initial changes compiling
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@@ -113,7 +113,7 @@ namespace AZ
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}
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}
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void ReflectionScreenSpaceBlurPass::BuildAttachmentsInternal()
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void ReflectionScreenSpaceBlurPass::BuildInternal()
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{
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RemoveChildren();
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@@ -166,9 +166,9 @@ namespace AZ
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// create child passes, one vertical and one horizontal blur per mip level
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CreateChildPasses(mipLevels - 1);
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// call ParentPass::BuildAttachmentsInternal() first to configure the slots and auto-add the empty bindings,
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// call ParentPass::BuildInternal() first to configure the slots and auto-add the empty bindings,
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// then we will assign attachments to the bindings
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ParentPass::BuildAttachmentsInternal();
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ParentPass::BuildInternal();
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// setup attachment bindings on vertical blur child passes
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uint32_t attachmentIndex = 0;
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