Add support for LowEndRenderPipeline for mobile and the cleanup associated with it (#2292)

Signed-off-by: moudgils <moudgils@amazon.com>
This commit is contained in:
moudgils
2021-07-20 14:58:54 -07:00
committed by GitHub
parent 92571c2ae4
commit 1c2f5ab6d5
16 changed files with 15 additions and 522 deletions
@@ -98,7 +98,7 @@ namespace AZ
{
return RHI::ResultCode::Fail;
}
m_shaderResourceGroup->SetName(srgName);
m_shaderResourceGroup->SetName(m_pool->GetRHIPool()->GetName());
m_data = RHI::ShaderResourceGroupData(m_layout);
m_asset = { &shaderAsset, AZ::Data::AssetLoadBehavior::PreLoad };