resolving merge conflicts
This commit is contained in:
@@ -0,0 +1,27 @@
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||||
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||||
<title>Icons / Toolbar / Non Uniform Scaling</title>
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<defs>
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<rect id="path-1" x="3" y="3" width="18" height="18"></rect>
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<mask id="mask-2" maskContentUnits="userSpaceOnUse" maskUnits="objectBoundingBox" x="0" y="0" width="18" height="18" fill="white">
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<use xlink:href="#path-1"></use>
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</mask>
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</defs>
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<g id="Icons-/-Toolbar-/-Non-Uniform-Scaling" stroke="none" stroke-width="1" fill="none" fill-rule="evenodd">
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<g id="Group">
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</g>
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||||
</svg>
|
||||
|
After Width: | Height: | Size: 1.8 KiB |
@@ -1,402 +0,0 @@
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||||
<!--
|
||||
= Platform names =
|
||||
(case insensitive)
|
||||
"ANDROID"
|
||||
"PROVO"
|
||||
"PC"
|
||||
"LINUX"
|
||||
"MAC"
|
||||
|
||||
= Basic Layout =
|
||||
<ThreadConfig>
|
||||
<Platform name="XXX">
|
||||
<ThreadDefault Affinity="XX" Priority="XX" StackSizeKB="XX">
|
||||
<Thread name ="A" Affinity="XX" Priority="XX" StackSizeKB="XX">
|
||||
<Thread name ="B" Affinity="XX" >
|
||||
...
|
||||
</Platform>
|
||||
|
||||
<Platform name="YYY">
|
||||
...
|
||||
</Platform>
|
||||
</ThreadConfig>
|
||||
|
||||
= Parser Order for Platform =
|
||||
1. PlatformName_Common (valid for all potential platform configurations. Can be overridden by concert platform configuration)
|
||||
2. PlatformName or PlatformName_X (for platforms with unknown CPU count where X is the number of potential cores. The equal or next lower matching configuration for the identified core count at runtime will be taken)
|
||||
|
||||
Note: Overriding of thread configuration by later parsed configuration allowed.
|
||||
|
||||
= <ThreadDefault> and <Thread> XML attributes =
|
||||
|
||||
!!!
|
||||
Note: Use "ignore" as value if you do not want the thread system to set the value specifically!
|
||||
If a value is not defines the <ThreadDefault> value of the parameter will be used.
|
||||
This is useful when dealing with 3rdParty threads where you are not in control of the parameter setup.
|
||||
!!!
|
||||
|
||||
Name:
|
||||
"x" (string) : Name of thread
|
||||
"x*y" (string) : Name of thread with wildcard character
|
||||
|
||||
Affinity:
|
||||
"-1" : Put SW thread affinity in the hands of the scheduler - (default) -
|
||||
"x" : Run thread on specified core
|
||||
"x, y, ..." : Run thread on specified cores
|
||||
|
||||
Priority:
|
||||
"idle" : Hint to CryEngine to run thread with pre-set priority
|
||||
"below_normal" : Hint to CryEngine to run thread with pre-set priority
|
||||
"normal" : Hint to CryEngine to run thread with pre-set priority - (default) -
|
||||
"above_normal" : Hint to CryEngine to run thread with pre-set priority
|
||||
"highest" : Hint to CryEngine to run thread with pre-set priority
|
||||
"time_critical" : Hint to CryEngine to run thread with pre-set priority
|
||||
|
||||
"x" (number) : User defined thread priority number
|
||||
|
||||
StackSizeKB:
|
||||
"0" : Let platform decide on the stack size - (default) -
|
||||
"x" : Create thread with "x" KB of stack size
|
||||
|
||||
DisablePriorityBoost:
|
||||
"true" : Disable priority boosting - (default) -
|
||||
"false" : Enable priority boosting
|
||||
-->
|
||||
|
||||
|
||||
<ThreadConfig>
|
||||
<!-- ============= -->
|
||||
<!-- === PROVO === -->
|
||||
<!-- ============= -->
|
||||
<Platform name="Provo">
|
||||
<ThreadDefault Affinity="-1" Priority="Normal" StackSizeKB="64"/>
|
||||
|
||||
<!-- [PROCESS] -->
|
||||
<Thread name ="Main" Affinity="0" Priority="Above_Normal"/>
|
||||
|
||||
<!-- [RenderDLL] -->
|
||||
<Thread name ="RenderThread" Affinity="2" Priority="Highest" StackSizeKB="128"/>
|
||||
<Thread name ="RenderLoadingThread" Affinity="1" Priority="Above_Normal" StackSizeKB="72"/>
|
||||
<Thread name ="ShaderCompile"/>
|
||||
|
||||
<!-- [SYSTEM] -->
|
||||
<Thread name ="GFxMeshCacheReset"/>
|
||||
<Thread name ="MTrace NetPump" Priority="25"/>
|
||||
<Thread name ="NotificationNetwork"/>
|
||||
<Thread name ="ReplayRecord"/>
|
||||
<Thread name ="ResourceActivator"/>
|
||||
<Thread name ="StatoscopeDataWriter"/>
|
||||
<Thread name ="RemoteCommandClient"/>
|
||||
<Thread name ="RemoteCommandServer"/>
|
||||
<Thread name ="ServiceNetwork"/>
|
||||
<Thread name ="SysCrashTestOnThread"/>
|
||||
|
||||
<!-- [SYSTEM] - JobSystem -->
|
||||
<Thread name ="JobSystem_Worker_0(Blocking)" Affinity="1"/>
|
||||
|
||||
<Thread name ="JobSystem_Worker_0(Regular)" Affinity="1" StackSizeKB="256"/>
|
||||
<Thread name ="JobSystem_Worker_1(Regular)" Affinity="3" StackSizeKB="256"/>
|
||||
<Thread name ="JobSystem_Worker_2(Regular)" Affinity="4" StackSizeKB="256"/>
|
||||
<Thread name ="JobSystem_Worker_3(Regular)" Affinity="5" StackSizeKB="256"/>
|
||||
|
||||
<!-- [SYSTEM] - Physics -->
|
||||
<Thread name ="Physics" StackSizeKB="128"/>
|
||||
<Thread name ="PhysicsWorkerThread_*" StackSizeKB="128"/>
|
||||
|
||||
<!-- [SYSTEM] - Streaming -->
|
||||
<Thread name ="Streaming File IO HDD" Priority="Above_Normal" Affinity="1"/>
|
||||
<Thread name ="Streaming File IO Optical" Priority="Above_Normal" Affinity="1"/>
|
||||
<Thread name ="Streaming File IO InMemory" Priority="Above_Normal" Affinity="1"/>
|
||||
|
||||
<Thread name ="Streaming AsyncCallback" Affinity="5"/>
|
||||
<Thread name ="Streaming AsyncCallback Pak 0" Affinity="5"/>
|
||||
|
||||
<!-- [SYSTEM] - Console -->
|
||||
<Thread name ="RemoteConsoleServer"/>
|
||||
<Thread name ="RemoteConsoleClient"/>
|
||||
|
||||
<!-- [NETWORK] -->
|
||||
<Thread name ="Network"/>
|
||||
<Thread name ="ServerProbe"/>
|
||||
<Thread name ="NetworkDebugKit"/>
|
||||
<Thread name ="NetFileDownload"/>
|
||||
<Thread name ="NetworkWatchdog"/>
|
||||
<Thread name ="NetAddressSolver"/>
|
||||
|
||||
<!-- [AI] -->
|
||||
<Thread name ="NavigationSystemBackgroundUpdate"/>
|
||||
|
||||
<!-- [AUDIO] -->
|
||||
<Thread name ="MainAudioThread" Affinity="1,3,4,5" Priority="below_normal" StackSize="ignore"/>
|
||||
|
||||
<Thread name ="Wwise_Device" Affinity="5" Priority="ignore" StackSize="ignore"/>
|
||||
<Thread name ="Wwise_BankManager" Affinity="5" Priority="ignore" StackSize="ignore"/>
|
||||
<Thread name ="Wwise_LEngine" Affinity="5" Priority="ignore" StackSize="ignore"/>
|
||||
<Thread name ="Wwise_Monitor" Affinity="5" Priority="ignore" StackSize="ignore"/>
|
||||
|
||||
<!-- [ACTION] -->
|
||||
<Thread name ="NetworkStallTicker"/>
|
||||
<Thread name ="ZLibCompressor" Priority="Normal"/>
|
||||
|
||||
<!-- [INPUT] -->
|
||||
<Thread name ="InputWorker"/>
|
||||
<Thread name ="Synergy"/>
|
||||
|
||||
<!-- [LIVE_CREATE]-->
|
||||
<Thread name ="LiveCreate_Server"/>
|
||||
<Thread name ="LiveCreate_FileSync"/>
|
||||
<Thread name ="LiveCreatePlatformService"/>
|
||||
<Thread name ="LiveCreateUtilityService"/>
|
||||
|
||||
<!-- [SCALEFORM][3rd Party] -->
|
||||
<Thread name ="GFxVideo_SoundUpdate" Affinity="5" Priority="time_critical" DisablePriorityBoost="ignore" StackSizeKB="ignore"/>
|
||||
<Thread name ="GFxVideo_Decoder" Affinity="4" Priority="highest" DisablePriorityBoost="ignore" StackSizeKB="ignore"/>
|
||||
<Thread name ="GFxVideo_Reader" Affinity="5" Priority="highest" DisablePriorityBoost="ignore" StackSizeKB="ignore"/>
|
||||
</Platform>
|
||||
|
||||
<!-- ============ -->
|
||||
<!-- === PC_Common === -->
|
||||
<!-- ============ -->
|
||||
<Platform name="PC_Common">
|
||||
<ThreadDefault Affinity="-1" Priority="Normal" StackSizeKB="32"/>
|
||||
|
||||
<!-- [PROCESS] -->
|
||||
<Thread name ="Main" Affinity="-1" Priority="Normal"/>
|
||||
|
||||
<!-- [SYSTEM] - JobSystem -->
|
||||
<Thread name ="JobSystem_Worker_*(Blocking)" StackSizeKB="32"/>
|
||||
<Thread name ="JobSystem_Worker_*(Regular)" StackSizeKB="256"/>
|
||||
|
||||
<!-- [SYSTEM] - Physics -->
|
||||
<Thread name ="Physics" StackSizeKB="128"/>
|
||||
<Thread name ="PhysicsWorkerThread_*" StackSizeKB="128"/>
|
||||
|
||||
<!-- [RenderDLL] -->
|
||||
<Thread name ="RenderThread" StackSizeKB="128"/>
|
||||
<Thread name ="RenderLoadingThread" Priority="Above_Normal" StackSizeKB="72"/>
|
||||
<Thread name ="ShaderCompile"/>
|
||||
|
||||
<!-- [SYSTEM] -->
|
||||
<Thread name ="GFxMeshCacheReset"/>
|
||||
<Thread name ="MTrace NetPump" Priority="25" StackSizeKB="64"/>
|
||||
<Thread name ="NotificationNetwork"/>
|
||||
<Thread name ="ReplayRecord"/>
|
||||
<Thread name ="ResourceActivator"/>
|
||||
<Thread name ="StatoscopeDataWriter"/>
|
||||
<Thread name ="RemoteCommandClient"/>
|
||||
<Thread name ="RemoteCommandServer"/>
|
||||
<Thread name ="ServiceNetwork"/>
|
||||
<Thread name ="SysCrashTestOnThread"/>
|
||||
|
||||
<!-- [SYSTEM] - Streaming -->
|
||||
<Thread name ="Streaming File IO HDD" Priority="Above_Normal"/>
|
||||
<Thread name ="Streaming File IO Optical" Priority="Above_Normal"/>
|
||||
<Thread name ="Streaming File IO InMemory" Priority="Above_Normal"/>
|
||||
|
||||
<Thread name ="Streaming AsyncCallback"/>
|
||||
<Thread name ="Streaming AsyncCallback Pak 0"/>
|
||||
|
||||
<!-- [SYSTEM] - Console -->
|
||||
<Thread name ="RemoteConsoleServer"/>
|
||||
<Thread name ="RemoteConsoleClient"/>
|
||||
<Thread name ="WindowsConsoleInput"/>
|
||||
<Thread name ="UNIXConsoleInput"/>
|
||||
|
||||
<!-- [NETWORK] -->
|
||||
<Thread name ="Network"/>
|
||||
<Thread name ="ServerProbe"/>
|
||||
<Thread name ="NetworkDebugKit"/>
|
||||
<Thread name ="NetFileDownload"/>
|
||||
<Thread name ="NetworkWatchdog" StackSizeKB="8"/>
|
||||
<Thread name ="NetAddressSolver" StackSizeKB="16"/>
|
||||
|
||||
<!-- [AUDIO] -->
|
||||
<Thread name ="MainAudioThread" Affinity="ignore" Priority="below_normal" StackSize="ignore"/>
|
||||
|
||||
<Thread name ="Wwise_Device" Affinity="ignore" Priority="ignore" StackSize="ignore"/>
|
||||
<Thread name ="Wwise_BankManager" Affinity="ignore" Priority="ignore" StackSize="ignore"/>
|
||||
<Thread name ="Wwise_LEngine" Affinity="ignore" Priority="ignore" StackSize="ignore"/>
|
||||
<Thread name ="Wwise_Monitor" Affinity="ignore" Priority="ignore" StackSize="ignore"/>
|
||||
|
||||
<!-- [AI] -->
|
||||
<Thread name ="NavigationSystemBackgroundUpdate"/>
|
||||
|
||||
<!-- [ACTION] -->
|
||||
<Thread name ="NetworkStallTicker"/>
|
||||
<Thread name ="ZLibCompressor" Priority="Normal" StackSizeKB="32"/>
|
||||
|
||||
<!-- [INPUT] -->
|
||||
<Thread name ="InputWorker"/>
|
||||
<Thread name ="Synergy"/>
|
||||
|
||||
<!-- [LIVE_CREATE]-->
|
||||
<Thread name ="LiveCreate_Server"/>
|
||||
<Thread name ="LiveCreate_FileSync"/>
|
||||
<Thread name ="LiveCreatePlatformService"/>
|
||||
<Thread name ="LiveCreateUtilityService"/>
|
||||
|
||||
<!-- [SCALEFORM][3rd Party] -->
|
||||
<Thread name ="GFxVideo_SoundUpdate" Affinity="ignore" Priority="highest" DisablePriorityBoost="ignore" StackSizeKB="16"/>
|
||||
|
||||
<!-- Special case, to add additional decoder threads add a threads with an increase incremental number. "GFxVideo_Decoder_0" sets thread priority for all other decoder threads-->
|
||||
<Thread name ="GFxVideo_Decoder_0" Affinity="ignore" Priority="normal" DisablePriorityBoost="ignore" StackSizeKB="ignore"/>
|
||||
<Thread name ="GFxVideo_Decoder_1" Affinity="ignore" Priority="normal" DisablePriorityBoost="ignore" StackSizeKB="ignore"/>
|
||||
</Platform>
|
||||
|
||||
<!-- ============ -->
|
||||
<!-- === PC_8 === -->
|
||||
<!-- ============ -->
|
||||
<Platform name="PC_8">
|
||||
<!-- Empty Example - Extend for 8 core specific machines. May override Common settings -->
|
||||
</Platform>
|
||||
|
||||
<!-- ============ -->
|
||||
<!-- === MAC_Common === -->
|
||||
<!-- ============ -->
|
||||
<Platform name="MAC_Common">
|
||||
<ThreadDefault Affinity="-1" Priority="Normal" StackSizeKB="32"/>
|
||||
</Platform>
|
||||
|
||||
<!-- ============ -->
|
||||
<!-- === LINUX_Common === -->
|
||||
<!-- ============ -->
|
||||
<Platform name="LINUX_Common">
|
||||
<ThreadDefault Affinity="-1" Priority="Normal" StackSizeKB="64"/>
|
||||
|
||||
<!-- [PROCESS] -->
|
||||
<Thread name ="Main" Affinity="-1" Priority="Above_Normal"/>
|
||||
|
||||
<!-- [SYSTEM] - JobSystem -->
|
||||
<Thread name ="JobSystem_Worker_*(Blocking)" StackSizeKB="32"/>
|
||||
<Thread name ="JobSystem_Worker_*(Regular)" StackSizeKB="256"/>
|
||||
|
||||
<!-- [SYSTEM] - Physics -->
|
||||
<Thread name ="Physics" StackSizeKB="128"/>
|
||||
<Thread name ="PhysicsWorkerThread_*" StackSizeKB="128"/>
|
||||
|
||||
<!-- [RenderDLL] -->
|
||||
<Thread name ="RenderThread" Priority="Above_Normal" StackSizeKB="128"/>
|
||||
<Thread name ="RenderLoadingThread" Priority="Above_Normal" StackSizeKB="72"/>
|
||||
<Thread name ="ShaderCompile"/>
|
||||
|
||||
<!-- [SYSTEM] -->
|
||||
<Thread name ="GFxMeshCacheReset"/>
|
||||
<Thread name ="MTrace NetPump" Priority="25" StackSizeKB="64"/>
|
||||
<Thread name ="NotificationNetwork"/>
|
||||
<Thread name ="ReplayRecord"/>
|
||||
<Thread name ="ResourceActivator"/>
|
||||
<Thread name ="StatoscopeDataWriter"/>
|
||||
<Thread name ="RemoteCommandClient"/>
|
||||
<Thread name ="RemoteCommandServer"/>
|
||||
<Thread name ="ServiceNetwork"/>
|
||||
<Thread name ="SysCrashTestOnThread"/>
|
||||
|
||||
<!-- [SYSTEM] - Streaming -->
|
||||
<Thread name ="Streaming File IO HDD" Priority="Above_Normal"/>
|
||||
<Thread name ="Streaming File IO Optical" Priority="Above_Normal"/>
|
||||
<Thread name ="Streaming File IO InMemory" Priority="Above_Normal"/>
|
||||
|
||||
<Thread name ="Streaming AsyncCallback"/>
|
||||
<Thread name ="Streaming AsyncCallback Pak 0"/>
|
||||
|
||||
<!-- [SYSTEM] - Console -->
|
||||
<Thread name ="RemoteConsoleServer"/>
|
||||
<Thread name ="RemoteConsoleClient"/>
|
||||
<Thread name ="UNIXConsoleInput"/>
|
||||
|
||||
<!-- [NETWORK] -->
|
||||
<Thread name ="Network"/>
|
||||
<Thread name ="ServerProbe"/>
|
||||
<Thread name ="NetworkDebugKit"/>
|
||||
<Thread name ="NetFileDownload"/>
|
||||
<Thread name ="NetworkWatchdog" StackSizeKB="8"/>
|
||||
<Thread name ="NetAddressSolver"/>
|
||||
|
||||
<!-- [AUDIO] -->
|
||||
<Thread name ="MainAudioThread" Affinity="ignore" Priority="below_normal" StackSize="ignore"/>
|
||||
|
||||
<Thread name ="Wwise_Device" Affinity="ignore" Priority="99" StackSize="ignore"/>
|
||||
<Thread name ="Wwise_BankManager" Affinity="ignore" Priority="50" StackSize="ignore"/>
|
||||
<Thread name ="Wwise_LEngine" Affinity="ignore" Priority="99" StackSize="ignore"/>
|
||||
<Thread name ="Wwise_Monitor" Affinity="ignore" Priority="99" StackSize="ignore"/>
|
||||
|
||||
<!-- [AI] -->
|
||||
<Thread name ="NavigationSystemBackgroundUpdate"/>
|
||||
|
||||
<!-- [ACTION] -->
|
||||
<Thread name ="NetworkStallTicker"/>
|
||||
<Thread name ="ZLibCompressor" Priority="Normal" StackSizeKB="32"/>
|
||||
|
||||
<!-- [INPUT] -->
|
||||
<Thread name ="InputWorker"/>
|
||||
<Thread name ="Synergy"/>
|
||||
|
||||
</Platform>
|
||||
|
||||
<!-- ============ -->
|
||||
<!-- === ANDROID_Common === -->
|
||||
<!-- ============ -->
|
||||
<Platform name="ANDROID_Common">
|
||||
<ThreadDefault Affinity="-1" Priority="Normal" StackSizeKB="32"/>
|
||||
|
||||
<!-- [PROCESS] -->
|
||||
<Thread name ="Main" Priority="Above_Normal"/>
|
||||
|
||||
<!-- [SYSTEM] - JobSystem -->
|
||||
<Thread name ="JobSystem_Worker_*(Blocking)" StackSizeKB="32"/>
|
||||
<Thread name ="JobSystem_Worker_*(Regular)" StackSizeKB="256"/>
|
||||
|
||||
<!-- [SYSTEM] - Physics -->
|
||||
<Thread name ="Physics" StackSizeKB="128"/>
|
||||
<Thread name ="PhysicsWorkerThread_*" StackSizeKB="128"/>
|
||||
|
||||
<!-- [RenderDLL] -->
|
||||
<Thread name ="RenderThread" Affinity="ignore" Priority="Above_Normal" StackSizeKB="128"/>
|
||||
<Thread name ="RenderLoadingThread" Affinity="ignore" Priority="Above_Normal" StackSizeKB="72"/>
|
||||
<Thread name ="ShaderCompile"/>
|
||||
|
||||
<!-- [SYSTEM] -->
|
||||
<Thread name ="GFxMeshCacheReset"/>
|
||||
<Thread name ="MTrace NetPump" Priority="25" StackSizeKB="64"/>
|
||||
<Thread name ="NotificationNetwork"/>
|
||||
<Thread name ="ReplayRecord"/>
|
||||
<Thread name ="ResourceActivator"/>
|
||||
<Thread name ="StatoscopeDataWriter"/>
|
||||
<Thread name ="RemoteCommandClient"/>
|
||||
<Thread name ="RemoteCommandServer"/>
|
||||
<Thread name ="ServiceNetwork"/>
|
||||
<Thread name ="SysCrashTestOnThread"/>
|
||||
|
||||
<!-- [AUDIO] -->
|
||||
<Thread name ="MainAudioThread" Affinity="ignore" Priority="below_normal" StackSize="ignore"/>
|
||||
|
||||
<Thread name ="Wwise_Device" Affinity="ignore" Priority="99" StackSize="ignore"/>
|
||||
<Thread name ="Wwise_BankManager" Affinity="ignore" Priority="50" StackSize="ignore"/>
|
||||
<Thread name ="Wwise_LEngine" Affinity="ignore" Priority="99" StackSize="ignore"/>
|
||||
<Thread name ="Wwise_Monitor" Affinity="ignore" Priority="99" StackSize="ignore"/>
|
||||
|
||||
<!-- [SYSTEM] - Streaming -->
|
||||
<Thread name ="Streaming File IO HDD" Priority="Above_Normal"/>
|
||||
<Thread name ="Streaming File IO Optical" Priority="Above_Normal"/>
|
||||
<Thread name ="Streaming File IO InMemory" Priority="Above_Normal"/>
|
||||
|
||||
<Thread name ="Streaming AsyncCallback"/>
|
||||
<Thread name ="Streaming AsyncCallback Pak 0"/>
|
||||
|
||||
<!-- [SYSTEM] - Console -->
|
||||
<Thread name ="RemoteConsoleServer"/>
|
||||
|
||||
<!-- [NETWORK] -->
|
||||
<Thread name ="Network"/>
|
||||
<Thread name ="ServerProbe"/>
|
||||
<Thread name ="NetworkDebugKit"/>
|
||||
<Thread name ="NetFileDownload"/>
|
||||
<Thread name ="NetworkWatchdog" StackSizeKB="8"/>
|
||||
<Thread name ="NetAddressSolver" StackSizeKB="16"/>
|
||||
|
||||
<!-- [ACTION] -->
|
||||
<Thread name ="NetworkStallTicker"/>
|
||||
<Thread name ="ZLibCompressor" Affinity="ignore" Priority="Above_Normal" StackSizeKB="32"/>
|
||||
</Platform>
|
||||
|
||||
</ThreadConfig>
|
||||
@@ -1,128 +0,0 @@
|
||||
<!--
|
||||
= Platform names =
|
||||
(case insensitive)
|
||||
"ANDROID"
|
||||
"PROVO"
|
||||
"PC"
|
||||
"MAC"
|
||||
|
||||
= Basic Layout =
|
||||
<ThreadConfig>
|
||||
<Platform name="XXX">
|
||||
<ThreadDefault Affinity="XX" Priority="XX" StackSizeKB="XX">
|
||||
<Thread name ="A" Affinity="XX" Priority="XX" StackSizeKB="XX">
|
||||
<Thread name ="B" Affinity="XX" >
|
||||
...
|
||||
</Platform>
|
||||
|
||||
<Platform name="YYY">
|
||||
...
|
||||
</Platform>
|
||||
</ThreadConfig>
|
||||
|
||||
= Parser Order for Platform =
|
||||
1. PlatformName_Common (valid for all potential platform configurations. Can be overridden by concert platform configuration)
|
||||
2. PlatformName or PlatformName_X (for platforms with unknown CPU count where X is the number of potential cores. The equal or next lower matching configuration for the identified core count at runtime will be taken)
|
||||
|
||||
Note: Overriding of thread configuration by later parsed configuration allowed.
|
||||
|
||||
= <ThreadDefault> and <Thread> XML attributes =
|
||||
|
||||
!!!
|
||||
Note: Use "ignore" as value if you do not want the thread system to set the value specifically!
|
||||
If a value is not defines the <ThreadDefault> value of the parameter will be used.
|
||||
This is useful when dealing with 3rdParty threads where you are not in control of the parameter setup.
|
||||
!!!
|
||||
|
||||
Name:
|
||||
"x" (string) : Name of thread
|
||||
"x*y" (string) : Name of thread with wildcard character
|
||||
|
||||
Affinity:
|
||||
"-1" : Put SW thread affinity in the hands of the scheduler - (default) -
|
||||
"x" : Run thread on specified core
|
||||
"x, y, ..." : Run thread on specified cores
|
||||
|
||||
Priority:
|
||||
"idle" : Hint to CryEngine to run thread with pre-set priority
|
||||
"below_normal" : Hint to CryEngine to run thread with pre-set priority
|
||||
"normal" : Hint to CryEngine to run thread with pre-set priority - (default) -
|
||||
"above_normal" : Hint to CryEngine to run thread with pre-set priority
|
||||
"highest" : Hint to CryEngine to run thread with pre-set priority
|
||||
"time_critical" : Hint to CryEngine to run thread with pre-set priority
|
||||
|
||||
"x" (number) : User defined thread priority number
|
||||
|
||||
StackSizeKB:
|
||||
"0" : Let platform decide on the stack size - (default) -
|
||||
"x" : Create thread with "x" KB of stack size
|
||||
|
||||
DisablePriorityBoost:
|
||||
"true" : Disable priority boosting - (default) -
|
||||
"false" : Enable priority boosting
|
||||
-->
|
||||
|
||||
|
||||
<ThreadConfig>
|
||||
<!-- ============ -->
|
||||
<!-- === PC_Common === -->
|
||||
<!-- ============ -->
|
||||
<Platform name="PC_Common">
|
||||
<ThreadDefault Affinity="-1" Priority="Normal" StackSizeKB="32"/>
|
||||
|
||||
<!-- [SANDBOX] -->
|
||||
<Thread name ="TextureViewer"/>
|
||||
<Thread name ="TextureDatabaseCreator"/>
|
||||
|
||||
<Thread name ="MaterialFilesScanning"/>
|
||||
<Thread name ="FileChangeMonitor"/>
|
||||
|
||||
<Thread name ="FileSystemSearcher"/>
|
||||
<Thread name ="BackgroundTask_IO"/>
|
||||
<Thread name ="BackgroundTask_*"/>
|
||||
|
||||
<!-- [SANDBOX] - Dialogues -->
|
||||
<Thread name ="ResourceCompilerDialog"/>
|
||||
|
||||
<!-- [SANDBOX] - Telemetry -->
|
||||
<Thread name ="TelemetryPipeThread"/>
|
||||
|
||||
<!-- [SANDBOX] - Asset Browser -->
|
||||
<Thread name ="AssetMetaDataFileDB_CachingInfo"/>
|
||||
<Thread name ="AssetMetaDataFileDB_LoadAndUpdate"/>
|
||||
|
||||
<!-- [SANDBOX] - Console -->
|
||||
<Thread name ="ConsoleHotUpdate"/>
|
||||
<Thread name ="Console Synchronization"/>
|
||||
|
||||
<!-- [SANDBOX] - LiveCreate -->
|
||||
<Thread name ="LiveCreate_PeerComm"/>
|
||||
<Thread name ="LiveCreate_SyncFiles"/>
|
||||
<Thread name ="LiveCreate_CheckPowerOn"/>
|
||||
|
||||
<!-- [SANDBOX] - Plug-ins -->
|
||||
<Thread name ="PerforcePlugin"/>
|
||||
|
||||
<!-- [SANDBOX] - Utility -->
|
||||
<Thread name ="FileIndexing"/>
|
||||
<Thread name ="LODChainGenerateThread"/>
|
||||
<Thread name ="VisualChangeCalculatorView"/>
|
||||
|
||||
<!-- [SANDBOX] - Segmented World -->
|
||||
<Thread name ="SegWorld_MapUpdater"/>
|
||||
<Thread name ="SegWorld_WorldUpdater"/>
|
||||
<Thread name ="SegWorld_ExportSurfaceTexture_*"/>
|
||||
|
||||
<!-- [SANDBOX] - Indirect Lighting -->
|
||||
<Thread name ="SHLighting_*" StackSizeKB="1024"/>
|
||||
<Thread name ="SHLighting_TriRaster" StackSizeKB="1024"/>
|
||||
|
||||
</Platform>
|
||||
|
||||
<!-- ============ -->
|
||||
<!-- === PC_8 === -->
|
||||
<!-- ============ -->
|
||||
<Platform name="PC_8">
|
||||
<!-- Empty Example - Extend for 8 core specific machines. May override Common settings -->
|
||||
</Platform>
|
||||
</ThreadConfig>
|
||||
@@ -1,14 +0,0 @@
|
||||
{
|
||||
"Amazon": {
|
||||
"AssetProcessor": {
|
||||
"Settings": {
|
||||
"RC cgf": {
|
||||
"ignore": true
|
||||
},
|
||||
"RC fbx": {
|
||||
"ignore": true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,6 +10,4 @@
|
||||
#
|
||||
|
||||
set(GEM_DEPENDENCIES
|
||||
Gem::Atom_RHI_Metal.Private
|
||||
Gem::Atom_RHI_Null.Private
|
||||
)
|
||||
@@ -10,10 +10,4 @@
|
||||
#
|
||||
|
||||
set(GEM_DEPENDENCIES
|
||||
Gem::Atom_RHI_Null.Private
|
||||
Gem::Atom_RHI_Null.Builders
|
||||
Gem::Atom_RHI_Metal.Private
|
||||
Gem::Atom_RHI_Metal.Builders
|
||||
Gem::Atom_RHI_Vulkan.Builders
|
||||
Gem::Atom_RHI_DX12.Builders
|
||||
)
|
||||
@@ -10,7 +10,4 @@
|
||||
#
|
||||
|
||||
set(GEM_DEPENDENCIES
|
||||
Gem::Atom_RHI_Vulkan.Private
|
||||
Gem::Atom_RHI_DX12.Private
|
||||
Gem::Atom_RHI_Null.Private
|
||||
)
|
||||
@@ -11,11 +11,4 @@
|
||||
|
||||
set(GEM_DEPENDENCIES
|
||||
Gem::QtForPython.Editor
|
||||
Gem::Atom_RHI_Vulkan.Private
|
||||
Gem::Atom_RHI_Vulkan.Builders
|
||||
Gem::Atom_RHI_DX12.Private
|
||||
Gem::Atom_RHI_DX12.Builders
|
||||
Gem::Atom_RHI_Null.Private
|
||||
Gem::Atom_RHI_Null.Builders
|
||||
Gem::Atom_RHI_Metal.Builders
|
||||
)
|
||||
@@ -42,16 +42,7 @@ set(GEM_DEPENDENCIES
|
||||
Gem::SurfaceData
|
||||
Gem::GradientSignal
|
||||
Gem::Vegetation
|
||||
Gem::Atom_RHI.Private
|
||||
Gem::Atom_RPI.Private
|
||||
Gem::Atom_Feature_Common
|
||||
Gem::Atom_Bootstrap
|
||||
Gem::Atom_Component_DebugCamera
|
||||
Gem::AtomImGuiTools
|
||||
Gem::AtomLyIntegration_CommonFeatures
|
||||
Gem::EMotionFX_Atom
|
||||
Gem::ImguiAtom
|
||||
Gem::Atom_AtomBridge
|
||||
Gem::AtomFont
|
||||
Gem::NvCloth
|
||||
Gem::Blast
|
||||
)
|
||||
|
||||
@@ -50,23 +50,9 @@ set(GEM_DEPENDENCIES
|
||||
Gem::Vegetation.Editor
|
||||
Gem::GraphModel.Editor
|
||||
Gem::LandscapeCanvas.Editor
|
||||
Gem::Atom_RHI.Private
|
||||
Gem::EMotionFX.Editor
|
||||
Gem::Atom_RPI.Builders
|
||||
Gem::Atom_RPI.Editor
|
||||
Gem::Atom_Feature_Common.Builders
|
||||
Gem::Atom_Feature_Common.Editor
|
||||
Gem::ImGui.Editor
|
||||
Gem::Atom_Bootstrap
|
||||
Gem::Atom_Asset_Shader.Builders
|
||||
Gem::Atom_Component_DebugCamera
|
||||
Gem::AtomImGuiTools
|
||||
Gem::AtomLyIntegration_CommonFeatures.Editor
|
||||
Gem::EMotionFX_Atom.Editor
|
||||
Gem::ImageProcessingAtom.Editor
|
||||
Gem::Atom_AtomBridge.Editor
|
||||
Gem::ImguiAtom
|
||||
Gem::AtomFont
|
||||
Gem::AtomToolsFramework.Editor
|
||||
Gem::NvCloth.Editor
|
||||
Gem::Blast.Editor
|
||||
)
|
||||
|
||||
@@ -107,20 +107,21 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
endif()
|
||||
|
||||
## NvCloth ##
|
||||
# [TODO LYN-1928] Enable when AutomatedTesting runs with Atom
|
||||
#if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
# ly_add_pytest(
|
||||
# NAME AutomatedTesting::NvClothTests
|
||||
# TEST_SUITE main
|
||||
# TEST_SERIAL
|
||||
# PATH ${CMAKE_CURRENT_LIST_DIR}/NvCloth/TestSuite_Active.py
|
||||
# TIMEOUT 1500
|
||||
# RUNTIME_DEPENDENCIES
|
||||
# Legacy::Editor
|
||||
# AZ::AssetProcessor
|
||||
# AutomatedTesting.Assets
|
||||
# )
|
||||
#endif()
|
||||
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::NvClothTests_Main
|
||||
TEST_SUITE main
|
||||
TEST_SERIAL
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/NvCloth/TestSuite_Active.py
|
||||
TIMEOUT 1500
|
||||
RUNTIME_DEPENDENCIES
|
||||
Legacy::Editor
|
||||
AZ::AssetProcessor
|
||||
AutomatedTesting.Assets
|
||||
COMPONENT
|
||||
NvCloth
|
||||
)
|
||||
endif()
|
||||
|
||||
## Editor Python Bindings ##
|
||||
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
|
||||
+5
-3
@@ -11,7 +11,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
|
||||
# Test case ID : C18977329
|
||||
# Test Case Title : Add cloth simulation to a Mesh
|
||||
# URL of the test case : https://testrail.agscollab.com/index.php?/cases/view/18977329
|
||||
|
||||
# fmt: off
|
||||
class Tests:
|
||||
@@ -20,7 +19,7 @@ class Tests:
|
||||
exit_game_mode = ("Exited game mode", "Failed to exit game mode")
|
||||
# fmt: on
|
||||
|
||||
def run():
|
||||
def C18977329_NvCloth_AddClothSimulationToMesh():
|
||||
"""
|
||||
Summary:
|
||||
Load level with Entity having Mesh and Cloth components already setup. Verify that editor remains stable in Game mode.
|
||||
@@ -89,4 +88,7 @@ def run():
|
||||
helper.close_editor()
|
||||
|
||||
if __name__ == "__main__":
|
||||
run()
|
||||
import ImportPathHelper as imports
|
||||
imports.init()
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(C18977329_NvCloth_AddClothSimulationToMesh)
|
||||
|
||||
+5
-3
@@ -11,7 +11,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
|
||||
# Test case ID : C18977330
|
||||
# Test Case Title : Add cloth simulation to an Actor
|
||||
# URL of the test case : https://testrail.agscollab.com/index.php?/cases/view/18977330
|
||||
|
||||
# fmt: off
|
||||
class Tests:
|
||||
@@ -20,7 +19,7 @@ class Tests:
|
||||
exit_game_mode = ("Exited game mode", "Failed to exit game mode")
|
||||
# fmt: on
|
||||
|
||||
def run():
|
||||
def C18977330_NvCloth_AddClothSimulationToActor():
|
||||
"""
|
||||
Summary:
|
||||
Load level with Entity having Actor and Cloth components already setup. Verify that editor remains stable in Game mode.
|
||||
@@ -89,4 +88,7 @@ def run():
|
||||
helper.close_editor()
|
||||
|
||||
if __name__ == "__main__":
|
||||
run()
|
||||
import ImportPathHelper as imports
|
||||
imports.init()
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(C18977330_NvCloth_AddClothSimulationToActor)
|
||||
|
||||
@@ -21,14 +21,15 @@ sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../automatedtesti
|
||||
|
||||
from base import TestAutomationBase
|
||||
|
||||
@pytest.mark.SUITE_main
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(TestAutomationBase):
|
||||
@pytest.mark.xfail(reason="Running with atom null renderer is causing this test to fail")
|
||||
def test_C18977329_NvCloth_AddClothSimulationToMesh(self, request, workspace, editor, launcher_platform):
|
||||
from . import C18977329_NvCloth_AddClothSimulationToMesh as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
@pytest.mark.xfail(reason="Running with atom null renderer is causing this test to fail")
|
||||
def test_C18977330_NvCloth_AddClothSimulationToActor(self, request, workspace, editor, launcher_platform):
|
||||
from . import C18977330_NvCloth_AddClothSimulationToActor as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
@@ -12,7 +12,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
|
||||
# Test case ID : C28798177
|
||||
# Test Case Title : White Box Tool Component can be added to an Entity
|
||||
# URL of the test case : https://testrail.agscollab.com/index.php?/cases/view/28798177
|
||||
|
||||
|
||||
# fmt:off
|
||||
|
||||
@@ -12,7 +12,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
|
||||
# Test case ID : C28798205
|
||||
# Test Case Title : From the White Box Component Card the White Box Mesh can be set to be invisible in Game View
|
||||
# URL of the test case : https://testrail.agscollab.com/index.php?/cases/view/28798205
|
||||
|
||||
|
||||
# fmt:off
|
||||
|
||||
@@ -12,7 +12,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
|
||||
# Test case ID : C29279329
|
||||
# Test Case Title : White Box mesh shape can be changed with the Default Shape dropdown on the Component
|
||||
# URL of the test case : https://testrail.agscollab.com/index.php?/cases/view/29279329
|
||||
|
||||
|
||||
# fmt:off
|
||||
|
||||
@@ -18,7 +18,7 @@ import pytest
|
||||
import editor_python_test_tools.hydra_test_utils as hydra
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
EDITOR_TIMEOUT = 120
|
||||
EDITOR_TIMEOUT = 300
|
||||
TEST_DIRECTORY = os.path.join(os.path.dirname(__file__), "atom_hydra_scripts")
|
||||
|
||||
|
||||
@@ -27,6 +27,155 @@ TEST_DIRECTORY = os.path.join(os.path.dirname(__file__), "atom_hydra_scripts")
|
||||
@pytest.mark.parametrize("level", ["auto_test"])
|
||||
class TestAtomEditorComponentsMain(object):
|
||||
|
||||
# It requires at least one test
|
||||
def test_Dummy(self, request, editor, level, workspace, project, launcher_platform):
|
||||
pass
|
||||
@pytest.mark.test_case_id(
|
||||
"C32078130", # Display Mapper
|
||||
"C32078129", # Light
|
||||
"C32078131", # Radius Weight Modifier
|
||||
"C32078127", # PostFX Layer
|
||||
"C32078125", # Physical Sky
|
||||
"C32078115", # Global Skylight (IBL)
|
||||
"C32078121", # Exposure Control
|
||||
"C32078120", # Directional Light
|
||||
"C32078119", # DepthOfField
|
||||
"C32078118") # Decal (Atom)
|
||||
def test_AtomEditorComponents_AddedToEntity(self, request, editor, level, workspace, project, launcher_platform):
|
||||
cfg_args = [level]
|
||||
|
||||
expected_lines = [
|
||||
# Decal (Atom) Component
|
||||
"Decal (Atom) Entity successfully created",
|
||||
"Decal (Atom)_test: Component added to the entity: True",
|
||||
"Decal (Atom)_test: Component removed after UNDO: True",
|
||||
"Decal (Atom)_test: Component added after REDO: True",
|
||||
"Decal (Atom)_test: Entered game mode: True",
|
||||
"Decal (Atom)_test: Exit game mode: True",
|
||||
"Decal (Atom) Controller|Configuration|Material: SUCCESS",
|
||||
"Decal (Atom)_test: Entity is hidden: True",
|
||||
"Decal (Atom)_test: Entity is shown: True",
|
||||
"Decal (Atom)_test: Entity deleted: True",
|
||||
"Decal (Atom)_test: UNDO entity deletion works: True",
|
||||
"Decal (Atom)_test: REDO entity deletion works: True",
|
||||
# DepthOfField Component
|
||||
"DepthOfField Entity successfully created",
|
||||
"DepthOfField_test: Component added to the entity: True",
|
||||
"DepthOfField_test: Component removed after UNDO: True",
|
||||
"DepthOfField_test: Component added after REDO: True",
|
||||
"DepthOfField_test: Entered game mode: True",
|
||||
"DepthOfField_test: Exit game mode: True",
|
||||
"DepthOfField_test: Entity disabled initially: True",
|
||||
"DepthOfField_test: Entity enabled after adding required components: True",
|
||||
"DepthOfField Controller|Configuration|Camera Entity: SUCCESS",
|
||||
"DepthOfField_test: Entity is hidden: True",
|
||||
"DepthOfField_test: Entity is shown: True",
|
||||
"DepthOfField_test: Entity deleted: True",
|
||||
"DepthOfField_test: UNDO entity deletion works: True",
|
||||
"DepthOfField_test: REDO entity deletion works: True",
|
||||
# Exposure Control Component
|
||||
"Exposure Control Entity successfully created",
|
||||
"Exposure Control_test: Component added to the entity: True",
|
||||
"Exposure Control_test: Component removed after UNDO: True",
|
||||
"Exposure Control_test: Component added after REDO: True",
|
||||
"Exposure Control_test: Entered game mode: True",
|
||||
"Exposure Control_test: Exit game mode: True",
|
||||
"Exposure Control_test: Entity disabled initially: True",
|
||||
"Exposure Control_test: Entity enabled after adding required components: True",
|
||||
"Exposure Control_test: Entity is hidden: True",
|
||||
"Exposure Control_test: Entity is shown: True",
|
||||
"Exposure Control_test: Entity deleted: True",
|
||||
"Exposure Control_test: UNDO entity deletion works: True",
|
||||
"Exposure Control_test: REDO entity deletion works: True",
|
||||
# Global Skylight (IBL) Component
|
||||
"Global Skylight (IBL) Entity successfully created",
|
||||
"Global Skylight (IBL)_test: Component added to the entity: True",
|
||||
"Global Skylight (IBL)_test: Component removed after UNDO: True",
|
||||
"Global Skylight (IBL)_test: Component added after REDO: True",
|
||||
"Global Skylight (IBL)_test: Entered game mode: True",
|
||||
"Global Skylight (IBL)_test: Exit game mode: True",
|
||||
"Global Skylight (IBL) Controller|Configuration|Diffuse Image: SUCCESS",
|
||||
"Global Skylight (IBL) Controller|Configuration|Specular Image: SUCCESS",
|
||||
"Global Skylight (IBL)_test: Entity is hidden: True",
|
||||
"Global Skylight (IBL)_test: Entity is shown: True",
|
||||
"Global Skylight (IBL)_test: Entity deleted: True",
|
||||
"Global Skylight (IBL)_test: UNDO entity deletion works: True",
|
||||
"Global Skylight (IBL)_test: REDO entity deletion works: True",
|
||||
# Physical Sky Component
|
||||
"Physical Sky Entity successfully created",
|
||||
"Physical Sky component was added to entity",
|
||||
"Entity has a Physical Sky component",
|
||||
"Physical Sky_test: Component added to the entity: True",
|
||||
"Physical Sky_test: Component removed after UNDO: True",
|
||||
"Physical Sky_test: Component added after REDO: True",
|
||||
"Physical Sky_test: Entered game mode: True",
|
||||
"Physical Sky_test: Exit game mode: True",
|
||||
"Physical Sky_test: Entity is hidden: True",
|
||||
"Physical Sky_test: Entity is shown: True",
|
||||
"Physical Sky_test: Entity deleted: True",
|
||||
"Physical Sky_test: UNDO entity deletion works: True",
|
||||
"Physical Sky_test: REDO entity deletion works: True",
|
||||
# PostFX Layer Component
|
||||
"PostFX Layer Entity successfully created",
|
||||
"PostFX Layer_test: Component added to the entity: True",
|
||||
"PostFX Layer_test: Component removed after UNDO: True",
|
||||
"PostFX Layer_test: Component added after REDO: True",
|
||||
"PostFX Layer_test: Entered game mode: True",
|
||||
"PostFX Layer_test: Exit game mode: True",
|
||||
"PostFX Layer_test: Entity is hidden: True",
|
||||
"PostFX Layer_test: Entity is shown: True",
|
||||
"PostFX Layer_test: Entity deleted: True",
|
||||
"PostFX Layer_test: UNDO entity deletion works: True",
|
||||
"PostFX Layer_test: REDO entity deletion works: True",
|
||||
# Radius Weight Modifier Component
|
||||
"Radius Weight Modifier Entity successfully created",
|
||||
"Radius Weight Modifier_test: Component added to the entity: True",
|
||||
"Radius Weight Modifier_test: Component removed after UNDO: True",
|
||||
"Radius Weight Modifier_test: Component added after REDO: True",
|
||||
"Radius Weight Modifier_test: Entered game mode: True",
|
||||
"Radius Weight Modifier_test: Exit game mode: True",
|
||||
"Radius Weight Modifier_test: Entity is hidden: True",
|
||||
"Radius Weight Modifier_test: Entity is shown: True",
|
||||
"Radius Weight Modifier_test: Entity deleted: True",
|
||||
"Radius Weight Modifier_test: UNDO entity deletion works: True",
|
||||
"Radius Weight Modifier_test: REDO entity deletion works: True",
|
||||
# Light Component
|
||||
"Light Entity successfully created",
|
||||
"Light_test: Component added to the entity: True",
|
||||
"Light_test: Component removed after UNDO: True",
|
||||
"Light_test: Component added after REDO: True",
|
||||
"Light_test: Entered game mode: True",
|
||||
"Light_test: Exit game mode: True",
|
||||
"Light_test: Entity is hidden: True",
|
||||
"Light_test: Entity is shown: True",
|
||||
"Light_test: Entity deleted: True",
|
||||
"Light_test: UNDO entity deletion works: True",
|
||||
"Light_test: REDO entity deletion works: True",
|
||||
# Display Mapper Component
|
||||
"Display Mapper Entity successfully created",
|
||||
"Display Mapper_test: Component added to the entity: True",
|
||||
"Display Mapper_test: Component removed after UNDO: True",
|
||||
"Display Mapper_test: Component added after REDO: True",
|
||||
"Display Mapper_test: Entered game mode: True",
|
||||
"Display Mapper_test: Exit game mode: True",
|
||||
"Display Mapper_test: Entity is hidden: True",
|
||||
"Display Mapper_test: Entity is shown: True",
|
||||
"Display Mapper_test: Entity deleted: True",
|
||||
"Display Mapper_test: UNDO entity deletion works: True",
|
||||
"Display Mapper_test: REDO entity deletion works: True",
|
||||
]
|
||||
|
||||
unexpected_lines = [
|
||||
"failed to open",
|
||||
"Traceback (most recent call last):",
|
||||
]
|
||||
|
||||
hydra.launch_and_validate_results(
|
||||
request,
|
||||
TEST_DIRECTORY,
|
||||
editor,
|
||||
"hydra_AtomEditorComponents_AddedToEntity.py",
|
||||
timeout=EDITOR_TIMEOUT,
|
||||
expected_lines=expected_lines,
|
||||
unexpected_lines=unexpected_lines,
|
||||
halt_on_unexpected=True,
|
||||
null_renderer=True,
|
||||
cfg_args=cfg_args,
|
||||
)
|
||||
|
||||
@@ -19,170 +19,6 @@ import pytest
|
||||
@pytest.mark.parametrize("level", ["auto_test"])
|
||||
class TestAtomEditorComponentsSandbox(object):
|
||||
|
||||
@pytest.mark.test_case_id(
|
||||
"C32078117", # Area Light
|
||||
"C32078130", # Display Mapper
|
||||
"C32078129", # Light
|
||||
"C32078131", # Radius Weight Modifier
|
||||
"C32078127", # PostFX Layer
|
||||
"C32078126", # Point Light
|
||||
"C32078125", # Physical Sky
|
||||
"C32078115", # Global Skylight (IBL)
|
||||
"C32078121", # Exposure Control
|
||||
"C32078120", # Directional Light
|
||||
"C32078119", # DepthOfField
|
||||
"C32078118") # Decal
|
||||
def test_AtomEditorComponents_AddedToEntity(self, request, editor, level, workspace, project, launcher_platform):
|
||||
cfg_args = [level]
|
||||
|
||||
expected_lines = [
|
||||
# Decal Component
|
||||
"Decal (Atom) Entity successfully created",
|
||||
"Decal (Atom)_test: Component added to the entity: True",
|
||||
"Decal (Atom)_test: Component removed after UNDO: True",
|
||||
"Decal (Atom)_test: Component added after REDO: True",
|
||||
"Decal (Atom)_test: Entered game mode: True",
|
||||
"Decal (Atom)_test: Exit game mode: True",
|
||||
"Decal (Atom) Controller|Configuration|Material: SUCCESS",
|
||||
"Decal (Atom)_test: Entity is hidden: True",
|
||||
"Decal (Atom)_test: Entity is shown: True",
|
||||
"Decal (Atom)_test: Entity deleted: True",
|
||||
"Decal (Atom)_test: UNDO entity deletion works: True",
|
||||
"Decal (Atom)_test: REDO entity deletion works: True",
|
||||
# DepthOfField Component
|
||||
"DepthOfField Entity successfully created",
|
||||
"DepthOfField_test: Component added to the entity: True",
|
||||
"DepthOfField_test: Component removed after UNDO: True",
|
||||
"DepthOfField_test: Component added after REDO: True",
|
||||
"DepthOfField_test: Entered game mode: True",
|
||||
"DepthOfField_test: Exit game mode: True",
|
||||
"DepthOfField_test: Entity disabled initially: True",
|
||||
"DepthOfField_test: Entity enabled after adding required components: True",
|
||||
"DepthOfField Controller|Configuration|Camera Entity: SUCCESS",
|
||||
"DepthOfField_test: Entity is hidden: True",
|
||||
"DepthOfField_test: Entity is shown: True",
|
||||
"DepthOfField_test: Entity deleted: True",
|
||||
"DepthOfField_test: UNDO entity deletion works: True",
|
||||
"DepthOfField_test: REDO entity deletion works: True",
|
||||
# Directional Light Component
|
||||
"Directional Light Entity successfully created",
|
||||
"Directional Light_test: Component added to the entity: True",
|
||||
"Directional Light_test: Component removed after UNDO: True",
|
||||
"Directional Light_test: Component added after REDO: True",
|
||||
"Directional Light_test: Entered game mode: True",
|
||||
"Directional Light_test: Exit game mode: True",
|
||||
"Directional Light Controller|Configuration|Shadow|Camera: SUCCESS",
|
||||
"Directional Light_test: Entity is hidden: True",
|
||||
"Directional Light_test: Entity is shown: True",
|
||||
"Directional Light_test: Entity deleted: True",
|
||||
"Directional Light_test: UNDO entity deletion works: True",
|
||||
"Directional Light_test: REDO entity deletion works: True",
|
||||
# Exposure Control Component
|
||||
"Exposure Control Entity successfully created",
|
||||
"Exposure Control_test: Component added to the entity: True",
|
||||
"Exposure Control_test: Component removed after UNDO: True",
|
||||
"Exposure Control_test: Component added after REDO: True",
|
||||
"Exposure Control_test: Entered game mode: True",
|
||||
"Exposure Control_test: Exit game mode: True",
|
||||
"Exposure Control_test: Entity disabled initially: True",
|
||||
"Exposure Control_test: Entity enabled after adding required components: True",
|
||||
"Exposure Control_test: Entity is hidden: True",
|
||||
"Exposure Control_test: Entity is shown: True",
|
||||
"Exposure Control_test: Entity deleted: True",
|
||||
"Exposure Control_test: UNDO entity deletion works: True",
|
||||
"Exposure Control_test: REDO entity deletion works: True",
|
||||
# Global Skylight (IBL) Component
|
||||
"Global Skylight (IBL) Entity successfully created",
|
||||
"Global Skylight (IBL)_test: Component added to the entity: True",
|
||||
"Global Skylight (IBL)_test: Component removed after UNDO: True",
|
||||
"Global Skylight (IBL)_test: Component added after REDO: True",
|
||||
"Global Skylight (IBL)_test: Entered game mode: True",
|
||||
"Global Skylight (IBL)_test: Exit game mode: True",
|
||||
"Global Skylight (IBL) Controller|Configuration|Diffuse Image: SUCCESS",
|
||||
"Global Skylight (IBL) Controller|Configuration|Specular Image: SUCCESS",
|
||||
"Global Skylight (IBL)_test: Entity is hidden: True",
|
||||
"Global Skylight (IBL)_test: Entity is shown: True",
|
||||
"Global Skylight (IBL)_test: Entity deleted: True",
|
||||
"Global Skylight (IBL)_test: UNDO entity deletion works: True",
|
||||
"Global Skylight (IBL)_test: REDO entity deletion works: True",
|
||||
# Physical Sky Component
|
||||
"Physical Sky Entity successfully created",
|
||||
"Physical Sky component was added to entity",
|
||||
"Entity has a Physical Sky component",
|
||||
"Physical Sky_test: Component added to the entity: True",
|
||||
"Physical Sky_test: Component removed after UNDO: True",
|
||||
"Physical Sky_test: Component added after REDO: True",
|
||||
"Physical Sky_test: Entered game mode: True",
|
||||
"Physical Sky_test: Exit game mode: True",
|
||||
"Physical Sky_test: Entity is hidden: True",
|
||||
"Physical Sky_test: Entity is shown: True",
|
||||
"Physical Sky_test: Entity deleted: True",
|
||||
"Physical Sky_test: UNDO entity deletion works: True",
|
||||
"Physical Sky_test: REDO entity deletion works: True",
|
||||
# PostFX Layer Component
|
||||
"PostFX Layer Entity successfully created",
|
||||
"PostFX Layer_test: Component added to the entity: True",
|
||||
"PostFX Layer_test: Component removed after UNDO: True",
|
||||
"PostFX Layer_test: Component added after REDO: True",
|
||||
"PostFX Layer_test: Entered game mode: True",
|
||||
"PostFX Layer_test: Exit game mode: True",
|
||||
"PostFX Layer_test: Entity is hidden: True",
|
||||
"PostFX Layer_test: Entity is shown: True",
|
||||
"PostFX Layer_test: Entity deleted: True",
|
||||
"PostFX Layer_test: UNDO entity deletion works: True",
|
||||
"PostFX Layer_test: REDO entity deletion works: True",
|
||||
# Radius Weight Modifier Component
|
||||
"Radius Weight Modifier Entity successfully created",
|
||||
"Radius Weight Modifier_test: Component added to the entity: True",
|
||||
"Radius Weight Modifier_test: Component removed after UNDO: True",
|
||||
"Radius Weight Modifier_test: Component added after REDO: True",
|
||||
"Radius Weight Modifier_test: Entered game mode: True",
|
||||
"Radius Weight Modifier_test: Exit game mode: True",
|
||||
"Radius Weight Modifier_test: Entity is hidden: True",
|
||||
"Radius Weight Modifier_test: Entity is shown: True",
|
||||
"Radius Weight Modifier_test: Entity deleted: True",
|
||||
"Radius Weight Modifier_test: UNDO entity deletion works: True",
|
||||
"Radius Weight Modifier_test: REDO entity deletion works: True",
|
||||
# Light Component
|
||||
"Light Entity successfully created",
|
||||
"Light_test: Component added to the entity: True",
|
||||
"Light_test: Component removed after UNDO: True",
|
||||
"Light_test: Component added after REDO: True",
|
||||
"Light_test: Entered game mode: True",
|
||||
"Light_test: Exit game mode: True",
|
||||
"Light_test: Entity is hidden: True",
|
||||
"Light_test: Entity is shown: True",
|
||||
"Light_test: Entity deleted: True",
|
||||
"Light_test: UNDO entity deletion works: True",
|
||||
"Light_test: REDO entity deletion works: True",
|
||||
# Display Mapper Component
|
||||
"Display Mapper Entity successfully created",
|
||||
"Display Mapper_test: Component added to the entity: True",
|
||||
"Display Mapper_test: Component removed after UNDO: True",
|
||||
"Display Mapper_test: Component added after REDO: True",
|
||||
"Display Mapper_test: Entered game mode: True",
|
||||
"Display Mapper_test: Exit game mode: True",
|
||||
"Display Mapper_test: Entity is hidden: True",
|
||||
"Display Mapper_test: Entity is shown: True",
|
||||
"Display Mapper_test: Entity deleted: True",
|
||||
"Display Mapper_test: UNDO entity deletion works: True",
|
||||
"Display Mapper_test: REDO entity deletion works: True",
|
||||
]
|
||||
|
||||
unexpected_lines = [
|
||||
"failed to open",
|
||||
"Traceback (most recent call last):",
|
||||
]
|
||||
|
||||
hydra.launch_and_validate_results(
|
||||
request,
|
||||
TEST_DIRECTORY,
|
||||
editor,
|
||||
"hydra_AtomEditorComponents_AddedToEntity.py",
|
||||
timeout=EDITOR_TIMEOUT,
|
||||
expected_lines=expected_lines,
|
||||
unexpected_lines=unexpected_lines,
|
||||
halt_on_unexpected=True,
|
||||
null_renderer=True,
|
||||
cfg_args=cfg_args,
|
||||
)
|
||||
# It requires at least one test
|
||||
def test_Dummy(self, request, editor, level, workspace, project, launcher_platform):
|
||||
pass
|
||||
|
||||
@@ -42,6 +42,7 @@ class TestAssetPicker(object):
|
||||
|
||||
@pytest.mark.test_case_id("C13751579", "C1508814")
|
||||
@pytest.mark.SUITE_periodic
|
||||
@pytest.mark.xfail # ATOM-15493
|
||||
def test_AssetPicker_UI_UX(self, request, editor, level, launcher_platform):
|
||||
expected_lines = [
|
||||
"TestEntity Entity successfully created",
|
||||
|
||||
+12
-20
@@ -82,42 +82,34 @@ class TestDistanceBetweenFilterComponentOverrides(EditorTestHelper):
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component,
|
||||
'Configuration|Area System Settings|Sector Point Density', 16)
|
||||
|
||||
# Add a Vegetation Debugger component to allow area refreshes
|
||||
hydra.add_level_component("Vegetation Debugger")
|
||||
|
||||
# 5) Add a Vegetation Distance Between Filter, toggle overrides on both the component and descriptor,
|
||||
# and verify initial instance counts are accurate
|
||||
spawner_entity.add_component("Vegetation Distance Between Filter")
|
||||
spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True)
|
||||
spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Override Enabled", True)
|
||||
general.run_console('veg_debugClearAllAreas')
|
||||
self.test_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) and \
|
||||
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 2), 5.0) and \
|
||||
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 2), 5.0) and \
|
||||
self.test_success
|
||||
num_expected = 16 * 16
|
||||
initial_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0)
|
||||
self.test_success = self.test_success and initial_success
|
||||
|
||||
# 6) Change Radius Min to 1.0, refresh, and verify instance counts are accurate
|
||||
spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Radius Min", 1.0)
|
||||
general.run_console('veg_debugClearAllAreas')
|
||||
self.test_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) and \
|
||||
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0) and \
|
||||
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 1), 5.0) and \
|
||||
self.test_success
|
||||
point_a_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0)
|
||||
point_b_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0)
|
||||
point_c_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 1), 5.0)
|
||||
self.test_success = self.test_success and point_a_success and point_b_success and point_c_success
|
||||
|
||||
# 7) Change Radius Min to 2.0, refresh, and verify instance counts are accurate
|
||||
spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Radius Min", 2.0)
|
||||
general.run_console('veg_debugClearAllAreas')
|
||||
self.test_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) and \
|
||||
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0) and \
|
||||
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 0), 5.0) and \
|
||||
self.test_success
|
||||
point_a_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0)
|
||||
point_b_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0)
|
||||
point_c_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 0), 5.0)
|
||||
self.test_success = self.test_success and point_a_success and point_b_success and point_c_success
|
||||
|
||||
# 8) Change Radius Min to 16.0, refresh, and verify instance counts are accurate, only a single instance should plant
|
||||
spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Radius Min", 16.0)
|
||||
general.run_console('veg_debugClearAllAreas')
|
||||
num_expected_instances = 1
|
||||
final_check_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0)
|
||||
self.test_success = final_check_success and self.test_success
|
||||
self.test_success = self.test_success and final_check_success
|
||||
|
||||
|
||||
test = TestDistanceBetweenFilterComponentOverrides()
|
||||
|
||||
+12
-18
@@ -80,35 +80,29 @@ class TestDistanceBetweenFilterComponent(EditorTestHelper):
|
||||
editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component,
|
||||
'Configuration|Area System Settings|Sector Point Density', 16)
|
||||
|
||||
# Add a Vegetation Debugger component to allow area refreshes
|
||||
hydra.add_level_component("Vegetation Debugger")
|
||||
|
||||
# 5) Add a Vegetation Distance Between Filter and verify initial instance counts are accurate
|
||||
spawner_entity.add_component("Vegetation Distance Between Filter")
|
||||
self.test_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) and \
|
||||
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 2), 5.0) and \
|
||||
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 2), 5.0) and \
|
||||
self.test_success
|
||||
num_expected = 16 * 16
|
||||
num_expected = 16 * 16
|
||||
initial_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0)
|
||||
self.test_success = self.test_success and initial_success
|
||||
|
||||
# 6) Change Radius Min to 1.0, refresh, and verify instance counts are accurate
|
||||
spawner_entity.get_set_test(3, "Configuration|Radius Min", 1.0)
|
||||
general.run_console('veg_debugClearAllAreas')
|
||||
self.test_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) and \
|
||||
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0) and \
|
||||
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 1), 5.0) and \
|
||||
self.test_success
|
||||
point_a_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0)
|
||||
point_b_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0)
|
||||
point_c_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 1), 5.0)
|
||||
self.test_success = self.test_success and point_a_success and point_b_success and point_c_success
|
||||
|
||||
# 7) Change Radius Min to 2.0, refresh, and verify instance counts are accurate
|
||||
spawner_entity.get_set_test(3, "Configuration|Radius Min", 2.0)
|
||||
general.run_console('veg_debugClearAllAreas')
|
||||
self.test_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) and \
|
||||
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0) and \
|
||||
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 0), 5.0) and \
|
||||
self.test_success
|
||||
point_a_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0)
|
||||
point_b_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0)
|
||||
point_c_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 0), 5.0)
|
||||
self.test_success = self.test_success and point_a_success and point_b_success and point_c_success
|
||||
|
||||
# 8) Change Radius Min to 16.0, refresh, and verify instance counts are accurate
|
||||
spawner_entity.get_set_test(3, "Configuration|Radius Min", 16.0)
|
||||
general.run_console('veg_debugClearAllAreas')
|
||||
num_expected_instances = 1
|
||||
final_check_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0)
|
||||
self.test_success = final_check_success and self.test_success
|
||||
|
||||
+1
-1
@@ -98,5 +98,5 @@ if __name__ == "__main__":
|
||||
import ImportPathHelper as imports
|
||||
imports.init()
|
||||
|
||||
from utils import Report
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(C14861501_PhysXCollider_RenderMeshAutoAssigned)
|
||||
|
||||
+1
-1
@@ -68,7 +68,7 @@ def C14976308_ScriptCanvas_SetKinematicTargetTransform():
|
||||
the script deactivates Signal, Sphere's transform will update to that of Transform_Target.
|
||||
NOTE: There is a known bug (LY-107723) which causes the rotation to update to a value that is not sufficiently close
|
||||
to the expected result when using Set Kinematic Target which will cause the test to fail:
|
||||
https://jira.agscollab.com/browse/LY-107723
|
||||
LY-107723
|
||||
|
||||
Test Steps:
|
||||
1) Open level and enter game mode
|
||||
|
||||
@@ -13,7 +13,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# Test case ID : C3510644
|
||||
# Test Case Title : Check that the collision layer and collision group of the terrain can be changed
|
||||
# and the collision behavior of the terrain changes accordingly
|
||||
# URL of the test case : https://testrail.agscollab.com/index.php?/cases/view/3510644
|
||||
|
||||
|
||||
# fmt: off
|
||||
|
||||
+1
-1
@@ -114,5 +114,5 @@ if __name__ == "__main__":
|
||||
import ImportPathHelper as imports
|
||||
imports.init()
|
||||
|
||||
from utils import Report
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(C4044695_PhysXCollider_AddMultipleSurfaceFbx)
|
||||
|
||||
@@ -239,7 +239,7 @@ def C6321601_Force_HighValuesDirectionAxes():
|
||||
force_notification_handler.add_callback("OnCalculateNetForce", on_calc_net_force)
|
||||
|
||||
# Wait for 3 secs, because there is a known bug identified and filed in
|
||||
# JIRA https://jira.agscollab.com/browse/LY-107677
|
||||
# JIRA LY-107677
|
||||
# The error "[Error] Huge object being added to a COctreeNode, name: 'MeshComponentRenderNode', objBox:"
|
||||
# will show (if occured) in about 3 sec into the game mode.
|
||||
helper.wait_for_condition(has_physx_error, 3.0)
|
||||
|
||||
@@ -50,7 +50,7 @@ class TestAutomation(TestAutomationBase):
|
||||
unexpected_lines = ["Assert"]
|
||||
self._run_test(request, workspace, editor, test_module, expected_lines, unexpected_lines)
|
||||
|
||||
# BUG: https://jira.agscollab.com/browse/LY-107723")
|
||||
# BUG: LY-107723")
|
||||
def test_C14976308_ScriptCanvas_SetKinematicTargetTransform(self, request, workspace, editor):
|
||||
from . import C14976308_ScriptCanvas_SetKinematicTargetTransform as test_module
|
||||
|
||||
|
||||
@@ -429,6 +429,8 @@ class TestAutomation(TestAutomationBase):
|
||||
from . import C4976236_AddPhysxColliderComponent as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
@pytest.mark.xfail(
|
||||
reason="This will fail due to this issue ATOM-15487.")
|
||||
def test_C14861502_PhysXCollider_AssetAutoAssigned(self, request, workspace, editor, launcher_platform):
|
||||
from . import C14861502_PhysXCollider_AssetAutoAssigned as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
@@ -12,7 +12,7 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
'''
|
||||
This unittest might have to be refactored once changes to Physmaterial_Editor.py are made.
|
||||
These changes will occur after the but, reverence below is resloved.
|
||||
Bug: https://jira.agscollab.com/browse/LY-107392
|
||||
Bug: LY-107392
|
||||
'''
|
||||
class Tests:
|
||||
opening_bad_file = ("Bad file could not be opened", "Bad file was opened")
|
||||
|
||||
@@ -0,0 +1,127 @@
|
||||
"""
|
||||
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
its licensors.
|
||||
|
||||
For complete copyright and license terms please see the LICENSE at the root of this
|
||||
distribution (the "License"). All use of this software is governed by the License,
|
||||
or, if provided, by the license below or the license accompanying this file. Do not
|
||||
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
|
||||
|
||||
# fmt: off
|
||||
class Tests():
|
||||
pane_open = ("Script Canvas pane successfully opened", "Script Canvas pane failed to open")
|
||||
click_expand = ("Category expanded on left click", "Category failed to expand on left click")
|
||||
click_collapse = ("Category collapsed on left click", "Category failed to collapse on left click")
|
||||
dClick_expand = ("Category expanded on double click", "Category failed to expand on double click")
|
||||
dClick_collapse = ("Category collapsed on double click", "Category failed to collapse on double click")
|
||||
# fmt: on
|
||||
|
||||
|
||||
def NodeCategory_ExpandOnClick():
|
||||
"""
|
||||
Summary:
|
||||
Verifying the expand/collapse functionality on node categories
|
||||
|
||||
Expected Behavior:
|
||||
The node category should expand when double clicked or when the drop down indicator is
|
||||
left-clicked. Once expanded, it should be collapsed via the same actions.
|
||||
|
||||
Test Steps:
|
||||
1) Open Script Canvas pane
|
||||
2) Get the SC window objects
|
||||
3) Ensure all categories are collapsed for a clean state
|
||||
4) Left-Click on a node category arrow to expand it
|
||||
5) Verify it expanded
|
||||
6) Left-Click on a node category arrow to collapse it
|
||||
7) Verify it collapsed
|
||||
8) Double-Click on a node category to expand it
|
||||
9) Verify it expanded
|
||||
10) Double-Click on a node category to collapse it
|
||||
11) Verify it collapsed
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
from utils import Report
|
||||
from PySide2 import QtCore, QtWidgets, QtTest
|
||||
from PySide2.QtTest import QTest
|
||||
import pyside_utils
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
def left_click_arrow(item_view, index):
|
||||
original_state = item_view.isExpanded(index)
|
||||
rect_center_y = item_view.visualRect(index).center().y()
|
||||
rect_left_x = item_view.visualRect(index).left()
|
||||
for i in range(5): # this range can be increased for safe side
|
||||
QtTest.QTest.mouseClick(
|
||||
item_view.viewport(),
|
||||
QtCore.Qt.LeftButton,
|
||||
QtCore.Qt.NoModifier,
|
||||
QtCore.QPoint(rect_left_x - i, rect_center_y),
|
||||
)
|
||||
if item_view.isExpanded(index) != original_state:
|
||||
break
|
||||
|
||||
def double_click(item_view, index):
|
||||
item_index_center = item_view.visualRect(index).center()
|
||||
# Left click on the item before trying to double click, will otherwise fail to expand
|
||||
# as first click would highlight and second click would be a 'single click'
|
||||
pyside_utils.item_view_index_mouse_click(item_view, index)
|
||||
QTest.mouseDClick(item_view.viewport(), QtCore.Qt.LeftButton, QtCore.Qt.NoModifier, item_index_center)
|
||||
|
||||
# 1) Open Script Canvas pane
|
||||
general.open_pane("Script Canvas")
|
||||
Report.critical_result(Tests.pane_open, general.is_pane_visible("Script Canvas"))
|
||||
|
||||
# 2) Get the SC window objects
|
||||
editor_window = pyside_utils.get_editor_main_window()
|
||||
sc = editor_window.findChild(QtWidgets.QDockWidget, "Script Canvas")
|
||||
if sc.findChild(QtWidgets.QDockWidget, "NodePalette") is None:
|
||||
action = pyside_utils.find_child_by_pattern(sc, {"text": "Node Palette", "type": QtWidgets.QAction})
|
||||
action.trigger()
|
||||
node_palette = sc.findChild(QtWidgets.QDockWidget, "NodePalette")
|
||||
nodeTree = node_palette.findChild(QtWidgets.QTreeView, "treeView")
|
||||
ai_index = pyside_utils.find_child_by_pattern(nodeTree, "AI")
|
||||
|
||||
# 3) Ensure all categories are collapsed for a clean state
|
||||
nodeTree.collapseAll()
|
||||
|
||||
# 4) Left-Click on a node category arrow to expand it
|
||||
left_click_arrow(nodeTree, ai_index)
|
||||
|
||||
# 5) Verify it expanded
|
||||
Report.result(Tests.click_expand, nodeTree.isExpanded(ai_index))
|
||||
|
||||
# 6) Left-Click on a node category arrow to collapse it
|
||||
left_click_arrow(nodeTree, ai_index)
|
||||
|
||||
# 7) Verify it collapsed
|
||||
Report.result(Tests.click_collapse, not nodeTree.isExpanded(ai_index))
|
||||
|
||||
# 8) Double-Click on a node category to expand it
|
||||
double_click(nodeTree, ai_index)
|
||||
|
||||
# 9) Verify it expanded
|
||||
Report.result(Tests.dClick_expand, nodeTree.isExpanded(ai_index))
|
||||
|
||||
# 10) Double-Click on a node category to collapse it
|
||||
double_click(nodeTree, ai_index)
|
||||
|
||||
# 11) Verify it collapsed
|
||||
Report.result(Tests.dClick_collapse, not nodeTree.isExpanded(ai_index))
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
import ImportPathHelper as imports
|
||||
|
||||
imports.init()
|
||||
from utils import Report
|
||||
|
||||
Report.start_test(NodeCategory_ExpandOnClick)
|
||||
@@ -0,0 +1,91 @@
|
||||
"""
|
||||
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
its licensors.
|
||||
|
||||
For complete copyright and license terms please see the LICENSE at the root of this
|
||||
distribution (the "License"). All use of this software is governed by the License,
|
||||
or, if provided, by the license below or the license accompanying this file. Do not
|
||||
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
|
||||
|
||||
# fmt: off
|
||||
class Tests():
|
||||
set_search_string = ("Search string is set", "Search string is not set")
|
||||
search_string_deleted = ("Search string deleted as expected", "Search string not deleted")
|
||||
# fmt: on
|
||||
|
||||
|
||||
def NodePalette_SearchText_Deletion():
|
||||
"""
|
||||
Summary:
|
||||
We enter some string in the Node Palette Search box, select that text and delete it.
|
||||
|
||||
Expected Behavior:
|
||||
After RightClick->Delete the text in the Searchbox should be deleted.
|
||||
|
||||
Test Steps:
|
||||
1) Open Script Canvas window (Tools > Script Canvas)
|
||||
2) Get the SC window object
|
||||
3) Open Node Manager if not opened already
|
||||
4) Set some string in the Search box
|
||||
5) Verify if the test string is set
|
||||
6) Delete search string using right click and verify if it is cleared
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
from PySide2 import QtWidgets, QtTest, QtCore
|
||||
|
||||
from utils import TestHelper as helper
|
||||
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
import pyside_utils
|
||||
|
||||
TEST_STRING = "TestString"
|
||||
|
||||
# 1) Open Script Canvas window (Tools > Script Canvas)
|
||||
general.idle_enable(True)
|
||||
general.open_pane("Script Canvas")
|
||||
helper.wait_for_condition(lambda: general.is_pane_visible("Script Canvas"), 3.0)
|
||||
|
||||
# 2) Get the SC window object
|
||||
editor_window = pyside_utils.get_editor_main_window()
|
||||
sc = editor_window.findChild(QtWidgets.QDockWidget, "Script Canvas")
|
||||
|
||||
# 3) Open Node Manager if not opened already
|
||||
if sc.findChild(QtWidgets.QDockWidget, "NodePalette") is None:
|
||||
action = pyside_utils.find_child_by_pattern(sc, {"text": "Node Palette", "type": QtWidgets.QAction})
|
||||
action.trigger()
|
||||
node_palette = sc.findChild(QtWidgets.QDockWidget, "NodePalette")
|
||||
search_frame = node_palette.findChild(QtWidgets.QFrame, "searchFrame")
|
||||
|
||||
# 4) Set some string in the Search box
|
||||
search_box = search_frame.findChild(QtWidgets.QLineEdit, "searchFilter")
|
||||
search_box.setText(TEST_STRING)
|
||||
|
||||
# 5) Verify if the test string is set
|
||||
result = helper.wait_for_condition(lambda: search_box.text() == TEST_STRING, 1.0)
|
||||
Report.result(Tests.set_search_string, result)
|
||||
|
||||
# 6) Delete search string using right click and verify if it is cleared
|
||||
QtTest.QTest.keyClick(search_box, QtCore.Qt.Key_A, QtCore.Qt.ControlModifier)
|
||||
pyside_utils.trigger_context_menu_entry(search_box, "Delete")
|
||||
result = helper.wait_for_condition(lambda: search_box.text() == "", 2.0)
|
||||
Report.result(Tests.search_string_deleted, result)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
import ImportPathHelper as imports
|
||||
|
||||
imports.init()
|
||||
from utils import Report
|
||||
|
||||
Report.start_test(NodePalette_SearchText_Deletion)
|
||||
+111
@@ -0,0 +1,111 @@
|
||||
"""
|
||||
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
its licensors.
|
||||
|
||||
For complete copyright and license terms please see the LICENSE at the root of this
|
||||
distribution (the "License"). All use of this software is governed by the License,
|
||||
or, if provided, by the license below or the license accompanying this file. Do not
|
||||
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
|
||||
Test Case Title: Event can return a value of set type successfully
|
||||
"""
|
||||
|
||||
|
||||
# fmt: off
|
||||
class Tests():
|
||||
level_created = ("Successfully created temporary level", "Failed to create temporary level")
|
||||
entity_created = ("Successfully created test entity", "Failed to create test entity")
|
||||
enter_game_mode = ("Successfully entered game mode", "Failed to enter game mode")
|
||||
lines_found = ("Successfully found expected message", "Failed to find expected message")
|
||||
exit_game_mode = ("Successfully exited game mode", "Failed to exit game mode")
|
||||
# fmt: on
|
||||
|
||||
|
||||
def ScriptEvents_ReturnSetType_Successfully():
|
||||
"""
|
||||
Summary: A temporary level is created with an Entity having ScriptCanvas component.
|
||||
ScriptEvent(T92569006_ScriptEvent.scriptevents) is created with one Method that has a return value.
|
||||
ScriptCanvas(T92569006_ScriptCanvas.scriptcanvas) is attached to Entity. Graph has Send node that sends the Method
|
||||
of the ScriptEvent and prints the returned result ( On Entity Activated -> Send node -> Print) and Receive node is
|
||||
set to return custom value ( Receive node -> Print).
|
||||
Verify that the entity containing T92569006_ScriptCanvas.scriptcanvas should print the custom value set in both
|
||||
Send and Receive nodes.
|
||||
|
||||
Expected Behavior:
|
||||
After entering game mode, the graph on the entity should print an expected message to the console
|
||||
|
||||
Test Steps:
|
||||
1) Create test level
|
||||
2) Create test entity
|
||||
3) Start Tracer
|
||||
4) Enter Game Mode
|
||||
5) Read for line
|
||||
6) Exit Game Mode
|
||||
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
import os
|
||||
from editor_entity_utils import EditorEntity as Entity
|
||||
from utils import Report
|
||||
from utils import TestHelper as helper
|
||||
from utils import Tracer
|
||||
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.math as math
|
||||
import azlmbr.bus as bus
|
||||
|
||||
LEVEL_NAME = "tmp_level"
|
||||
WAIT_TIME = 3.0 # SECONDS
|
||||
EXPECTED_LINES = ["T92569006_ScriptEvent_Sent", "T92569006_ScriptEvent_Received"]
|
||||
SC_ASSET_PATH = os.path.join("ScriptCanvas", "T92569006_ScriptCanvas.scriptcanvas")
|
||||
|
||||
def create_editor_entity(name, sc_asset):
|
||||
entity = Entity.create_editor_entity(name)
|
||||
sc_comp = entity.add_component("Script Canvas")
|
||||
asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", sc_asset, math.Uuid(), False)
|
||||
sc_comp.set_component_property_value("Script Canvas Asset|Script Canvas Asset", asset_id)
|
||||
Report.critical_result(Tests.entity_created, entity.id.isValid())
|
||||
|
||||
def locate_expected_lines(line_list: list):
|
||||
found_lines = [printInfo.message.strip() for printInfo in section_tracer.prints]
|
||||
|
||||
return all(line in found_lines for line in line_list)
|
||||
|
||||
# 1) Create temp level
|
||||
general.idle_enable(True)
|
||||
result = general.create_level_no_prompt(LEVEL_NAME, 128, 1, 512, True)
|
||||
Report.critical_result(Tests.level_created, result == 0)
|
||||
helper.wait_for_condition(lambda: general.get_current_level_name() == LEVEL_NAME, WAIT_TIME)
|
||||
general.close_pane("Error Report")
|
||||
|
||||
# 2) Create test entity
|
||||
create_editor_entity("TestEntity", SC_ASSET_PATH)
|
||||
|
||||
# 3) Start Tracer
|
||||
with Tracer() as section_tracer:
|
||||
|
||||
# 4) Enter Game Mode
|
||||
helper.enter_game_mode(Tests.enter_game_mode)
|
||||
|
||||
# 5) Read for line
|
||||
lines_located = helper.wait_for_condition(lambda: locate_expected_lines(EXPECTED_LINES), WAIT_TIME)
|
||||
Report.result(Tests.lines_found, lines_located)
|
||||
|
||||
# 6) Exit Game Mode
|
||||
helper.exit_game_mode(Tests.exit_game_mode)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
import ImportPathHelper as imports
|
||||
|
||||
imports.init()
|
||||
from utils import Report
|
||||
|
||||
Report.start_test(ScriptEvents_ReturnSetType_Successfully)
|
||||
@@ -161,6 +161,27 @@ class TestAutomation(TestAutomationBase):
|
||||
from . import ScriptEvents_Default_SendReceiveSuccessfully as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
@pytest.mark.parametrize("level", ["tmp_level"])
|
||||
def test_ScriptEvents_ReturnSetType_Successfully(self, request, workspace, editor, launcher_platform, project, level):
|
||||
def teardown():
|
||||
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
|
||||
request.addfinalizer(teardown)
|
||||
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
|
||||
from . import ScriptEvents_ReturnSetType_Successfully as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_NodeCategory_ExpandOnClick(self, request, workspace, editor, launcher_platform):
|
||||
from . import NodeCategory_ExpandOnClick as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_NodePalette_SearchText_Deletion(self, request, workspace, editor, launcher_platform):
|
||||
from . import NodePalette_SearchText_Deletion as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_VariableManager_UnpinVariableType_Works(self, request, workspace, editor, launcher_platform):
|
||||
from . import VariableManager_UnpinVariableType_Works as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
# NOTE: We had to use hydra_test_utils.py, as TestAutomationBase run_test method
|
||||
# fails because of pyside_utils import
|
||||
@pytest.mark.SUITE_periodic
|
||||
@@ -225,4 +246,4 @@ class TestScriptCanvasTests(object):
|
||||
expected_lines,
|
||||
auto_test_mode=False,
|
||||
timeout=60,
|
||||
)
|
||||
)
|
||||
|
||||
+120
@@ -0,0 +1,120 @@
|
||||
"""
|
||||
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
its licensors.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this
|
||||
distribution (the "License"). All use of this software is governed by the License,
|
||||
or, if provided, by the license below or the license accompanying this file. Do not
|
||||
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
"""
|
||||
|
||||
|
||||
# fmt: off
|
||||
class Tests():
|
||||
variable_manager_opened = ("VariableManager is opened successfully", "Failed to open VariableManager")
|
||||
variable_pinned = ("Variable is pinned", "Variable is not pinned, But it should be unpinned")
|
||||
variable_unpinned = ("Variable is unpinned", "Variable is not unpinned, But it should be pinned")
|
||||
variable_unpinned_after_reopen = ("Variable is unpinned after reopening create variable menu", "Variable is not unpinned after reopening create variable menu")
|
||||
# fmt: on
|
||||
|
||||
|
||||
def VariableManager_UnpinVariableType_Works():
|
||||
"""
|
||||
Summary:
|
||||
Unpin variable types in create variable menu.
|
||||
Expected Behavior:
|
||||
The variable unpinned in create variable menu remains unpinned after reopening create variable menu.
|
||||
Test Steps:
|
||||
1) Open Script Canvas window (Tools > Script Canvas)
|
||||
2) Get the SC window object
|
||||
3) Open Variable Manager in Script Canvas window
|
||||
4) Create new graph
|
||||
5) Click on the Create Variable button in the Variable Manager
|
||||
6) Unpin Boolean by clicking the "Pin" icon on its left side
|
||||
7) Close and Reopen Create Variable menu and make sure Boolean is unpinned after reopening Create Variable menu
|
||||
8) Restore default layout and close SC window
|
||||
Note:
|
||||
- This test file must be called from the Open 3D Engine Editor command terminal
|
||||
- Any passed and failed tests are written to the Editor.log file.
|
||||
Parsing the file or running a log_monitor are required to observe the test results.
|
||||
:return: None
|
||||
"""
|
||||
|
||||
from PySide2 import QtWidgets
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
import pyside_utils
|
||||
from utils import TestHelper as helper
|
||||
from utils import Report
|
||||
from PySide2.QtCore import Qt
|
||||
|
||||
GENERAL_WAIT = 1.0 # seconds
|
||||
|
||||
def find_pane(window, pane_name):
|
||||
return window.findChild(QtWidgets.QDockWidget, pane_name)
|
||||
|
||||
def click_menu_option(window, option_text):
|
||||
action = pyside_utils.find_child_by_pattern(window, {"text": option_text, "type": QtWidgets.QAction})
|
||||
action.trigger()
|
||||
|
||||
# 1) Open Script Canvas window (Tools > Script Canvas)
|
||||
general.idle_enable(True)
|
||||
general.open_pane("Script Canvas")
|
||||
helper.wait_for_condition(lambda: general.is_pane_visible("Script Canvas"), 6.0)
|
||||
|
||||
# 2) Get the SC window object
|
||||
editor_window = pyside_utils.get_editor_main_window()
|
||||
sc = editor_window.findChild(QtWidgets.QDockWidget, "Script Canvas")
|
||||
sc_main = sc.findChild(QtWidgets.QMainWindow)
|
||||
|
||||
# 3) Open Variable Manager in Script Canvas window
|
||||
pane = find_pane(sc, "VariableManager")
|
||||
if not pane.isVisible():
|
||||
click_menu_option(sc, "Variable Manager")
|
||||
pane = find_pane(sc, "VariableManager")
|
||||
Report.result(Tests.variable_manager_opened, pane.isVisible())
|
||||
|
||||
# 4) Create new graph
|
||||
create_new_graph = pyside_utils.find_child_by_pattern(
|
||||
sc_main, {"objectName": "action_New_Script", "type": QtWidgets.QAction}
|
||||
)
|
||||
create_new_graph.trigger()
|
||||
|
||||
# 5) Click on the Create Variable button in the Variable Manager
|
||||
variable_manager = sc_main.findChild(QtWidgets.QDockWidget, "VariableManager")
|
||||
button = variable_manager.findChild(QtWidgets.QPushButton, "addButton")
|
||||
button.click()
|
||||
|
||||
# 6) Unpin Boolean by clicking the "Pin" icon on its left side
|
||||
table_view = variable_manager.findChild(QtWidgets.QTableView, "variablePalette")
|
||||
model_index = pyside_utils.find_child_by_pattern(table_view, "Boolean")
|
||||
# Make sure Boolean is pinned
|
||||
is_boolean = model_index.siblingAtColumn(0)
|
||||
result = helper.wait_for_condition(lambda: is_boolean.data(Qt.DecorationRole) is not None, GENERAL_WAIT)
|
||||
Report.result(Tests.variable_pinned, result)
|
||||
# Unpin Boolean and make sure Boolean is unpinned.
|
||||
pyside_utils.item_view_index_mouse_click(table_view, is_boolean)
|
||||
result = helper.wait_for_condition(lambda: is_boolean.data(Qt.DecorationRole) is None, GENERAL_WAIT)
|
||||
Report.result(Tests.variable_unpinned, result)
|
||||
|
||||
# 7) Close and Reopen Create Variable menu and make sure Boolean is unpinned after reopening Create Variable menu
|
||||
button.click()
|
||||
button.click()
|
||||
model_index = pyside_utils.find_child_by_pattern(table_view, "Boolean")
|
||||
result = helper.wait_for_condition(
|
||||
lambda: model_index.siblingAtColumn(0).data(Qt.DecorationRole) is None, GENERAL_WAIT
|
||||
)
|
||||
Report.result(Tests.variable_unpinned_after_reopen, result)
|
||||
|
||||
# 8) Restore default layout and close SC window
|
||||
click_menu_option(sc, "Restore Default Layout")
|
||||
general.close_pane("Script Canvas")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
import ImportPathHelper as imports
|
||||
|
||||
imports.init()
|
||||
from utils import Report
|
||||
|
||||
Report.start_test(VariableManager_UnpinVariableType_Works)
|
||||
+2
-2
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:a2a3360287a4711882c4254d64ca2ba70cd743012a7d38ca29aa2a57f151efaa
|
||||
size 6661
|
||||
oid sha256:e15d484113e8151072b410924747a8ad304f6f12457fad577308c0491693ab34
|
||||
size 5472
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
<download name="C18977329_NvCloth_AddClothSimulationToMesh" type="Map">
|
||||
<index src="filelist.xml" dest="filelist.xml"/>
|
||||
<files>
|
||||
<file src="level.pak" dest="level.pak" size="9946" md5="7368d6ce15bfc09a92f694efe73a00ec"/>
|
||||
<file src="level.pak" dest="level.pak" size="97C8" md5="64e64e1e3345dacace01dde152c72250"/>
|
||||
</files>
|
||||
</download>
|
||||
|
||||
+2
-2
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:cd8105f020151e65093988dfb09ab42ff8d33ef5b97c61fbe0011384870aadf8
|
||||
size 39238
|
||||
oid sha256:64de37c805b0be77cdb7a85b5406af58b7f845e7d97fec1721ac5d789bb641db
|
||||
size 38856
|
||||
|
||||
+2
-2
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:f53fb5e096ff562e9f0f12856ce387891596776d086f49c7ed3a59dcd0a0c11a
|
||||
size 6535
|
||||
oid sha256:7b595323d4d51211463dea0338abb6ce2a4a0a8d41efb12ac3c9dccd1f972171
|
||||
size 5504
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
<download name="C18977330_NvCloth_AddClothSimulationToActor" type="Map">
|
||||
<index src="filelist.xml" dest="filelist.xml"/>
|
||||
<files>
|
||||
<file src="level.pak" dest="level.pak" size="990B" md5="7c17ac9bc5bd3e14e196b731a7e8eed7"/>
|
||||
<file src="level.pak" dest="level.pak" size="9941" md5="297730934d657d7ca57a7357ee9cd566"/>
|
||||
</files>
|
||||
</download>
|
||||
|
||||
+2
-2
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:87fbd9fda267daa505f11276b64f47c26115bee9e6d14f2a6f5a1cf1e1234218
|
||||
size 39179
|
||||
oid sha256:617c455668fc41cb7fd69de690e4aa3c80f2cb36deaa371902b79de18fcd1cb2
|
||||
size 39233
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -39,6 +39,7 @@
|
||||
<Class name="Vector3" field="Scale" value="0.5000000 0.5000000 0.5000000" type="{8379EB7D-01FA-4538-B64B-A6543B4BE73D}"/>
|
||||
<Class name="bool" field="Locked" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
</Class>
|
||||
<Class name="bool" field="AddNonUniformScaleButton" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
<Class name="Transform" field="Cached World Transform" value="0.0000000 0.0000000 0.0000000 1.0000000 1.0000000 1.0000000 1.0000000 0.0000000 0.0000000 0.0000000" version="1" type="{5D9958E9-9F1E-4985-B532-FFFDE75FEDFD}"/>
|
||||
<Class name="EntityId" field="Cached World Transform Parent" version="1" type="{6383F1D3-BB27-4E6B-A49A-6409B2059EAA}">
|
||||
<Class name="AZ::u64" field="id" value="4294967295" type="{D6597933-47CD-4FC8-B911-63F3E2B0993A}"/>
|
||||
@@ -61,7 +62,7 @@
|
||||
<Class name="AZ::u64" field="SortIndex" value="0" type="{D6597933-47CD-4FC8-B911-63F3E2B0993A}"/>
|
||||
</Class>
|
||||
<Class name="ComponentOrderEntry" field="element" version="1" type="{335C5861-5197-4DD5-A766-EF2B551B0D9D}">
|
||||
<Class name="AZ::u64" field="ComponentId" value="10451440384030983308" type="{D6597933-47CD-4FC8-B911-63F3E2B0993A}"/>
|
||||
<Class name="AZ::u64" field="ComponentId" value="713494742159859414" type="{D6597933-47CD-4FC8-B911-63F3E2B0993A}"/>
|
||||
<Class name="AZ::u64" field="SortIndex" value="1" type="{D6597933-47CD-4FC8-B911-63F3E2B0993A}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
@@ -122,38 +123,26 @@
|
||||
</Class>
|
||||
<Class name="AZStd::vector" field="DisabledComponents" type="{13D58FF9-1088-5C69-9A1F-C2A144B57B78}"/>
|
||||
</Class>
|
||||
<Class name="EditorMeshComponent" field="element" version="1" type="{FC315B86-3280-4D03-B4F0-5553D7D08432}">
|
||||
<Class name="EditorComponentBase" field="BaseClass1" version="1" type="{D5346BD4-7F20-444E-B370-327ACD03D4A0}">
|
||||
<Class name="AZ::Component" field="BaseClass1" type="{EDFCB2CF-F75D-43BE-B26B-F35821B29247}">
|
||||
<Class name="AZ::u64" field="Id" value="10451440384030983308" type="{D6597933-47CD-4FC8-B911-63F3E2B0993A}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="MeshComponentRenderNode" field="Static Mesh Render Node" version="1" type="{46FF2BC4-BEF9-4CC4-9456-36C127C310D7}">
|
||||
<Class name="bool" field="Visible" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
<Class name="Asset" field="Static Mesh" value="id={878C6CF2-D4A8-5A2B-8EE0-3FD30AD967CD}:0,type={C2869E3B-DDA0-4E01-8FE3-6770D788866B},hint={objects/default/primitive_cube.cgf}" version="1" type="{77A19D40-8731-4D3C-9041-1B43047366A4}"/>
|
||||
<Class name="AzFramework::SimpleAssetReference<LmbrCentral::MaterialAsset>" field="Material Override" version="1" type="{B7B8ECC7-FF89-4A76-A50E-4C6CA2B6E6B4}">
|
||||
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
|
||||
<Class name="AZStd::string" field="AssetPath" value="" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
<Class name="AZ::Render::EditorMeshComponent" field="element" version="2" type="{DCE68F6E-2E16-4CB4-A834-B6C2F900A7E9}">
|
||||
<Class name="EditorRenderComponentAdapter<AZ::Render::MeshComponentController AZ::Render::MeshComponent AZ::Render::MeshComponentConfig >" field="BaseClass1" type="{3D614286-9164-53B5-833B-4F98D2820BA7}">
|
||||
<Class name="EditorComponentAdapter<AZ::Render::MeshComponentController AZ::Render::MeshComponent AZ::Render::MeshComponentConfig >" field="BaseClass1" version="1" type="{52DFE044-18C1-5861-BA2A-EDB61107FEE9}">
|
||||
<Class name="EditorComponentBase" field="BaseClass1" version="1" type="{D5346BD4-7F20-444E-B370-327ACD03D4A0}">
|
||||
<Class name="AZ::Component" field="BaseClass1" type="{EDFCB2CF-F75D-43BE-B26B-F35821B29247}">
|
||||
<Class name="AZ::u64" field="Id" value="713494742159859414" type="{D6597933-47CD-4FC8-B911-63F3E2B0993A}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="AZ::Render::MeshComponentController" field="Controller" type="{D0F35FAC-4194-4C89-9487-D000DDB8B272}">
|
||||
<Class name="AZ::Render::MeshComponentConfig" field="Configuration" version="1" type="{63737345-51B1-472B-9355-98F99993909B}">
|
||||
<Class name="Asset" field="ModelAsset" value="id={C15CD465-9589-56ED-945F-8416FA4798A3}:10f216d9,type={2C7477B6-69C5-45BE-8163-BCD6A275B6D8},hint={objects/_primitives/_box_1x1.azmodel},loadBehavior=1" version="2" type="{77A19D40-8731-4D3C-9041-1B43047366A4}"/>
|
||||
<Class name="AZ::s64" field="SortKey" value="0" type="{70D8A282-A1EA-462D-9D04-51EDE81FAC2F}"/>
|
||||
<Class name="unsigned char" field="LodOverride" value="255" type="{72B9409A-7D1A-4831-9CFE-FCB3FADD3426}"/>
|
||||
<Class name="bool" field="ExcludeFromReflectionCubeMaps" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
<Class name="bool" field="UseForwardPassIBLSpecular" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="MeshRenderOptions" field="Render Options" version="5" type="{EFF77BEB-CB99-44A3-8F15-111B0200F50D}">
|
||||
<Class name="float" field="Opacity" value="1.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
|
||||
<Class name="float" field="MaxViewDistance" value="8000.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
|
||||
<Class name="float" field="ViewDistanceMultiplier" value="1.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
|
||||
<Class name="unsigned int" field="LODRatio" value="100" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="bool" field="CastShadows" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
<Class name="bool" field="LODBBoxBased" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
<Class name="bool" field="UseVisAreas" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
<Class name="bool" field="RainOccluder" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
<Class name="bool" field="AffectDynamicWater" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
<Class name="bool" field="ReceiveWind" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
<Class name="bool" field="AcceptDecals" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
<Class name="bool" field="AffectNavmesh" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
<Class name="bool" field="VisibilityOccluder" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
<Class name="bool" field="DynamicMesh" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
<Class name="bool" field="AffectsGI" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="bool" field="addMaterialComponentFlag" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
<Class name="bool" field="IsDependencyReady" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
|
||||
|
||||
@@ -0,0 +1,126 @@
|
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</Class>
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<Class name="any" field="m_data" type="{03924488-C7F4-4D6D-948B-ABC2D1AE2FD3}">
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<Class name="AZStd::vector" field="m_versions" type="{326CAAFE-9101-56E2-B869-D770629A6B19}"/>
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<Class name="AZStd::string" field="m_data" value="Script Events" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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</Class>
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<Class name="VersionedProperty" field="m_tooltip" version="4" type="{828CA9C0-32F1-40B3-8018-EE7C3C38192A}">
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<Class name="AZStd::string" field="m_label" value="Tooltip" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="unsigned int" field="m_version" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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<Class name="AZStd::vector" field="m_versions" type="{326CAAFE-9101-56E2-B869-D770629A6B19}"/>
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<Class name="any" field="m_data" type="{03924488-C7F4-4D6D-948B-ABC2D1AE2FD3}">
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<Class name="AZStd::string" field="m_data" value="" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="VersionedProperty" field="m_addressType" version="4" type="{828CA9C0-32F1-40B3-8018-EE7C3C38192A}">
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<Class name="AZ::Uuid" field="m_id" value="{8D528B1F-1FEE-43BA-BD5D-C7EB3707B781}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
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<Class name="AZStd::string" field="m_label" value="Address Type" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="unsigned int" field="m_version" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
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<Class name="AZStd::vector" field="m_versions" type="{326CAAFE-9101-56E2-B869-D770629A6B19}"/>
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<Class name="any" field="m_data" type="{03924488-C7F4-4D6D-948B-ABC2D1AE2FD3}">
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<Class name="AZ::Uuid" field="m_data" value="{C0F1AFAD-5CB3-450E-B0F5-ADB5D46B0E22}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
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<Class name="AZStd::vector" field="m_methods" type="{D9866B79-D11A-58E6-B974-0B45783F53A4}">
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<Class name="Method" field="element" type="{E034EA83-C798-413D-ACE8-4923C51CF4F7}">
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<Class name="AZ::Uuid" field="m_id" value="{0DEB2C25-6B32-44B7-9750-56CAA789C016}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
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<Class name="AZStd::string" field="m_label" value="Name" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="AZStd::string" field="m_data" value="MethodName" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="VersionedProperty" field="m_tooltip" version="4" type="{828CA9C0-32F1-40B3-8018-EE7C3C38192A}">
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<Class name="AZ::Uuid" field="m_id" value="{664A28E6-AD74-4EA7-BDE8-49CA02D1C5C7}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
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<Class name="AZStd::string" field="m_label" value="Tooltip" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
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<Class name="VersionedProperty" field="m_returnType" version="4" type="{828CA9C0-32F1-40B3-8018-EE7C3C38192A}">
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<Class name="AZ::Uuid" field="m_id" value="{D2C6D979-A036-4523-B79E-98D3A1D4F623}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
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<Class name="AZ::Uuid" field="m_data" value="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
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||||
@@ -0,0 +1,8 @@
|
||||
.backup/
|
||||
.cache/
|
||||
*.log
|
||||
*.akd
|
||||
*.dat
|
||||
*.prof
|
||||
*.validationcache
|
||||
*.wsettings
|
||||
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:803ddb37eb27cba666f9320c2f5905219193e1a069d1144a64df92fab0e31878
|
||||
size 1243
|
||||
oid sha256:c9e6a4ef3d2f33f31827ce2bba2ed8bad87324f3fe86f79389ef2956b304a924
|
||||
size 1180
|
||||
|
||||
@@ -21,5 +21,4 @@ Audio Bus ID Name Wwise Object Path Notes
|
||||
Audio Devices ID Name Type Notes
|
||||
2317455096 No_Output No Output
|
||||
3859886410 System System
|
||||
4230635974 Default_Motion_Device Wwise Motion
|
||||
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<PluginInfo Project="Helios" Platform="Windows" BasePlatform="Windows">
|
||||
<PluginInfo Project="AutomatedTesting" Platform="Windows" BasePlatform="Windows">
|
||||
<Plugins>
|
||||
<Plugin Name="Wwise Tone Generator" ID="6684674" DLL="AkToneGen"/>
|
||||
<Plugin Name="System" ID="11403271" DLL="DefaultSink"/>
|
||||
<Plugin Name="No Output" ID="11862023" DLL="DefaultSink"/>
|
||||
<Plugin Name="Wwise Motion" ID="33226759" DLL="AkMotion"/>
|
||||
<Plugin Name="Wwise Tone Generator" ID="6684674" DLL="AkToneGen" StaticLib="AkToneSource"/>
|
||||
<Plugin Name="System" ID="11403271"/>
|
||||
<Plugin Name="No Output" ID="11862023"/>
|
||||
</Plugins>
|
||||
</PluginInfo>
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<SoundBanksInfo Platform="Windows" BasePlatform="Windows" SchemaVersion="12" SoundbankVersion="135">
|
||||
<SoundBanksInfo Platform="Windows" BasePlatform="Windows" SchemaVersion="12" SoundbankVersion="140">
|
||||
<RootPaths>
|
||||
<ProjectRoot>Q:\audio\dev\AutomatedTesting\sounds\wwise_project\</ProjectRoot>
|
||||
<SourceFilesRoot>Q:\audio\dev\AutomatedTesting\sounds\wwise_project\.cache\Windows\</SourceFilesRoot>
|
||||
<SoundBanksRoot>Q:\audio\dev\AutomatedTesting\sounds\wwise\</SoundBanksRoot>
|
||||
<ProjectRoot>D:\code\o3de\AutomatedTesting\sounds\wwise_project\</ProjectRoot>
|
||||
<SourceFilesRoot>D:\code\o3de\AutomatedTesting\sounds\wwise_project\.cache\Windows\</SourceFilesRoot>
|
||||
<SoundBanksRoot>D:\code\o3de\AutomatedTesting\sounds\wwise\</SoundBanksRoot>
|
||||
<ExternalSourcesInputFile></ExternalSourcesInputFile>
|
||||
<ExternalSourcesOutputRoot>Q:\audio\dev\AutomatedTesting\sounds\wwise_project\GeneratedSoundBanks\Windows</ExternalSourcesOutputRoot>
|
||||
<ExternalSourcesOutputRoot>D:\code\o3de\AutomatedTesting\sounds\wwise_project\GeneratedSoundBanks\Windows</ExternalSourcesOutputRoot>
|
||||
</RootPaths>
|
||||
<DialogueEvents/>
|
||||
<StreamedFiles>
|
||||
@@ -28,7 +28,7 @@
|
||||
</StreamedFiles>
|
||||
<MediaFilesNotInAnyBank/>
|
||||
<SoundBanks>
|
||||
<SoundBank Id="1091743888" Language="SFX" Hash="1749663103">
|
||||
<SoundBank Id="1091743888" Language="SFX" Hash="1442445546">
|
||||
<ObjectPath>\SoundBanks\Default Work Unit\test_bank2</ObjectPath>
|
||||
<ShortName>test_bank2</ShortName>
|
||||
<Path>test_bank2.bnk</Path>
|
||||
@@ -37,7 +37,7 @@
|
||||
<Event Id="1100037040" Name="test_event_4_bank2_streamed_target" ObjectPath="\Events\Default Work Unit\test_event_4_bank2_streamed_target"/>
|
||||
</IncludedEvents>
|
||||
</SoundBank>
|
||||
<SoundBank Id="1091743889" Language="SFX" Hash="3467851756">
|
||||
<SoundBank Id="1091743889" Language="SFX" Hash="2708915409">
|
||||
<ObjectPath>\SoundBanks\Default Work Unit\test_bank3</ObjectPath>
|
||||
<ShortName>test_bank3</ShortName>
|
||||
<Path>test_bank3.bnk</Path>
|
||||
@@ -60,7 +60,7 @@
|
||||
</Event>
|
||||
</IncludedEvents>
|
||||
</SoundBank>
|
||||
<SoundBank Id="1091743891" Language="SFX" Hash="1393420309">
|
||||
<SoundBank Id="1091743891" Language="SFX" Hash="3931660247">
|
||||
<ObjectPath>\SoundBanks\Default Work Unit\test_bank1</ObjectPath>
|
||||
<ShortName>test_bank1</ShortName>
|
||||
<Path>test_bank1.bnk</Path>
|
||||
@@ -83,7 +83,7 @@
|
||||
</Event>
|
||||
</IncludedEvents>
|
||||
</SoundBank>
|
||||
<SoundBank Id="1091743892" Language="SFX" Hash="3409201888">
|
||||
<SoundBank Id="1091743892" Language="SFX" Hash="3991847887">
|
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<ObjectPath>\SoundBanks\Default Work Unit\test_bank6</ObjectPath>
|
||||
<ShortName>test_bank6</ShortName>
|
||||
<Path>test_bank6.bnk</Path>
|
||||
@@ -102,7 +102,7 @@
|
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</Event>
|
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</IncludedEvents>
|
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</SoundBank>
|
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<SoundBank Id="1091743893" Language="SFX" Hash="1766491996">
|
||||
<SoundBank Id="1091743893" Language="SFX" Hash="3036863780">
|
||||
<ObjectPath>\SoundBanks\Default Work Unit\test_bank7</ObjectPath>
|
||||
<ShortName>test_bank7</ShortName>
|
||||
<Path>test_bank7.bnk</Path>
|
||||
@@ -125,7 +125,7 @@
|
||||
</Event>
|
||||
</IncludedEvents>
|
||||
</SoundBank>
|
||||
<SoundBank Id="1091743894" Language="SFX" Hash="1007559976">
|
||||
<SoundBank Id="1091743894" Language="SFX" Hash="3337623278">
|
||||
<ObjectPath>\SoundBanks\Default Work Unit\test_bank4</ObjectPath>
|
||||
<ShortName>test_bank4</ShortName>
|
||||
<Path>test_bank4.bnk</Path>
|
||||
@@ -136,7 +136,7 @@
|
||||
</File>
|
||||
</IncludedMemoryFiles>
|
||||
</SoundBank>
|
||||
<SoundBank Id="1091743895" Language="SFX" Hash="1346356300">
|
||||
<SoundBank Id="1091743895" Language="SFX" Hash="3368176">
|
||||
<ObjectPath>\SoundBanks\Default Work Unit\test_bank5</ObjectPath>
|
||||
<ShortName>test_bank5</ShortName>
|
||||
<Path>test_bank5.bnk</Path>
|
||||
@@ -169,7 +169,7 @@
|
||||
</Event>
|
||||
</IncludedEvents>
|
||||
</SoundBank>
|
||||
<SoundBank Id="1355168291" Language="SFX" Hash="2909358977">
|
||||
<SoundBank Id="1355168291" Language="SFX" Hash="4145490603">
|
||||
<ObjectPath>Init</ObjectPath>
|
||||
<ShortName>Init</ShortName>
|
||||
<Path>Init.bnk</Path>
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:94ea13931c13592deba669bd4920328ff96f17e6f8fce280d03f00251a96327a
|
||||
size 94122
|
||||
oid sha256:3db299d7d823b649ff20a7ffc986dccfce1fa3189f178491e2712d6c00b317af
|
||||
size 94126
|
||||
|
||||
@@ -3,8 +3,8 @@ Event ID Name Wwise Object Path Notes
|
||||
865645077 test_event_1_bank1_embedded_target \Default Work Unit\test_event_1_bank1_embedded_target
|
||||
|
||||
In Memory Audio ID Name Audio source file Wwise Object Path Notes Data Size
|
||||
23965881 test_sfx_1_bank1_embedded Q:\audio\dev\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\AMZ_sfx_NME_wpn_plasma_pistol_fire_impact004_56D34C19.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_1_bank1_embedded 93864
|
||||
23965881 test_sfx_1_bank1_embedded D:\code\o3de\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\AMZ_sfx_NME_wpn_plasma_pistol_fire_impact004_56D34C19.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_1_bank1_embedded 93864
|
||||
|
||||
Streamed Audio ID Name Audio source file Generated audio file Wwise Object Path Notes
|
||||
499820003 test_sfx_2_bank1_streamed Q:\audio\dev\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\env_door_scanner_scan_success_56D34C19.wem 499820003.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_2_bank1_streamed
|
||||
499820003 test_sfx_2_bank1_streamed D:\code\o3de\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\env_door_scanner_scan_success_56D34C19.wem 499820003.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_2_bank1_streamed
|
||||
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:ad73fd0981e47fe3313eff51d2841ea5fd522a99103684d696849e7353277ea9
|
||||
size 430
|
||||
oid sha256:1bdaed4dc5cc514a8a3ddfaf990f59061514af7962a7a112eb677ad5c45fcb85
|
||||
size 434
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
"version": "1.0",
|
||||
"bankName": "test_bank3.bnk",
|
||||
"dependencies": [
|
||||
"196049145.wem",
|
||||
"test_bank4.bnk",
|
||||
"Init.bnk",
|
||||
"test_bank4.bnk"
|
||||
"196049145.wem"
|
||||
],
|
||||
"includedEvents": [
|
||||
"test_event_5_bank3_embedded_target_bank4",
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:33eabaa646e9567017946bee05b1b5a835e91862f63145ebe5a2fbdd9c9f5a49
|
||||
size 226
|
||||
oid sha256:57c75cf8745b31071a788a20d8de5a60cedbfb8a6155eae1a461b8c6501e5479
|
||||
size 230
|
||||
|
||||
@@ -3,5 +3,5 @@ Event ID Name Wwise Object Path Notes
|
||||
645979556 test_event_6_bank3_streamed_target_bank4 \Default Work Unit\test_event_6_bank3_streamed_target_bank4 Event that lives in test_bank3. This event targets only one media, which is streamed from test_bank4.
|
||||
|
||||
Streamed Audio ID Name Audio source file Generated audio file Wwise Object Path Notes
|
||||
196049145 test_sfx_6_bank4_streamed Q:\audio\dev\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\AMZ_sfx_NME_wpn_plasma_pistol_fire003_56D34C19.wem 196049145.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_6_bank4_streamed
|
||||
196049145 test_sfx_6_bank4_streamed D:\code\o3de\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\AMZ_sfx_NME_wpn_plasma_pistol_fire003_56D34C19.wem 196049145.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_6_bank4_streamed
|
||||
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:79d308f3c50fece383fd82fd0060e26558e6a2e78a4ecd5d8afe24907489a88f
|
||||
oid sha256:3a635f7d1ccb256caed90d18ca566cd0fa56d49b491af7c88c0b5da55a3ef4fe
|
||||
size 142234
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
In Memory Audio ID Name Audio source file Wwise Object Path Notes Data Size
|
||||
666825490 test_sfx_5_bank4_embedded Q:\audio\dev\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\AMZN_sfx_env_commsarray_apllyupdate_end_56D34C19.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_5_bank4_embedded 142170
|
||||
666825490 test_sfx_5_bank4_embedded D:\code\o3de\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\AMZN_sfx_env_commsarray_apllyupdate_end_56D34C19.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_5_bank4_embedded 142170
|
||||
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:80c02f30d439ffcfb479e4a82b0269fe4f479c50019028e51f0fa6e3fea0bfdd
|
||||
size 290
|
||||
oid sha256:fa329eeb83184e88b7ab26fbff2479a98232210bcd130801041b20ccb3bcf16e
|
||||
size 294
|
||||
|
||||
@@ -5,5 +5,5 @@ Event ID Name Wwise Object Path Notes
|
||||
3546419658 test_event_7_bank5_referenced_event_bank1_embedded \Default Work Unit\test_event_7_bank5_referenced_event_bank1_embedded
|
||||
|
||||
Streamed Audio ID Name Audio source file Generated audio file Wwise Object Path Notes
|
||||
499820003 test_sfx_2_bank1_streamed Q:\audio\dev\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\env_door_scanner_scan_success_56D34C19.wem 499820003.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_2_bank1_streamed
|
||||
499820003 test_sfx_2_bank1_streamed D:\code\o3de\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\env_door_scanner_scan_success_56D34C19.wem 499820003.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_2_bank1_streamed
|
||||
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:07d132d54b2c747e2409a56c05a4adca0dfa4407b791ffaa6bb14531f92f89aa
|
||||
size 494
|
||||
oid sha256:80d3014fcfd3a8ff37219515f0c9d67a2a674094002538ac6741702dca07c14d
|
||||
size 498
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
"version": "1.0",
|
||||
"bankName": "test_bank7.bnk",
|
||||
"dependencies": [
|
||||
"656567798.wem",
|
||||
"601903616.wem",
|
||||
"Init.bnk",
|
||||
"656567798.wem"
|
||||
"Init.bnk"
|
||||
],
|
||||
"includedEvents": [
|
||||
"test_event_11_bank7_streamed_target",
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:990538a33c72e79d63cab0c191b4e0f199688b923bb6bdcc8888aab375e7d11d
|
||||
size 226
|
||||
oid sha256:0de33094b9792d7f9ff8042e16b153dd76729e9010d6713e1824d2229c653042
|
||||
size 230
|
||||
|
||||
@@ -3,6 +3,6 @@ Event ID Name Wwise Object Path Notes
|
||||
2110064689 test_event_11_bank7_streamed_target \Default Work Unit\test_event_11_bank7_streamed_target
|
||||
|
||||
Streamed Audio ID Name Audio source file Generated audio file Wwise Object Path Notes
|
||||
601903616 test_sfx_8_bank7_streamed Q:\audio\dev\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\gun_blaster_no_trigger_shot_1_56D34C19.wem 601903616.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_8_bank7_streamed
|
||||
656567798 test_sfx_7_bank7_streamed Q:\audio\dev\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\impact_bot_hits_metalelement_56D34C19.wem 656567798.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_7_bank7_streamed
|
||||
601903616 test_sfx_8_bank7_streamed D:\code\o3de\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\gun_blaster_no_trigger_shot_1_56D34C19.wem 601903616.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_8_bank7_streamed
|
||||
656567798 test_sfx_7_bank7_streamed D:\code\o3de\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\impact_bot_hits_metalelement_56D34C19.wem 656567798.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_7_bank7_streamed
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{E49D964A-E630-4580-BB43-C5ECA68306F9}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{E49D964A-E630-4580-BB43-C5ECA68306F9}" SchemaVersion="103">
|
||||
<AudioObjects>
|
||||
<WorkUnit Name="Default Work Unit" ID="{E49D964A-E630-4580-BB43-C5ECA68306F9}" PersistMode="Standalone">
|
||||
<ChildrenList>
|
||||
@@ -21,6 +21,7 @@
|
||||
</MediaIDList>
|
||||
</AudioFileSource>
|
||||
</ChildrenList>
|
||||
<ObjectLists/>
|
||||
<ActiveSourceList>
|
||||
<ActiveSource Name="AMZ_sfx_NME_wpn_plasma_pistol_fire_impact004" ID="{01769FD2-891B-40BA-98A1-DA38386292D6}" Platform="Linked"/>
|
||||
</ActiveSourceList>
|
||||
@@ -50,6 +51,7 @@
|
||||
</MediaIDList>
|
||||
</AudioFileSource>
|
||||
</ChildrenList>
|
||||
<ObjectLists/>
|
||||
<ActiveSourceList>
|
||||
<ActiveSource Name="AMZ_sfx_NME_wpn_plasma_pistol_fire003" ID="{6900C554-95EC-48DE-8A04-DEA195AF600C}" Platform="Linked"/>
|
||||
</ActiveSourceList>
|
||||
@@ -72,6 +74,7 @@
|
||||
</MediaIDList>
|
||||
</AudioFileSource>
|
||||
</ChildrenList>
|
||||
<ObjectLists/>
|
||||
<ActiveSourceList>
|
||||
<ActiveSource Name="AMZN_sfx_env_commsarray_apllyupdate_end" ID="{1F8E90CF-0F22-4A53-AE3B-C2ED6D12F7CB}" Platform="Linked"/>
|
||||
</ActiveSourceList>
|
||||
@@ -101,6 +104,7 @@
|
||||
</MediaIDList>
|
||||
</AudioFileSource>
|
||||
</ChildrenList>
|
||||
<ObjectLists/>
|
||||
<ActiveSourceList>
|
||||
<ActiveSource Name="env_door_scanner_scan_success" ID="{D60C55A0-E8EC-4940-B4BB-F5B510498E6F}" Platform="Linked"/>
|
||||
</ActiveSourceList>
|
||||
@@ -130,6 +134,7 @@
|
||||
</MediaIDList>
|
||||
</AudioFileSource>
|
||||
</ChildrenList>
|
||||
<ObjectLists/>
|
||||
<ActiveSourceList>
|
||||
<ActiveSource Name="gun_blaster_no_trigger_shot_1" ID="{D71A53D8-32C8-47DE-9E4C-556992016F8F}" Platform="Linked"/>
|
||||
</ActiveSourceList>
|
||||
@@ -159,6 +164,7 @@
|
||||
</MediaIDList>
|
||||
</AudioFileSource>
|
||||
</ChildrenList>
|
||||
<ObjectLists/>
|
||||
<ActiveSourceList>
|
||||
<ActiveSource Name="impact_bot_hits_metalelement" ID="{E92CDFBE-632F-4FB5-8A38-D014D25C3645}" Platform="Linked"/>
|
||||
</ActiveSourceList>
|
||||
@@ -187,6 +193,7 @@
|
||||
<Language>SFX</Language>
|
||||
</SourcePlugin>
|
||||
</ChildrenList>
|
||||
<ObjectLists/>
|
||||
<ActiveSourceList>
|
||||
<ActiveSource Name="Wwise Tone Generator" ID="{E45EE414-F90C-462E-9FB6-3AF940521F4C}" Platform="Linked"/>
|
||||
</ActiveSourceList>
|
||||
@@ -215,6 +222,7 @@
|
||||
<Language>SFX</Language>
|
||||
</SourcePlugin>
|
||||
</ChildrenList>
|
||||
<ObjectLists/>
|
||||
<ActiveSourceList>
|
||||
<ActiveSource Name="Wwise Tone Generator" ID="{CEC06DF2-6829-4429-AD5E-A75A06524E0C}" Platform="Linked"/>
|
||||
</ActiveSourceList>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{0D0A68D7-4928-46AC-A278-FDCB6DF2A560}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{0D0A68D7-4928-46AC-A278-FDCB6DF2A560}" SchemaVersion="103">
|
||||
<Attenuations>
|
||||
<WorkUnit Name="Default Work Unit" ID="{0D0A68D7-4928-46AC-A278-FDCB6DF2A560}" PersistMode="Standalone"/>
|
||||
</Attenuations>
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{5B99D375-82F5-411C-A21B-9B880B06219C}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{5B99D375-82F5-411C-A21B-9B880B06219C}" SchemaVersion="103">
|
||||
<AudioDevices>
|
||||
<WorkUnit Name="Default Work Unit" ID="{5B99D375-82F5-411C-A21B-9B880B06219C}" PersistMode="Standalone">
|
||||
<ChildrenList>
|
||||
<AudioDevice Name="System" ID="{D7E64BEE-3FAD-4E78-96A7-DA09B0437C67}" PluginName="System" CompanyID="0" PluginID="174" PluginType="7"/>
|
||||
<AudioDevice Name="No_Output" ID="{53F1565D-E4CF-459A-908D-4DA6B3EB746F}" PluginName="No Output" CompanyID="0" PluginID="181" PluginType="7"/>
|
||||
<AudioDevice Name="Default_Motion_Device" ID="{9B88FFAE-6CFA-42EF-838E-FF37C4FE2A2F}" PluginName="Wwise Motion" CompanyID="0" PluginID="507" PluginType="7"/>
|
||||
</ChildrenList>
|
||||
</WorkUnit>
|
||||
</AudioDevices>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+1
-1
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{FFCC0189-6C29-438D-BB61-C82823256831}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{FFCC0189-6C29-438D-BB61-C82823256831}" SchemaVersion="103">
|
||||
<ControlSurfaceSessions>
|
||||
<WorkUnit Name="Default Work Unit" ID="{FFCC0189-6C29-438D-BB61-C82823256831}" PersistMode="Standalone">
|
||||
<ChildrenList>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{486EAAD7-4509-4EC2-9E86-8F3EF594D99E}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{486EAAD7-4509-4EC2-9E86-8F3EF594D99E}" SchemaVersion="103">
|
||||
<Conversions>
|
||||
<WorkUnit Name="Default Work Unit" ID="{486EAAD7-4509-4EC2-9E86-8F3EF594D99E}" PersistMode="Standalone">
|
||||
<ChildrenList>
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{F6B2880C-85E5-47FA-A126-645B5DFD9ACC}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{F6B2880C-85E5-47FA-A126-645B5DFD9ACC}" SchemaVersion="103">
|
||||
<Conversions>
|
||||
<WorkUnit Name="Factory Conversion Settings" ID="{F6B2880C-85E5-47FA-A126-645B5DFD9ACC}" PersistMode="Standalone">
|
||||
<ChildrenList>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{154C6FA1-E6BD-4FB7-8B4E-9277549C36A9}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{154C6FA1-E6BD-4FB7-8B4E-9277549C36A9}" SchemaVersion="103">
|
||||
<DynamicDialogue>
|
||||
<WorkUnit Name="Default Work Unit" ID="{154C6FA1-E6BD-4FB7-8B4E-9277549C36A9}" PersistMode="Standalone"/>
|
||||
</DynamicDialogue>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{69A8E943-DBD7-4286-8A8F-93CEEDE3C105}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{69A8E943-DBD7-4286-8A8F-93CEEDE3C105}" SchemaVersion="103">
|
||||
<Effects>
|
||||
<WorkUnit Name="Default Work Unit" ID="{69A8E943-DBD7-4286-8A8F-93CEEDE3C105}" PersistMode="Standalone"/>
|
||||
</Effects>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{E8613F7D-BAD3-45CD-A3ED-505576F31277}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{E8613F7D-BAD3-45CD-A3ED-505576F31277}" SchemaVersion="103">
|
||||
<Effects>
|
||||
<WorkUnit Name="Factory Effects" ID="{E8613F7D-BAD3-45CD-A3ED-505576F31277}" PersistMode="Standalone">
|
||||
<ChildrenList>
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{923039AD-F8B4-46D4-BDA7-CB5A6EE595E0}" SchemaVersion="97">
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||||
<WwiseDocument Type="WorkUnit" ID="{923039AD-F8B4-46D4-BDA7-CB5A6EE595E0}" SchemaVersion="103">
|
||||
<Effects>
|
||||
<WorkUnit Name="Factory Reflect" ID="{923039AD-F8B4-46D4-BDA7-CB5A6EE595E0}" PersistMode="Standalone">
|
||||
<ChildrenList>
|
||||
<Effect Name="Wwise_Reflect" ID="{37779A87-4754-4420-8175-3236FA46AA12}" PluginName="Wwise Reflect" CompanyID="0" PluginID="171" PluginType="3"> <PluginData>
|
||||
<ReflectData>
|
||||
<Effect Name="Wwise_Reflect" ID="{37779A87-4754-4420-8175-3236FA46AA12}" PluginName="Wwise Reflect" CompanyID="0" PluginID="171" PluginType="3"> <PluginData><ReflectData>
|
||||
<CurveList Version="4">
|
||||
<CurveInfo Name="Diffraction Attenuation">
|
||||
<Curve Name="" ID="{D8294A76-FF48-4022-909E-6A5363A86A52}">
|
||||
@@ -185,8 +184,7 @@
|
||||
</Curve>
|
||||
</CurveInfo>
|
||||
</CurveList>
|
||||
</ReflectData>
|
||||
</PluginData>
|
||||
</ReflectData></PluginData>
|
||||
</Effect>
|
||||
</ChildrenList>
|
||||
</WorkUnit>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{4BAACE00-7345-4DD7-8629-0F6F17898934}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{4BAACE00-7345-4DD7-8629-0F6F17898934}" SchemaVersion="103">
|
||||
<Events>
|
||||
<WorkUnit Name="Default Work Unit" ID="{4BAACE00-7345-4DD7-8629-0F6F17898934}" PersistMode="Standalone">
|
||||
<ChildrenList>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{2D571880-E275-4C6D-AC47-641D787245D7}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{2D571880-E275-4C6D-AC47-641D787245D7}" SchemaVersion="103">
|
||||
<GameParameters>
|
||||
<WorkUnit Name="Default Work Unit" ID="{2D571880-E275-4C6D-AC47-641D787245D7}" PersistMode="Standalone"/>
|
||||
</GameParameters>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{D7135222-D1DB-42D0-ADC0-930743567776}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{D7135222-D1DB-42D0-ADC0-930743567776}" SchemaVersion="103">
|
||||
<GameParameters>
|
||||
<WorkUnit Name="Factory Motion" ID="{D7135222-D1DB-42D0-ADC0-930743567776}" PersistMode="Standalone">
|
||||
<ChildrenList>
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{3B167755-FB42-458B-98BF-96F557AFB3B9}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{3B167755-FB42-458B-98BF-96F557AFB3B9}" SchemaVersion="103">
|
||||
<GameParameters>
|
||||
<WorkUnit Name="Factory SoundSeed Air Game Syncs" ID="{3B167755-FB42-458B-98BF-96F557AFB3B9}" PersistMode="Standalone">
|
||||
<ChildrenList>
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{76F38728-61FD-4F36-B443-0B8823EEDA4C}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{76F38728-61FD-4F36-B443-0B8823EEDA4C}" SchemaVersion="103">
|
||||
<InteractiveMusic>
|
||||
<WorkUnit Name="Default Work Unit" ID="{76F38728-61FD-4F36-B443-0B8823EEDA4C}" PersistMode="Standalone"/>
|
||||
</InteractiveMusic>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{5FA23641-44EA-43FE-B247-34724209F33E}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{5FA23641-44EA-43FE-B247-34724209F33E}" SchemaVersion="103">
|
||||
<Busses>
|
||||
<WorkUnit Name="Default Work Unit" ID="{5FA23641-44EA-43FE-B247-34724209F33E}" PersistMode="Standalone">
|
||||
<ChildrenList>
|
||||
@@ -9,13 +9,15 @@
|
||||
<ObjectRef Name="System" ID="{D7E64BEE-3FAD-4E78-96A7-DA09B0437C67}" WorkUnitID="{5B99D375-82F5-411C-A21B-9B880B06219C}"/>
|
||||
</Reference>
|
||||
</ReferenceList>
|
||||
<ObjectLists/>
|
||||
</Bus>
|
||||
<Bus Name="Motion Factory Bus" ID="{2AF9B9C6-6EF1-46E9-B5F2-E30C9E602C74}">
|
||||
<ReferenceList>
|
||||
<Reference Name="AudioDevice">
|
||||
<ObjectRef Name="Default_Motion_Device" ID="{9B88FFAE-6CFA-42EF-838E-FF37C4FE2A2F}" WorkUnitID="{5B99D375-82F5-411C-A21B-9B880B06219C}"/>
|
||||
<ObjectRef Name="System" ID="{D7E64BEE-3FAD-4E78-96A7-DA09B0437C67}" WorkUnitID="{5B99D375-82F5-411C-A21B-9B880B06219C}"/>
|
||||
</Reference>
|
||||
</ReferenceList>
|
||||
<ObjectLists/>
|
||||
</Bus>
|
||||
</ChildrenList>
|
||||
</WorkUnit>
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{CED370BF-940B-4409-81D6-5065B816B3E1}" SchemaVersion="103">
|
||||
<Metadatas>
|
||||
<WorkUnit Name="Default Work Unit" ID="{CED370BF-940B-4409-81D6-5065B816B3E1}" PersistMode="Standalone"/>
|
||||
</Metadatas>
|
||||
</WwiseDocument>
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{E391E9D0-8FDB-4BFC-BA4C-6E05CEFC3CEA}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{E391E9D0-8FDB-4BFC-BA4C-6E05CEFC3CEA}" SchemaVersion="103">
|
||||
<MixingSessions>
|
||||
<WorkUnit Name="Default Work Unit" ID="{E391E9D0-8FDB-4BFC-BA4C-6E05CEFC3CEA}" PersistMode="Standalone"/>
|
||||
</MixingSessions>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{B4BC8D44-2D52-483B-82B2-C3F5B60116E5}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{B4BC8D44-2D52-483B-82B2-C3F5B60116E5}" SchemaVersion="103">
|
||||
<Modulators>
|
||||
<WorkUnit Name="Default Work Unit" ID="{B4BC8D44-2D52-483B-82B2-C3F5B60116E5}" PersistMode="Standalone"/>
|
||||
</Modulators>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{D60E2E0D-C929-490E-8DC2-CC13CBA255DB}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{D60E2E0D-C929-490E-8DC2-CC13CBA255DB}" SchemaVersion="103">
|
||||
<Presets>
|
||||
<WorkUnit Name="Default Work Unit" ID="{D60E2E0D-C929-490E-8DC2-CC13CBA255DB}" PersistMode="Standalone"/>
|
||||
</Presets>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{C4AA5FFA-27C8-411F-8EA9-8D5494E6DE5C}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{C4AA5FFA-27C8-411F-8EA9-8D5494E6DE5C}" SchemaVersion="103">
|
||||
<Presets>
|
||||
<WorkUnit Name="Factory Reflect" ID="{C4AA5FFA-27C8-411F-8EA9-8D5494E6DE5C}" PersistMode="Standalone">
|
||||
<ChildrenList>
|
||||
@@ -19,6 +19,7 @@
|
||||
<ObjectRef Name="Wwise_Reflect" ID="{37779A87-4754-4420-8175-3236FA46AA12}" WorkUnitID="{923039AD-F8B4-46D4-BDA7-CB5A6EE595E0}"/>
|
||||
</Reference>
|
||||
</ReferenceList>
|
||||
<ObjectLists/>
|
||||
</AuxBus>
|
||||
</ChildrenList>
|
||||
</WorkUnit>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{F7AD8DCD-60E6-4873-9A71-65A083815696}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{F7AD8DCD-60E6-4873-9A71-65A083815696}" SchemaVersion="103">
|
||||
<Presets>
|
||||
<WorkUnit Name="Factory Spatial Audio" ID="{F7AD8DCD-60E6-4873-9A71-65A083815696}" PersistMode="Standalone">
|
||||
<ChildrenList>
|
||||
@@ -17,6 +17,7 @@
|
||||
</Custom>
|
||||
</Reference>
|
||||
</ReferenceList>
|
||||
<ObjectLists/>
|
||||
</AuxBus>
|
||||
</ChildrenList>
|
||||
</WorkUnit>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{2B2EA699-A0B6-4C00-A5B1-F69AEE18AA07}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{2B2EA699-A0B6-4C00-A5B1-F69AEE18AA07}" SchemaVersion="103">
|
||||
<Queries>
|
||||
<WorkUnit Name="Default Work Unit" ID="{2B2EA699-A0B6-4C00-A5B1-F69AEE18AA07}" PersistMode="Standalone"/>
|
||||
</Queries>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{7FBA6390-4CF1-44FA-9DA5-FC65F66E8FC0}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{7FBA6390-4CF1-44FA-9DA5-FC65F66E8FC0}" SchemaVersion="103">
|
||||
<Queries>
|
||||
<WorkUnit Name="Factory Queries" ID="{7FBA6390-4CF1-44FA-9DA5-FC65F66E8FC0}" PersistMode="Standalone">
|
||||
<ChildrenList>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{10702ED9-8ECE-45A7-A97F-65B54062C132}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{10702ED9-8ECE-45A7-A97F-65B54062C132}" SchemaVersion="103">
|
||||
<SoundBanks>
|
||||
<WorkUnit Name="Default Work Unit" ID="{10702ED9-8ECE-45A7-A97F-65B54062C132}" PersistMode="Standalone">
|
||||
<ChildrenList>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{3657F4B5-6E4E-49F2-A28A-D1E31B8F8C58}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{3657F4B5-6E4E-49F2-A28A-D1E31B8F8C58}" SchemaVersion="103">
|
||||
<SoundcasterSessions>
|
||||
<WorkUnit Name="Default Work Unit" ID="{3657F4B5-6E4E-49F2-A28A-D1E31B8F8C58}" PersistMode="Standalone"/>
|
||||
</SoundcasterSessions>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{74C56E26-4EED-4C51-A533-13ADEE1D309F}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{74C56E26-4EED-4C51-A533-13ADEE1D309F}" SchemaVersion="103">
|
||||
<States>
|
||||
<WorkUnit Name="Default Work Unit" ID="{74C56E26-4EED-4C51-A533-13ADEE1D309F}" PersistMode="Standalone"/>
|
||||
</States>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{EE99F72C-B8B4-41FB-8485-666940D1E26A}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{EE99F72C-B8B4-41FB-8485-666940D1E26A}" SchemaVersion="103">
|
||||
<Switches>
|
||||
<WorkUnit Name="Default Work Unit" ID="{EE99F72C-B8B4-41FB-8485-666940D1E26A}" PersistMode="Standalone"/>
|
||||
</Switches>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{4F927547-2DA0-4184-9B93-816EBD387432}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{4F927547-2DA0-4184-9B93-816EBD387432}" SchemaVersion="103">
|
||||
<Triggers>
|
||||
<WorkUnit Name="Default Work Unit" ID="{4F927547-2DA0-4184-9B93-816EBD387432}" PersistMode="Standalone"/>
|
||||
</Triggers>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{8AC6B54E-0A86-43A1-9484-716D7670BD0F}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{8AC6B54E-0A86-43A1-9484-716D7670BD0F}" SchemaVersion="103">
|
||||
<VirtualAcoustics>
|
||||
<WorkUnit Name="Default Work Unit" ID="{8AC6B54E-0A86-43A1-9484-716D7670BD0F}" PersistMode="Standalone"/>
|
||||
</VirtualAcoustics>
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<WwiseDocument Type="WorkUnit" ID="{463D666B-3CA8-4FA5-8B4A-5FEF12B883F6}" SchemaVersion="97">
|
||||
<WwiseDocument Type="WorkUnit" ID="{463D666B-3CA8-4FA5-8B4A-5FEF12B883F6}" SchemaVersion="103">
|
||||
<VirtualAcoustics>
|
||||
<WorkUnit Name="Factory Reflect Acoustic Textures" ID="{463D666B-3CA8-4FA5-8B4A-5FEF12B883F6}" PersistMode="Standalone">
|
||||
<ChildrenList>
|
||||
|
||||
+29
-6
@@ -25,13 +25,37 @@ include(cmake/LySet.cmake)
|
||||
include(cmake/Version.cmake)
|
||||
include(cmake/OutputDirectory.cmake)
|
||||
|
||||
# Set the engine_path and engine_json
|
||||
set(o3de_engine_path ${CMAKE_CURRENT_LIST_DIR})
|
||||
set(o3de_engine_json ${o3de_engine_path}/engine.json)
|
||||
|
||||
if(NOT PROJECT_NAME)
|
||||
project(O3DE
|
||||
LANGUAGES C CXX
|
||||
VERSION ${LY_VERSION_STRING}
|
||||
)
|
||||
|
||||
# o3de manifest
|
||||
include(cmake/o3de_manifest.cmake)
|
||||
endif()
|
||||
|
||||
################################################################################
|
||||
# Resolve this engines name and restricted path
|
||||
################################################################################
|
||||
o3de_engine_name(${o3de_engine_json} o3de_engine_name)
|
||||
o3de_restricted_path(${o3de_engine_json} o3de_engine_restricted_path)
|
||||
message(STATUS "O3DE Engine Name: ${o3de_engine_name}")
|
||||
message(STATUS "O3DE Engine Path: ${o3de_engine_path}")
|
||||
if(o3de_engine_restricted_path)
|
||||
message(STATUS "O3DE Engine Restricted Path: ${o3de_engine_restricted_path}")
|
||||
endif()
|
||||
|
||||
# add the engines cmake folder to the CMAKE_MODULE_PATH
|
||||
list(APPEND CMAKE_MODULE_PATH "${o3de_engine_path}/cmake")
|
||||
|
||||
################################################################################
|
||||
# Initialize
|
||||
################################################################################
|
||||
include(cmake/GeneralSettings.cmake)
|
||||
include(cmake/FileUtil.cmake)
|
||||
include(cmake/PAL.cmake)
|
||||
@@ -60,20 +84,19 @@ include(cmake/Projects.cmake)
|
||||
if(NOT INSTALLED_ENGINE)
|
||||
# Add the rest of the targets
|
||||
add_subdirectory(Code)
|
||||
add_subdirectory(Gems)
|
||||
else()
|
||||
ly_find_o3de_packages()
|
||||
endif()
|
||||
|
||||
# Add external subdirectories listed in the manifest
|
||||
list(APPEND LY_EXTERNAL_SUBDIRS ${o3de_engine_external_subdirectories})
|
||||
|
||||
set(enabled_platforms
|
||||
${PAL_PLATFORM_NAME}
|
||||
${LY_PAL_TOOLS_ENABLED})
|
||||
|
||||
foreach(restricted_platform ${PAL_RESTRICTED_PLATFORMS})
|
||||
if(restricted_platform IN_LIST enabled_platforms)
|
||||
add_subdirectory(restricted/${restricted_platform})
|
||||
endif()
|
||||
endforeach()
|
||||
# Add any engine restricted platforms as external subdirs
|
||||
o3de_add_engine_restricted_platform_external_subdirs()
|
||||
|
||||
if(NOT INSTALLED_ENGINE)
|
||||
add_subdirectory(scripts)
|
||||
|
||||
@@ -1,173 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef __animtime_h__
|
||||
#define __animtime_h__
|
||||
|
||||
#include <IXml.h>
|
||||
#include <AzCore/Casting/numeric_cast.h>
|
||||
#include <Serialization/IArchive.h>
|
||||
|
||||
struct SAnimTime
|
||||
{
|
||||
static const uint numTicksPerSecond = 6000;
|
||||
|
||||
// List of possible frame rates (dividers of 6000). Most commonly used ones first.
|
||||
enum EFrameRate
|
||||
{
|
||||
// Common
|
||||
eFrameRate_30fps, eFrameRate_60fps, eFrameRate_120fps,
|
||||
|
||||
// Possible
|
||||
eFrameRate_10fps, eFrameRate_12fps, eFrameRate_15fps, eFrameRate_24fps,
|
||||
eFrameRate_25fps, eFrameRate_40fps, eFrameRate_48fps, eFrameRate_50fps,
|
||||
eFrameRate_75fps, eFrameRate_80fps, eFrameRate_100fps, eFrameRate_125fps,
|
||||
eFrameRate_150fps, eFrameRate_200fps, eFrameRate_240fps, eFrameRate_250fps,
|
||||
eFrameRate_300fps, eFrameRate_375fps, eFrameRate_400fps, eFrameRate_500fps,
|
||||
eFrameRate_600fps, eFrameRate_750fps, eFrameRate_1000fps, eFrameRate_1200fps,
|
||||
eFrameRate_1500fps, eFrameRate_2000fps, eFrameRate_3000fps, eFrameRate_6000fps,
|
||||
|
||||
eFrameRate_Num
|
||||
};
|
||||
|
||||
SAnimTime()
|
||||
: m_ticks(0) {}
|
||||
explicit SAnimTime(int32 ticks)
|
||||
: m_ticks(ticks) {}
|
||||
explicit SAnimTime(float time)
|
||||
: m_ticks(aznumeric_caster(std::lround(static_cast<double>(time) * numTicksPerSecond))) {}
|
||||
|
||||
static uint GetFrameRateValue(EFrameRate frameRate)
|
||||
{
|
||||
const uint frameRateValues[eFrameRate_Num] =
|
||||
{
|
||||
// Common
|
||||
30, 60, 120,
|
||||
|
||||
// Possible
|
||||
10, 12, 15, 24, 25, 40, 48, 50, 75, 80, 100, 125,
|
||||
150, 200, 240, 250, 300, 375, 400, 500, 600, 750,
|
||||
1000, 1200, 1500, 2000, 3000, 6000
|
||||
};
|
||||
|
||||
return frameRateValues[frameRate];
|
||||
}
|
||||
|
||||
static const char* GetFrameRateName(EFrameRate frameRate)
|
||||
{
|
||||
const char* frameRateNames[eFrameRate_Num] =
|
||||
{
|
||||
// Common
|
||||
"30 fps", "60 fps", "120 fps",
|
||||
|
||||
// Possible
|
||||
"10 fps", "12 fps", "15 fps", "24 fps",
|
||||
"25 fps", "40 fps", "48 fps", "50 fps",
|
||||
"75 fps", "80 fps", "100 fps", "125 fps",
|
||||
"150 fps", "200 fps", "240 fps", "250 fps",
|
||||
"300 fps", "375 fps", "400 fps", "500 fps",
|
||||
"600 fps", "750 fps", "1000 fps", "1200 fps",
|
||||
"1500 fps", "2000 fps", "3000 fps", "6000 fps"
|
||||
};
|
||||
|
||||
return frameRateNames[frameRate];
|
||||
}
|
||||
|
||||
float ToFloat() const { return static_cast<float>(m_ticks) / numTicksPerSecond; }
|
||||
|
||||
void Serialize(Serialization::IArchive& ar)
|
||||
{
|
||||
ar(m_ticks, "ticks", "Ticks");
|
||||
}
|
||||
|
||||
// Helper to serialize from ticks or old float time
|
||||
void Serialize(XmlNodeRef keyNode, bool bLoading, const char* pName, const char* pLegacyName)
|
||||
{
|
||||
if (bLoading)
|
||||
{
|
||||
int32 ticks;
|
||||
if (!keyNode->getAttr(pName, ticks))
|
||||
{
|
||||
// Backwards compatibility
|
||||
float time = 0.0f;
|
||||
keyNode->getAttr(pLegacyName, time);
|
||||
*this = SAnimTime(time);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_ticks = ticks;
|
||||
}
|
||||
}
|
||||
else if (m_ticks > 0)
|
||||
{
|
||||
keyNode->setAttr(pName, m_ticks);
|
||||
}
|
||||
}
|
||||
|
||||
int32 GetTicks() const { return m_ticks; }
|
||||
|
||||
static SAnimTime Min() { SAnimTime minTime; minTime.m_ticks = std::numeric_limits<int32>::lowest(); return minTime; }
|
||||
static SAnimTime Max() { SAnimTime maxTime; maxTime.m_ticks = (std::numeric_limits<int32>::max)(); return maxTime; }
|
||||
|
||||
SAnimTime operator-() const { return SAnimTime(-m_ticks); }
|
||||
SAnimTime operator-(SAnimTime r) const { SAnimTime temp = *this; temp.m_ticks -= r.m_ticks; return temp; }
|
||||
SAnimTime operator+(SAnimTime r) const { SAnimTime temp = *this; temp.m_ticks += r.m_ticks; return temp; }
|
||||
SAnimTime operator*(SAnimTime r) const { SAnimTime temp = *this; temp.m_ticks *= r.m_ticks; return temp; }
|
||||
SAnimTime operator/(SAnimTime r) const { SAnimTime temp; temp.m_ticks = static_cast<int32>((static_cast<int64>(m_ticks) * numTicksPerSecond) / r.m_ticks); return temp; }
|
||||
SAnimTime operator%(SAnimTime r) const { SAnimTime temp = *this; temp.m_ticks %= r.m_ticks; return temp; }
|
||||
SAnimTime operator*(float r) const { SAnimTime temp; temp.m_ticks = aznumeric_caster(std::lround(static_cast<double>(m_ticks) * r)); return temp; }
|
||||
SAnimTime operator/(float r) const { SAnimTime temp; temp.m_ticks = aznumeric_caster(std::lround(static_cast<double>(m_ticks) / r)); return temp; }
|
||||
SAnimTime& operator+=(SAnimTime r) { *this = *this + r; return *this; }
|
||||
SAnimTime& operator-=(SAnimTime r) { *this = *this - r; return *this; }
|
||||
SAnimTime& operator*=(SAnimTime r) { *this = *this * r; return *this; }
|
||||
SAnimTime& operator/=(SAnimTime r) { *this = *this / r; return *this; }
|
||||
SAnimTime& operator%=(SAnimTime r) { *this = *this % r; return *this; }
|
||||
SAnimTime& operator*=(float r) { *this = *this * r; return *this; }
|
||||
SAnimTime& operator/=(float r) { *this = *this / r; return *this; }
|
||||
|
||||
bool operator<(SAnimTime r) const { return m_ticks < r.m_ticks; }
|
||||
bool operator<=(SAnimTime r) const { return m_ticks <= r.m_ticks; }
|
||||
bool operator>(SAnimTime r) const { return m_ticks > r.m_ticks; }
|
||||
bool operator>=(SAnimTime r) const { return m_ticks >= r.m_ticks; }
|
||||
bool operator==(SAnimTime r) const { return m_ticks == r.m_ticks; }
|
||||
bool operator!=(SAnimTime r) const { return m_ticks != r.m_ticks; }
|
||||
|
||||
// Snap to nearest multiple of given frame rate
|
||||
SAnimTime SnapToNearest(const EFrameRate frameRate)
|
||||
{
|
||||
const int sign = sgn(m_ticks);
|
||||
const int32 absTicks = abs(m_ticks);
|
||||
|
||||
const int framesMod = numTicksPerSecond / GetFrameRateValue(frameRate);
|
||||
const int32 remainder = absTicks % framesMod;
|
||||
const bool bNextMultiple = remainder >= (framesMod / 2);
|
||||
return SAnimTime(sign * ((absTicks - remainder) + (bNextMultiple ? framesMod : 0)));
|
||||
}
|
||||
|
||||
private:
|
||||
int32 m_ticks;
|
||||
|
||||
friend bool Serialize(Serialization::IArchive& ar, SAnimTime& animTime, const char* name, const char* label);
|
||||
};
|
||||
|
||||
inline bool Serialize(Serialization::IArchive& ar, SAnimTime& animTime, const char* name, const char* label)
|
||||
{
|
||||
return ar(animTime.m_ticks, name, label);
|
||||
}
|
||||
|
||||
inline SAnimTime abs(SAnimTime time)
|
||||
{
|
||||
return (time >= SAnimTime(0)) ? time : -time;
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -1,321 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef __BEZIER_H__
|
||||
#define __BEZIER_H__
|
||||
|
||||
#include <AnimTime.h>
|
||||
#include <Serialization/IArchive.h>
|
||||
#include <Serialization/Math.h>
|
||||
|
||||
struct SBezierControlPoint
|
||||
{
|
||||
SBezierControlPoint()
|
||||
: m_value(0.0f)
|
||||
, m_inTangent(ZERO)
|
||||
, m_outTangent(ZERO)
|
||||
, m_inTangentType(eTangentType_Auto)
|
||||
, m_outTangentType(eTangentType_Auto)
|
||||
, m_bBreakTangents(false)
|
||||
{
|
||||
}
|
||||
|
||||
enum ETangentType
|
||||
{
|
||||
eTangentType_Custom,
|
||||
eTangentType_Auto,
|
||||
eTangentType_Zero,
|
||||
eTangentType_Step,
|
||||
eTangentType_Linear,
|
||||
};
|
||||
|
||||
void Serialize(Serialization::IArchive& ar)
|
||||
{
|
||||
ar(m_value, "value", "Value");
|
||||
|
||||
if (ar.IsOutput())
|
||||
{
|
||||
bool breakTangents = m_bBreakTangents;
|
||||
ar(breakTangents, "breakTangents", "Break Tangents");
|
||||
}
|
||||
else
|
||||
{
|
||||
bool breakTangents = false;
|
||||
ar(breakTangents, "breakTangents", "Break Tangents");
|
||||
m_bBreakTangents = breakTangents;
|
||||
}
|
||||
|
||||
if (ar.IsOutput())
|
||||
{
|
||||
ETangentType inTangentType = m_inTangentType;
|
||||
ar(inTangentType, "inTangentType", "Incoming tangent type");
|
||||
}
|
||||
else
|
||||
{
|
||||
ETangentType inTangentType = eTangentType_Auto;
|
||||
ar(inTangentType, "inTangentType", "Incoming tangent type");
|
||||
m_inTangentType = inTangentType;
|
||||
}
|
||||
|
||||
ar(m_inTangent, "inTangent", (m_inTangentType == eTangentType_Custom) ? "Incoming Tangent" : NULL);
|
||||
|
||||
if (ar.IsOutput())
|
||||
{
|
||||
ETangentType outTangentType = m_outTangentType;
|
||||
ar(outTangentType, "outTangentType", "Outgoing tangent type");
|
||||
}
|
||||
else
|
||||
{
|
||||
ETangentType outTangentType = eTangentType_Auto;
|
||||
ar(outTangentType, "outTangentType", "Outgoing tangent type");
|
||||
m_outTangentType = outTangentType;
|
||||
}
|
||||
|
||||
ar(m_outTangent, "outTangent", (m_outTangentType == eTangentType_Custom) ? "Outgoing Tangent" : NULL);
|
||||
}
|
||||
|
||||
float m_value;
|
||||
|
||||
// For 1D Bezier only the Y component is used
|
||||
Vec2 m_inTangent;
|
||||
Vec2 m_outTangent;
|
||||
|
||||
ETangentType m_inTangentType : 4;
|
||||
ETangentType m_outTangentType : 4;
|
||||
bool m_bBreakTangents : 1;
|
||||
};
|
||||
|
||||
struct SBezierKey
|
||||
{
|
||||
SBezierKey()
|
||||
: m_time(0) {}
|
||||
|
||||
void Serialize(Serialization::IArchive& ar)
|
||||
{
|
||||
ar(m_time, "time", "Time");
|
||||
ar(m_controlPoint, "controlPoint", "Control Point");
|
||||
}
|
||||
|
||||
SAnimTime m_time;
|
||||
SBezierControlPoint m_controlPoint;
|
||||
};
|
||||
|
||||
namespace Bezier
|
||||
{
|
||||
inline float Evaluate(float t, float p0, float p1, float p2, float p3)
|
||||
{
|
||||
const float a = 1 - t;
|
||||
const float aSq = a * a;
|
||||
const float tSq = t * t;
|
||||
return (aSq * a * p0) + (3.0f * aSq * t * p1) + (3.0f * a * tSq * p2) + (tSq * t * p3);
|
||||
}
|
||||
|
||||
inline float EvaluateDeriv(float t, float p0, float p1, float p2, float p3)
|
||||
{
|
||||
const float a = 1 - t;
|
||||
const float ta = t * a;
|
||||
const float aSq = a * a;
|
||||
const float tSq = t * t;
|
||||
return 3.0f * ((-p2 * tSq) + (p3 * tSq) - (p0 * aSq) + (p1 * aSq) + 2.0f * ((-p1 * ta) + (p2 * ta)));
|
||||
}
|
||||
|
||||
inline float EvaluateX(const float t, const float duration, const SBezierControlPoint& start, const SBezierControlPoint& end)
|
||||
{
|
||||
const float p0 = 0.0f;
|
||||
const float p1 = p0 + start.m_outTangent.x;
|
||||
const float p3 = duration;
|
||||
const float p2 = p3 + end.m_inTangent.x;
|
||||
return Evaluate(t, p0, p1, p2, p3);
|
||||
}
|
||||
|
||||
inline float EvaluateY(const float t, const SBezierControlPoint& start, const SBezierControlPoint& end)
|
||||
{
|
||||
const float p0 = start.m_value;
|
||||
const float p1 = p0 + start.m_outTangent.y;
|
||||
const float p3 = end.m_value;
|
||||
const float p2 = p3 + end.m_inTangent.y;
|
||||
return Evaluate(t, p0, p1, p2, p3);
|
||||
}
|
||||
|
||||
// Duration = (time at end key) - (time at start key)
|
||||
inline float EvaluateDerivX(const float t, const float duration, const SBezierControlPoint& start, const SBezierControlPoint& end)
|
||||
{
|
||||
const float p0 = 0.0f;
|
||||
const float p1 = p0 + start.m_outTangent.x;
|
||||
const float p3 = duration;
|
||||
const float p2 = p3 + end.m_inTangent.x;
|
||||
return EvaluateDeriv(t, p0, p1, p2, p3);
|
||||
}
|
||||
|
||||
inline float EvaluateDerivY(const float t, const SBezierControlPoint& start, const SBezierControlPoint& end)
|
||||
{
|
||||
const float p0 = start.m_value;
|
||||
const float p1 = p0 + start.m_outTangent.y;
|
||||
const float p3 = end.m_value;
|
||||
const float p2 = p3 + end.m_inTangent.y;
|
||||
return EvaluateDeriv(t, p0, p1, p2, p3);
|
||||
}
|
||||
|
||||
// Find interpolation factor where 2D bezier curve has the given x value. Works only for curves where x is monotonically increasing.
|
||||
// The passed x must be in range [0, duration]. Uses the Newton-Raphson root finding method. Usually takes 2 or 3 iterations.
|
||||
//
|
||||
// Note: This is for "1D" 2D bezier curves as used in TrackView. The curves are restricted by the curve editor to be monotonically increasing.
|
||||
//
|
||||
inline float InterpolationFactorFromX(const float x, const float duration, const SBezierControlPoint& start, const SBezierControlPoint& end)
|
||||
{
|
||||
float t = (x / duration);
|
||||
|
||||
const float epsilon = 0.00001f;
|
||||
const uint maxSteps = 10;
|
||||
|
||||
for (uint i = 0; i < maxSteps; ++i)
|
||||
{
|
||||
const float currentX = EvaluateX(t, duration, start, end) - x;
|
||||
if (fabs(currentX) <= epsilon)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
const float currentXDeriv = EvaluateDerivX(t, duration, start, end);
|
||||
t -= currentX / currentXDeriv;
|
||||
}
|
||||
|
||||
return t;
|
||||
}
|
||||
|
||||
inline SBezierControlPoint CalculateInTangent(
|
||||
float time, const SBezierControlPoint& point,
|
||||
float leftTime, const SBezierControlPoint* pLeftPoint,
|
||||
float rightTime, const SBezierControlPoint* pRightPoint)
|
||||
{
|
||||
SBezierControlPoint newPoint = point;
|
||||
|
||||
// In tangent X can never be positive
|
||||
newPoint.m_inTangent.x = std::min(point.m_inTangent.x, 0.0f);
|
||||
|
||||
if (pLeftPoint)
|
||||
{
|
||||
switch (point.m_inTangentType)
|
||||
{
|
||||
case SBezierControlPoint::eTangentType_Custom:
|
||||
{
|
||||
// Need to clamp tangent if it is reaching over last point
|
||||
const float deltaTime = time - leftTime;
|
||||
if (deltaTime < -newPoint.m_inTangent.x)
|
||||
{
|
||||
if (newPoint.m_inTangent.x == 0)
|
||||
{
|
||||
newPoint.m_inTangent = Vec2(ZERO);
|
||||
}
|
||||
else
|
||||
{
|
||||
float scaleFactor = deltaTime / -newPoint.m_inTangent.x;
|
||||
newPoint.m_inTangent.x = -deltaTime;
|
||||
newPoint.m_inTangent.y *= scaleFactor;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SBezierControlPoint::eTangentType_Zero:
|
||||
// Fall through. Zero for y is same as Auto, x is set to 0.0f
|
||||
case SBezierControlPoint::eTangentType_Auto:
|
||||
{
|
||||
const SBezierControlPoint& rightPoint = pRightPoint ? *pRightPoint : point;
|
||||
const float deltaTime = (pRightPoint ? rightTime : time) - leftTime;
|
||||
if (deltaTime > 0.0f)
|
||||
{
|
||||
const float ratio = (time - leftTime) / deltaTime;
|
||||
const float deltaValue = rightPoint.m_value - pLeftPoint->m_value;
|
||||
const bool bIsZeroTangent = (point.m_inTangentType == SBezierControlPoint::eTangentType_Zero);
|
||||
newPoint.m_inTangent = Vec2(-(deltaTime * ratio) / 3.0f, bIsZeroTangent ? 0.0f : -(deltaValue * ratio) / 3.0f);
|
||||
}
|
||||
else
|
||||
{
|
||||
newPoint.m_inTangent = Vec2(ZERO);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SBezierControlPoint::eTangentType_Linear:
|
||||
newPoint.m_inTangent = Vec2((leftTime - time) / 3.0f,
|
||||
(pLeftPoint->m_value - point.m_value) / 3.0f);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return newPoint;
|
||||
}
|
||||
|
||||
inline SBezierControlPoint CalculateOutTangent(
|
||||
float time, const SBezierControlPoint& point,
|
||||
float leftTime, const SBezierControlPoint* pLeftPoint,
|
||||
float rightTime, const SBezierControlPoint* pRightPoint)
|
||||
{
|
||||
SBezierControlPoint newPoint = point;
|
||||
|
||||
// Out tangent X can never be negative
|
||||
newPoint.m_outTangent.x = std::max(point.m_outTangent.x, 0.0f);
|
||||
|
||||
if (pRightPoint)
|
||||
{
|
||||
switch (point.m_outTangentType)
|
||||
{
|
||||
case SBezierControlPoint::eTangentType_Custom:
|
||||
{
|
||||
// Need to clamp tangent if it is reaching over next point
|
||||
const float deltaTime = rightTime - time;
|
||||
if (deltaTime < newPoint.m_outTangent.x)
|
||||
{
|
||||
if (newPoint.m_outTangent.x == 0)
|
||||
{
|
||||
newPoint.m_outTangent = Vec2(ZERO);
|
||||
}
|
||||
else
|
||||
{
|
||||
float scaleFactor = deltaTime / newPoint.m_outTangent.x;
|
||||
newPoint.m_outTangent.x = deltaTime;
|
||||
newPoint.m_outTangent.y *= scaleFactor;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SBezierControlPoint::eTangentType_Zero:
|
||||
// Fall through. Zero for y is same as Auto, x is set to 0.0f
|
||||
case SBezierControlPoint::eTangentType_Auto:
|
||||
{
|
||||
const SBezierControlPoint& leftPoint = pLeftPoint ? *pLeftPoint : point;
|
||||
const float deltaTime = rightTime - (pLeftPoint ? leftTime : time);
|
||||
if (deltaTime > 0.0f)
|
||||
{
|
||||
const float ratio = (rightTime - time) / deltaTime;
|
||||
const float deltaValue = pRightPoint->m_value - leftPoint.m_value;
|
||||
const bool bIsZeroTangent = (point.m_outTangentType == SBezierControlPoint::eTangentType_Zero);
|
||||
newPoint.m_outTangent = Vec2((deltaTime * ratio) / 3.0f, bIsZeroTangent ? 0.0f : (deltaValue * ratio) / 3.0f);
|
||||
}
|
||||
else
|
||||
{
|
||||
newPoint.m_outTangent = Vec2(ZERO);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SBezierControlPoint::eTangentType_Linear:
|
||||
newPoint.m_outTangent = Vec2((rightTime - time) / 3.0f,
|
||||
(pRightPoint->m_value - point.m_value) / 3.0f);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return newPoint;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -32,41 +32,6 @@ ly_add_target(
|
||||
AZ::AzFramework
|
||||
)
|
||||
|
||||
ly_add_target(
|
||||
NAME CryCommon.EngineSettings.Static STATIC
|
||||
NAMESPACE Legacy
|
||||
FILES_CMAKE
|
||||
crycommon_enginesettings_files.cmake
|
||||
${pal_dir}/crycommon_enginesettings_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake
|
||||
INCLUDE_DIRECTORIES
|
||||
PUBLIC
|
||||
.
|
||||
${pal_dir}
|
||||
BUILD_DEPENDENCIES
|
||||
PUBLIC
|
||||
AZ::AzCore
|
||||
AZ::AzFramework
|
||||
)
|
||||
|
||||
ly_add_target(
|
||||
NAME CryCommon.EngineSettings.RC.Static STATIC
|
||||
NAMESPACE Legacy
|
||||
FILES_CMAKE
|
||||
crycommon_enginesettings_files.cmake
|
||||
${pal_dir}/crycommon_enginesettings_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake
|
||||
INCLUDE_DIRECTORIES
|
||||
PUBLIC
|
||||
.
|
||||
${pal_dir}
|
||||
COMPILE_DEFINITIONS
|
||||
PRIVATE
|
||||
RESOURCE_COMPILER
|
||||
BUILD_DEPENDENCIES
|
||||
PUBLIC
|
||||
AZ::AzCore
|
||||
AZ::AzFramework
|
||||
)
|
||||
|
||||
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
|
||||
|
||||
ly_add_target(
|
||||
|
||||
@@ -1,158 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
||||
|
||||
#ifndef __CREBASECLOUD_H__
|
||||
#define __CREBASECLOUD_H__
|
||||
|
||||
//================================================================================
|
||||
|
||||
class SCloudParticle
|
||||
{
|
||||
public:
|
||||
inline SCloudParticle();
|
||||
inline SCloudParticle(const Vec3& vPos, float fRadius, const ColorF& baseColor, float fTransparency = 0);
|
||||
inline SCloudParticle(const Vec3& vPos, float fRadiusX, float fRadiusY, float fRotMin, float fRotMax, Vec2 vUV[]);
|
||||
inline ~SCloudParticle();
|
||||
|
||||
float GetRadiusX() const { return m_fSize[0]; }
|
||||
float GetRadiusY() const { return m_fSize[1]; }
|
||||
float GetTransparency() const { return m_fTransparency; }
|
||||
const Vec3& GetPosition() const { return m_vPosition; }
|
||||
const ColorF& GetBaseColor() const { return m_vBaseColor; }
|
||||
uint32 GetNumLitColors() const { return m_vLitColors.size(); }
|
||||
inline const ColorF GetLitColor(unsigned int index) const;
|
||||
float GetSquareSortDistance() const { return m_fSquareSortDistance; }
|
||||
|
||||
//! Sets the radius of the particle.
|
||||
void SetRadiusX(float rad) { m_fSize[0] = rad; }
|
||||
void SetRadiusY(float rad) { m_fSize[1] = rad; }
|
||||
void SetTransparency(float trans) { m_fTransparency = trans; }
|
||||
void SetPosition(const Vec3& pos) { m_vPosition = pos; }
|
||||
void SetBaseColor(const ColorF& col) { m_vBaseColor = col; }
|
||||
void AddLitColor(const ColorF& col) { m_vLitColors.push_back(col); }
|
||||
void ClearLitColors() { m_vLitColors.clear(); }
|
||||
void SetSquareSortDistance(float fSquareDistance) { m_fSquareSortDistance = fSquareDistance; }
|
||||
|
||||
bool operator<(const SCloudParticle& p) const
|
||||
{
|
||||
return (m_fSquareSortDistance < p.m_fSquareSortDistance);
|
||||
}
|
||||
|
||||
bool operator>(const SCloudParticle& p) const
|
||||
{
|
||||
return (m_fSquareSortDistance > p.m_fSquareSortDistance);
|
||||
}
|
||||
|
||||
protected:
|
||||
float m_fTransparency;
|
||||
Vec3 m_vPosition;
|
||||
float m_fSize[2];
|
||||
float m_fRotMin;
|
||||
float m_fRotMax;
|
||||
ColorF m_vBaseColor;
|
||||
TArray<ColorF> m_vLitColors;
|
||||
Vec3 m_vEye;
|
||||
|
||||
// for sorting particles during shading
|
||||
float m_fSquareSortDistance;
|
||||
public:
|
||||
Vec2 m_vUV[2];
|
||||
};
|
||||
|
||||
inline SCloudParticle::SCloudParticle()
|
||||
{
|
||||
m_fSize[0] = 0;
|
||||
m_fTransparency = 0;
|
||||
m_vPosition = Vec3(0, 0, 0);
|
||||
m_vBaseColor = Col_Black;
|
||||
m_vEye = Vec3(0, 0, 0);
|
||||
m_fSquareSortDistance = 0;
|
||||
|
||||
m_vLitColors.clear();
|
||||
}
|
||||
|
||||
inline SCloudParticle::SCloudParticle(const Vec3& pos, float fRadius, const ColorF& baseColor, float fTransparency)
|
||||
{
|
||||
m_fSize[0] = fRadius;
|
||||
m_fSize[1] = fRadius;
|
||||
m_fTransparency = fTransparency;
|
||||
m_vPosition = pos;
|
||||
m_vBaseColor = baseColor;
|
||||
m_vUV[0] = Vec2(0, 0);
|
||||
m_vUV[1] = Vec2(1, 1);
|
||||
|
||||
m_fRotMin = 0;
|
||||
m_fRotMax = 0;
|
||||
m_vEye = Vec3(0, 0, 0);
|
||||
m_fSquareSortDistance = 0;
|
||||
|
||||
m_vLitColors.clear();
|
||||
}
|
||||
|
||||
inline SCloudParticle::SCloudParticle(const Vec3& vPos, float fRadiusX, float fRadiusY, float fRotMin, float fRotMax, Vec2 vUV[2])
|
||||
{
|
||||
m_fSize[0] = fRadiusX;
|
||||
m_fSize[1] = fRadiusY;
|
||||
m_vPosition = vPos;
|
||||
m_vBaseColor = Col_White;
|
||||
m_vUV[0] = vUV[0];
|
||||
m_vUV[1] = vUV[1];
|
||||
m_fRotMin = fRotMin;
|
||||
m_fRotMax = fRotMax;
|
||||
|
||||
m_fTransparency = 1.0f;
|
||||
m_vEye = Vec3(0, 0, 0);
|
||||
m_fSquareSortDistance = 0;
|
||||
|
||||
m_vLitColors.clear();
|
||||
}
|
||||
|
||||
inline SCloudParticle::~SCloudParticle()
|
||||
{
|
||||
m_vLitColors.clear();
|
||||
}
|
||||
|
||||
inline const ColorF SCloudParticle::GetLitColor(unsigned int index) const
|
||||
{
|
||||
if (index <= m_vLitColors.size())
|
||||
{
|
||||
return m_vLitColors[index];
|
||||
}
|
||||
else
|
||||
{
|
||||
return Col_Black;
|
||||
}
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
class CREBaseCloud
|
||||
: public CRendElementBase
|
||||
{
|
||||
friend class CRECloud;
|
||||
|
||||
public:
|
||||
CREBaseCloud()
|
||||
: CRendElementBase()
|
||||
{
|
||||
mfSetType(eDATA_Cloud);
|
||||
mfUpdateFlags(FCEF_TRANSFORM);
|
||||
}
|
||||
virtual void SetParticles(SCloudParticle* pParticles, int nNumParticles) = 0;
|
||||
|
||||
virtual void GetMemoryUsage(ICrySizer* pSizer) const
|
||||
{
|
||||
pSizer->AddObject(this, sizeof(*this));
|
||||
}
|
||||
};
|
||||
|
||||
#endif // __CREBASECLOUD_H__
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user