0, 50.0), entity1_components_to_add)
|
||||
Report.result(Tests.create_terrain_spawner_entity, terrain_spawner_entity.id.IsValid())
|
||||
height_provider_entity = hydra.Entity("TestEntity2")
|
||||
height_provider_entity.create_entity(azmath.Vector3(0.0, 0.0, 0.0), entity2_components_to_add,terrain_spawner_entity.id)
|
||||
Report.result(Tests.create_height_provider_entity, height_provider_entity.id.IsValid())
|
||||
# 2a) Create a ball at 600.0, 600.0, 46.0 - This position is not too high over the heightfield so will collide in a reasonable time
|
||||
ball = hydra.Entity("Ball")
|
||||
ball.create_entity(azmath.Vector3(600.0, 600.0, 46.0), ball_components_to_add)
|
||||
Report.result(Tests.create_test_ball, ball.id.IsValid())
|
||||
# Give everything a chance to finish initializing.
|
||||
general.idle_wait_frames(1)
|
||||
|
||||
# 3) Start the Tracer to catch any errors and warnings
|
||||
with Tracer() as section_tracer:
|
||||
# 4) Change the Axis Aligned Box Shape dimensions
|
||||
box_dimensions = azmath.Vector3(SET_BOX_X_SIZE, SET_BOX_Y_SIZE, SET_BOX_Z_SIZE)
|
||||
terrain_spawner_entity.get_set_test(0, "Axis Aligned Box Shape|Box Configuration|Dimensions", box_dimensions)
|
||||
box_shape_dimensions = hydra.get_component_property_value(terrain_spawner_entity.components[0], "Axis Aligned Box Shape|Box Configuration|Dimensions")
|
||||
Report.result(Tests.box_dimensions_changed, box_dimensions == box_shape_dimensions)
|
||||
|
||||
# 5) Set the Vegetaion Shape reference to TestEntity1
|
||||
height_provider_entity.get_set_test(0, "Configuration|Shape Entity Id", terrain_spawner_entity.id)
|
||||
entityId = hydra.get_component_property_value(height_provider_entity.components[0], "Configuration|Shape Entity Id")
|
||||
Report.result(Tests.shape_changed, entityId == terrain_spawner_entity.id)
|
||||
|
||||
# 6) Set the FastNoise Gradient frequency to 0.01
|
||||
Frequency = 0.01
|
||||
height_provider_entity.get_set_test(2, "Configuration|Frequency", Frequency)
|
||||
FrequencyVal = hydra.get_component_property_value(height_provider_entity.components[2], "Configuration|Frequency")
|
||||
Report.result(Tests.frequency_changed, math.isclose(Frequency, FrequencyVal, abs_tol = 0.00001))
|
||||
|
||||
# 7) Set the Gradient List to TestEntity2
|
||||
propertyTree = hydra.get_property_tree(terrain_spawner_entity.components[2])
|
||||
propertyTree.add_container_item("Configuration|Gradient Entities", 0, height_provider_entity.id)
|
||||
checkID = propertyTree.get_container_item("Configuration|Gradient Entities", 0)
|
||||
Report.result(Tests.entity_added, checkID.GetValue() == height_provider_entity.id)
|
||||
|
||||
# 8) Set the PhysX Collider to Sphere mode
|
||||
shape = 0
|
||||
hydra.get_set_test(ball, 1, "Shape Configuration|Shape", shape)
|
||||
setShape = hydra.get_component_property_value(ball.components[1], "Shape Configuration|Shape")
|
||||
Report.result(Tests.shape_set, shape == setShape)
|
||||
|
||||
# 9) Disable and Enable the Terrain Gradient List so that it is recognised
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, 'EnableComponents', [terrain_spawner_entity.components[2]])
|
||||
|
||||
general.enter_game_mode()
|
||||
|
||||
general.idle_wait_frames(1)
|
||||
|
||||
# 10) Enter game mode and test if the ball hits the heightfield within 3 seconds
|
||||
TIMEOUT = 3.0
|
||||
|
||||
class Collider:
|
||||
id = general.find_game_entity("Ball")
|
||||
touched_ground = False
|
||||
|
||||
terrain_id = general.find_game_entity("TestEntity1")
|
||||
|
||||
def on_collision_begin(args):
|
||||
other_id = args[0]
|
||||
if other_id.Equal(terrain_id):
|
||||
Report.info("Touched ground")
|
||||
Collider.touched_ground = True
|
||||
|
||||
handler = azlmbr.physics.CollisionNotificationBusHandler()
|
||||
handler.connect(Collider.id)
|
||||
handler.add_callback("OnCollisionBegin", on_collision_begin)
|
||||
|
||||
helper.wait_for_condition(lambda: Collider.touched_ground, TIMEOUT)
|
||||
Report.result(Tests.test_collision, Collider.touched_ground)
|
||||
|
||||
general.exit_game_mode()
|
||||
|
||||
# 11) Verify there are no errors and warnings in the logs
|
||||
helper.wait_for_condition(lambda: section_tracer.has_errors or section_tracer.has_asserts, 1.0)
|
||||
for error_info in section_tracer.errors:
|
||||
Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
|
||||
for assert_info in section_tracer.asserts:
|
||||
Report.info(f"Assert: {assert_info.filename} {assert_info.function} | {assert_info.message}")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(Terrain_SupportsPhysics)
|
||||
|
||||
@@ -13,13 +13,17 @@ import os
|
||||
import sys
|
||||
|
||||
from ly_test_tools import LAUNCHERS
|
||||
from ly_test_tools.o3de.editor_test import EditorTestSuite, EditorSingleTest
|
||||
from ly_test_tools.o3de.editor_test import EditorTestSuite, EditorSharedTest
|
||||
|
||||
@pytest.mark.SUITE_main
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(EditorTestSuite):
|
||||
#global_extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"]
|
||||
|
||||
class test_AxisAlignedBoxShape_ConfigurationWorks(EditorSingleTest):
|
||||
enable_prefab_system = False
|
||||
|
||||
class test_AxisAlignedBoxShape_ConfigurationWorks(EditorSharedTest):
|
||||
from .EditorScripts import TerrainPhysicsCollider_ChangesSizeWithAxisAlignedBoxShapeChanges as test_module
|
||||
|
||||
class test_Terrain_SupportsPhysics(EditorSharedTest):
|
||||
from .EditorScripts import Terrain_SupportsPhysics as test_module
|
||||
|
||||
@@ -24,12 +24,12 @@ from base import TestAutomationBase
|
||||
class TestAutomation(TestAutomationBase):
|
||||
def test_WhiteBox_AddComponentToEntity(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import WhiteBox_AddComponentToEntity as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_WhiteBox_SetDefaultShape(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import WhiteBox_SetDefaultShape as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_WhiteBox_SetInvisible(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import WhiteBox_SetInvisible as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
+8
-5
@@ -183,23 +183,26 @@ def ap_missing_dependency_fixture(request, workspace, ap_setup_fixture) -> Any:
|
||||
:return: None
|
||||
"""
|
||||
logger.info(f"Searching output for expected dependencies for product {product}")
|
||||
sorted_expected = sorted(expected_dependencies)
|
||||
# Check dependencies found either in the log or console output
|
||||
for product_name, missing_deps in self.extract_missing_dependencies_from_output(log_output).items():
|
||||
if product in product_name:
|
||||
sorted_missing = sorted(missing_deps)
|
||||
# fmt:off
|
||||
assert sorted(missing_deps) == sorted(expected_dependencies), \
|
||||
assert sorted_expected == sorted_missing, \
|
||||
f"Missing dependencies for '{product_name}' did not match expected. Expected: " \
|
||||
f"{expected_dependencies}, Actual: {missing_deps}"
|
||||
f"{sorted_expected}, Actual: {sorted_missing}"
|
||||
# fmt:on
|
||||
|
||||
# Check dependencies found in Database
|
||||
for product_name, missing_deps in self.extract_missing_dependencies_from_database(product,
|
||||
platforms).items():
|
||||
if product.replace("\\", "/") in product_name:
|
||||
sorted_missing = sorted(missing_deps)
|
||||
# fmt:off
|
||||
assert sorted(expected_dependencies) == sorted(missing_deps), \
|
||||
f"Product '{product_name}' expected missing dependencies: {expected_dependencies}; " \
|
||||
f"actual missing dependencies {missing_deps}"
|
||||
assert sorted_expected == sorted_missing, \
|
||||
f"Product '{product_name}' expected missing dependencies: {sorted_expected}; " \
|
||||
f"actual missing dependencies {sorted_missing}"
|
||||
# fmt:on
|
||||
|
||||
def __getitem__(self, item: str) -> object:
|
||||
|
||||
@@ -4,7 +4,7 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
|
||||
A fixture for Setting Up Asset Processor Batch workspace for tests in lmbr_test
|
||||
A fixture for Setting Up Asset Processor Batch workspace for tests
|
||||
"""
|
||||
|
||||
# Import builtin libraries
|
||||
|
||||
+1
-1
@@ -4,7 +4,7 @@ For complete copyright and license terms please see the LICENSE at the root of t
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
|
||||
A fixture for using the Asset Processor in lmbr_test, this will stop the asset processor after every test via
|
||||
A fixture for using the Asset Processor, this will stop the asset processor after every test via
|
||||
the teardown. Using the fixture at class level will stop the asset processor after the suite completes.
|
||||
Using the fixture at test level will stop asset processor after the test completes. Calling this fixture as a test argument will still run the teardown to stop the Asset Processor.
|
||||
"""
|
||||
|
||||
@@ -103,6 +103,19 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
AZ::AssetBundlerBatch
|
||||
)
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AssetPipelineTests.BundleMode
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/bundle_mode_tests.py
|
||||
EXCLUDE_TEST_RUN_TARGET_FROM_IDE
|
||||
TEST_SERIAL
|
||||
TEST_SUITE periodic
|
||||
RUNTIME_DEPENDENCIES
|
||||
AZ::AssetProcessor
|
||||
AZ::AssetBundlerBatch
|
||||
Legacy::Editor
|
||||
AutomatedTesting.Assets
|
||||
)
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AssetPipelineTests.AssetBuilder
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/asset_builder_tests.py
|
||||
|
||||
+20
@@ -0,0 +1,20 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
import azlmbr.bus
|
||||
import azlmbr.editor
|
||||
import azlmbr.legacy.general
|
||||
import sys
|
||||
|
||||
# Print out the passed in bundle_path, so the outer test can verify this was sent in correctly
|
||||
bundle_path = sys.argv[1]
|
||||
print('Bundle mode test running with path {}'.format(sys.argv[1]))
|
||||
|
||||
# Turn on bundle mode. This will trigger some printouts that the outer test logic will validate.
|
||||
azlmbr.legacy.general.set_cvar_integer("sys_report_files_not_found_in_paks", 1)
|
||||
azlmbr.legacy.general.run_console(f"loadbundles {bundle_path}")
|
||||
|
||||
azlmbr.editor.EditorToolsApplicationRequestBus(azlmbr.bus.Broadcast, 'ExitNoPrompt')
|
||||
+93
@@ -0,0 +1,93 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import pytest
|
||||
import logging
|
||||
import sys
|
||||
import time
|
||||
pytest.importorskip('ly_test_tools')
|
||||
|
||||
import ly_test_tools.environment.file_system as fs
|
||||
import ly_test_tools.environment.waiter as waiter
|
||||
import ly_test_tools.log.log_monitor
|
||||
|
||||
from ..ap_fixtures.asset_processor_fixture import asset_processor as asset_processor
|
||||
from ..ap_fixtures.bundler_batch_setup_fixture import bundler_batch_setup_fixture as bundler_batch_helper
|
||||
from ..ap_fixtures.timeout_option_fixture import timeout_option_fixture as timeout
|
||||
|
||||
@pytest.mark.SUITE_periodic
|
||||
@pytest.mark.parametrize('launcher_platform', ['windows_editor'])
|
||||
@pytest.mark.parametrize('project', ['AutomatedTesting'])
|
||||
@pytest.mark.parametrize('level', ['auto_test'])
|
||||
class TestBundleMode(object):
|
||||
def test_bundle_mode_with_levels_mounts_bundles_correctly(self, request, editor, level, launcher_platform,
|
||||
asset_processor, workspace, bundler_batch_helper):
|
||||
level_pak = os.path.join("levels", level, "level.pak")
|
||||
|
||||
bundles_folder = os.path.join(workspace.paths.project(), "Bundles")
|
||||
bundle_request_path = os.path.join(bundles_folder, "bundle.pak")
|
||||
bundle_result_path = os.path.join(bundles_folder,
|
||||
bundler_batch_helper.platform_file_name(
|
||||
"bundle.pak", workspace.asset_processor_platform))
|
||||
|
||||
# Create target 'Bundles' folder if it doesn't exist
|
||||
if not os.path.exists(bundles_folder):
|
||||
os.mkdir(bundles_folder)
|
||||
# Delete target bundle file if it already exists
|
||||
if os.path.exists(bundle_result_path):
|
||||
fs.delete([bundle_result_path], True, False)
|
||||
|
||||
# Make asset list file to use in the bundle
|
||||
bundler_batch_helper.call_assetLists(
|
||||
addSeed=level_pak,
|
||||
assetListFile=bundler_batch_helper["asset_info_file_request"],
|
||||
)
|
||||
|
||||
# Make bundle in <project_folder>/Bundles
|
||||
bundler_batch_helper.call_bundles(
|
||||
assetListFile=bundler_batch_helper["asset_info_file_result"],
|
||||
outputBundlePath=bundle_request_path,
|
||||
maxSize="2048",
|
||||
)
|
||||
|
||||
# Ensure the bundle was created
|
||||
assert os.path.exists(bundle_result_path), f"Bundle was not created at location: {bundle_result_path}"
|
||||
|
||||
# The editor flips the slash direction in some of the printouts
|
||||
bundle_result_path_editor_separator = bundle_result_path.replace('\\', '/')
|
||||
|
||||
expected_lines = [
|
||||
# A beginning of test printout can help debug where failures occur, if this line is missing
|
||||
# then the Editor didn't launch, didn't run the Python test, or didn't pass in the right parameter
|
||||
f'Bundle mode test running with path {bundles_folder}',
|
||||
# These printouts happen in response to the loadbundles call, and verify this bundle is actually loaded
|
||||
f"[CONSOLE] Executing console command 'loadbundles {bundles_folder}'",
|
||||
f'(BundlingSystem) - Loading bundles from {bundles_folder} of type .pak',
|
||||
f'(Archive) - Opening archive file {bundle_result_path_editor_separator}',
|
||||
]
|
||||
unexpected_lines = []
|
||||
|
||||
timeout = 180
|
||||
halt_on_unexpected = False
|
||||
test_directory = os.path.join(os.path.dirname(__file__))
|
||||
test_file = os.path.join(test_directory, 'bundle_mode_in_editor_tests.py')
|
||||
editor.args.extend(['-NullRenderer', '-rhi=Null', "--skipWelcomeScreenDialog",
|
||||
"--autotest_mode", "--runpythontest", test_file, "--runpythonargs", bundles_folder])
|
||||
|
||||
with editor.start(launch_ap=True):
|
||||
editor_log_file = os.path.join(editor.workspace.paths.project_log(), 'Editor.log')
|
||||
log_monitor = ly_test_tools.log.log_monitor.LogMonitor(editor, editor_log_file)
|
||||
waiter.wait_for(
|
||||
lambda: editor.is_alive(),
|
||||
timeout,
|
||||
exc=("Log file '{}' was never opened by another process.".format(editor_log_file)),
|
||||
interval=1)
|
||||
log_monitor.monitor_log_for_lines(expected_lines, unexpected_lines, halt_on_unexpected, timeout)
|
||||
|
||||
# Delete the bundle created and used in this test
|
||||
fs.delete([bundle_result_path], True, False)
|
||||
+43
-41
@@ -120,31 +120,29 @@ class TestsMissingDependencies_WindowsAndMac(object):
|
||||
|
||||
# Relative path to the txt file with missing dependencies
|
||||
expected_product = f"testassets\\validuuidsnotdependency.txt"
|
||||
self._asset_processor.add_source_folder_assets(f"{self._workspace.project}\\Objects\\LumberTank")
|
||||
self._asset_processor.add_source_folder_assets(f"{self._workspace.project}\\Objects\\Characters\\Jack")
|
||||
# Expected missing dependencies
|
||||
expected_dependencies = [
|
||||
# String Asset #
|
||||
('1CB10C43F3245B93A294C602ADEF95F9:[0', '{1CB10C43-F324-5B93-A294-C602ADEF95F9}:0'),
|
||||
# InvalidAssetIdNoReport.txt
|
||||
('E68A85B0-131D-5A82-B2D5-BC58EE4062AE', '{E68A85B0-131D-5A82-B2D5-BC58EE4062AE}:0'),
|
||||
# InvalidRelativePathsNoReport.txt
|
||||
('B3EF12DD306C520EB0A8A6B0D031A195', '{B3EF12DD-306C-520E-B0A8-A6B0D031A195}:0'),
|
||||
# SelfReferenceUUID.txt
|
||||
('33bcee02F3225688ABEE534F6058593F', '{33BCEE02-F322-5688-ABEE-534F6058593F}:0'),
|
||||
('345E5C660D6254FF8D0F7C8EE66A2249', '{345E5C66-0D62-54FF-8D0F-7C8EE66A2249}:3e8'),
|
||||
('345E5C660D6254FF8D0F7C8EE66A2249', '{345E5C66-0D62-54FF-8D0F-7C8EE66A2249}:3ea'),
|
||||
('345E5C660D6254FF8D0F7C8EE66A2249', '{345E5C66-0D62-54FF-8D0F-7C8EE66A2249}:3eb'),
|
||||
('37108522F50459499CD6C8D47A960CF1', '{37108522-F504-5949-9CD6-C8D47A960CF1}:3e8'),
|
||||
('37108522F50459499CD6C8D47A960CF1', '{37108522-F504-5949-9CD6-C8D47A960CF1}:3ea'),
|
||||
('37108522F50459499CD6C8D47A960CF1', '{37108522-F504-5949-9CD6-C8D47A960CF1}:3eb'),
|
||||
('6BDE282B49C957F7B0714B26579BCA9A', '{6BDE282B-49C9-57F7-B071-4B26579BCA9A}:0'),
|
||||
('747D31D71E62553592226173C49CF97E', '{747D31D7-1E62-5535-9222-6173C49CF97E}:1'),
|
||||
('747D31D71E62553592226173C49CF97E', '{747D31D7-1E62-5535-9222-6173C49CF97E}:2'),
|
||||
('A26C73D1837E5AE59E68F916FA7C3699', '{A26C73D1-837E-5AE5-9E68-F916FA7C3699}:3e8'),
|
||||
('A26C73D1837E5AE59E68F916FA7C3699', '{A26C73D1-837E-5AE5-9E68-F916FA7C3699}:3ea'),
|
||||
('A26C73D1837E5AE59E68F916FA7C3699', '{A26C73D1-837E-5AE5-9E68-F916FA7C3699}:3eb'),
|
||||
('B076CDDC-14DF-50F4-A5E9-7518ABB3E851', '{B076CDDC-14DF-50F4-A5E9-7518ABB3E851}:0'),
|
||||
('C67BEA9F-09FF-59AA-A7F0-A52B8F987508', '{C67BEA9F-09FF-59AA-A7F0-A52B8F987508}:3e8'),
|
||||
('C67BEA9F-09FF-59AA-A7F0-A52B8F987508', '{C67BEA9F-09FF-59AA-A7F0-A52B8F987508}:3ea'),
|
||||
('C67BEA9F-09FF-59AA-A7F0-A52B8F987508', '{C67BEA9F-09FF-59AA-A7F0-A52B8F987508}:3eb'),
|
||||
('C67BEA9F-09FF-59AA-A7F0-A52B8F987508', '{C67BEA9F-09FF-59AA-A7F0-A52B8F987508}:3ec'),
|
||||
('D92C4661C8985E19BD3597CB2318CFA6:[0', '{D92C4661-C898-5E19-BD35-97CB2318CFA6}:0'),
|
||||
# SelfReferencePath.txt
|
||||
('DD587FBE-16C8-5B98-AE3C-A9F8750B2692', '{DD587FBE-16C8-5B98-AE3C-A9F8750B2692}:0'),
|
||||
# InvalidUUIDNoReport.txt
|
||||
('837412DF-D05F-576D-81AA-ACF360463749', '{837412DF-D05F-576D-81AA-ACF360463749}:0'),
|
||||
# MaxIteration31Deep.txt
|
||||
('3F642A0FDC825696A70A1DA5709744DF', '{3F642A0F-DC82-5696-A70A-1DA5709744DF}:0'),
|
||||
# OnlyMatchesCorrectLengthUUIDs.txt
|
||||
('2545AD8B-1B9B-5F93-859D-D8DC1DC2B480', '{2545AD8B-1B9B-5F93-859D-D8DC1DC2B480}:0'),
|
||||
# WildcardScanTest1.txt
|
||||
('1CB10C43F3245B93A294C602ADEF95F9:[0', '{1CB10C43-F324-5B93-A294-C602ADEF95F9}:0'),
|
||||
# RelativeProductPathsNotDependencies.txt
|
||||
('B772953CA08A5D209491530E87D11504:[0', '{B772953C-A08A-5D20-9491-530E87D11504}:0'),
|
||||
# WildcardScanTest2.txt
|
||||
('D92C4661C8985E19BD3597CB2318CFA6', '{D92C4661-C898-5E19-BD35-97CB2318CFA6}:0'),
|
||||
]
|
||||
self.do_missing_dependency_test(expected_product, expected_dependencies,
|
||||
"%ValidUUIDsNotDependency.txt")
|
||||
@@ -187,8 +185,11 @@ class TestsMissingDependencies_WindowsAndMac(object):
|
||||
# Expected missing dependencies
|
||||
expected_dependencies = [
|
||||
# String Asset #
|
||||
('2ef92b8D044E5C278E2BB1AC0374A4E7:1003', '{2EF92B8D-044E-5C27-8E2B-B1AC0374A4E7}:3eb'),
|
||||
# _dev_Red.tif
|
||||
('2ef92b8D044E5C278E2BB1AC0374A4E7:1000', '{2EF92B8D-044E-5C27-8E2B-B1AC0374A4E7}:3e8'),
|
||||
# _dev_Purple.tif
|
||||
('A2482826-053D-5634-A27B-084B1326AAE5}:[1002', '{A2482826-053D-5634-A27B-084B1326AAE5}:3ea'),
|
||||
# _dev_White.tif
|
||||
('D83B36F1-61A6-5001-B191-4D0CE282E236}-1002', '{D83B36F1-61A6-5001-B191-4D0CE282E236}:3ea'),
|
||||
]
|
||||
|
||||
@@ -237,11 +238,10 @@ class TestsMissingDependencies_WindowsAndMac(object):
|
||||
expected_dependencies = [
|
||||
# String Asset #
|
||||
('TestAssets\\WildcardScanTest1.txt', '{1CB10C43-F324-5B93-A294-C602ADEF95F9}:0'),
|
||||
('libs/particles/milestone2PARTICLES.XML', '{6BDE282B-49C9-57F7-B071-4B26579BCA9A}:0'),
|
||||
('TESTASSETS/ReportONEmISSINGdEPENDENCY.tXT', '{BE5E2373-245E-59E4-B4C6-7370EEAA2EFD}:0'),
|
||||
('textures/_dev_Purple.tif', '{A2482826-053D-5634-A27B-084B1326AAE5}:3e8'),
|
||||
('textures/_dev_Purple.tif', '{A2482826-053D-5634-A27B-084B1326AAE5}:3ea'),
|
||||
('textures/_dev_Purple.tif', '{A2482826-053D-5634-A27B-084B1326AAE5}:3eb'),
|
||||
('project.json', '{B076CDDC-14DF-50F4-A5E9-7518ABB3E851}:0'),
|
||||
('TestAssets/InvalidAssetIdNoReport.txt', '{E68A85B0-131D-5A82-B2D5-BC58EE4062AE}:0'),
|
||||
('TestAssets/RelativeProductPathsNotDependencies.txt', '{B772953C-A08A-5D20-9491-530E87D11504}:0'),
|
||||
]
|
||||
|
||||
@@ -282,29 +282,31 @@ class TestsMissingDependencies_WindowsAndMac(object):
|
||||
2. Set the expected missing dependencies
|
||||
3. Execute test
|
||||
"""
|
||||
|
||||
self._asset_processor.add_source_folder_assets(f"Gems\\LyShineExamples\\Assets\\UI\\Fonts\\LyShineExamples")
|
||||
self._asset_processor.add_scan_folder(f"Gems\\LyShineExamples\\Assets")
|
||||
# Relative path to the txt file with missing dependencies as product paths
|
||||
expected_product = f"testassets\\relativeproductpathsnotdependencies.txt"
|
||||
expected_dependencies = [
|
||||
# String Asset #
|
||||
('materials/floor_tile.mtl', '{0EFF5E4A-F544-5D87-8696-6DDFA62D6063}:0'),
|
||||
('materials/am_grass1.mtl', '{1151F14D-38A6-5579-888A-BE3139882E68}:0'),
|
||||
('2ef92b8D044E5C278E2BB1AC0374A4E7:1002', '{2EF92B8D-044E-5C27-8E2B-B1AC0374A4E7}:3ea'),
|
||||
('textures/milestone2/ama_grey_02.tif.streamingimage', '{3EE80AAD-EB9C-56BD-9E9C-65410578998C}:3e8'),
|
||||
('ui/milestone2menu.uicanvas', '{445D9AF3-6CA5-5281-82A9-5C570BCD1DB8}:0'),
|
||||
('libs/particles/milestone2particles.xml', '{6BDE282B-49C9-57F7-B071-4B26579BCA9A}:0'),
|
||||
('textures/_dev_yellow_light.tif.1002.imagemipchain', '{6C40868F-3FC1-5115-96EA-DD0A9E33DEE4}:3ea'),
|
||||
('textures\\\\_dev_tan.tif.streamingimage', '{8F2BCEF5-C8CE-5B80-8103-8C1D694D012C}:3e8'),
|
||||
('materials/am_rockground.mtl', '{A1DA3D05-A020-5BB5-A608-C4812B7BD733}:0'),
|
||||
('textures/_dev_purple.tif.streamingimage', '{A2482826-053D-5634-A27B-084B1326AAE5}:3e8'),
|
||||
('A2482826-053D-5634-A27B-084B1326AAE5}:[1002', '{A2482826-053D-5634-A27B-084B1326AAE5}:3ea'),
|
||||
('project.json', '{B076CDDC-14DF-50F4-A5E9-7518ABB3E851}:0'),
|
||||
('CEAA362B4E505BCEB827CB92EF40A50E', '{CEAA362B-4E50-5BCE-B827-CB92EF40A50E}:1'),
|
||||
('CEAA362B4E505BCEB827CB92EF40A50E', '{CEAA362B-4E50-5BCE-B827-CB92EF40A50E}:2'),
|
||||
('textures\\_dev_stucco.tif.streamingimage', '{70114D85-D712-5AEB-A816-8FE3A37087AF}:3e8'),
|
||||
('textures\\\\_dev_tan.tif.streamingimage', '{8F2BCEF5-C8CE-5B80-8103-8C1D694D012C}:3e8'),
|
||||
('TEXTURES/_DEV_WHITE.tif.streamingimage', '{D83B36F1-61A6-5001-B191-4D0CE282E236}:3e8'),
|
||||
('textures/_dev_yellow_light.tif.1002.imagemipchain', '{6C40868F-3FC1-5115-96EA-DD0A9E33DEE4}:3ea'),
|
||||
('textures/_dev_woodland.tif.1002.imagemipchain', '{F3DD193C-5845-569C-A974-AA338B30CF86}:3ea'),
|
||||
('textures/_dev_woodland.tif.streamingimage', '{F3DD193C-5845-569C-A974-AA338B30CF86}:3e8'),
|
||||
('textures/_dev_yellow_light.tif.streamingimage', '{6C40868F-3FC1-5115-96EA-DD0A9E33DEE4}:3e8'),
|
||||
('textures/_dev_yellow_med.tif.1002.imagemipchain', '{BB4DFF57-52BD-525B-9628-68232E31802C}:3ea'),
|
||||
('textures/lights/flare01.tif.streamingimage', '{D8E49CC4-C743-5F31-A1EC-4AA89163B8F5}:3e8'),
|
||||
# SelfReferenceUUID.txt
|
||||
('33BCEE02-F322-5688-ABEE-534F6058593F', '{33BCEE02-F322-5688-ABEE-534F6058593F}:0'),
|
||||
('textures/test_texture_sequence/test_texture_sequence000.png.streamingimage', '{6CC90BEE-0A9F-57A8-9013-7C1D643C0E8E}:3e8'),
|
||||
# _dev_red.tif.streamingimage
|
||||
('2ef92b8D044E5C278E2BB1AC0374A4E7:1002', '{2EF92B8D-044E-5C27-8E2B-B1AC0374A4E7}:3ea'),
|
||||
# SelfReferenceAssetID.txt
|
||||
('785A05D2-483E-5B43-A2B9-92ACDAE6E938', '{785A05D2-483E-5B43-A2B9-92ACDAE6E938}:0'),
|
||||
('textures/test_texture_sequence/test_texture_sequence001.png.streamingimage', '{8A8A37DD-01B9-5D70-92E4-925E2C0FE826}:3e8'),
|
||||
# _dev_purple.tif.1002.imagemipchain
|
||||
('A2482826-053D-5634-A27B-084B1326AAE5}:[1002', '{A2482826-053D-5634-A27B-084B1326AAE5}:3ea'),
|
||||
('textures/_dev_purple_glass.tif.1002.imagemipchain', '{2FCDD831-77D1-5BE1-A4C8-CA47E4F89F19}:3ea'),
|
||||
]
|
||||
|
||||
self.do_missing_dependency_test(expected_product, expected_dependencies,
|
||||
|
||||
@@ -52,7 +52,7 @@ class TestAutomationBase:
|
||||
cls._kill_ly_processes()
|
||||
|
||||
def _run_test(self, request, workspace, editor, testcase_module, extra_cmdline_args=[], batch_mode=True,
|
||||
autotest_mode=True, use_null_renderer=True):
|
||||
autotest_mode=True, use_null_renderer=True, enable_prefab_system=True):
|
||||
test_starttime = time.time()
|
||||
self.logger = logging.getLogger(__name__)
|
||||
errors = []
|
||||
@@ -97,6 +97,11 @@ class TestAutomationBase:
|
||||
pycmd += ["-BatchMode"]
|
||||
if autotest_mode:
|
||||
pycmd += ["-autotest_mode"]
|
||||
if enable_prefab_system:
|
||||
pycmd += ["--regset=/Amazon/Preferences/EnablePrefabSystem=true"]
|
||||
else:
|
||||
pycmd += ["--regset=/Amazon/Preferences/EnablePrefabSystem=false"]
|
||||
|
||||
pycmd += extra_cmdline_args
|
||||
editor.args.extend(pycmd) # args are added to the WinLauncher start command
|
||||
editor.start(backupFiles = False, launch_ap = False)
|
||||
|
||||
@@ -7,60 +7,6 @@
|
||||
#
|
||||
|
||||
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_FOUNDATION_TEST_SUPPORTED)
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::EditorTests_Main
|
||||
TEST_SUITE main
|
||||
TEST_SERIAL
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Main.py
|
||||
PYTEST_MARKS "not REQUIRES_gpu"
|
||||
RUNTIME_DEPENDENCIES
|
||||
Legacy::Editor
|
||||
AZ::AssetProcessor
|
||||
AutomatedTesting.Assets
|
||||
COMPONENT
|
||||
Editor
|
||||
)
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::EditorTests_Main_GPU
|
||||
TEST_SUITE main
|
||||
TEST_SERIAL
|
||||
TEST_REQUIRES gpu
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Main.py
|
||||
PYTEST_MARKS "REQUIRES_gpu"
|
||||
RUNTIME_DEPENDENCIES
|
||||
Legacy::Editor
|
||||
AZ::AssetProcessor
|
||||
AutomatedTesting.Assets
|
||||
COMPONENT
|
||||
Editor
|
||||
)
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::EditorTests_Periodic
|
||||
TEST_SUITE periodic
|
||||
TEST_SERIAL
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Periodic.py
|
||||
RUNTIME_DEPENDENCIES
|
||||
Legacy::Editor
|
||||
AZ::AssetProcessor
|
||||
AutomatedTesting.Assets
|
||||
COMPONENT
|
||||
Editor
|
||||
)
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::EditorTests_Sandbox
|
||||
TEST_SUITE sandbox
|
||||
TEST_SERIAL
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Sandbox.py
|
||||
RUNTIME_DEPENDENCIES
|
||||
Legacy::Editor
|
||||
AZ::AssetProcessor
|
||||
AutomatedTesting.Assets
|
||||
COMPONENT
|
||||
Editor
|
||||
)
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::EditorTests_Main_Optimized
|
||||
|
||||
+12
-7
@@ -62,7 +62,7 @@ def AssetBrowser_SearchFiltering():
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
|
||||
def verify_files_appeared(model, allowed_asset_extentions, parent_index=QtCore.QModelIndex()):
|
||||
def verify_files_appeared(model, allowed_asset_extensions, parent_index=QtCore.QModelIndex()):
|
||||
indexes = [parent_index]
|
||||
while len(indexes) > 0:
|
||||
parent_index = indexes.pop(0)
|
||||
@@ -71,7 +71,7 @@ def AssetBrowser_SearchFiltering():
|
||||
cur_data = cur_index.data(Qt.DisplayRole)
|
||||
if (
|
||||
"." in cur_data
|
||||
and (cur_data.lower().split(".")[-1] not in allowed_asset_extentions)
|
||||
and (cur_data.lower().split(".")[-1] not in allowed_asset_extensions)
|
||||
and not cur_data[-1] == ")"
|
||||
):
|
||||
Report.info(f"Incorrect file found: {cur_data}")
|
||||
@@ -94,16 +94,21 @@ def AssetBrowser_SearchFiltering():
|
||||
Report.info("Asset Browser is already open")
|
||||
editor_window = pyside_utils.get_editor_main_window()
|
||||
app = QtWidgets.QApplication.instance()
|
||||
|
||||
# 3) Type the name of an asset in the search bar and make sure only one asset is filtered in Asset browser
|
||||
|
||||
# 3) Type the name of an asset in the search bar and make sure it is filtered to and selectable
|
||||
asset_browser = editor_window.findChild(QtWidgets.QDockWidget, "Asset Browser")
|
||||
search_bar = asset_browser.findChild(QtWidgets.QLineEdit, "textSearch")
|
||||
search_bar.setText("cedar.fbx")
|
||||
asset_browser_tree = asset_browser.findChild(QtWidgets.QTreeView, "m_assetBrowserTreeViewWidget")
|
||||
model_index = pyside_utils.find_child_by_pattern(asset_browser_tree, "cedar.fbx")
|
||||
pyside_utils.item_view_index_mouse_click(asset_browser_tree, model_index)
|
||||
asset_browser_table = asset_browser.findChild(QtWidgets.QTreeView, "m_assetBrowserTableViewWidget")
|
||||
found = await pyside_utils.wait_for_condition(lambda: pyside_utils.find_child_by_pattern(asset_browser_table, "cedar.fbx"), 5.0)
|
||||
if found:
|
||||
model_index = pyside_utils.find_child_by_pattern(asset_browser_table, "cedar.fbx")
|
||||
else:
|
||||
Report.result(Tests.asset_filtered, found)
|
||||
pyside_utils.item_view_index_mouse_click(asset_browser_table, model_index)
|
||||
is_filtered = await pyside_utils.wait_for_condition(
|
||||
lambda: asset_browser_tree.indexBelow(asset_browser_tree.currentIndex()) == QtCore.QModelIndex(), 5.0)
|
||||
lambda: asset_browser_table.currentIndex() == model_index, 5.0)
|
||||
Report.result(Tests.asset_filtered, is_filtered)
|
||||
|
||||
# 4) Click the "X" in the search bar.
|
||||
|
||||
+2
-2
@@ -84,8 +84,8 @@ def AssetBrowser_TreeNavigation():
|
||||
|
||||
# 3) Collapse all files initially
|
||||
main_window = editor_window.findChild(QtWidgets.QMainWindow)
|
||||
asset_browser = pyside_utils.find_child_by_hierarchy(main_window, ..., "Asset Browser")
|
||||
tree = pyside_utils.find_child_by_hierarchy(asset_browser, ..., "m_assetBrowserTreeViewWidget")
|
||||
asset_browser = pyside_utils.find_child_by_pattern(main_window, text="Asset Browser", type=QtWidgets.QDockWidget)
|
||||
tree = pyside_utils.find_child_by_pattern(asset_browser, "m_assetBrowserTreeViewWidget")
|
||||
scroll_area = tree.findChild(QtWidgets.QWidget, "qt_scrollarea_vcontainer")
|
||||
scroll_bar = scroll_area.findChild(QtWidgets.QScrollBar)
|
||||
tree.collapseAll()
|
||||
|
||||
+11
-10
@@ -95,7 +95,8 @@ def EntityOutliner_EntityOrdering():
|
||||
entity_outliner_model.dropMimeData(
|
||||
mime_data, QtCore.Qt.MoveAction, target_row, 0, target_index.parent()
|
||||
)
|
||||
QtWidgets.QApplication.processEvents()
|
||||
# Wait after move to let events (i.e. prefab propagation) process
|
||||
general.idle_wait(1.0)
|
||||
|
||||
# Move an entity before another entity in the order by dragging the source above the target
|
||||
move_entity_before = lambda source_name, target_name: _move_entity(
|
||||
@@ -119,24 +120,24 @@ def EntityOutliner_EntityOrdering():
|
||||
|
||||
# Our new entity should be given a name with a number automatically
|
||||
new_entity = f"Entity{i+1}"
|
||||
# The new entity should be added to the top of its parent entity
|
||||
expected_order = [new_entity] + expected_order
|
||||
# The new entity should be added to the bottom of its parent entity
|
||||
expected_order = expected_order + [new_entity]
|
||||
|
||||
verify_entities_sorted(expected_order)
|
||||
|
||||
# 3) Move "Entity1" to the top of the order
|
||||
move_entity_before("Entity1", "Entity5")
|
||||
expected_order = ["Entity1", "Entity5", "Entity4", "Entity3", "Entity2"]
|
||||
# 3) Move "Entity5" to the top of the order
|
||||
move_entity_before("Entity5", "Entity1")
|
||||
expected_order = ["Entity5", "Entity1", "Entity2", "Entity3", "Entity4"]
|
||||
verify_entities_sorted(expected_order)
|
||||
|
||||
# 4) Move "Entity4" to the bottom of the order
|
||||
move_entity_after("Entity4", "Entity2")
|
||||
expected_order = ["Entity1", "Entity5", "Entity3", "Entity2", "Entity4"]
|
||||
# 4) Move "Entity2" to the bottom of the order
|
||||
move_entity_after("Entity2", "Entity4")
|
||||
expected_order = ["Entity5", "Entity1", "Entity3", "Entity4", "Entity2"]
|
||||
verify_entities_sorted(expected_order)
|
||||
|
||||
# 5) Add another new entity, ensure the rest of the order is unchanged
|
||||
create_entity()
|
||||
expected_order = ["Entity6", "Entity1", "Entity5", "Entity3", "Entity2", "Entity4"]
|
||||
expected_order = ["Entity5", "Entity1", "Entity3", "Entity4", "Entity2", "Entity6"]
|
||||
verify_entities_sorted(expected_order)
|
||||
|
||||
|
||||
|
||||
@@ -33,14 +33,14 @@ class TestAutomation(TestAutomationBase):
|
||||
def test_BasicEditorWorkflows_LevelEntityComponentCRUD(self, request, workspace, editor, launcher_platform,
|
||||
remove_test_level):
|
||||
from .EditorScripts import BasicEditorWorkflows_LevelEntityComponentCRUD as test_module
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False, autotest_mode=False)
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False, autotest_mode=False, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.REQUIRES_gpu
|
||||
def test_BasicEditorWorkflows_GPU_LevelEntityComponentCRUD(self, request, workspace, editor, launcher_platform,
|
||||
remove_test_level):
|
||||
from .EditorScripts import BasicEditorWorkflows_LevelEntityComponentCRUD as test_module
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False, autotest_mode=False,
|
||||
use_null_renderer=False)
|
||||
use_null_renderer=False, enable_prefab_system=False)
|
||||
|
||||
def test_EntityOutlienr_EntityOrdering(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import EntityOutliner_EntityOrdering as test_module
|
||||
@@ -51,5 +51,4 @@ class TestAutomation(TestAutomationBase):
|
||||
test_module,
|
||||
batch_mode=False,
|
||||
autotest_mode=True,
|
||||
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"]
|
||||
)
|
||||
|
||||
@@ -21,6 +21,8 @@ class TestAutomationNoAutoTestMode(EditorTestSuite):
|
||||
# Disable -autotest_mode and -BatchMode. Tests cannot run in -BatchMode due to UI interactions, and these tests
|
||||
# interact with modal dialogs
|
||||
global_extra_cmdline_args = []
|
||||
|
||||
enable_prefab_system = False
|
||||
|
||||
class test_BasicEditorWorkflows_LevelEntityComponentCRUD(EditorSingleTest):
|
||||
# Custom teardown to remove slice asset created during test
|
||||
@@ -43,12 +45,10 @@ class TestAutomationNoAutoTestMode(EditorTestSuite):
|
||||
class test_InputBindings_Add_Remove_Input_Events(EditorSharedTest):
|
||||
from .EditorScripts import InputBindings_Add_Remove_Input_Events as test_module
|
||||
|
||||
@pytest.mark.skip(reason="Crashes Editor: ATOM-15493")
|
||||
class test_AssetPicker_UI_UX(EditorSharedTest):
|
||||
from .EditorScripts import AssetPicker_UI_UX as test_module
|
||||
|
||||
|
||||
@pytest.mark.xfail(reason="Optimized tests are experimental, we will enable xfail and monitor them temporarily.")
|
||||
@pytest.mark.SUITE_main
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
@@ -57,10 +57,11 @@ class TestAutomationAutoTestMode(EditorTestSuite):
|
||||
# Enable only -autotest_mode for these tests. Tests cannot run in -BatchMode due to UI interactions
|
||||
global_extra_cmdline_args = ["-autotest_mode"]
|
||||
|
||||
enable_prefab_system = False
|
||||
|
||||
class test_AssetBrowser_TreeNavigation(EditorSharedTest):
|
||||
from .EditorScripts import AssetBrowser_TreeNavigation as test_module
|
||||
|
||||
@pytest.mark.skip(reason="Crashes Editor: ATOM-15493")
|
||||
class test_AssetBrowser_SearchFiltering(EditorSharedTest):
|
||||
from .EditorScripts import AssetBrowser_SearchFiltering as test_module
|
||||
|
||||
@@ -74,6 +75,5 @@ class TestAutomationAutoTestMode(EditorTestSuite):
|
||||
class test_Menus_FileMenuOptions_Work(EditorSharedTest):
|
||||
from .EditorScripts import Menus_FileMenuOptions as test_module
|
||||
|
||||
|
||||
class test_BasicEditorWorkflows_ExistingLevel_EntityComponentCRUD(EditorSharedTest):
|
||||
from .EditorScripts import BasicEditorWorkflows_ExistingLevel_EntityComponentCRUD as test_module
|
||||
|
||||
@@ -32,31 +32,29 @@ class TestAutomation(TestAutomationBase):
|
||||
|
||||
def test_AssetBrowser_TreeNavigation(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AssetBrowser_TreeNavigation as test_module
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False)
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.skip(reason="Crashes Editor: ATOM-15493")
|
||||
def test_AssetBrowser_SearchFiltering(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AssetBrowser_SearchFiltering as test_module
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False)
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.skip(reason="Crashes Editor: ATOM-15493")
|
||||
def test_AssetPicker_UI_UX(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AssetPicker_UI_UX as test_module
|
||||
self._run_test(request, workspace, editor, test_module, autotest_mode=False, batch_mode=False)
|
||||
self._run_test(request, workspace, editor, test_module, autotest_mode=False, batch_mode=False, enable_prefab_system=False)
|
||||
|
||||
def test_ComponentCRUD_Add_Delete_Components(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ComponentCRUD_Add_Delete_Components as test_module
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False)
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False)
|
||||
|
||||
def test_InputBindings_Add_Remove_Input_Events(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import InputBindings_Add_Remove_Input_Events as test_module
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False, autotest_mode=False)
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False, autotest_mode=False, enable_prefab_system=False)
|
||||
|
||||
def test_Menus_ViewMenuOptions_Work(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import Menus_ViewMenuOptions as test_module
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False)
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.skip(reason="Times out due to dialogs failing to dismiss: LYN-4208")
|
||||
def test_Menus_FileMenuOptions_Work(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import Menus_FileMenuOptions as test_module
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False)
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False)
|
||||
|
||||
@@ -20,8 +20,8 @@ class TestAutomation(TestAutomationBase):
|
||||
|
||||
def test_Menus_EditMenuOptions_Work(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import Menus_EditMenuOptions as test_module
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False)
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False)
|
||||
|
||||
def test_Docking_BasicDockedTools(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import Docking_BasicDockedTools as test_module
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False)
|
||||
self._run_test(request, workspace, editor, test_module, batch_mode=False, enable_prefab_system=False)
|
||||
|
||||
@@ -19,6 +19,8 @@ class TestAutomationAutoTestMode(EditorTestSuite):
|
||||
# Enable only -autotest_mode for these tests. Tests cannot run in -BatchMode due to UI interactions
|
||||
global_extra_cmdline_args = ["-autotest_mode"]
|
||||
|
||||
enable_prefab_system = False
|
||||
|
||||
class test_Docking_BasicDockedTools(EditorSharedTest):
|
||||
from .EditorScripts import Docking_BasicDockedTools as test_module
|
||||
|
||||
|
||||
@@ -11,24 +11,10 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
|
||||
## DynVeg ##
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::DynamicVegetationTests_Main
|
||||
NAME AutomatedTesting::DynamicVegetationTests_Main_Optimized
|
||||
TEST_SERIAL
|
||||
TEST_SUITE main
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg/TestSuite_Main.py
|
||||
RUNTIME_DEPENDENCIES
|
||||
AZ::AssetProcessor
|
||||
Legacy::Editor
|
||||
AutomatedTesting.GameLauncher
|
||||
AutomatedTesting.Assets
|
||||
COMPONENT
|
||||
LargeWorlds
|
||||
)
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::DynamicVegetationTests_Periodic
|
||||
TEST_SERIAL
|
||||
TEST_SUITE periodic
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg/TestSuite_Periodic.py
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg/TestSuite_Main_Optimized.py
|
||||
RUNTIME_DEPENDENCIES
|
||||
AZ::AssetProcessor
|
||||
Legacy::Editor
|
||||
@@ -37,7 +23,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
|
||||
COMPONENT
|
||||
LargeWorlds
|
||||
)
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::DynamicVegetationTests_Periodic_Optimized
|
||||
TEST_SERIAL
|
||||
@@ -52,20 +37,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
|
||||
LargeWorlds
|
||||
)
|
||||
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::DynamicVegetationTests_Main_Optimized
|
||||
TEST_SERIAL
|
||||
TEST_SUITE main
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/dyn_veg/TestSuite_Main_Optimized.py
|
||||
RUNTIME_DEPENDENCIES
|
||||
AZ::AssetProcessor
|
||||
Legacy::Editor
|
||||
AutomatedTesting.Assets
|
||||
AutomatedTesting.GameLauncher
|
||||
COMPONENT
|
||||
LargeWorlds
|
||||
)
|
||||
|
||||
## LandscapeCanvas ##
|
||||
|
||||
ly_add_pytest(
|
||||
|
||||
+2
-2
@@ -72,9 +72,9 @@ def DynamicSliceInstanceSpawner_Embedded_E2E():
|
||||
# 1) Create a new, temporary level
|
||||
lvl_name = "tmp_level"
|
||||
helper.init_idle()
|
||||
level_created = general.create_level_no_prompt(lvl_name, 1024, 1, 4096, False)
|
||||
level_created = helper.create_level(lvl_name)
|
||||
general.idle_wait(1.0)
|
||||
Report.critical_result(Tests.level_created, level_created == 0)
|
||||
Report.critical_result(Tests.level_created, level_created)
|
||||
general.set_current_view_position(512.0, 480.0, 38.0)
|
||||
|
||||
# 2) Create a new entity with required vegetation area components and Script Canvas component for launcher test
|
||||
|
||||
+2
-2
@@ -73,9 +73,9 @@ def DynamicSliceInstanceSpawner_External_E2E():
|
||||
# 1) Create a new, temporary level
|
||||
lvl_name = "tmp_level"
|
||||
helper.init_idle()
|
||||
level_created = general.create_level_no_prompt(lvl_name, 1024, 1, 4096, False)
|
||||
level_created = helper.create_level(lvl_name)
|
||||
general.idle_wait(1.0)
|
||||
Report.critical_result(Tests.level_created, level_created == 0)
|
||||
Report.critical_result(Tests.level_created, level_created)
|
||||
general.set_current_view_position(512.0, 480.0, 38.0)
|
||||
|
||||
# 2) Create a new entity with required vegetation area components and switch the Vegetation Asset List Source
|
||||
|
||||
+2
-2
@@ -76,9 +76,9 @@ def LayerBlender_E2E_Editor():
|
||||
# 1) Create a new, temporary level
|
||||
lvl_name = "tmp_level"
|
||||
helper.init_idle()
|
||||
level_created = general.create_level_no_prompt(lvl_name, 1024, 1, 4096, False)
|
||||
level_created = helper.create_level(lvl_name)
|
||||
general.idle_wait(1.0)
|
||||
Report.critical_result(Tests.level_created, level_created == 0)
|
||||
Report.critical_result(Tests.level_created, level_created)
|
||||
|
||||
general.set_current_view_position(500.49, 498.69, 46.66)
|
||||
general.set_current_view_rotation(-42.05, 0.00, -36.33)
|
||||
|
||||
+2
-2
@@ -78,7 +78,7 @@ def LayerSpawner_InheritBehaviorFlag():
|
||||
# Create Vegetation area and assign a valid asset
|
||||
veg_1 = hydra.Entity("veg_1")
|
||||
veg_1.create_entity(
|
||||
position, ["Vegetation Layer Spawner", "Vegetation Reference Shape", "Vegetation Asset List"]
|
||||
position, ["Vegetation Layer Spawner", "Shape Reference", "Vegetation Asset List"]
|
||||
)
|
||||
set_dynamic_slice_asset(veg_1, 2, os.path.join("Slices", "PinkFlower.dynamicslice"))
|
||||
veg_1.get_set_test(1, "Configuration|Shape Entity Id", blender_entity.id)
|
||||
@@ -86,7 +86,7 @@ def LayerSpawner_InheritBehaviorFlag():
|
||||
# Create second vegetation area and assign a valid asset
|
||||
veg_2 = hydra.Entity("veg_2")
|
||||
veg_2.create_entity(
|
||||
position, ["Vegetation Layer Spawner", "Vegetation Reference Shape", "Vegetation Asset List"]
|
||||
position, ["Vegetation Layer Spawner", "Shape Reference", "Vegetation Asset List"]
|
||||
)
|
||||
set_dynamic_slice_asset(veg_2, 2, os.path.join("Slices", "PurpleFlower.dynamicslice"))
|
||||
veg_2.get_set_test(1, "Configuration|Shape Entity Id", blender_entity.id)
|
||||
|
||||
+2
-2
@@ -9,7 +9,7 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
def LayerSpawner_InstancesPlantInAllSupportedShapes():
|
||||
"""
|
||||
Summary:
|
||||
The level is loaded and vegetation area is created. Then the Vegetation Reference Shape
|
||||
The level is loaded and vegetation area is created. Then the Shape Reference
|
||||
component of vegetation area is pinned with entities of different shape components to check
|
||||
if the vegetation plants in different shaped areas.
|
||||
|
||||
@@ -67,7 +67,7 @@ def LayerSpawner_InstancesPlantInAllSupportedShapes():
|
||||
10.0, 10.0, 10.0,
|
||||
asset_path)
|
||||
vegetation.remove_component("Box Shape")
|
||||
vegetation.add_component("Vegetation Reference Shape")
|
||||
vegetation.add_component("Shape Reference")
|
||||
|
||||
# Create surface for planting on
|
||||
dynveg.create_surface_entity("Surface Entity", entity_position, 60.0, 60.0, 1.0)
|
||||
|
||||
@@ -20,8 +20,8 @@ class TestAutomation(TestAutomationBase):
|
||||
|
||||
def test_DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_EmptyInstanceSpawner_EmptySpawnerWorks(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import EmptyInstanceSpawner_EmptySpawnerWorks as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@@ -12,12 +12,24 @@ import ly_test_tools.environment.file_system as file_system
|
||||
from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorParallelTest, EditorTestSuite
|
||||
|
||||
|
||||
@pytest.mark.xfail(reason="Optimized tests are experimental, we will enable xfail and monitor them temporarily.")
|
||||
@pytest.mark.SUITE_main
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(EditorTestSuite):
|
||||
|
||||
enable_prefab_system = False
|
||||
|
||||
# Helpers for test asset cleanup
|
||||
def cleanup_test_level(self, workspace):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "Levels", "tmp_level")],
|
||||
True, True)
|
||||
|
||||
def cleanup_test_slices(self, workspace):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "slices",
|
||||
"TestSlice_1.slice")], True, True)
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "slices",
|
||||
"TestSlice_2.slice")], True, True)
|
||||
|
||||
class test_DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks(EditorParallelTest):
|
||||
from .EditorScripts import DynamicSliceInstanceSpawner_DynamicSliceSpawnerWorks as test_module
|
||||
|
||||
@@ -36,10 +48,7 @@ class TestAutomation(EditorTestSuite):
|
||||
class test_SpawnerSlices_SliceCreationAndVisibilityToggleWorks(EditorSingleTest):
|
||||
# Custom teardown to remove slice asset created during test
|
||||
def teardown(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "slices",
|
||||
"TestSlice_1.slice")], True, True)
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "slices",
|
||||
"TestSlice_2.slice")], True, True)
|
||||
TestAutomation.cleanup_test_slices(self, workspace)
|
||||
from .EditorScripts import SpawnerSlices_SliceCreationAndVisibilityToggleWorks as test_module
|
||||
|
||||
class test_AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea(EditorParallelTest):
|
||||
@@ -150,23 +159,29 @@ class TestAutomation(EditorTestSuite):
|
||||
class test_DynamicSliceInstanceSpawner_Embedded_E2E_Editor(EditorSingleTest):
|
||||
from .EditorScripts import DynamicSliceInstanceSpawner_Embedded_E2E as test_module
|
||||
|
||||
# Custom teardown to remove test level created during test
|
||||
# Custom setup/teardown to remove test level created during test
|
||||
def setup(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
TestAutomation.cleanup_test_level(self, workspace)
|
||||
|
||||
def teardown(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "Levels", "tmp_level")],
|
||||
True, True)
|
||||
TestAutomation.cleanup_test_level(self, workspace)
|
||||
|
||||
class test_DynamicSliceInstanceSpawner_External_E2E_Editor(EditorSingleTest):
|
||||
from .EditorScripts import DynamicSliceInstanceSpawner_External_E2E as test_module
|
||||
|
||||
# Custom teardown to remove test level created during test
|
||||
# Custom setup/teardown to remove test level created during test
|
||||
def setup(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
TestAutomation.cleanup_test_level(self, workspace)
|
||||
|
||||
def teardown(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "Levels", "tmp_level")],
|
||||
True, True)
|
||||
|
||||
TestAutomation.cleanup_test_level(self, workspace)
|
||||
|
||||
class test_LayerBlender_E2E_Editor(EditorSingleTest):
|
||||
from .EditorScripts import LayerBlender_E2E_Editor as test_module
|
||||
|
||||
# Custom teardown to remove test level created during test
|
||||
# Custom setup/teardown to remove test level created during test
|
||||
def setup(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
TestAutomation.cleanup_test_level(self, workspace)
|
||||
|
||||
def teardown(self, request, workspace, editor, editor_test_results, launcher_platform):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), "AutomatedTesting", "Levels", "tmp_level")],
|
||||
True, True)
|
||||
TestAutomation.cleanup_test_level(self, workspace)
|
||||
|
||||
@@ -52,158 +52,158 @@ class TestAutomation(TestAutomationBase):
|
||||
|
||||
def test_AltitudeFilter_ComponentAndOverrides_InstancesPlantAtSpecifiedAltitude(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AltitudeFilter_ComponentAndOverrides_InstancesPlantAtSpecifiedAltitude as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_AltitudeFilter_ShapeSample_InstancesPlantAtSpecifiedAltitude(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AltitudeFilter_ShapeSample_InstancesPlantAtSpecifiedAltitude as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_AltitudeFilter_FilterStageToggle(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AltitudeFilter_FilterStageToggle as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_SpawnerSlices_SliceCreationAndVisibilityToggleWorks(self, request, workspace, editor, remove_test_slice, launcher_platform):
|
||||
from .EditorScripts import SpawnerSlices_SliceCreationAndVisibilityToggleWorks as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AssetListCombiner_CombinedDescriptorsExpressInConfiguredArea as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_AssetWeightSelector_InstancesExpressBasedOnWeight(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AssetWeightSelector_InstancesExpressBasedOnWeight as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/4155")
|
||||
def test_DistanceBetweenFilter_InstancesPlantAtSpecifiedRadius(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import DistanceBetweenFilter_InstancesPlantAtSpecifiedRadius as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/4155")
|
||||
def test_DistanceBetweenFilterOverrides_InstancesPlantAtSpecifiedRadius(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import DistanceBetweenFilterOverrides_InstancesPlantAtSpecifiedRadius as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_SurfaceDataRefreshes_RemainsStable(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import SurfaceDataRefreshes_RemainsStable as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_VegetationInstances_DespawnWhenOutOfRange(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import VegetationInstances_DespawnWhenOutOfRange as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_InstanceSpawnerPriority_LayerAndSubPriority_HigherValuesPlantOverLower(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import InstanceSpawnerPriority_LayerAndSubPriority as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LayerBlocker_InstancesBlockedInConfiguredArea(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import LayerBlocker_InstancesBlockedInConfiguredArea as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LayerSpawner_InheritBehaviorFlag(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import LayerSpawner_InheritBehaviorFlag as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LayerSpawner_InstancesPlantInAllSupportedShapes(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import LayerSpawner_InstancesPlantInAllSupportedShapes as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LayerSpawner_FilterStageToggle(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import LayerSpawner_FilterStageToggle as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2038")
|
||||
def test_LayerSpawner_InstancesRefreshUsingCorrectViewportCamera(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import LayerSpawner_InstancesRefreshUsingCorrectViewportCamera as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_MeshBlocker_InstancesBlockedByMesh(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import MeshBlocker_InstancesBlockedByMesh as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_MeshBlocker_InstancesBlockedByMeshHeightTuning(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import MeshBlocker_InstancesBlockedByMeshHeightTuning as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_MeshSurfaceTagEmitter_DependentOnMeshComponent(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import MeshSurfaceTagEmitter_DependentOnMeshComponent as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import MeshSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_PhysXColliderSurfaceTagEmitter_E2E_Editor(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import PhysXColliderSurfaceTagEmitter_E2E_Editor as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_PositionModifier_ComponentAndOverrides_InstancesPlantAtSpecifiedOffsets(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import PositionModifier_ComponentAndOverrides_InstancesPlantAtSpecifiedOffsets as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_PositionModifier_AutoSnapToSurfaceWorks(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import PositionModifier_AutoSnapToSurfaceWorks as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_RotationModifier_InstancesRotateWithinRange(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import RotationModifier_InstancesRotateWithinRange as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_RotationModifierOverrides_InstancesRotateWithinRange(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import RotationModifierOverrides_InstancesRotateWithinRange as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ScaleModifier_InstancesProperlyScale(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ScaleModifier_InstancesProperlyScale as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ScaleModifierOverrides_InstancesProperlyScale(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ScaleModifierOverrides_InstancesProperlyScale as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ShapeIntersectionFilter_InstancesPlantInAssignedShape(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ShapeIntersectionFilter_InstancesPlantInAssignedShape as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ShapeIntersectionFilter_FilterStageToggle(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ShapeIntersectionFilter_FilterStageToggle as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_SlopeAlignmentModifier_InstanceSurfaceAlignment(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import SlopeAlignmentModifier_InstanceSurfaceAlignment as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_SlopeAlignmentModifierOverrides_InstanceSurfaceAlignment(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import SlopeAlignmentModifierOverrides_InstanceSurfaceAlignment as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_SurfaceMaskFilter_BasicSurfaceTagCreation(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import SurfaceMaskFilter_BasicSurfaceTagCreation as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_SurfaceMaskFilter_ExclusiveSurfaceTags_Function(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import SurfaceMaskFilter_ExclusionList as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_SurfaceMaskFilter_InclusiveSurfaceTags_Function(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import SurfaceMaskFilter_InclusionList as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_SurfaceMaskFilterOverrides_MultipleDescriptorOverridesPlantAsExpected(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import SurfaceMaskFilterOverrides_MultipleDescriptorOverridesPlantAsExpected as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_SystemSettings_SectorPointDensity(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import SystemSettings_SectorPointDensity as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_SystemSettings_SectorSize(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import SystemSettings_SectorSize as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlopes(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import SlopeFilter_ComponentAndOverrides_InstancesPlantOnValidSlope as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
|
||||
@pytest.mark.SUITE_periodic
|
||||
@@ -219,7 +219,7 @@ class TestAutomationE2E(TestAutomationBase):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
|
||||
|
||||
from .EditorScripts import DynamicSliceInstanceSpawner_Embedded_E2E as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows'])
|
||||
def test_DynamicSliceInstanceSpawner_Embedded_E2E_Launcher(self, workspace, launcher, level,
|
||||
@@ -240,7 +240,7 @@ class TestAutomationE2E(TestAutomationBase):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
|
||||
|
||||
from .EditorScripts import DynamicSliceInstanceSpawner_External_E2E as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows'])
|
||||
def test_DynamicSliceInstanceSpawner_External_E2E_Launcher(self, workspace, launcher, level,
|
||||
@@ -261,7 +261,7 @@ class TestAutomationE2E(TestAutomationBase):
|
||||
file_system.delete([os.path.join(workspace.paths.engine_root(), project, "Levels", level)], True, True)
|
||||
|
||||
from .EditorScripts import LayerBlender_E2E_Editor as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows'])
|
||||
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/4170")
|
||||
|
||||
+1
-1
@@ -17,7 +17,7 @@ from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, E
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(EditorTestSuite):
|
||||
|
||||
global_extra_cmdline_args = ["-BatchMode", "-autotest_mode", "--regset=/Amazon/Preferences/EnablePrefabSystem=true"]
|
||||
global_extra_cmdline_args = ["-BatchMode", "-autotest_mode"]
|
||||
|
||||
class test_DynVegUtils_TempPrefabCreationWorks(EditorSharedTest):
|
||||
from .EditorScripts import DynVegUtils_TempPrefabCreationWorks as test_module
|
||||
|
||||
+13
-13
@@ -20,52 +20,52 @@ class TestAutomation(TestAutomationBase):
|
||||
|
||||
def test_GradientGenerators_Incompatibilities(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientGenerators_Incompatibilities as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_GradientModifiers_Incompatibilities(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientModifiers_Incompatibilities as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_GradientPreviewSettings_DefaultPinnedEntityIsSelf(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientPreviewSettings_DefaultPinnedEntityIsSelf as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientPreviewSettings_ClearingPinnedEntitySetsPreviewToOrigin as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_GradientSampling_GradientReferencesAddRemoveSuccessfully(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientSampling_GradientReferencesAddRemoveSuccessfully as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_GradientSurfaceTagEmitter_ComponentDependencies(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientSurfaceTagEmitter_ComponentDependencies as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientSurfaceTagEmitter_SurfaceTagsAddRemoveSuccessfully as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_GradientTransform_RequiresShape(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientTransform_RequiresShape as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientTransform_FrequencyZoomCanBeSetBeyondSliderRange as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_GradientTransform_ComponentIncompatibleWithSpawners(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientTransform_ComponentIncompatibleWithSpawners as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_GradientTransform_ComponentIncompatibleWithExpectedGradients(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientTransform_ComponentIncompatibleWithExpectedGradients as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ImageGradient_RequiresShape(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ImageGradient_RequiresShape as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ImageGradient_ProcessedImageAssignedSuccessfully(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ImageGradient_ProcessedImageAssignedSuccessfully as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
+2
@@ -15,6 +15,8 @@ from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, E
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(EditorTestSuite):
|
||||
|
||||
enable_prefab_system = False
|
||||
|
||||
class test_GradientGenerators_Incompatibilities(EditorSharedTest):
|
||||
from .EditorScripts import GradientGenerators_Incompatibilities as test_module
|
||||
|
||||
|
||||
+2
-2
@@ -96,7 +96,7 @@ def AreaNodes_DependentComponentsAdded():
|
||||
'SpawnerAreaNode': [
|
||||
'Vegetation Layer Spawner',
|
||||
'Vegetation Asset List',
|
||||
'Vegetation Reference Shape'
|
||||
'Shape Reference'
|
||||
],
|
||||
'MeshBlockerAreaNode': [
|
||||
'Vegetation Layer Blocker (Mesh)',
|
||||
@@ -104,7 +104,7 @@ def AreaNodes_DependentComponentsAdded():
|
||||
],
|
||||
'BlockerAreaNode': [
|
||||
'Vegetation Layer Blocker',
|
||||
'Vegetation Reference Shape'
|
||||
'Shape Reference'
|
||||
]
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -82,7 +82,7 @@ def Edit_DisabledNodeDuplication():
|
||||
nodes = {
|
||||
'SpawnerAreaNode': 'Vegetation Asset List',
|
||||
'MeshBlockerAreaNode': 'Mesh',
|
||||
'BlockerAreaNode': 'Vegetation Reference Shape',
|
||||
'BlockerAreaNode': 'Shape Reference',
|
||||
'FastNoiseGradientNode': 'Gradient Transform Modifier',
|
||||
'ImageGradientNode': 'Gradient Transform Modifier',
|
||||
'PerlinNoiseGradientNode': 'Gradient Transform Modifier',
|
||||
|
||||
+2
-2
@@ -104,7 +104,7 @@ def GradientNodes_DependentComponentsAdded():
|
||||
# we will be checking for
|
||||
commonComponents = [
|
||||
'Gradient Transform Modifier',
|
||||
'Vegetation Reference Shape'
|
||||
'Shape Reference'
|
||||
]
|
||||
componentNames = []
|
||||
for name in gradients:
|
||||
@@ -114,7 +114,7 @@ def GradientNodes_DependentComponentsAdded():
|
||||
|
||||
# Create nodes for the gradients that have additional required dependencies and check if
|
||||
# the Entity created by adding the node has the appropriate Component and required
|
||||
# Gradient Transform Modifier and Vegetation Reference Shape components added automatically to it
|
||||
# Gradient Transform Modifier and Shape Reference components added automatically to it
|
||||
newGraph = graph.GraphManagerRequestBus(bus.Broadcast, 'GetGraph', newGraphId)
|
||||
x = 10.0
|
||||
y = 10.0
|
||||
|
||||
@@ -22,8 +22,8 @@ class TestAutomation(TestAutomationBase):
|
||||
|
||||
def test_LandscapeCanvas_SlotConnections_UpdateComponentReferences(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import SlotConnections_UpdateComponentReferences as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_GradientMixer_NodeConstruction(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientMixer_NodeConstruction as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
+2
@@ -18,6 +18,8 @@ from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, E
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(EditorTestSuite):
|
||||
|
||||
enable_prefab_system = False
|
||||
|
||||
class test_LandscapeCanvas_SlotConnections_UpdateComponentReferences(EditorSharedTest):
|
||||
from .EditorScripts import SlotConnections_UpdateComponentReferences as test_module
|
||||
|
||||
|
||||
+22
-22
@@ -33,89 +33,89 @@ class TestAutomation(TestAutomationBase):
|
||||
|
||||
def test_LandscapeCanvas_AreaNodes_DependentComponentsAdded(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AreaNodes_DependentComponentsAdded as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_AreaNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AreaNodes_EntityCreatedOnNodeAdd as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_AreaNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import AreaNodes_EntityRemovedOnNodeDelete as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_LayerExtenderNodes_ComponentEntitySync(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import LayerExtenderNodes_ComponentEntitySync as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_Edit_DisabledNodeDuplication(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import Edit_DisabledNodeDuplication as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_Edit_UndoNodeDelete_SliceEntity(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import Edit_UndoNodeDelete_SliceEntity as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_NewGraph_CreatedSuccessfully(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import NewGraph_CreatedSuccessfully as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_Component_AddedRemoved(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import Component_AddedRemoved as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_GraphClosed_OnLevelChange(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GraphClosed_OnLevelChange as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.xfail(reason="https://github.com/o3de/o3de/issues/2201")
|
||||
def test_LandscapeCanvas_GraphClosed_OnEntityDelete(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GraphClosed_OnEntityDelete as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_GraphClosed_TabbedGraphClosesIndependently(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GraphClosed_TabbedGraph as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_Slice_CreateInstantiate(self, request, workspace, editor, remove_test_slice, launcher_platform):
|
||||
from .EditorScripts import Slice_CreateInstantiate as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_GradientModifierNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientModifierNodes_EntityCreatedOnNodeAdd as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_GradientModifierNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientModifierNodes_EntityRemovedOnNodeDelete as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_GradientNodes_DependentComponentsAdded(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientNodes_DependentComponentsAdded as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_GradientNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientNodes_EntityCreatedOnNodeAdd as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_GradientNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GradientNodes_EntityRemovedOnNodeDelete as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_GraphUpdates_UpdateComponents(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import GraphUpdates_UpdateComponents as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_ComponentUpdates_UpdateGraph(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ComponentUpdates_UpdateGraph as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_LayerBlender_NodeConstruction(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import LayerBlender_NodeConstruction as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_ShapeNodes_EntityCreatedOnNodeAdd(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ShapeNodes_EntityCreatedOnNodeAdd as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_LandscapeCanvas_ShapeNodes_EntityRemovedOnNodeDelete(self, request, workspace, editor, launcher_platform):
|
||||
from .EditorScripts import ShapeNodes_EntityRemovedOnNodeDelete as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@@ -27,15 +27,15 @@ TEST_DIRECTORY = os.path.dirname(__file__)
|
||||
class TestAutomation(TestAutomationBase):
|
||||
def test_Pane_HappyPath_OpenCloseSuccessfully(self, request, workspace, editor, launcher_platform):
|
||||
from . import Pane_HappyPath_OpenCloseSuccessfully as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Pane_HappyPath_DocksProperly(self, request, workspace, editor, launcher_platform):
|
||||
from . import Pane_HappyPath_DocksProperly as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Pane_HappyPath_ResizesProperly(self, request, workspace, editor, launcher_platform):
|
||||
from . import Pane_HappyPath_ResizesProperly as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
|
||||
@pytest.mark.parametrize("level", ["tmp_level"])
|
||||
@@ -45,7 +45,7 @@ class TestAutomation(TestAutomationBase):
|
||||
request.addfinalizer(teardown)
|
||||
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
|
||||
from . import ScriptCanvas_TwoComponents_InteractSuccessfully as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
|
||||
@pytest.mark.parametrize("level", ["tmp_level"])
|
||||
@@ -55,15 +55,15 @@ class TestAutomation(TestAutomationBase):
|
||||
request.addfinalizer(teardown)
|
||||
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
|
||||
from . import ScriptCanvas_ChangingAssets_ComponentStable as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Graph_HappyPath_ZoomInZoomOut(self, request, workspace, editor, launcher_platform):
|
||||
from . import Graph_HappyPath_ZoomInZoomOut as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_NodePalette_HappyPath_CanSelectNode(self, request, workspace, editor, launcher_platform):
|
||||
from . import NodePalette_HappyPath_CanSelectNode as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
|
||||
@pytest.mark.parametrize("level", ["tmp_level"])
|
||||
@@ -73,11 +73,11 @@ class TestAutomation(TestAutomationBase):
|
||||
request.addfinalizer(teardown)
|
||||
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
|
||||
from . import ScriptCanvasComponent_OnEntityActivatedDeactivated_PrintMessage as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_NodePalette_HappyPath_ClearSelection(self, request, workspace, editor, launcher_platform, project):
|
||||
from . import NodePalette_HappyPath_ClearSelection as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
|
||||
@pytest.mark.parametrize("level", ["tmp_level"])
|
||||
@@ -87,7 +87,7 @@ class TestAutomation(TestAutomationBase):
|
||||
request.addfinalizer(teardown)
|
||||
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
|
||||
from . import ScriptCanvas_TwoEntities_UseSimultaneously as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ScriptEvent_HappyPath_CreatedWithoutError(self, request, workspace, editor, launcher_platform, project):
|
||||
def teardown():
|
||||
@@ -99,19 +99,19 @@ class TestAutomation(TestAutomationBase):
|
||||
[os.path.join(workspace.paths.project(), "ScriptCanvas", "test_file.scriptevent")], True, True
|
||||
)
|
||||
from . import ScriptEvent_HappyPath_CreatedWithoutError as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ScriptCanvasTools_Toggle_OpenCloseSuccess(self, request, workspace, editor, launcher_platform):
|
||||
from . import ScriptCanvasTools_Toggle_OpenCloseSuccess as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_NodeInspector_HappyPath_VariableRenames(self, request, workspace, editor, launcher_platform, project):
|
||||
from . import NodeInspector_HappyPath_VariableRenames as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Debugger_HappyPath_TargetMultipleGraphs(self, request, workspace, editor, launcher_platform, project):
|
||||
from . import Debugger_HappyPath_TargetMultipleGraphs as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.parametrize("level", ["tmp_level"])
|
||||
def test_Debugger_HappyPath_TargetMultipleEntities(self, request, workspace, editor, launcher_platform, project, level):
|
||||
@@ -120,16 +120,16 @@ class TestAutomation(TestAutomationBase):
|
||||
request.addfinalizer(teardown)
|
||||
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
|
||||
from . import Debugger_HappyPath_TargetMultipleEntities as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
|
||||
def test_EditMenu_Default_UndoRedo(self, request, workspace, editor, launcher_platform, project):
|
||||
from . import EditMenu_Default_UndoRedo as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Pane_Undocked_ClosesSuccessfully(self, request, workspace, editor, launcher_platform):
|
||||
from . import Pane_Undocked_ClosesSuccessfully as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.parametrize("level", ["tmp_level"])
|
||||
def test_Entity_HappyPath_AddScriptCanvasComponent(self, request, workspace, editor, launcher_platform, project, level):
|
||||
@@ -138,11 +138,11 @@ class TestAutomation(TestAutomationBase):
|
||||
request.addfinalizer(teardown)
|
||||
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
|
||||
from . import Entity_HappyPath_AddScriptCanvasComponent as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Pane_Default_RetainOnSCRestart(self, request, workspace, editor, launcher_platform):
|
||||
from . import Pane_Default_RetainOnSCRestart as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
|
||||
@pytest.mark.parametrize("level", ["tmp_level"])
|
||||
@@ -152,7 +152,7 @@ class TestAutomation(TestAutomationBase):
|
||||
request.addfinalizer(teardown)
|
||||
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
|
||||
from . import ScriptEvents_HappyPath_SendReceiveAcrossMultiple as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
|
||||
@pytest.mark.parametrize("level", ["tmp_level"])
|
||||
@@ -162,7 +162,7 @@ class TestAutomation(TestAutomationBase):
|
||||
request.addfinalizer(teardown)
|
||||
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
|
||||
from . import ScriptEvents_Default_SendReceiveSuccessfully as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
|
||||
@pytest.mark.parametrize("level", ["tmp_level"])
|
||||
@@ -172,24 +172,24 @@ class TestAutomation(TestAutomationBase):
|
||||
request.addfinalizer(teardown)
|
||||
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
|
||||
from . import ScriptEvents_ReturnSetType_Successfully as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_NodeCategory_ExpandOnClick(self, request, workspace, editor, launcher_platform):
|
||||
from . import NodeCategory_ExpandOnClick as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_NodePalette_SearchText_Deletion(self, request, workspace, editor, launcher_platform):
|
||||
from . import NodePalette_SearchText_Deletion as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
|
||||
def test_VariableManager_UnpinVariableType_Works(self, request, workspace, editor, launcher_platform):
|
||||
from . import VariableManager_UnpinVariableType_Works as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_Node_HappyPath_DuplicateNode(self, request, workspace, editor, launcher_platform):
|
||||
from . import Node_HappyPath_DuplicateNode as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
def test_ScriptEvent_AddRemoveParameter_ActionsSuccessful(self, request, workspace, editor, launcher_platform):
|
||||
def teardown():
|
||||
@@ -201,7 +201,7 @@ class TestAutomation(TestAutomationBase):
|
||||
[os.path.join(workspace.paths.project(), "ScriptCanvas", "test_file.scriptevent")], True, True
|
||||
)
|
||||
from . import ScriptEvent_AddRemoveParameter_ActionsSuccessful as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
# NOTE: We had to use hydra_test_utils.py, as TestAutomationBase run_test method
|
||||
# fails because of pyside_utils import
|
||||
@@ -220,7 +220,14 @@ class TestScriptCanvasTests(object):
|
||||
"File->Open action working as expected: True",
|
||||
]
|
||||
hydra.launch_and_validate_results(
|
||||
request, TEST_DIRECTORY, editor, "FileMenu_Default_NewAndOpen.py", expected_lines, auto_test_mode=False, timeout=60,
|
||||
request,
|
||||
TEST_DIRECTORY,
|
||||
editor,
|
||||
"FileMenu_Default_NewAndOpen.py",
|
||||
expected_lines,
|
||||
auto_test_mode=False,
|
||||
timeout=60,
|
||||
enable_prefab_system=False,
|
||||
)
|
||||
|
||||
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
|
||||
@@ -239,6 +246,7 @@ class TestScriptCanvasTests(object):
|
||||
expected_lines,
|
||||
auto_test_mode=False,
|
||||
timeout=60,
|
||||
enable_prefab_system=False,
|
||||
)
|
||||
|
||||
def test_GraphClose_Default_SavePrompt(self, request, editor, launcher_platform):
|
||||
@@ -255,6 +263,7 @@ class TestScriptCanvasTests(object):
|
||||
expected_lines,
|
||||
auto_test_mode=False,
|
||||
timeout=60,
|
||||
enable_prefab_system=False,
|
||||
)
|
||||
|
||||
def test_VariableManager_Default_CreateDeleteVars(self, request, editor, launcher_platform):
|
||||
@@ -269,6 +278,7 @@ class TestScriptCanvasTests(object):
|
||||
expected_lines,
|
||||
auto_test_mode=False,
|
||||
timeout=60,
|
||||
enable_prefab_system=False,
|
||||
)
|
||||
|
||||
@pytest.mark.parametrize(
|
||||
@@ -304,6 +314,7 @@ class TestScriptCanvasTests(object):
|
||||
cfg_args=[config.get('cfg_args')],
|
||||
auto_test_mode=False,
|
||||
timeout=60,
|
||||
enable_prefab_system=False,
|
||||
)
|
||||
|
||||
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
|
||||
@@ -332,6 +343,7 @@ class TestScriptCanvasTests(object):
|
||||
expected_lines,
|
||||
auto_test_mode=False,
|
||||
timeout=60,
|
||||
enable_prefab_system=False,
|
||||
)
|
||||
|
||||
@pytest.mark.xfail(reason="Test fails to find expected lines, it needs to be fixed.")
|
||||
@@ -359,5 +371,6 @@ class TestScriptCanvasTests(object):
|
||||
expected_lines,
|
||||
auto_test_mode=False,
|
||||
timeout=60,
|
||||
enable_prefab_system=False,
|
||||
)
|
||||
|
||||
@@ -23,4 +23,4 @@ class TestAutomation(TestAutomationBase):
|
||||
|
||||
def test_Opening_Closing_Pane(self, request, workspace, editor, launcher_platform):
|
||||
from . import Opening_Closing_Pane as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@@ -31,4 +31,4 @@ class TestAutomation(TestAutomationBase):
|
||||
|
||||
from . import Editor_NewExistingLevels_Works as test_module
|
||||
|
||||
self._run_test(request, workspace, editor, test_module, extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=false"])
|
||||
self._run_test(request, workspace, editor, test_module, enable_prefab_system=False)
|
||||
|
||||
@@ -1,52 +1,61 @@
|
||||
{
|
||||
"ContainerEntity": {
|
||||
"Id": "ContainerEntity",
|
||||
"Name": "Base",
|
||||
"Id": "Entity_[1146574390643]",
|
||||
"Name": "Level",
|
||||
"Components": {
|
||||
"Component_[10182366347512475253]": {
|
||||
"$type": "EditorPrefabComponent",
|
||||
"Id": 10182366347512475253
|
||||
"Component_[10641544592923449938]": {
|
||||
"$type": "EditorInspectorComponent",
|
||||
"Id": 10641544592923449938
|
||||
},
|
||||
"Component_[12917798267488243668]": {
|
||||
"$type": "EditorPendingCompositionComponent",
|
||||
"Id": 12917798267488243668
|
||||
},
|
||||
"Component_[3261249813163778338]": {
|
||||
"Component_[12039882709170782873]": {
|
||||
"$type": "EditorOnlyEntityComponent",
|
||||
"Id": 3261249813163778338
|
||||
"Id": 12039882709170782873
|
||||
},
|
||||
"Component_[3837204912784440039]": {
|
||||
"$type": "EditorDisabledCompositionComponent",
|
||||
"Id": 3837204912784440039
|
||||
"Component_[12265484671603697631]": {
|
||||
"$type": "EditorPendingCompositionComponent",
|
||||
"Id": 12265484671603697631
|
||||
},
|
||||
"Component_[4272963378099646759]": {
|
||||
"Component_[14126657869720434043]": {
|
||||
"$type": "EditorEntitySortComponent",
|
||||
"Id": 14126657869720434043,
|
||||
"ChildEntityOrderEntryArray": [
|
||||
{
|
||||
"EntityId": ""
|
||||
},
|
||||
{
|
||||
"EntityId": "",
|
||||
"SortIndex": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
"Component_[15230859088967841193]": {
|
||||
"$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent",
|
||||
"Id": 4272963378099646759,
|
||||
"Id": 15230859088967841193,
|
||||
"Parent Entity": ""
|
||||
},
|
||||
"Component_[4848458548047175816]": {
|
||||
"$type": "EditorVisibilityComponent",
|
||||
"Id": 4848458548047175816
|
||||
"Component_[16239496886950819870]": {
|
||||
"$type": "EditorDisabledCompositionComponent",
|
||||
"Id": 16239496886950819870
|
||||
},
|
||||
"Component_[5787060997243919943]": {
|
||||
"$type": "EditorInspectorComponent",
|
||||
"Id": 5787060997243919943
|
||||
},
|
||||
"Component_[7804170251266531779]": {
|
||||
"$type": "EditorLockComponent",
|
||||
"Id": 7804170251266531779
|
||||
},
|
||||
"Component_[7874177159288365422]": {
|
||||
"$type": "EditorEntitySortComponent",
|
||||
"Id": 7874177159288365422
|
||||
},
|
||||
"Component_[8018146290632383969]": {
|
||||
"Component_[5688118765544765547]": {
|
||||
"$type": "EditorEntityIconComponent",
|
||||
"Id": 8018146290632383969
|
||||
"Id": 5688118765544765547
|
||||
},
|
||||
"Component_[8452360690590857075]": {
|
||||
"Component_[6545738857812235305]": {
|
||||
"$type": "SelectionComponent",
|
||||
"Id": 8452360690590857075
|
||||
"Id": 6545738857812235305
|
||||
},
|
||||
"Component_[7247035804068349658]": {
|
||||
"$type": "EditorPrefabComponent",
|
||||
"Id": 7247035804068349658
|
||||
},
|
||||
"Component_[9307224322037797205]": {
|
||||
"$type": "EditorLockComponent",
|
||||
"Id": 9307224322037797205
|
||||
},
|
||||
"Component_[9562516168917670048]": {
|
||||
"$type": "EditorVisibilityComponent",
|
||||
"Id": 9562516168917670048
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,12 @@
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
0,0,0,0,0,0
|
||||
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:7e169277bca473325281d5fe043cffc9196bd3ef46f6bffbea6e0b5e3b7194a1
|
||||
size 62700
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"values": [
|
||||
{
|
||||
"$type": "ScriptProcessorRule",
|
||||
"scriptFilename": "Editor/Scripts/auto_lod.py"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"Amazon": {
|
||||
"Preferences": {
|
||||
"EnablePrefabSystem": false
|
||||
"EnablePrefabSystem": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,24 +2,24 @@ These tests are mostly done with files that have a different extension between s
|
||||
The source scan is done first, and will catch files in the source path.
|
||||
Product path searching is resolved using "endsWith" logic.
|
||||
textures/_dev_purple.tif.streamingimage
|
||||
Back slashes, and project name in the path
|
||||
pc/textures/_dev_stucco.tif.streamingimage
|
||||
Back slashes
|
||||
textures\_dev_stucco.tif.streamingimage
|
||||
Double back slashes
|
||||
textures\\_dev_tan.tif.streamingimage
|
||||
Casing doesn't match
|
||||
TEXTURES/_DEV_WHITE.tif.streamingimage
|
||||
Some files have multiple extensions, this verifies that won't trip up the scanner.
|
||||
textures/_dev_yellow_light.tif.1002.imagemipchain
|
||||
Path inline textures/milestone2/ama_grey_02.tif.streamingimage test
|
||||
Path inline textures/_dev_woodland.tif.1002.imagemipchain test
|
||||
Path after=textures/_dev_woodland.tif.streamingimage equal sign
|
||||
|
||||
Multiple paths on one line
|
||||
Multiple materials/am_grass1.mtl paths materials/am_rockground.mtl on one line
|
||||
Path before a UUID
|
||||
Path materials/floor_tile.mtl before B92667DC-9F5B-5D72-A29D-99219DD9B691 a UUID
|
||||
Path before an asset ID
|
||||
Path ui/milestone2menu.uicanvas before an 2ef92b8D044E5C278E2BB1AC0374A4E7:1002 asset ID
|
||||
Path after a UUID
|
||||
Path after CEAA362B4E505BCEB827CB92EF40A50E a project.json UUID
|
||||
Path after an asset ID
|
||||
Path after {A2482826-053D-5634-A27B-084B1326AAE5}:[1002] an libs/particles/milestone2particles.xml asset ID
|
||||
Multiple textures/_dev_yellow_light.tif.streamingimage paths textures/_dev_yellow_med.tif.1002.imagemipchain on one line
|
||||
Path before a UUID for SelfReferenceUUID text file
|
||||
Path textures/lights/flare01.tif.streamingimage before 33BCEE02-F322-5688-ABEE-534F6058593F a UUID
|
||||
Path before an asset ID for _dev_red image
|
||||
Path textures/test_texture_sequence/test_texture_sequence000.png.streamingimage before an 2ef92b8D044E5C278E2BB1AC0374A4E7:1002 asset ID
|
||||
Path after a UUID for SelfReferenceAssetID text file
|
||||
Path after 785A05D2-483E-5B43-A2B9-92ACDAE6E938 a textures/test_texture_sequence/test_texture_sequence001.png.streamingimage UUID
|
||||
Path after an asset ID for _dev_purple image file
|
||||
Path after {A2482826-053D-5634-A27B-084B1326AAE5}:[1002] an textures/_dev_purple_glass.tif.1002.imagemipchain asset ID
|
||||
|
||||
@@ -3,6 +3,6 @@ TestAssets/RelativeProductPathsNotDependencies.txt
|
||||
Back slashes
|
||||
TestAssets\WildcardScanTest1.txt
|
||||
Casing doesn't match
|
||||
libs/particles/milestone2PARTICLES.XML
|
||||
Path inline project.json test
|
||||
TESTASSETS/ReportONEmISSINGdEPENDENCY.tXT
|
||||
Path inline TestAssets/InvalidAssetIdNoReport.txt test
|
||||
Path after=textures/_dev_Purple.tif equal sign
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
File extensions are separated from file names, so the missing dependency scanner doesn't find when scanning, and only finds the asset IDs in this file.
|
||||
|
||||
/textures /_dev_Purple . tif, the product ID is for one of the mips.
|
||||
{A2482826-053D-5634-A27B-084B1326AAE5}:[1002]
|
||||
_dev_Red . tif, another mip, different formatting.
|
||||
2ef92b8D044E5C278E2BB1AC0374A4E7:1003
|
||||
2ef92b8D044E5C278E2BB1AC0374A4E7:1000
|
||||
_dev_White.tif, {D83B36F1-61A6-5001-B191-4D0CE282E236}-1002 asset ID inline.
|
||||
|
||||
@@ -1,18 +1,19 @@
|
||||
Paths are broken up to avoid having them show up as relative path results.
|
||||
All references are to other text files in this folder, extensions are omitted to make sure only UUID scanning finds these references.
|
||||
|
||||
This is the UUID for Materials / Default / AM_UV_v1_1K_source . png
|
||||
C67BEA9F-09FF-59AA-A7F0-A52B8F987508
|
||||
This is the UUID for libs / particles / milestone2particles . xml. This tests UUIDs without separators.
|
||||
6BDE282B49C957F7B0714B26579BCA9A
|
||||
This is the UUID for SelfReferenceUUID.txt. This tests UUIDs with mixed casing.
|
||||
This is the UUID for InvalidAssetIdNoReport
|
||||
E68A85B0-131D-5A82-B2D5-BC58EE4062AE
|
||||
This is the UUID for InvalidRelativePathsNoReport. This tests UUIDs without separators.
|
||||
B3EF12DD306C520EB0A8A6B0D031A195
|
||||
This is the UUID for SelfReferenceUUID. This tests UUIDs with mixed casing.
|
||||
33bcee02F3225688ABEE534F6058593F
|
||||
This is a UUID mid-line B076CDDC-14DF-50F4-A5E9-7518ABB3E851, for project . json
|
||||
This is a UUID mid-line DD587FBE-16C8-5B98-AE3C-A9F8750B2692, for SelfReferencePath
|
||||
|
||||
Two UUIDs on the same line
|
||||
Two UUIDs 345E5C660D6254FF8D0F7C8EE66A2249 mixed on A26C73D1837E5AE59E68F916FA7C3699 the same line
|
||||
InvalidUUIDNoReport and MaxIteration31Deep
|
||||
Two UUIDs 837412DF-D05F-576D-81AA-ACF360463749 mixed on 3F642A0FDC825696A70A1DA5709744DF the same line
|
||||
|
||||
Test UUIDs and Asset IDs mixed on the same line. Relative paths are handled in the relative path tests.
|
||||
UUID: slices / MuzzleFlash . slice, AssetID: TestsAssets / WildcardScanTest1 . txt
|
||||
This 747D31D71E62553592226173C49CF97E uuid is on the line with 1CB10C43F3245B93A294C602ADEF95F9:[0] a valid asset ID
|
||||
UUID: Objects / Lumbertank_turret . cgf, AssetID: TestsAssets / WildcardScanTest2 . txt
|
||||
This D92C4661C8985E19BD3597CB2318CFA6:[0] uuid is on the line with 37108522F50459499CD6C8D47A960CF1 a valid asset ID
|
||||
OnlyMatchesCorrectLengthUUIDs and WildcardScanTest1
|
||||
This 2545AD8B-1B9B-5F93-859D-D8DC1DC2B480 uuid is on the line with 1CB10C43F3245B93A294C602ADEF95F9:[0] a valid asset ID
|
||||
RelativeProductPathsNotDependencies and WildcardScanTest2
|
||||
This B772953CA08A5D209491530E87D11504:[0] uuid is on the line with D92C4661C8985E19BD3597CB2318CFA6 a valid asset ID
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
# File to tweak compiler settings before compiler detection happens (before project() is called)
|
||||
# We dont have PAL enabled at this point, so we can only use pure-CMake variables
|
||||
if("${CMAKE_HOST_SYSTEM_NAME}" STREQUAL "Linux")
|
||||
include(cmake/Platform/Linux/CompilerSettings_linux.cmake)
|
||||
endif()
|
||||
@@ -1,3 +1,4 @@
|
||||
# {BEGIN_LICENSE}
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
@@ -5,18 +6,34 @@
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
# {END_LICENSE}
|
||||
# This file is copied during engine registration. Edits to this file will be lost next
|
||||
# time a registration happens.
|
||||
|
||||
include_guard()
|
||||
|
||||
# Read the engine name from the project_json file
|
||||
file(READ ${CMAKE_CURRENT_LIST_DIR}/project.json project_json)
|
||||
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS ${CMAKE_CURRENT_LIST_DIR}/project.json)
|
||||
file(READ ${CMAKE_CURRENT_SOURCE_DIR}/project.json project_json)
|
||||
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/project.json)
|
||||
|
||||
string(JSON LY_ENGINE_NAME_TO_USE ERROR_VARIABLE json_error GET ${project_json} engine)
|
||||
if(json_error)
|
||||
message(FATAL_ERROR "Unable to read key 'engine' from 'project.json', error: ${json_error}")
|
||||
message(FATAL_ERROR "Unable to read key 'engine' from 'project.json'\nError: ${json_error}")
|
||||
endif()
|
||||
|
||||
if(CMAKE_MODULE_PATH)
|
||||
foreach(module_path ${CMAKE_MODULE_PATH})
|
||||
if(EXISTS ${module_path}/Findo3de.cmake)
|
||||
file(READ ${module_path}/../engine.json engine_json)
|
||||
string(JSON engine_name ERROR_VARIABLE json_error GET ${engine_json} engine_name)
|
||||
if(json_error)
|
||||
message(FATAL_ERROR "Unable to read key 'engine_name' from 'engine.json'\nError: ${json_error}")
|
||||
endif()
|
||||
if(LY_ENGINE_NAME_TO_USE STREQUAL engine_name)
|
||||
return() # Engine being forced through CMAKE_MODULE_PATH
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
endif()
|
||||
|
||||
if(DEFINED ENV{USERPROFILE} AND EXISTS $ENV{USERPROFILE})
|
||||
@@ -25,6 +42,11 @@ else()
|
||||
set(manifest_path $ENV{HOME}/.o3de/o3de_manifest.json) # Unix
|
||||
endif()
|
||||
|
||||
set(registration_error [=[
|
||||
Engine registration is required before configuring a project.
|
||||
Run 'scripts/o3de register --this-engine' from the engine root.
|
||||
]=])
|
||||
|
||||
# Read the ~/.o3de/o3de_manifest.json file and look through the 'engines_path' object.
|
||||
# Find a key that matches LY_ENGINE_NAME_TO_USE and use that as the engine path.
|
||||
if(EXISTS ${manifest_path})
|
||||
@@ -33,36 +55,38 @@ if(EXISTS ${manifest_path})
|
||||
|
||||
string(JSON engines_path_count ERROR_VARIABLE json_error LENGTH ${manifest_json} engines_path)
|
||||
if(json_error)
|
||||
message(FATAL_ERROR "Unable to read key 'engines_path' from '${manifest_path}', error: ${json_error}")
|
||||
message(FATAL_ERROR "Unable to read key 'engines_path' from '${manifest_path}'\nError: ${json_error}\n${registration_error}")
|
||||
endif()
|
||||
|
||||
string(JSON engines_path_type ERROR_VARIABLE json_error TYPE ${manifest_json} engines_path)
|
||||
if(json_error OR NOT ${engines_path_type} STREQUAL "OBJECT")
|
||||
message(FATAL_ERROR "Type of 'engines_path' in '${manifest_path}' is not a JSON Object, error: ${json_error}")
|
||||
message(FATAL_ERROR "Type of 'engines_path' in '${manifest_path}' is not a JSON Object\nError: ${json_error}")
|
||||
endif()
|
||||
|
||||
math(EXPR engines_path_count "${engines_path_count}-1")
|
||||
foreach(engine_path_index RANGE ${engines_path_count})
|
||||
string(JSON engine_name ERROR_VARIABLE json_error MEMBER ${manifest_json} engines_path ${engine_path_index})
|
||||
if(json_error)
|
||||
message(FATAL_ERROR "Unable to read 'engines_path/${engine_path_index}' from '${manifest_path}', error: ${json_error}")
|
||||
message(FATAL_ERROR "Unable to read 'engines_path/${engine_path_index}' from '${manifest_path}'\nError: ${json_error}")
|
||||
endif()
|
||||
|
||||
if(LY_ENGINE_NAME_TO_USE STREQUAL engine_name)
|
||||
string(JSON engine_path ERROR_VARIABLE json_error GET ${manifest_json} engines_path ${engine_name})
|
||||
if(json_error)
|
||||
message(FATAL_ERROR "Unable to read value from 'engines_path/${engine_name}', error: ${json_error}")
|
||||
message(FATAL_ERROR "Unable to read value from 'engines_path/${engine_name}'\nError: ${json_error}")
|
||||
endif()
|
||||
|
||||
if(engine_path)
|
||||
list(APPEND CMAKE_MODULE_PATH "${engine_path}/cmake")
|
||||
break()
|
||||
return()
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
message(FATAL_ERROR "The project.json uses engine name '${LY_ENGINE_NAME_TO_USE}' but no engine with that name has been registered.\n${registration_error}")
|
||||
else()
|
||||
# If the user is passing CMAKE_MODULE_PATH we assume thats where we will find the engine
|
||||
if(NOT CMAKE_MODULE_PATH)
|
||||
message(FATAL_ERROR "Engine registration is required before configuring a project. Please register an engine by running 'scripts/o3de register --this-engine'")
|
||||
message(FATAL_ERROR "O3DE Manifest file not found.\n${registration_error}")
|
||||
endif()
|
||||
endif()
|
||||
@@ -234,7 +234,7 @@ void Q2DViewport::UpdateContent(int flags)
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void Q2DViewport::OnRButtonDown(Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
void Q2DViewport::OnRButtonDown([[maybe_unused]] Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
{
|
||||
if (GetIEditor()->IsInGameMode())
|
||||
{
|
||||
@@ -246,9 +246,6 @@ void Q2DViewport::OnRButtonDown(Qt::KeyboardModifiers modifiers, const QPoint& p
|
||||
setFocus();
|
||||
}
|
||||
|
||||
// Check Edit Tool.
|
||||
MouseCallback(eMouseRDown, point, modifiers);
|
||||
|
||||
SetCurrentCursor(STD_CURSOR_MOVE, QString());
|
||||
|
||||
// Save the mouse down position
|
||||
@@ -273,17 +270,8 @@ void Q2DViewport::OnRButtonUp([[maybe_unused]] Qt::KeyboardModifiers modifiers,
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void Q2DViewport::OnMButtonDown(Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
void Q2DViewport::OnMButtonDown([[maybe_unused]] Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
{
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// User pressed the middle mouse button
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
// Check Edit Tool.
|
||||
if (MouseCallback(eMouseMDown, point, modifiers))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Save the mouse down position
|
||||
m_RMouseDownPos = point;
|
||||
|
||||
@@ -300,14 +288,8 @@ void Q2DViewport::OnMButtonDown(Qt::KeyboardModifiers modifiers, const QPoint& p
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void Q2DViewport::OnMButtonUp(Qt::KeyboardModifiers modifiers, const QPoint& point)
|
||||
void Q2DViewport::OnMButtonUp([[maybe_unused]] Qt::KeyboardModifiers modifiers, [[maybe_unused]] const QPoint& point)
|
||||
{
|
||||
// Check Edit Tool.
|
||||
if (MouseCallback(eMouseMUp, point, modifiers))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SetViewMode(NothingMode);
|
||||
|
||||
ReleaseMouse();
|
||||
@@ -547,13 +529,6 @@ QPoint Q2DViewport::WorldToView(const Vec3& wp) const
|
||||
QPoint p = QPoint(static_cast<int>(sp.x), static_cast<int>(sp.y));
|
||||
return p;
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QPoint Q2DViewport::WorldToViewParticleEditor(const Vec3& wp, [[maybe_unused]] int width, [[maybe_unused]] int height) const //Eric@conffx implement for the children class of IDisplayViewport
|
||||
{
|
||||
Vec3 sp = m_screenTM.TransformPoint(wp);
|
||||
QPoint p = QPoint(static_cast<int>(sp.x), static_cast<int>(sp.y));
|
||||
return p;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
Vec3 Q2DViewport::ViewToWorld(const QPoint& vp, [[maybe_unused]] bool* collideWithTerrain, [[maybe_unused]] bool onlyTerrain, [[maybe_unused]] bool bSkipVegetation, [[maybe_unused]] bool bTestRenderMesh, [[maybe_unused]] bool* collideWithObject) const
|
||||
|
||||
@@ -50,8 +50,6 @@ public:
|
||||
//! Map world space position to viewport position.
|
||||
QPoint WorldToView(const Vec3& wp) const override;
|
||||
|
||||
QPoint WorldToViewParticleEditor(const Vec3& wp, int width, int height) const override; //Eric@conffx
|
||||
|
||||
//! Map viewport position to world space position.
|
||||
Vec3 ViewToWorld(const QPoint& vp, bool* collideWithTerrain = nullptr, bool onlyTerrain = false, bool bSkipVegetation = false, bool bTestRenderMesh = false, bool* collideWithObject = nullptr) const override;
|
||||
//! Map viewport position to world space ray from camera.
|
||||
|
||||
@@ -152,15 +152,6 @@ ActionManager::ActionWrapper& ActionManager::ActionWrapper::SetMenu(DynamicMenu*
|
||||
return *this;
|
||||
}
|
||||
|
||||
ActionManager::ActionWrapper& ActionManager::ActionWrapper::SetApplyHoverEffect()
|
||||
{
|
||||
// Our standard toolbar icons, when hovered on, get a white color effect.
|
||||
// But for this to work we need .pngs that look good with this effect, so this only works with the standard toolbars
|
||||
// and looks very ugly for other toolbars, including toolbars loaded from XML (which just show a white rectangle)
|
||||
m_action->setProperty("IconHasHoverEffect", true);
|
||||
return *this;
|
||||
}
|
||||
|
||||
ActionManager::ActionWrapper& ActionManager::ActionWrapper::SetReserved()
|
||||
{
|
||||
m_action->setProperty("Reserved", true);
|
||||
|
||||
@@ -151,7 +151,6 @@ public:
|
||||
}
|
||||
|
||||
ActionWrapper& SetMenu(DynamicMenu* menu);
|
||||
ActionWrapper& SetApplyHoverEffect();
|
||||
|
||||
operator QAction*() const {
|
||||
return m_action;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user