[ATOM-15876] fixed subsurface scattering on vulkan

Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com>
This commit is contained in:
antonmic
2021-07-02 01:18:09 -07:00
committed by antonmic
parent 61d0ed0b5c
commit 19638c4697
@@ -33,7 +33,12 @@ bool m_detail_normal_flipX; \
bool m_detail_normal_flipY; \
\
float3x3 m_detailUvMatrix; \
float3x3 m_detailUvMatrixInverse;
float4 m_detailUvMatrixPad; \
float3x3 m_detailUvMatrixInverse; \
float4 m_detailUvMatrixInversePad;
// [GFX TODO][ATOM-14595] m_detailUvMatrixPad and m_detailUvMatrixInversePad are a workaround for a data stomping bug.
// Remove them once the bug is fixed.
#define COMMON_OPTIONS_DETAIL_MAPS(prefix) \