Merge pull request #5927 from aws-lumberyard-dev/jonawals/gitflow_211125_o3de
Jonawals/gitflow 211125 o3de
This commit is contained in:
+1
-1
@@ -3,7 +3,7 @@
|
||||
.vscode/
|
||||
__pycache__
|
||||
AssetProcessorTemp/**
|
||||
[Bb]uild/**
|
||||
[Bb]uild/
|
||||
[Oo]ut/**
|
||||
CMakeUserPresets.json
|
||||
[Cc]ache/
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
@@ -10,6 +10,8 @@
|
||||
#include <QProcessEnvironment>
|
||||
#include <QDir>
|
||||
|
||||
#include <AzCore/Settings/SettingsRegistryImpl.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
@@ -68,7 +70,7 @@ namespace O3DE::ProjectManager
|
||||
|
||||
QProcess process;
|
||||
|
||||
// if the project build path is relative, it should be relative to the project path
|
||||
// if the project build path is relative, it should be relative to the project path
|
||||
process.setWorkingDirectory(projectPath);
|
||||
|
||||
process.setProgram("cmake-gui");
|
||||
@@ -80,7 +82,7 @@ namespace O3DE::ProjectManager
|
||||
|
||||
return AZ::Success();
|
||||
}
|
||||
|
||||
|
||||
AZ::Outcome<QString, QString> RunGetPythonScript(const QString& engineRoot)
|
||||
{
|
||||
return ExecuteCommandResultModalDialog(
|
||||
@@ -89,9 +91,53 @@ namespace O3DE::ProjectManager
|
||||
QObject::tr("Running get_python script..."));
|
||||
}
|
||||
|
||||
AZ::IO::FixedMaxPath GetEditorDirectory()
|
||||
AZ::IO::FixedMaxPath GetEditorExecutablePath(const AZ::IO::PathView& projectPath)
|
||||
{
|
||||
return AZ::Utils::GetExecutableDirectory();
|
||||
AZ::IO::FixedMaxPath editorPath;
|
||||
AZ::IO::FixedMaxPath fixedProjectPath{ projectPath };
|
||||
// First attempt to launch the Editor.exe within the project build directory if it exists
|
||||
AZ::IO::FixedMaxPath buildPathSetregPath = fixedProjectPath
|
||||
/ AZ::SettingsRegistryInterface::DevUserRegistryFolder
|
||||
/ "Platform" / AZ_TRAIT_OS_PLATFORM_CODENAME / "build_path.setreg";
|
||||
if (AZ::IO::SystemFile::Exists(buildPathSetregPath.c_str()))
|
||||
{
|
||||
AZ::SettingsRegistryImpl settingsRegistry;
|
||||
// Merge the build_path.setreg into the local SettingsRegistry instance
|
||||
if (AZ::IO::FixedMaxPath projectBuildPath;
|
||||
settingsRegistry.MergeSettingsFile(buildPathSetregPath.Native(),
|
||||
AZ::SettingsRegistryInterface::Format::JsonMergePatch)
|
||||
&& settingsRegistry.Get(projectBuildPath.Native(), AZ::SettingsRegistryMergeUtils::ProjectBuildPath))
|
||||
{
|
||||
// local Settings Registry will be used to merge the build_path.setreg for the supplied projectPath
|
||||
AZ::IO::FixedMaxPath buildConfigurationPath = (fixedProjectPath / projectBuildPath).LexicallyNormal();
|
||||
|
||||
// First try <project-build-path>/bin/$<CONFIG> and if that path doesn't exist
|
||||
// try <project-build-path>/bin/$<PLATFORM>/$<CONFIG>
|
||||
buildConfigurationPath /= "bin";
|
||||
if (editorPath = (buildConfigurationPath / AZ_BUILD_CONFIGURATION_TYPE / "Editor").
|
||||
ReplaceExtension(AZ_TRAIT_OS_EXECUTABLE_EXTENSION);
|
||||
AZ::IO::SystemFile::Exists(editorPath.c_str()))
|
||||
{
|
||||
return editorPath;
|
||||
}
|
||||
else if (editorPath = (buildConfigurationPath / AZ_TRAIT_OS_PLATFORM_CODENAME
|
||||
/ AZ_BUILD_CONFIGURATION_TYPE / "Editor").
|
||||
ReplaceExtension(AZ_TRAIT_OS_EXECUTABLE_EXTENSION);
|
||||
AZ::IO::SystemFile::Exists(editorPath.c_str()))
|
||||
{
|
||||
return editorPath;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Fall back to checking if an Editor exists in O3DE executable directory
|
||||
editorPath = AZ::IO::FixedMaxPath(AZ::Utils::GetExecutableDirectory()) / "Editor";
|
||||
editorPath.ReplaceExtension(AZ_TRAIT_OS_EXECUTABLE_EXTENSION);
|
||||
if (AZ::IO::SystemFile::Exists(editorPath.c_str()))
|
||||
{
|
||||
return editorPath;
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
AZ::Outcome<QString, QString> CreateDesktopShortcut([[maybe_unused]] const QString& filename, [[maybe_unused]] const QString& targetPath, [[maybe_unused]] const QStringList& arguments)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
@@ -11,8 +11,9 @@
|
||||
#include <QStandardPaths>
|
||||
#include <QDir>
|
||||
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
#include <AzCore/Settings/SettingsRegistryImpl.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
@@ -21,7 +22,7 @@ namespace O3DE::ProjectManager
|
||||
AZ::Outcome<void, QString> SetupCommandLineProcessEnvironment()
|
||||
{
|
||||
// For CMake on Mac, if its installed through home-brew, then it will be installed
|
||||
// under /usr/local/bin, which may not be in the system PATH environment.
|
||||
// under /usr/local/bin, which may not be in the system PATH environment.
|
||||
// Add that path for the command line process so that it will be able to locate
|
||||
// a home-brew installed version of CMake
|
||||
QString pathEnv = qEnvironmentVariable("PATH");
|
||||
@@ -73,11 +74,11 @@ namespace O3DE::ProjectManager
|
||||
|
||||
|
||||
return AZ::Success(xcodeBuilderVersionNumber);
|
||||
}
|
||||
}
|
||||
|
||||
AZ::Outcome<void, QString> OpenCMakeGUI(const QString& projectPath)
|
||||
{
|
||||
const QString cmakeHelp = QObject::tr("Please verify you've installed CMake.app from "
|
||||
const QString cmakeHelp = QObject::tr("Please verify you've installed CMake.app from "
|
||||
"<a href=\"https://cmake.org\">cmake.org</a> or, if using HomeBrew, "
|
||||
"have installed it with <pre>brew install --cask cmake</pre>");
|
||||
QString cmakeAppPath = QStandardPaths::locate(QStandardPaths::ApplicationsLocation, "CMake.app", QStandardPaths::LocateDirectory);
|
||||
@@ -95,7 +96,7 @@ namespace O3DE::ProjectManager
|
||||
|
||||
QProcess process;
|
||||
|
||||
// if the project build path is relative, it should be relative to the project path
|
||||
// if the project build path is relative, it should be relative to the project path
|
||||
process.setWorkingDirectory(projectPath);
|
||||
process.setProgram("open");
|
||||
process.setArguments({"-a", "CMake", "--args", "-S", projectPath, "-B", projectBuildPath});
|
||||
@@ -106,7 +107,7 @@ namespace O3DE::ProjectManager
|
||||
|
||||
return AZ::Success();
|
||||
}
|
||||
|
||||
|
||||
AZ::Outcome<QString, QString> RunGetPythonScript(const QString& engineRoot)
|
||||
{
|
||||
return ExecuteCommandResultModalDialog(
|
||||
@@ -115,30 +116,74 @@ namespace O3DE::ProjectManager
|
||||
QObject::tr("Running get_python script..."));
|
||||
}
|
||||
|
||||
AZ::IO::FixedMaxPath GetEditorDirectory()
|
||||
AZ::IO::FixedMaxPath GetEditorExecutablePath(const AZ::IO::PathView& projectPath)
|
||||
{
|
||||
AZ::IO::FixedMaxPath executableDirectory = AZ::Utils::GetExecutableDirectory();
|
||||
AZ::IO::FixedMaxPath editorPath{ executableDirectory };
|
||||
editorPath /= "../../../Editor.app/Contents/MacOS";
|
||||
editorPath = editorPath.LexicallyNormal();
|
||||
if (!AZ::IO::SystemFile::IsDirectory(editorPath.c_str()))
|
||||
AZ::IO::FixedMaxPath editorPath;
|
||||
AZ::IO::FixedMaxPath fixedProjectPath{ projectPath };
|
||||
|
||||
// First attempt to launch the Editor.exe within the project build directory if it exists
|
||||
AZ::IO::FixedMaxPath buildPathSetregPath = fixedProjectPath
|
||||
/ AZ::SettingsRegistryInterface::DevUserRegistryFolder
|
||||
/ "Platform" / AZ_TRAIT_OS_PLATFORM_CODENAME / "build_path.setreg";
|
||||
if (AZ::IO::SystemFile::Exists(buildPathSetregPath.c_str()))
|
||||
{
|
||||
AZ::SettingsRegistryImpl localRegistry;
|
||||
// Merge the build_path.setreg into the local SettingsRegistry instance
|
||||
if (AZ::IO::FixedMaxPath projectBuildPath;
|
||||
localRegistry.MergeSettingsFile(buildPathSetregPath.Native(),
|
||||
AZ::SettingsRegistryInterface::Format::JsonMergePatch)
|
||||
&& localRegistry.Get(projectBuildPath.Native(), AZ::SettingsRegistryMergeUtils::ProjectBuildPath))
|
||||
{
|
||||
// local Settings Registry will be used to merge the build_path.setreg for the supplied projectPath
|
||||
AZ::IO::FixedMaxPath buildConfigurationPath = (fixedProjectPath / projectBuildPath).LexicallyNormal();
|
||||
|
||||
// First try "<project-build-path>/bin/$<CONFIG>/Editor.app/Contents/MacOS"
|
||||
// Followed by "<project-build-path>/bin/$<PLATFORM>/$<CONFIG>/Editor.app/Contents/MacOS"
|
||||
// Directory existence is checked in this case
|
||||
buildConfigurationPath /= "bin";
|
||||
if (editorPath = (buildConfigurationPath
|
||||
/ AZ_BUILD_CONFIGURATION_TYPE / "Editor.app/Contents/MacOS/Editor");
|
||||
AZ::IO::SystemFile::Exists(editorPath.c_str()))
|
||||
{
|
||||
return editorPath;
|
||||
}
|
||||
else if (editorPath = (buildConfigurationPath / AZ_TRAIT_OS_PLATFORM_CODENAME
|
||||
/ AZ_BUILD_CONFIGURATION_TYPE / "Editor.app/Contents/MacOS/Editor");
|
||||
AZ::IO::SystemFile::Exists(editorPath.c_str()))
|
||||
{
|
||||
return editorPath;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Fall back to locating the Editor.app bundle which should exists
|
||||
// outside of the current O3DE.app bundle
|
||||
editorPath = (AZ::IO::FixedMaxPath(AZ::Utils::GetExecutableDirectory()) /
|
||||
"../../../Editor.app/Contents/MacOS/Editor").LexicallyNormal();
|
||||
|
||||
if (!AZ::IO::SystemFile::Exists(editorPath.c_str()))
|
||||
{
|
||||
// Attempt to search the O3DE.app global settings registry for an InstalledBinaryFolder
|
||||
// key which indicates the relative path to an SDK binary directory on MacOS
|
||||
if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
|
||||
{
|
||||
if (AZ::IO::FixedMaxPath installedBinariesPath;
|
||||
settingsRegistry->Get(installedBinariesPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_InstalledBinaryFolder))
|
||||
settingsRegistry->Get(installedBinariesPath.Native(),
|
||||
AZ::SettingsRegistryMergeUtils::FilePathKey_InstalledBinaryFolder))
|
||||
{
|
||||
if (AZ::IO::FixedMaxPath engineRootFolder;
|
||||
settingsRegistry->Get(engineRootFolder.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder))
|
||||
settingsRegistry->Get(engineRootFolder.Native(),
|
||||
AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder))
|
||||
{
|
||||
editorPath = engineRootFolder / installedBinariesPath / "Editor.app/Contents/MacOS";
|
||||
editorPath = engineRootFolder / installedBinariesPath / "Editor.app/Contents/MacOS/Editor";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!AZ::IO::SystemFile::IsDirectory(editorPath.c_str()))
|
||||
if (!AZ::IO::SystemFile::Exists(editorPath.c_str()))
|
||||
{
|
||||
AZ_Error("ProjectManager", false, "Unable to find the Editor app bundle!");
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
@@ -15,6 +15,8 @@
|
||||
#include <QProcessEnvironment>
|
||||
#include <QStandardPaths>
|
||||
|
||||
#include <AzCore/Settings/SettingsRegistryImpl.h>
|
||||
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
@@ -27,7 +29,7 @@ namespace O3DE::ProjectManager
|
||||
auto engineInfoResult = PythonBindingsInterface::Get()->GetEngineInfo();
|
||||
if (!engineInfoResult.IsSuccess())
|
||||
{
|
||||
return AZ::Failure(QObject::tr("Failed to get engine info"));
|
||||
return AZ::Failure(QObject::tr("Failed to get engine info"));
|
||||
}
|
||||
auto engineInfo = engineInfoResult.GetValue();
|
||||
|
||||
@@ -52,7 +54,7 @@ namespace O3DE::ProjectManager
|
||||
|
||||
AZ::Outcome<QString, QString> FindSupportedCompilerForPlatform()
|
||||
{
|
||||
// Validate that cmake is installed
|
||||
// Validate that cmake is installed
|
||||
auto cmakeProcessEnvResult = SetupCommandLineProcessEnvironment();
|
||||
if (!cmakeProcessEnvResult.IsSuccess())
|
||||
{
|
||||
@@ -109,7 +111,7 @@ namespace O3DE::ProjectManager
|
||||
" or update to a newer version before proceeding to the next step."
|
||||
" While installing configure Visual Studio with these <a href='https://o3de.org/docs/welcome-guide/setup/requirements/#visual-studio-configuration'>workloads</a>."));
|
||||
}
|
||||
|
||||
|
||||
AZ::Outcome<void, QString> OpenCMakeGUI(const QString& projectPath)
|
||||
{
|
||||
AZ::Outcome processEnvResult = SetupCommandLineProcessEnvironment();
|
||||
@@ -127,7 +129,7 @@ namespace O3DE::ProjectManager
|
||||
|
||||
QProcess process;
|
||||
|
||||
// if the project build path is relative, it should be relative to the project path
|
||||
// if the project build path is relative, it should be relative to the project path
|
||||
process.setWorkingDirectory(projectPath);
|
||||
|
||||
process.setProgram("cmake-gui");
|
||||
@@ -149,9 +151,53 @@ namespace O3DE::ProjectManager
|
||||
QObject::tr("Running get_python script..."));
|
||||
}
|
||||
|
||||
AZ::IO::FixedMaxPath GetEditorDirectory()
|
||||
AZ::IO::FixedMaxPath GetEditorExecutablePath(const AZ::IO::PathView& projectPath)
|
||||
{
|
||||
return AZ::Utils::GetExecutableDirectory();
|
||||
AZ::IO::FixedMaxPath editorPath;
|
||||
AZ::IO::FixedMaxPath fixedProjectPath{ projectPath };
|
||||
// First attempt to launch the Editor.exe within the project build directory if it exists
|
||||
AZ::IO::FixedMaxPath buildPathSetregPath = fixedProjectPath
|
||||
/ AZ::SettingsRegistryInterface::DevUserRegistryFolder
|
||||
/ "Platform" / AZ_TRAIT_OS_PLATFORM_CODENAME / "build_path.setreg";
|
||||
if (AZ::IO::SystemFile::Exists(buildPathSetregPath.c_str()))
|
||||
{
|
||||
AZ::SettingsRegistryImpl settingsRegistry;
|
||||
// Merge the build_path.setreg into the local SettingsRegistry instance
|
||||
if (AZ::IO::FixedMaxPath projectBuildPath;
|
||||
settingsRegistry.MergeSettingsFile(buildPathSetregPath.Native(),
|
||||
AZ::SettingsRegistryInterface::Format::JsonMergePatch)
|
||||
&& settingsRegistry.Get(projectBuildPath.Native(), AZ::SettingsRegistryMergeUtils::ProjectBuildPath))
|
||||
{
|
||||
// local Settings Registry will be used to merge the build_path.setreg for the supplied projectPath
|
||||
AZ::IO::FixedMaxPath buildConfigurationPath = (fixedProjectPath / projectBuildPath).LexicallyNormal();
|
||||
|
||||
// First try <project-build-path>/bin/$<CONFIG> and if that path doesn't exist
|
||||
// try <project-build-path>/bin/$<PLATFORM>/$<CONFIG>
|
||||
buildConfigurationPath /= "bin";
|
||||
if (editorPath = (buildConfigurationPath / AZ_BUILD_CONFIGURATION_TYPE / "Editor").
|
||||
ReplaceExtension(AZ_TRAIT_OS_EXECUTABLE_EXTENSION);
|
||||
AZ::IO::SystemFile::Exists(editorPath.c_str()))
|
||||
{
|
||||
return editorPath;
|
||||
}
|
||||
else if (editorPath = (buildConfigurationPath / AZ_TRAIT_OS_PLATFORM_CODENAME
|
||||
/ AZ_BUILD_CONFIGURATION_TYPE / "Editor").
|
||||
ReplaceExtension(AZ_TRAIT_OS_EXECUTABLE_EXTENSION);
|
||||
AZ::IO::SystemFile::Exists(editorPath.c_str()))
|
||||
{
|
||||
return editorPath;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Fall back to checking if an Editor exists in O3DE executable directory
|
||||
editorPath = AZ::IO::FixedMaxPath(AZ::Utils::GetExecutableDirectory()) / "Editor";
|
||||
editorPath.ReplaceExtension(AZ_TRAIT_OS_EXECUTABLE_EXTENSION);
|
||||
if (AZ::IO::SystemFile::Exists(editorPath.c_str()))
|
||||
{
|
||||
return editorPath;
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
AZ::Outcome<QString, QString> CreateDesktopShortcut(const QString& filename, const QString& targetPath, const QStringList& arguments)
|
||||
|
||||
@@ -215,9 +215,7 @@ namespace O3DE::ProjectManager
|
||||
#if AZ_TRAIT_PROJECT_MANAGER_CREATE_DESKTOP_SHORTCUT
|
||||
menu->addAction(tr("Create Editor desktop shortcut..."), this, [this]()
|
||||
{
|
||||
AZ::IO::FixedMaxPath executableDirectory = ProjectUtils::GetEditorDirectory();
|
||||
AZStd::string executableFilename = "Editor";
|
||||
AZ::IO::FixedMaxPath editorExecutablePath = executableDirectory / (executableFilename + AZ_TRAIT_OS_EXECUTABLE_EXTENSION);
|
||||
AZ::IO::FixedMaxPath editorExecutablePath = ProjectUtils::GetEditorExecutablePath(m_projectInfo.m_path.toUtf8().constData());
|
||||
|
||||
const QString shortcutName = QString("%1 Editor").arg(m_projectInfo.m_displayName);
|
||||
const QString arg = QString("--regset=\"/Amazon/AzCore/Bootstrap/project_path=%1\"").arg(m_projectInfo.m_path);
|
||||
|
||||
@@ -76,7 +76,27 @@ namespace O3DE::ProjectManager
|
||||
*/
|
||||
AZ::Outcome<QString, QString> CreateDesktopShortcut(const QString& filename, const QString& targetPath, const QStringList& arguments);
|
||||
|
||||
AZ::IO::FixedMaxPath GetEditorDirectory();
|
||||
/**
|
||||
* Lookup the location of an Editor executable executable that can be used with the
|
||||
* supplied project path
|
||||
* First the method attempts to locate a build directory with the project path
|
||||
* via querying the <project-path>/user/Registry/Platform/<platform>/build_path.setreg
|
||||
* Once that is done a path is formed to locate the Editor executable within the that build
|
||||
* directory.
|
||||
* Two paths will checked for the existence of an Editor
|
||||
* - "<project-build-directory>/bin/$<CONFIG>/Editor"
|
||||
* - "<project-build-directory>/bin/<platform>/$<CONFIG>/Editor"
|
||||
* Where <platform> is the current platform the O3DE executable is running on and $<CONFIG> is the
|
||||
* current build configuration the O3DE executable
|
||||
*
|
||||
* If neiether of the above paths contain an Editor application, then a path to the Editor
|
||||
* is formed by combinding the O3DE executable directory with the filename of Editor
|
||||
* - "<executable-directory>/Editor"
|
||||
*
|
||||
* @param projectPath Path to the root of the project
|
||||
* @return path of the Editor Executable if found or an empty path if not
|
||||
*/
|
||||
AZ::IO::FixedMaxPath GetEditorExecutablePath(const AZ::IO::PathView& projectPath);
|
||||
|
||||
} // namespace ProjectUtils
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
#include <AzFramework/Process/ProcessCommon.h>
|
||||
#include <AzFramework/Process/ProcessWatcher.h>
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
#include <AzCore/Settings/SettingsRegistry.h>
|
||||
|
||||
#include <QVBoxLayout>
|
||||
#include <QHBoxLayout>
|
||||
@@ -408,18 +407,26 @@ namespace O3DE::ProjectManager
|
||||
emit ChangeScreenRequest(ProjectManagerScreen::Projects);
|
||||
}
|
||||
}
|
||||
|
||||
void ProjectsScreen::HandleOpenProject(const QString& projectPath)
|
||||
{
|
||||
if (!projectPath.isEmpty())
|
||||
{
|
||||
if (!WarnIfInBuildQueue(projectPath))
|
||||
{
|
||||
AZ::IO::FixedMaxPath executableDirectory = ProjectUtils::GetEditorDirectory();
|
||||
AZStd::string executableFilename = "Editor";
|
||||
AZ::IO::FixedMaxPath editorExecutablePath = executableDirectory / (executableFilename + AZ_TRAIT_OS_EXECUTABLE_EXTENSION);
|
||||
AZ::IO::FixedMaxPath fixedProjectPath = projectPath.toUtf8().constData();
|
||||
AZ::IO::FixedMaxPath editorExecutablePath = ProjectUtils::GetEditorExecutablePath(fixedProjectPath);
|
||||
if (editorExecutablePath.empty())
|
||||
{
|
||||
AZ_Error("ProjectManager", false, "Failed to locate editor");
|
||||
QMessageBox::critical(
|
||||
this, tr("Error"), tr("Failed to locate the Editor, please verify that it is built."));
|
||||
return;
|
||||
}
|
||||
|
||||
auto cmdPath = AZ::IO::FixedMaxPathString::format(
|
||||
"%s --regset=\"/Amazon/AzCore/Bootstrap/project_path=%s\"", editorExecutablePath.c_str(),
|
||||
projectPath.toStdString().c_str());
|
||||
fixedProjectPath.c_str());
|
||||
|
||||
AzFramework::ProcessLauncher::ProcessLaunchInfo processLaunchInfo;
|
||||
processLaunchInfo.m_commandlineParameters = cmdPath;
|
||||
|
||||
Reference in New Issue
Block a user