Move new camera settings to the Settings Registry and connect them to viewport border elements (#1267)
* ensure the new camera respects changing ui values and move camera settings to the settings registry * factor out creation of modular camera controller * small updates before posting PR * updates following review feedback * updates following review feedback
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@@ -328,11 +328,6 @@ protected:
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void SetViewTM(const Matrix34& tm, bool bMoveOnly);
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virtual float GetCameraMoveSpeed() const;
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virtual float GetCameraRotateSpeed() const;
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virtual bool GetCameraInvertYRotation() const;
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virtual float GetCameraInvertPan() const;
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// Called to render stuff.
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virtual void OnRender();
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