Merge branch 'development' into Prefabs/SpawnableEntityAlias
This commit is contained in:
@@ -1,16 +1,9 @@
|
||||
<EngineDependencies versionnumber="1.0.0">
|
||||
<Dependency path="*.ent" optional="false" />
|
||||
<Dependency path="game.cfg" optional="true" />
|
||||
<Dependency path="config/singleplayer.cfg" optional="true" />
|
||||
<Dependency path="singleplayer.cfg" optional="true" />
|
||||
<Dependency path="autoexec.cfg" optional="true" />
|
||||
<Dependency path="default-ui" optional="true" />
|
||||
<Dependency path="fonts/default-ui.fontfamily" optional="true" />
|
||||
<Dependency path="fonts/default-ui/default-ui.fontfamily" optional="true" />
|
||||
<Dependency path="libs/smartobjects.xml" optional="true" />
|
||||
<Dependency path="modes/menucommon_sp.pak" optional="true" />
|
||||
<Dependency path="modes/menucommon_mp.pak" optional="true" />
|
||||
<Dependency path="libs/materialeffects/surfacetypes.xml" optional="true" />
|
||||
<Dependency path="libs/localization/localization.xml" optional="true" />
|
||||
<Dependency path="localization/*xml" optional="true" />
|
||||
</EngineDependencies>
|
||||
<Dependency path="game.cfg" optional="true" />
|
||||
<Dependency path="autoexec.cfg" optional="true" />
|
||||
<Dependency path="default-ui" optional="true" />
|
||||
<Dependency path="fonts/default-ui.fontfamily" optional="true" />
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||||
<Dependency path="fonts/default-ui/default-ui.fontfamily" optional="true" />
|
||||
<Dependency path="libs/localization/localization.xml" optional="true" />
|
||||
<Dependency path="localization/*xml" optional="true" />
|
||||
</EngineDependencies>
|
||||
|
||||
+258
-619
@@ -1,621 +1,260 @@
|
||||
<ObjectStream version="3">
|
||||
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<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
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<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
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</Class>
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</Class>
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<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
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</Class>
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</Class>
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<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
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<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
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<Class name="AZ::Uuid" field="guid" value="{AD7E02A2-5658-5138-95F2-47347A9C1BE1}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
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||||
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||||
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||||
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||||
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||||
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|
||||
<Class name="AZStd::string" field="pathHint" value="scripts/enginecommon.lua" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{2DEEC017-D5F2-585D-A729-F68D51AF6E07}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="0" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="255" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="engine_dependencies.xml" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
<Class name="SeedInfo" field="element" version="2" type="{FACC3682-2ACA-4AA4-B85A-07AD276D18A0}">
|
||||
<Class name="AssetId" field="assetId" version="1" type="{652ED536-3402-439B-AEBE-4A5DBC554085}">
|
||||
<Class name="AZ::Uuid" field="guid" value="{3B28A661-E723-5EBE-AB52-EC5829D88C31}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
|
||||
<Class name="unsigned int" field="subId" value="-2010443522" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
</Class>
|
||||
<Class name="unsigned int" field="platformFlags" value="255" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
|
||||
<Class name="AZStd::string" field="pathHint" value="bootstrap.game.release.setreg" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
|
||||
</Class>
|
||||
</Class>
|
||||
</ObjectStream>
|
||||
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
@@ -0,0 +1,30 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
import azlmbr.debug as debug
|
||||
|
||||
import pathlib
|
||||
|
||||
def test_profiler_system():
|
||||
if not debug.g_ProfilerSystem.IsValid():
|
||||
print('g_ProfilerSystem is INVALID')
|
||||
return
|
||||
|
||||
state = 'ACTIVE' if debug.g_ProfilerSystem.IsActive() else 'INACTIVE'
|
||||
print(f'Profiler system is currently {state}')
|
||||
|
||||
capture_location = pathlib.Path(debug.g_ProfilerSystem.GetCaptureLocation())
|
||||
print(f'Capture location set to {capture_location}')
|
||||
|
||||
print('Capturing single frame...' )
|
||||
capture_file = str(capture_location / 'script_capture_frame.json')
|
||||
debug.g_ProfilerSystem.CaptureFrame(capture_file)
|
||||
|
||||
# Invoke main function
|
||||
if __name__ == '__main__':
|
||||
test_profiler_system()
|
||||
@@ -14,15 +14,25 @@ ly_add_target(
|
||||
FILES_CMAKE
|
||||
automatedtesting_files.cmake
|
||||
${pal_dir}/platform_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake
|
||||
automatedtesting_autogen_files.cmake
|
||||
INCLUDE_DIRECTORIES
|
||||
PRIVATE
|
||||
Source
|
||||
PUBLIC
|
||||
Include
|
||||
BUILD_DEPENDENCIES
|
||||
PUBLIC
|
||||
AZ::AzNetworking
|
||||
Gem::Multiplayer
|
||||
PRIVATE
|
||||
AZ::AzCore
|
||||
Gem::Atom_AtomBridge.Static
|
||||
Gem::Multiplayer.Static
|
||||
AUTOGEN_RULES
|
||||
*.AutoComponent.xml,AutoComponent_Header.jinja,$path/$fileprefix.AutoComponent.h
|
||||
*.AutoComponent.xml,AutoComponent_Source.jinja,$path/$fileprefix.AutoComponent.cpp
|
||||
*.AutoComponent.xml,AutoComponentTypes_Header.jinja,$path/AutoComponentTypes.h
|
||||
*.AutoComponent.xml,AutoComponentTypes_Source.jinja,$path/AutoComponentTypes.cpp
|
||||
)
|
||||
|
||||
# if enabled, AutomatedTesting is used by all kinds of applications
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
<?xml version="1.0"?>
|
||||
|
||||
<Component
|
||||
Name="NetworkTestPlayerComponent"
|
||||
Namespace="AutomatedTesting"
|
||||
OverrideComponent="false"
|
||||
OverrideController="false"
|
||||
OverrideInclude=""
|
||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||
|
||||
<ComponentRelation Constraint="Required" HasController="true" Name="NetworkTransformComponent" Namespace="Multiplayer" Include="Multiplayer/Components/NetworkTransformComponent.h" />
|
||||
|
||||
<NetworkInput Type="float" Name="FwdBack" Init="0.0f" ExposeToScript="true"/>
|
||||
<NetworkInput Type="float" Name="LeftRight" Init="0.0f" ExposeToScript="true"/>
|
||||
|
||||
</Component>
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
#include <AzCore/Memory/SystemAllocator.h>
|
||||
#include <AzCore/Module/Module.h>
|
||||
#include <Source/AutoGen/AutoComponentTypes.h>
|
||||
|
||||
#include <AutomatedTestingSystemComponent.h>
|
||||
|
||||
@@ -27,6 +28,8 @@ namespace AutomatedTesting
|
||||
m_descriptors.insert(m_descriptors.end(), {
|
||||
AutomatedTestingSystemComponent::CreateDescriptor(),
|
||||
});
|
||||
|
||||
CreateComponentDescriptors(m_descriptors); //< Register multiplayer components
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzCore/Serialization/EditContext.h>
|
||||
#include <AzCore/Serialization/EditContextConstants.inl>
|
||||
#include <Source/AutoGen/AutoComponentTypes.h>
|
||||
|
||||
#include <AutomatedTestingSystemComponent.h>
|
||||
|
||||
@@ -45,7 +46,7 @@ namespace AutomatedTesting
|
||||
|
||||
void AutomatedTestingSystemComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
|
||||
{
|
||||
AZ_UNUSED(required);
|
||||
required.push_back(AZ_CRC_CE("MultiplayerService"));
|
||||
}
|
||||
|
||||
void AutomatedTestingSystemComponent::GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent)
|
||||
@@ -60,6 +61,7 @@ namespace AutomatedTesting
|
||||
void AutomatedTestingSystemComponent::Activate()
|
||||
{
|
||||
AutomatedTestingRequestBus::Handler::BusConnect();
|
||||
RegisterMultiplayerComponents(); //< Register AutomatedTesting's multiplayer components to assign NetComponentIds
|
||||
}
|
||||
|
||||
void AutomatedTestingSystemComponent::Deactivate()
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
set(FILES
|
||||
${LY_ROOT_FOLDER}/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Common.jinja
|
||||
${LY_ROOT_FOLDER}/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Header.jinja
|
||||
${LY_ROOT_FOLDER}/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Source.jinja
|
||||
${LY_ROOT_FOLDER}/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponentTypes_Header.jinja
|
||||
${LY_ROOT_FOLDER}/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponentTypes_Source.jinja
|
||||
)
|
||||
@@ -11,4 +11,5 @@ set(FILES
|
||||
Source/AutomatedTestingModule.cpp
|
||||
Source/AutomatedTestingSystemComponent.cpp
|
||||
Source/AutomatedTestingSystemComponent.h
|
||||
Source/AutoGen/NetworkTestPlayerComponent.AutoComponent.xml
|
||||
)
|
||||
|
||||
@@ -55,4 +55,5 @@ set(ENABLED_GEMS
|
||||
PrefabBuilder
|
||||
AudioSystem
|
||||
Profiler
|
||||
Multiplayer
|
||||
)
|
||||
|
||||
@@ -13,10 +13,10 @@ import zipfile
|
||||
import pytest
|
||||
|
||||
import ly_test_tools.environment.file_system as file_system
|
||||
from ly_test_tools.image.screenshot_compare_qssim import qssim as compare_screenshots
|
||||
from ly_test_tools.benchmark.data_aggregator import BenchmarkDataAggregator
|
||||
|
||||
import editor_python_test_tools.hydra_test_utils as hydra
|
||||
from .atom_utils.atom_component_helper import compare_screenshot_similarity, ImageComparisonTestFailure
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
DEFAULT_SUBFOLDER_PATH = 'user/PythonTests/Automated/Screenshots'
|
||||
@@ -69,7 +69,7 @@ def create_screenshots_archive(screenshot_path):
|
||||
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
@pytest.mark.parametrize("launcher_platform", ["windows_editor"])
|
||||
@pytest.mark.parametrize("level", ["auto_test"])
|
||||
@pytest.mark.parametrize("level", ["Base"])
|
||||
class TestAllComponentsIndepthTests(object):
|
||||
|
||||
@pytest.mark.parametrize("screenshot_name", ["AtomBasicLevelSetup.ppm"])
|
||||
@@ -91,12 +91,7 @@ class TestAllComponentsIndepthTests(object):
|
||||
"Viewport is set to the expected size: True",
|
||||
"Exited game mode"
|
||||
]
|
||||
unexpected_lines = [
|
||||
"Trace::Assert",
|
||||
"Trace::Error",
|
||||
"Traceback (most recent call last):",
|
||||
"Screenshot failed"
|
||||
]
|
||||
unexpected_lines = ["Traceback (most recent call last):"]
|
||||
|
||||
hydra.launch_and_validate_results(
|
||||
request,
|
||||
@@ -111,10 +106,12 @@ class TestAllComponentsIndepthTests(object):
|
||||
null_renderer=False,
|
||||
)
|
||||
|
||||
for test_screenshot, golden_screenshot in zip(test_screenshots, golden_images):
|
||||
compare_screenshots(test_screenshot, golden_screenshot)
|
||||
|
||||
create_screenshots_archive(screenshot_directory)
|
||||
similarity_threshold = 0.99
|
||||
for test_screenshot, golden_image in zip(test_screenshots, golden_images):
|
||||
screenshot_comparison_result = compare_screenshot_similarity(
|
||||
test_screenshot, golden_image, similarity_threshold, True, screenshot_directory)
|
||||
if screenshot_comparison_result != "Screenshots match":
|
||||
raise Exception(f"Screenshot test failed: {screenshot_comparison_result}")
|
||||
|
||||
@pytest.mark.test_case_id("C34525095")
|
||||
def test_LightComponent_ScreenshotMatchesGoldenImage(
|
||||
@@ -149,12 +146,7 @@ class TestAllComponentsIndepthTests(object):
|
||||
golden_images.append(golden_image_path)
|
||||
|
||||
expected_lines = ["spot_light Controller|Configuration|Shadows|Shadowmap size: SUCCESS"]
|
||||
unexpected_lines = [
|
||||
"Trace::Assert",
|
||||
"Trace::Error",
|
||||
"Traceback (most recent call last):",
|
||||
"Screenshot failed",
|
||||
]
|
||||
unexpected_lines = ["Traceback (most recent call last):"]
|
||||
hydra.launch_and_validate_results(
|
||||
request,
|
||||
TEST_DIRECTORY,
|
||||
@@ -168,10 +160,12 @@ class TestAllComponentsIndepthTests(object):
|
||||
null_renderer=False,
|
||||
)
|
||||
|
||||
for test_screenshot, golden_screenshot in zip(test_screenshots, golden_images):
|
||||
compare_screenshots(test_screenshot, golden_screenshot)
|
||||
|
||||
create_screenshots_archive(screenshot_directory)
|
||||
similarity_threshold = 0.99
|
||||
for test_screenshot, golden_image in zip(test_screenshots, golden_images):
|
||||
screenshot_comparison_result = compare_screenshot_similarity(
|
||||
test_screenshot, golden_image, similarity_threshold, True, screenshot_directory)
|
||||
if screenshot_comparison_result != "Screenshots match":
|
||||
raise ImageComparisonTestFailure(f"Screenshot test failed: {screenshot_comparison_result}")
|
||||
|
||||
|
||||
@pytest.mark.parametrize('rhi', ['dx12', 'vulkan'])
|
||||
@@ -219,7 +213,6 @@ class TestPerformanceBenchmarkSuite(object):
|
||||
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_generic'])
|
||||
@pytest.mark.system
|
||||
class TestMaterialEditor(object):
|
||||
|
||||
@pytest.mark.parametrize("cfg_args,expected_lines", [
|
||||
|
||||
@@ -42,6 +42,10 @@ class TestAutomation(EditorTestSuite):
|
||||
class AtomEditorComponents_GridAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_GridAdded as test_module
|
||||
|
||||
@pytest.mark.test_case_id("C36525671")
|
||||
class AtomEditorComponents_HDRColorGradingAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_HDRColorGradingAdded as test_module
|
||||
|
||||
@pytest.mark.test_case_id("C32078117")
|
||||
class AtomEditorComponents_LightAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_LightAdded as test_module
|
||||
@@ -54,6 +58,10 @@ class TestAutomation(EditorTestSuite):
|
||||
class AtomEditorComponents_MeshAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_MeshAdded as test_module
|
||||
|
||||
@pytest.mark.test_case_id("C36525663")
|
||||
class AtomEditorComponents_OcclusionCullingPlaneAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_OcclusionCullingPlaneAdded as test_module
|
||||
|
||||
@pytest.mark.test_case_id("C32078125")
|
||||
class AtomEditorComponents_PhysicalSkyAdded(EditorSharedTest):
|
||||
from Atom.tests import hydra_AtomEditorComponents_PhysicalSkyAdded as test_module
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
|
||||
@@ -8,12 +9,19 @@ import datetime
|
||||
import os
|
||||
import zipfile
|
||||
|
||||
from ly_test_tools.image.screenshot_compare_qssim import qssim as compare_screenshots
|
||||
|
||||
|
||||
class ImageComparisonTestFailure(Exception):
|
||||
"""Custom test failure for failed image comparisons."""
|
||||
pass
|
||||
|
||||
|
||||
def create_screenshots_archive(screenshot_path):
|
||||
"""
|
||||
Creates a new zip file archive at archive_path containing all files listed within archive_path.
|
||||
:param screenshot_path: location containing the files to archive, the zip archive file will also be saved here.
|
||||
:return: None, but creates a new zip file archive inside path containing all of the files inside archive_path.
|
||||
:return: path to the created .zip file archive.
|
||||
"""
|
||||
files_to_archive = []
|
||||
|
||||
@@ -27,14 +35,16 @@ def create_screenshots_archive(screenshot_path):
|
||||
# Setup variables for naming the zip archive file.
|
||||
timestamp = datetime.datetime.now().timestamp()
|
||||
formatted_timestamp = datetime.datetime.utcfromtimestamp(timestamp).strftime("%Y-%m-%d_%H-%M-%S")
|
||||
screenshots_file = os.path.join(screenshot_path, f'screenshots_{formatted_timestamp}.zip')
|
||||
screenshots_zip_file = os.path.join(screenshot_path, f'screenshots_{formatted_timestamp}.zip')
|
||||
|
||||
# Write all of the valid .png and .ppm files to the archive file.
|
||||
with zipfile.ZipFile(screenshots_file, 'w', compression=zipfile.ZIP_DEFLATED, allowZip64=True) as zip_archive:
|
||||
with zipfile.ZipFile(screenshots_zip_file, 'w', compression=zipfile.ZIP_DEFLATED, allowZip64=True) as zip_archive:
|
||||
for file_path in files_to_archive:
|
||||
file_name = os.path.basename(file_path)
|
||||
zip_archive.write(file_path, file_name)
|
||||
|
||||
return screenshots_zip_file
|
||||
|
||||
|
||||
def golden_images_directory():
|
||||
"""
|
||||
@@ -53,6 +63,36 @@ def golden_images_directory():
|
||||
return golden_images_dir
|
||||
|
||||
|
||||
def compare_screenshot_similarity(
|
||||
test_screenshot, golden_image, similarity_threshold, create_zip_archive=False, screenshot_directory=""):
|
||||
"""
|
||||
Compares the similarity between a test screenshot and a golden image.
|
||||
It returns a "Screenshots match" string if the comparison mean value is higher than the similarity threshold.
|
||||
Otherwise, it returns an error string.
|
||||
:param test_screenshot: path to the test screenshot to compare.
|
||||
:param golden_image: path to the golden image to compare.
|
||||
:param similarity_threshold: value for the comparison mean value to be asserted against.
|
||||
:param create_zip_archive: toggle to create a zip archive containing the screenshots if the assert check fails.
|
||||
:param screenshot_directory: directory containing screenshots to create zip archive from.
|
||||
:return: Error string if compared mean value < similarity threshold or screenshot_directory is missing for .zip,
|
||||
otherwise it returns a "Screenshots match" string.
|
||||
"""
|
||||
result = "Screenshots match"
|
||||
if create_zip_archive and not screenshot_directory:
|
||||
result = 'You must specify a screenshot_directory in order to create a zip archive.\n'
|
||||
|
||||
mean_similarity = compare_screenshots(test_screenshot, golden_image)
|
||||
if not mean_similarity > similarity_threshold:
|
||||
if create_zip_archive:
|
||||
create_screenshots_archive(screenshot_directory)
|
||||
result = (
|
||||
f"When comparing the test_screenshot: '{test_screenshot}' "
|
||||
f"to golden_image: '{golden_image}' the mean similarity of '{mean_similarity}' "
|
||||
f"was lower than the similarity threshold of '{similarity_threshold}'. ")
|
||||
|
||||
return result
|
||||
|
||||
|
||||
def create_basic_atom_level(level_name):
|
||||
"""
|
||||
Creates a new level inside the Editor matching level_name & adds the following:
|
||||
@@ -76,29 +116,11 @@ def create_basic_atom_level(level_name):
|
||||
|
||||
helper = EditorTestHelper(log_prefix="Atom_EditorTestHelper")
|
||||
|
||||
# Create a new level.
|
||||
new_level_name = level_name
|
||||
heightmap_resolution = 512
|
||||
heightmap_meters_per_pixel = 1
|
||||
terrain_texture_resolution = 412
|
||||
use_terrain = False
|
||||
|
||||
# Return codes are ECreateLevelResult defined in CryEdit.h
|
||||
return_code = general.create_level_no_prompt(
|
||||
new_level_name, heightmap_resolution, heightmap_meters_per_pixel, terrain_texture_resolution, use_terrain)
|
||||
if return_code == 1:
|
||||
general.log(f"{new_level_name} level already exists")
|
||||
elif return_code == 2:
|
||||
general.log("Failed to create directory")
|
||||
elif return_code == 3:
|
||||
general.log("Directory length is too long")
|
||||
elif return_code != 0:
|
||||
general.log("Unknown error, failed to create level")
|
||||
else:
|
||||
general.log(f"{new_level_name} level created successfully")
|
||||
|
||||
# Enable idle and update viewport.
|
||||
# Wait for Editor idle loop before executing Python hydra scripts.
|
||||
general.idle_enable(True)
|
||||
|
||||
# Basic setup for opened level.
|
||||
helper.open_level(level_name="Base")
|
||||
general.idle_wait(1.0)
|
||||
general.update_viewport()
|
||||
general.idle_wait(0.5) # half a second is more than enough for updating the viewport.
|
||||
@@ -165,24 +187,25 @@ def create_basic_atom_level(level_name):
|
||||
components=["Material"],
|
||||
parent_id=default_level.id)
|
||||
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalUniformScale", ground_plane.id, 32.0)
|
||||
ground_plane_material_asset_path = os.path.join(
|
||||
"Materials", "Presets", "PBR", "metal_chrome.azmaterial")
|
||||
ground_plane_material_asset_value = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", ground_plane_material_asset_path, math.Uuid(), False)
|
||||
ground_plane.get_set_test(0, "Default Material|Material Asset", ground_plane_material_asset_value)
|
||||
|
||||
# Work around to add the correct Atom Mesh component
|
||||
# Work around to add the correct Atom Mesh component and asset.
|
||||
mesh_type_id = azlmbr.globals.property.EditorMeshComponentTypeId
|
||||
ground_plane.components.append(
|
||||
editor.EditorComponentAPIBus(
|
||||
bus.Broadcast, "AddComponentsOfType", ground_plane.id, [mesh_type_id]
|
||||
).GetValue()[0]
|
||||
)
|
||||
ground_plane_mesh_asset_path = os.path.join("Models", "plane.azmodel")
|
||||
ground_plane_mesh_asset_path = os.path.join("TestData", "Objects", "plane.azmodel")
|
||||
ground_plane_mesh_asset_value = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", ground_plane_mesh_asset_path, math.Uuid(), False)
|
||||
ground_plane.get_set_test(1, "Controller|Configuration|Mesh Asset", ground_plane_mesh_asset_value)
|
||||
|
||||
# Add Atom Material component and asset.
|
||||
ground_plane_material_asset_path = os.path.join("Materials", "Presets", "PBR", "metal_chrome.azmaterial")
|
||||
ground_plane_material_asset_value = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", ground_plane_material_asset_path, math.Uuid(), False)
|
||||
ground_plane.get_set_test(0, "Default Material|Material Asset", ground_plane_material_asset_value)
|
||||
|
||||
# Create directional_light entity and set the properties
|
||||
directional_light = hydra.Entity("directional_light")
|
||||
directional_light.create_entity(
|
||||
@@ -199,12 +222,8 @@ def create_basic_atom_level(level_name):
|
||||
entity_position=math.Vector3(0.0, 0.0, 1.0),
|
||||
components=["Material"],
|
||||
parent_id=default_level.id)
|
||||
sphere_material_asset_path = os.path.join("Materials", "Presets", "PBR", "metal_brass_polished.azmaterial")
|
||||
sphere_material_asset_value = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", sphere_material_asset_path, math.Uuid(), False)
|
||||
sphere_entity.get_set_test(0, "Default Material|Material Asset", sphere_material_asset_value)
|
||||
|
||||
# Work around to add the correct Atom Mesh component
|
||||
# Work around to add the correct Atom Mesh component and asset.
|
||||
sphere_entity.components.append(
|
||||
editor.EditorComponentAPIBus(
|
||||
bus.Broadcast, "AddComponentsOfType", sphere_entity.id, [mesh_type_id]
|
||||
@@ -215,6 +234,12 @@ def create_basic_atom_level(level_name):
|
||||
bus.Broadcast, "GetAssetIdByPath", sphere_mesh_asset_path, math.Uuid(), False)
|
||||
sphere_entity.get_set_test(1, "Controller|Configuration|Mesh Asset", sphere_mesh_asset_value)
|
||||
|
||||
# Add Atom Material component and asset.
|
||||
sphere_material_asset_path = os.path.join("Materials", "Presets", "PBR", "metal_brass_polished.azmaterial")
|
||||
sphere_material_asset_value = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", sphere_material_asset_path, math.Uuid(), False)
|
||||
sphere_entity.get_set_test(0, "Default Material|Material Asset", sphere_material_asset_value)
|
||||
|
||||
# Create camera component and set the properties
|
||||
camera_entity = hydra.Entity("camera")
|
||||
camera_entity.create_entity(
|
||||
|
||||
@@ -218,6 +218,7 @@ class AtomComponentProperties:
|
||||
properties = {
|
||||
'name': 'HDR Color Grading',
|
||||
'requires': [AtomComponentProperties.postfx_layer()],
|
||||
'Enable HDR color grading': 'Controller|Configuration|Enable HDR color grading',
|
||||
}
|
||||
return properties[property]
|
||||
|
||||
|
||||
+192
@@ -0,0 +1,192 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
class Tests:
|
||||
creation_undo = (
|
||||
"UNDO Entity creation success",
|
||||
"UNDO Entity creation failed")
|
||||
creation_redo = (
|
||||
"REDO Entity creation success",
|
||||
"REDO Entity creation failed")
|
||||
hdr_color_grading_creation = (
|
||||
"HDR Color Grading Entity successfully created",
|
||||
"HDR Color Grading Entity failed to be created")
|
||||
hdr_color_grading_component = (
|
||||
"Entity has an HDR Color Grading component",
|
||||
"Entity failed to find HDR Color Grading component")
|
||||
hdr_color_grading_disabled = (
|
||||
"HDR Color Grading component disabled",
|
||||
"HDR Color Grading component was not disabled")
|
||||
postfx_layer_component = (
|
||||
"Entity has a PostFX Layer component",
|
||||
"Entity did not have an PostFX Layer component")
|
||||
hdr_color_grading_enabled = (
|
||||
"HDR Color Grading component enabled",
|
||||
"HDR Color Grading component was not enabled")
|
||||
enable_hdr_color_grading_parameter_enabled = (
|
||||
"Enable HDR Color Grading parameter enabled",
|
||||
"Enable HDR Color Grading parameter was not enabled")
|
||||
enter_game_mode = (
|
||||
"Entered game mode",
|
||||
"Failed to enter game mode")
|
||||
exit_game_mode = (
|
||||
"Exited game mode",
|
||||
"Couldn't exit game mode")
|
||||
is_visible = (
|
||||
"Entity is visible",
|
||||
"Entity was not visible")
|
||||
is_hidden = (
|
||||
"Entity is hidden",
|
||||
"Entity was not hidden")
|
||||
entity_deleted = (
|
||||
"Entity deleted",
|
||||
"Entity was not deleted")
|
||||
deletion_undo = (
|
||||
"UNDO deletion success",
|
||||
"UNDO deletion failed")
|
||||
deletion_redo = (
|
||||
"REDO deletion success",
|
||||
"REDO deletion failed")
|
||||
|
||||
|
||||
def AtomEditorComponents_HDRColorGrading_AddedToEntity():
|
||||
"""
|
||||
Summary:
|
||||
Tests the HDR Color Grading component can be added to an entity and has the expected functionality.
|
||||
|
||||
Test setup:
|
||||
- Wait for Editor idle loop.
|
||||
- Open the "Base" level.
|
||||
|
||||
Expected Behavior:
|
||||
The component can be added, used in game mode, hidden/shown, deleted, and has accurate required components.
|
||||
Creation and deletion undo/redo should also work.
|
||||
|
||||
Test Steps:
|
||||
1) Create an HDR Color Grading entity with no components.
|
||||
2) Add HDR Color Grading component to HDR Color Grading entity.
|
||||
3) UNDO the entity creation and component addition.
|
||||
4) REDO the entity creation and component addition.
|
||||
5) Verify HDR Color Grading component not enabled.
|
||||
6) Add PostFX Layer component since it is required by the HDR Color Grading component.
|
||||
7) Verify HDR Color Grading component is enabled.
|
||||
8) Enable the "Enable HDR Color Grading" parameter.
|
||||
9) Enter/Exit game mode.
|
||||
10) Test IsHidden.
|
||||
11) Test IsVisible.
|
||||
12) Delete HDR Color Grading entity.
|
||||
13) UNDO deletion.
|
||||
14) REDO deletion.
|
||||
15) Look for errors.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
from editor_python_test_tools.utils import Report, Tracer, TestHelper
|
||||
from Atom.atom_utils.atom_constants import AtomComponentProperties
|
||||
|
||||
with Tracer() as error_tracer:
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create an HDR Color Grading entity with no components.
|
||||
hdr_color_grading_entity = EditorEntity.create_editor_entity(AtomComponentProperties.hdr_color_grading())
|
||||
Report.critical_result(Tests.hdr_color_grading_creation, hdr_color_grading_entity.exists())
|
||||
|
||||
# 2. Add HDR Color Grading component to HDR Color Grading entity.
|
||||
hdr_color_grading_component = hdr_color_grading_entity.add_component(
|
||||
AtomComponentProperties.hdr_color_grading())
|
||||
Report.critical_result(
|
||||
Tests.hdr_color_grading_component,
|
||||
hdr_color_grading_entity.has_component(AtomComponentProperties.hdr_color_grading()))
|
||||
|
||||
# 3. UNDO the entity creation and component addition.
|
||||
# -> UNDO component addition.
|
||||
general.undo()
|
||||
# -> UNDO naming entity.
|
||||
general.undo()
|
||||
# -> UNDO selecting entity.
|
||||
general.undo()
|
||||
# -> UNDO entity creation.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.creation_undo, not hdr_color_grading_entity.exists())
|
||||
|
||||
# 4. REDO the entity creation and component addition.
|
||||
# -> REDO entity creation.
|
||||
general.redo()
|
||||
# -> REDO selecting entity.
|
||||
general.redo()
|
||||
# -> REDO naming entity.
|
||||
general.redo()
|
||||
# -> REDO component addition.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.creation_redo, hdr_color_grading_entity.exists())
|
||||
|
||||
# 5. Verify HDR Color Grading component not enabled.
|
||||
Report.result(Tests.hdr_color_grading_disabled, not hdr_color_grading_component.is_enabled())
|
||||
|
||||
# 6. Add PostFX Layer component since it is required by the HDR Color Grading component.
|
||||
hdr_color_grading_entity.add_component(AtomComponentProperties.postfx_layer())
|
||||
Report.result(
|
||||
Tests.postfx_layer_component,
|
||||
hdr_color_grading_entity.has_component(AtomComponentProperties.postfx_layer()))
|
||||
|
||||
# 7. Verify HDR Color Grading component is enabled.
|
||||
Report.result(Tests.hdr_color_grading_enabled, hdr_color_grading_component.is_enabled())
|
||||
|
||||
# 8. Enable the "Enable HDR Color Grading" parameter.
|
||||
hdr_color_grading_component.set_component_property_value(
|
||||
AtomComponentProperties.hdr_color_grading('Enable HDR color grading'), True)
|
||||
Report.result(Tests.enable_hdr_color_grading_parameter_enabled,
|
||||
hdr_color_grading_component.get_component_property_value(
|
||||
AtomComponentProperties.hdr_color_grading('Enable HDR color grading')) is True)
|
||||
|
||||
# 9. Enter/Exit game mode.
|
||||
TestHelper.enter_game_mode(Tests.enter_game_mode)
|
||||
general.idle_wait_frames(1)
|
||||
TestHelper.exit_game_mode(Tests.exit_game_mode)
|
||||
|
||||
# 10. Test IsHidden.
|
||||
hdr_color_grading_entity.set_visibility_state(False)
|
||||
Report.result(Tests.is_hidden, hdr_color_grading_entity.is_hidden() is True)
|
||||
|
||||
# 11. Test IsVisible.
|
||||
hdr_color_grading_entity.set_visibility_state(True)
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.is_visible, hdr_color_grading_entity.is_visible() is True)
|
||||
|
||||
# 12. Delete HDR Color Grading entity.
|
||||
hdr_color_grading_entity.delete()
|
||||
Report.result(Tests.entity_deleted, not hdr_color_grading_entity.exists())
|
||||
|
||||
# 13. UNDO deletion.
|
||||
general.undo()
|
||||
Report.result(Tests.deletion_undo, hdr_color_grading_entity.exists())
|
||||
|
||||
# 14. REDO deletion.
|
||||
general.redo()
|
||||
Report.result(Tests.deletion_redo, not hdr_color_grading_entity.exists())
|
||||
|
||||
# 15. Look for errors and asserts.
|
||||
TestHelper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
|
||||
for error_info in error_tracer.errors:
|
||||
Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
|
||||
for assert_info in error_tracer.asserts:
|
||||
Report.info(f"Assert: {assert_info.filename} {assert_info.function} | {assert_info.message}")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(AtomEditorComponents_HDRColorGrading_AddedToEntity)
|
||||
+159
@@ -0,0 +1,159 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
class Tests:
|
||||
creation_undo = (
|
||||
"UNDO Entity creation success",
|
||||
"UNDO Entity creation failed")
|
||||
creation_redo = (
|
||||
"REDO Entity creation success",
|
||||
"REDO Entity creation failed")
|
||||
occlusion_culling_plane_entity_creation = (
|
||||
"Occlusion Culling Plane Entity successfully created",
|
||||
"Occlusion Culling Plane Entity failed to be created")
|
||||
occlusion_culling_plane_component_added = (
|
||||
"Entity has a Occlusion Culling Plane component",
|
||||
"Entity failed to find Occlusion Culling Plane component")
|
||||
enter_game_mode = (
|
||||
"Entered game mode",
|
||||
"Failed to enter game mode")
|
||||
exit_game_mode = (
|
||||
"Exited game mode",
|
||||
"Couldn't exit game mode")
|
||||
is_visible = (
|
||||
"Entity is visible",
|
||||
"Entity was not visible")
|
||||
is_hidden = (
|
||||
"Entity is hidden",
|
||||
"Entity was not hidden")
|
||||
entity_deleted = (
|
||||
"Entity deleted",
|
||||
"Entity was not deleted")
|
||||
deletion_undo = (
|
||||
"UNDO deletion success",
|
||||
"UNDO deletion failed")
|
||||
deletion_redo = (
|
||||
"REDO deletion success",
|
||||
"REDO deletion failed")
|
||||
|
||||
|
||||
def AtomEditorComponents_OcclusionCullingPlane_AddedToEntity():
|
||||
"""
|
||||
Summary:
|
||||
Tests the occlusion culling plane component can be added to an entity and has the expected functionality.
|
||||
|
||||
Test setup:
|
||||
- Wait for Editor idle loop.
|
||||
- Open the "Base" level.
|
||||
|
||||
Expected Behavior:
|
||||
The component can be added, used in game mode, hidden/shown, deleted, and has accurate required components.
|
||||
Creation and deletion undo/redo should also work.
|
||||
|
||||
Test Steps:
|
||||
1) Create a Occlusion Culling Plane entity with no components.
|
||||
2) Add a Occlusion Culling Plane component to Occlusion Culling Plane entity.
|
||||
3) UNDO the entity creation and component addition.
|
||||
4) REDO the entity creation and component addition.
|
||||
5) Enter/Exit game mode.
|
||||
6) Test IsHidden.
|
||||
7) Test IsVisible.
|
||||
8) Delete Occlusion Culling Plane entity.
|
||||
9) UNDO deletion.
|
||||
10) REDO deletion.
|
||||
11) Look for errors.
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
from editor_python_test_tools.utils import Report, Tracer, TestHelper
|
||||
from Atom.atom_utils.atom_constants import AtomComponentProperties
|
||||
|
||||
with Tracer() as error_tracer:
|
||||
# Test setup begins.
|
||||
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
||||
TestHelper.init_idle()
|
||||
TestHelper.open_level("", "Base")
|
||||
|
||||
# Test steps begin.
|
||||
# 1. Create a occlusion culling plane entity with no components.
|
||||
occlusion_culling_plane_entity = EditorEntity.create_editor_entity(
|
||||
AtomComponentProperties.occlusion_culling_plane())
|
||||
Report.critical_result(Tests.occlusion_culling_plane_entity_creation,
|
||||
occlusion_culling_plane_entity.exists())
|
||||
|
||||
# 2. Add a occlusion culling plane component to occlusion culling plane entity.
|
||||
occlusion_culling_plane_component = occlusion_culling_plane_entity.add_component(
|
||||
AtomComponentProperties.occlusion_culling_plane())
|
||||
Report.critical_result(
|
||||
Tests.occlusion_culling_plane_component_added,
|
||||
occlusion_culling_plane_entity.has_component(AtomComponentProperties.occlusion_culling_plane()))
|
||||
|
||||
# 3. UNDO the entity creation and component addition.
|
||||
# -> UNDO component addition.
|
||||
general.undo()
|
||||
# -> UNDO naming entity.
|
||||
general.undo()
|
||||
# -> UNDO selecting entity.
|
||||
general.undo()
|
||||
# -> UNDO entity creation.
|
||||
general.undo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.creation_undo, not occlusion_culling_plane_entity.exists())
|
||||
|
||||
# 4. REDO the entity creation and component addition.
|
||||
# -> REDO entity creation.
|
||||
general.redo()
|
||||
# -> REDO selecting entity.
|
||||
general.redo()
|
||||
# -> REDO naming entity.
|
||||
general.redo()
|
||||
# -> REDO component addition.
|
||||
general.redo()
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.creation_redo, occlusion_culling_plane_entity.exists())
|
||||
|
||||
# 5. Enter/Exit game mode.
|
||||
TestHelper.enter_game_mode(Tests.enter_game_mode)
|
||||
general.idle_wait_frames(1)
|
||||
TestHelper.exit_game_mode(Tests.exit_game_mode)
|
||||
|
||||
# 6. Test IsHidden.
|
||||
occlusion_culling_plane_entity.set_visibility_state(False)
|
||||
Report.result(Tests.is_hidden, occlusion_culling_plane_entity.is_hidden() is True)
|
||||
|
||||
# 7. Test IsVisible.
|
||||
occlusion_culling_plane_entity.set_visibility_state(True)
|
||||
general.idle_wait_frames(1)
|
||||
Report.result(Tests.is_visible, occlusion_culling_plane_entity.is_visible() is True)
|
||||
|
||||
# 8. Delete occlusion_culling_plane entity.
|
||||
occlusion_culling_plane_entity.delete()
|
||||
Report.result(Tests.entity_deleted, not occlusion_culling_plane_entity.exists())
|
||||
|
||||
# 9. UNDO deletion.
|
||||
general.undo()
|
||||
Report.result(Tests.deletion_undo, occlusion_culling_plane_entity.exists())
|
||||
|
||||
# 10. REDO deletion.
|
||||
general.redo()
|
||||
Report.result(Tests.deletion_redo, not occlusion_culling_plane_entity.exists())
|
||||
|
||||
# 11. Look for errors or asserts.
|
||||
TestHelper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
|
||||
for error_info in error_tracer.errors:
|
||||
Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
|
||||
for assert_info in error_tracer.asserts:
|
||||
Report.info(f"Assert: {assert_info.filename} {assert_info.function} | {assert_info.message}")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(AtomEditorComponents_OcclusionCullingPlane_AddedToEntity)
|
||||
-2
@@ -70,8 +70,6 @@ def AtomEditorComponents_postfx_layer_AddedToEntity():
|
||||
:return: None
|
||||
"""
|
||||
|
||||
import os
|
||||
|
||||
import azlmbr.legacy.general as general
|
||||
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
|
||||
@@ -6,18 +6,6 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.camera
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
import azlmbr.editor as editor
|
||||
|
||||
sys.path.append(os.path.join(azlmbr.paths.projectroot, "Gem", "PythonTests"))
|
||||
|
||||
import editor_python_test_tools.hydra_editor_utils as hydra
|
||||
from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
@@ -45,9 +33,18 @@ def run():
|
||||
11. Adds a "camera" entity to "default_level" & adds a Camera component with 80 degree FOV and Transform values:
|
||||
Translate - x:5.5m, y:-12.0m, z:9.0m
|
||||
Rotate - x:-27.0, y:-12.0, z:25.0
|
||||
12. Finally enters game mode, takes a screenshot, exits game mode, & saves the level.
|
||||
12. Finally enters game mode, takes a screenshot, & exits game mode.
|
||||
:return: None
|
||||
"""
|
||||
import azlmbr.asset as asset
|
||||
import azlmbr.bus as bus
|
||||
import azlmbr.camera as camera
|
||||
import azlmbr.entity as entity
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.math as math
|
||||
import azlmbr.paths
|
||||
import azlmbr.editor as editor
|
||||
|
||||
def initial_viewport_setup(screen_width, screen_height):
|
||||
general.set_viewport_size(screen_width, screen_height)
|
||||
general.update_viewport()
|
||||
@@ -84,33 +81,11 @@ def run():
|
||||
general.run_console("r_displayInfo=0")
|
||||
general.idle_wait(1.0)
|
||||
|
||||
return True
|
||||
|
||||
# Wait for Editor idle loop before executing Python hydra scripts.
|
||||
general.idle_enable(True)
|
||||
|
||||
# Open the auto_test level.
|
||||
new_level_name = "auto_test" # Specified in class TestAllComponentsIndepthTests()
|
||||
heightmap_resolution = 512
|
||||
heightmap_meters_per_pixel = 1
|
||||
terrain_texture_resolution = 412
|
||||
use_terrain = False
|
||||
|
||||
# Return codes are ECreateLevelResult defined in CryEdit.h
|
||||
return_code = general.create_level_no_prompt(
|
||||
new_level_name, heightmap_resolution, heightmap_meters_per_pixel, terrain_texture_resolution, use_terrain)
|
||||
if return_code == 1:
|
||||
general.log(f"{new_level_name} level already exists")
|
||||
elif return_code == 2:
|
||||
general.log("Failed to create directory")
|
||||
elif return_code == 3:
|
||||
general.log("Directory length is too long")
|
||||
elif return_code != 0:
|
||||
general.log("Unknown error, failed to create level")
|
||||
else:
|
||||
general.log(f"{new_level_name} level created successfully")
|
||||
|
||||
# Basic setup for newly created level.
|
||||
# Basic setup for opened level.
|
||||
helper.open_level(level_name="Base")
|
||||
after_level_load()
|
||||
initial_viewport_setup(SCREEN_WIDTH, SCREEN_HEIGHT)
|
||||
|
||||
@@ -147,22 +122,25 @@ def run():
|
||||
parent_id=default_level.id
|
||||
)
|
||||
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalUniformScale", ground_plane.id, 32.0)
|
||||
ground_plane_material_asset_path = os.path.join("Materials", "Presets", "PBR", "metal_chrome.azmaterial")
|
||||
ground_plane_material_asset = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", ground_plane_material_asset_path, math.Uuid(), False)
|
||||
ground_plane.get_set_test(0, "Default Material|Material Asset", ground_plane_material_asset)
|
||||
# Work around to add the correct Atom Mesh component
|
||||
|
||||
# Work around to add the correct Atom Mesh component and asset.
|
||||
mesh_type_id = azlmbr.globals.property.EditorMeshComponentTypeId
|
||||
ground_plane.components.append(
|
||||
editor.EditorComponentAPIBus(
|
||||
bus.Broadcast, "AddComponentsOfType", ground_plane.id, [mesh_type_id]
|
||||
).GetValue()[0]
|
||||
)
|
||||
ground_plane_mesh_asset_path = os.path.join("Objects", "plane.azmodel")
|
||||
ground_plane_mesh_asset_path = os.path.join("TestData", "Objects", "plane.azmodel")
|
||||
ground_plane_mesh_asset = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", ground_plane_mesh_asset_path, math.Uuid(), False)
|
||||
hydra.get_set_test(ground_plane, 1, "Controller|Configuration|Mesh Asset", ground_plane_mesh_asset)
|
||||
|
||||
# Add Atom Material component and asset.
|
||||
ground_plane_material_asset_path = os.path.join("Materials", "Presets", "PBR", "metal_chrome.azmaterial")
|
||||
ground_plane_material_asset = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", ground_plane_material_asset_path, math.Uuid(), False)
|
||||
ground_plane.get_set_test(0, "Default Material|Material Asset", ground_plane_material_asset)
|
||||
|
||||
# Create directional_light entity and set the properties
|
||||
directional_light = hydra.Entity("directional_light")
|
||||
directional_light.create_entity(
|
||||
@@ -180,11 +158,8 @@ def run():
|
||||
components=["Material"],
|
||||
parent_id=default_level.id
|
||||
)
|
||||
sphere_material_asset_path = os.path.join("Materials", "Presets", "PBR", "metal_brass_polished.azmaterial")
|
||||
sphere_material_asset = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", sphere_material_asset_path, math.Uuid(), False)
|
||||
sphere.get_set_test(0, "Default Material|Material Asset", sphere_material_asset)
|
||||
# Work around to add the correct Atom Mesh component
|
||||
|
||||
# Work around to add the correct Atom Mesh component and asset.
|
||||
sphere.components.append(
|
||||
editor.EditorComponentAPIBus(
|
||||
bus.Broadcast, "AddComponentsOfType", sphere.id, [mesh_type_id]
|
||||
@@ -195,6 +170,12 @@ def run():
|
||||
bus.Broadcast, "GetAssetIdByPath", sphere_mesh_asset_path, math.Uuid(), False)
|
||||
hydra.get_set_test(sphere, 1, "Controller|Configuration|Mesh Asset", sphere_mesh_asset)
|
||||
|
||||
# Add Atom Material component and asset.
|
||||
sphere_material_asset_path = os.path.join("Materials", "Presets", "PBR", "metal_brass_polished.azmaterial")
|
||||
sphere_material_asset = asset.AssetCatalogRequestBus(
|
||||
bus.Broadcast, "GetAssetIdByPath", sphere_material_asset_path, math.Uuid(), False)
|
||||
sphere.get_set_test(0, "Default Material|Material Asset", sphere_material_asset)
|
||||
|
||||
# Create camera component and set the properties
|
||||
camera_entity = hydra.Entity("camera")
|
||||
position = math.Vector3(5.5, -12.0, 9.0)
|
||||
@@ -204,10 +185,9 @@ def run():
|
||||
)
|
||||
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalRotation", camera_entity.id, rotation)
|
||||
camera_entity.get_set_test(0, "Controller|Configuration|Field of view", 60.0)
|
||||
azlmbr.camera.EditorCameraViewRequestBus(azlmbr.bus.Event, "ToggleCameraAsActiveView", camera_entity.id)
|
||||
camera.EditorCameraViewRequestBus(azlmbr.bus.Event, "ToggleCameraAsActiveView", camera_entity.id)
|
||||
|
||||
# Save level, enter game mode, take screenshot, & exit game mode.
|
||||
general.save_level()
|
||||
# Enter game mode, take screenshot, & exit game mode.
|
||||
general.idle_wait(0.5)
|
||||
general.enter_game_mode()
|
||||
general.idle_wait(1.0)
|
||||
|
||||
@@ -22,7 +22,7 @@ from editor_python_test_tools.editor_test_helper import EditorTestHelper
|
||||
|
||||
helper = EditorTestHelper(log_prefix="Atom_EditorTestHelper")
|
||||
|
||||
LEVEL_NAME = "auto_test"
|
||||
LEVEL_NAME = "Base"
|
||||
LIGHT_COMPONENT = "Light"
|
||||
LIGHT_TYPE_PROPERTY = 'Controller|Configuration|Light type'
|
||||
DEGREE_RADIAN_FACTOR = 0.0174533
|
||||
|
||||
@@ -6,7 +6,11 @@
|
||||
#
|
||||
#
|
||||
|
||||
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/${PAL_PLATFORM_NAME})
|
||||
|
||||
include(${pal_dir}/PAL_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) # for PAL_TRAIT_BLAST Traits
|
||||
|
||||
if(PAL_TRAIT_BLAST_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::BlastTests_Main
|
||||
TEST_SUITE main
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
set(PAL_TRAIT_BLAST_TESTS_SUPPORTED FALSE)
|
||||
@@ -0,0 +1,9 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
set(PAL_TRAIT_BLAST_TESTS_SUPPORTED FALSE)
|
||||
@@ -0,0 +1,9 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
set(PAL_TRAIT_BLAST_TESTS_SUPPORTED FALSE)
|
||||
@@ -0,0 +1,9 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
set(PAL_TRAIT_BLAST_TESTS_SUPPORTED TRUE)
|
||||
@@ -0,0 +1,9 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
set(PAL_TRAIT_BLAST_TESTS_SUPPORTED FALSE)
|
||||
@@ -59,5 +59,8 @@ add_subdirectory(smoke)
|
||||
## AWS ##
|
||||
add_subdirectory(AWS)
|
||||
|
||||
## Multiplayer ##
|
||||
add_subdirectory(Multiplayer)
|
||||
|
||||
## Integration tests for editor testing framework ##
|
||||
add_subdirectory(editor_test_testing)
|
||||
|
||||
+76
-15
@@ -107,6 +107,19 @@ class EditorComponent:
|
||||
return type_ids
|
||||
|
||||
|
||||
|
||||
def convert_to_azvector3(xyz) -> azlmbr.math.Vector3:
|
||||
"""
|
||||
Converts a vector3-like element into a azlmbr.math.Vector3
|
||||
"""
|
||||
if isinstance(xyz, Tuple) or isinstance(xyz, List):
|
||||
assert len(xyz) == 3, ValueError("vector must be a 3 element list/tuple or azlmbr.math.Vector3")
|
||||
return math.Vector3(float(xyz[0]), float(xyz[1]), float(xyz[2]))
|
||||
elif isinstance(xyz, type(math.Vector3())):
|
||||
return xyz
|
||||
else:
|
||||
raise ValueError("vector must be a 3 element list/tuple or azlmbr.math.Vector3")
|
||||
|
||||
class EditorEntity:
|
||||
"""
|
||||
Entity class is used to create and interact with Editor Entities.
|
||||
@@ -183,15 +196,6 @@ class EditorEntity:
|
||||
:return: EditorEntity class object
|
||||
"""
|
||||
|
||||
def convert_to_azvector3(xyz) -> math.Vector3:
|
||||
if isinstance(xyz, Tuple) or isinstance(xyz, List):
|
||||
assert len(xyz) == 3, ValueError("vector must be a 3 element list/tuple or azlmbr.math.Vector3")
|
||||
return math.Vector3(*xyz)
|
||||
elif isinstance(xyz, type(math.Vector3())):
|
||||
return xyz
|
||||
else:
|
||||
raise ValueError("vector must be a 3 element list/tuple or azlmbr.math.Vector3")
|
||||
|
||||
if parent_id is None:
|
||||
parent_id = azlmbr.entity.EntityId()
|
||||
|
||||
@@ -206,7 +210,7 @@ class EditorEntity:
|
||||
return entity
|
||||
|
||||
# Methods
|
||||
def set_name(self, entity_name: str):
|
||||
def set_name(self, entity_name: str) -> None:
|
||||
"""
|
||||
Given entity_name, sets name to Entity
|
||||
:param: entity_name: Name of the entity to set
|
||||
@@ -324,7 +328,7 @@ class EditorEntity:
|
||||
self.start_status = status
|
||||
return status
|
||||
|
||||
def set_start_status(self, desired_start_status: str):
|
||||
def set_start_status(self, desired_start_status: str) -> None:
|
||||
"""
|
||||
Set an entity as active/inactive at beginning of runtime or it is editor-only,
|
||||
given its entity id and the start status then return set success
|
||||
@@ -382,18 +386,75 @@ class EditorEntity:
|
||||
"""
|
||||
return editor.EditorEntityInfoRequestBus(bus.Event, "IsVisible", self.id)
|
||||
|
||||
# World Transform Functions
|
||||
def get_world_translation(self) -> azlmbr.math.Vector3:
|
||||
"""
|
||||
Gets the world translation of the entity
|
||||
"""
|
||||
return azlmbr.components.TransformBus(azlmbr.bus.Event, "GetWorldTranslation", self.id)
|
||||
|
||||
def set_world_translation(self, new_translation) -> None:
|
||||
"""
|
||||
Sets the new world translation of the current entity
|
||||
"""
|
||||
new_translation = convert_to_azvector3(new_translation)
|
||||
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetWorldTranslation", self.id, new_translation)
|
||||
|
||||
def get_world_rotation(self) -> azlmbr.math.Quaternion:
|
||||
"""
|
||||
Gets the world rotation of the entity
|
||||
"""
|
||||
return azlmbr.components.TransformBus(azlmbr.bus.Event, "GetWorldRotation", self.id)
|
||||
|
||||
def set_world_rotation(self, new_rotation):
|
||||
"""
|
||||
Sets the new world rotation of the current entity
|
||||
"""
|
||||
new_rotation = convert_to_azvector3(new_rotation)
|
||||
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetWorldRotation", self.id, new_rotation)
|
||||
|
||||
# Local Transform Functions
|
||||
def get_local_uniform_scale(self) -> float:
|
||||
"""
|
||||
Gets the local uniform scale of the entity
|
||||
"""
|
||||
return azlmbr.components.TransformBus(azlmbr.bus.Event, "GetLocalUniformScale", self.id)
|
||||
|
||||
def set_local_uniform_scale(self, scale_float) -> None:
|
||||
"""
|
||||
Sets the "SetLocalUniformScale" value on the entity.
|
||||
Sets the local uniform scale value(relative to the parent) on the entity.
|
||||
:param scale_float: value for "SetLocalUniformScale" to set to.
|
||||
:return: None
|
||||
"""
|
||||
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalUniformScale", self.id, scale_float)
|
||||
|
||||
def set_local_rotation(self, vector3_rotation) -> None:
|
||||
def get_local_rotation(self) -> azlmbr.math.Quaternion:
|
||||
"""
|
||||
Sets the "SetLocalRotation" value on the entity.
|
||||
Gets the local rotation of the entity
|
||||
"""
|
||||
return azlmbr.components.TransformBus(azlmbr.bus.Event, "GetLocalRotation", self.id)
|
||||
|
||||
def set_local_rotation(self, new_rotation) -> None:
|
||||
"""
|
||||
Sets the set the local rotation(relative to the parent) of the current entity.
|
||||
:param vector3_rotation: The math.Vector3 value to use for rotation on the entity (uses radians).
|
||||
:return: None
|
||||
"""
|
||||
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalRotation", self.id, vector3_rotation)
|
||||
new_rotation = convert_to_azvector3(new_rotation)
|
||||
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalRotation", self.id, new_rotation)
|
||||
|
||||
def get_local_translation(self) -> azlmbr.math.Vector3:
|
||||
"""
|
||||
Gets the local translation of the current entity.
|
||||
:return: The math.Vector3 value of the local translation.
|
||||
"""
|
||||
return azlmbr.components.TransformBus(azlmbr.bus.Event, "GetLocalTranslation", self.id)
|
||||
|
||||
def set_local_translation(self, new_translation) -> None:
|
||||
"""
|
||||
Sets the local translation(relative to the parent) of the current entity.
|
||||
:param vector3_translation: The math.Vector3 value to use for translation on the entity.
|
||||
:return: None
|
||||
"""
|
||||
new_translation = convert_to_azvector3(new_translation)
|
||||
azlmbr.components.TransformBus(azlmbr.bus.Event, "SetLocalTranslation", self.id, new_translation)
|
||||
|
||||
+8
@@ -138,6 +138,14 @@ class PrefabInstance:
|
||||
self.container_entity = reparented_container_entity
|
||||
current_instance_prefab.instances.add(self)
|
||||
|
||||
def get_direct_child_entities(self):
|
||||
"""
|
||||
Returns the entities only contained in the current prefab instance.
|
||||
This function does not return entities contained in other child instances
|
||||
"""
|
||||
return self.container_entity.get_children()
|
||||
|
||||
|
||||
# This is a helper class which contains some of the useful information about a prefab template.
|
||||
class Prefab:
|
||||
|
||||
|
||||
+53
@@ -14,7 +14,10 @@ from typing import Callable, Tuple
|
||||
|
||||
import azlmbr
|
||||
import azlmbr.legacy.general as general
|
||||
import azlmbr.multiplayer as multiplayer
|
||||
import azlmbr.debug
|
||||
import ly_test_tools.environment.waiter as waiter
|
||||
import ly_test_tools.environment.process_utils as process_utils
|
||||
|
||||
|
||||
class FailFast(Exception):
|
||||
@@ -66,6 +69,56 @@ class TestHelper:
|
||||
TestHelper.wait_for_condition(lambda : general.is_in_game_mode(), 1.0)
|
||||
Report.critical_result(msgtuple_success_fail, general.is_in_game_mode())
|
||||
|
||||
@staticmethod
|
||||
def multiplayer_enter_game_mode(msgtuple_success_fail : Tuple[str, str], sv_default_player_spawn_asset : str):
|
||||
# type: (tuple) -> None
|
||||
"""
|
||||
:param msgtuple_success_fail: The tuple with the expected/unexpected messages for entering game mode.
|
||||
:param sv_default_player_spawn_asset: The path to the network player prefab that will be automatically spawned upon entering gamemode. The engine default is "prefabs/player.network.spawnable"
|
||||
|
||||
:return: None
|
||||
"""
|
||||
|
||||
# looks for an expected line in a list of tracers lines
|
||||
# lines: the tracer list of lines to search. options are section_tracer.warnings, section_tracer.errors, section_tracer.asserts, section_tracer.prints
|
||||
# return: true if the line is found, otherwise false
|
||||
def find_expected_line(expected_line, lines):
|
||||
found_lines = [printInfo.message.strip() for printInfo in lines]
|
||||
return expected_line in found_lines
|
||||
|
||||
def wait_for_critical_expected_line(expected_line, lines, time_out):
|
||||
TestHelper.wait_for_condition(lambda : find_expected_line(expected_line, lines), time_out)
|
||||
Report.critical_result(("Found expected line: " + expected_line, "Failed to find expected line: " + expected_line), find_expected_line(expected_line, lines))
|
||||
|
||||
def wait_for_critical_unexpected_line(unexpected_line, lines, time_out):
|
||||
TestHelper.wait_for_condition(lambda : find_expected_line(unexpected_line, lines), time_out)
|
||||
Report.critical_result(("Unexpected line not found: " + unexpected_line, "Unexpected line found: " + unexpected_line), not find_expected_line(unexpected_line, lines))
|
||||
|
||||
|
||||
Report.info("Entering game mode")
|
||||
if sv_default_player_spawn_asset :
|
||||
general.set_cvar("sv_defaultPlayerSpawnAsset", sv_default_player_spawn_asset)
|
||||
|
||||
with Tracer() as section_tracer:
|
||||
# enter game-mode.
|
||||
# game-mode in multiplayer will also launch ServerLauncher.exe and connect to the editor
|
||||
multiplayer.PythonEditorFuncs_enter_game_mode()
|
||||
|
||||
# make sure the server launcher binary exists
|
||||
wait_for_critical_unexpected_line("LaunchEditorServer failed! The ServerLauncher binary is missing!", section_tracer.errors, 0.5)
|
||||
|
||||
# make sure the server launcher is running
|
||||
waiter.wait_for(lambda: process_utils.process_exists("AutomatedTesting.ServerLauncher", ignore_extensions=True), timeout=5.0, exc=AssertionError("AutomatedTesting.ServerLauncher has NOT launched!"), interval=1.0)
|
||||
|
||||
# make sure the editor connects to the editor-server and sends the level data packet
|
||||
wait_for_critical_expected_line("Editor is sending the editor-server the level data packet.", section_tracer.prints, 5.0)
|
||||
|
||||
# make sure the editor finally connects to the editor-server network simulation
|
||||
wait_for_critical_expected_line("Editor-server ready. Editor has successfully connected to the editor-server's network simulation.", section_tracer.prints, 5.0)
|
||||
|
||||
TestHelper.wait_for_condition(lambda : multiplayer.PythonEditorFuncs_is_in_game_mode(), 5.0)
|
||||
Report.critical_result(msgtuple_success_fail, multiplayer.PythonEditorFuncs_is_in_game_mode())
|
||||
|
||||
@staticmethod
|
||||
def exit_game_mode(msgtuple_success_fail : Tuple[str, str]):
|
||||
# type: (tuple) -> None
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::MultiplayerTests_Main
|
||||
TEST_SUITE main
|
||||
TEST_SERIAL
|
||||
PATH ${CMAKE_CURRENT_LIST_DIR}/TestSuite_Main.py
|
||||
RUNTIME_DEPENDENCIES
|
||||
Legacy::Editor
|
||||
AZ::AssetProcessor
|
||||
AutomatedTesting.Assets
|
||||
AutomatedTesting.ServerLauncher
|
||||
COMPONENT
|
||||
Multiplayer
|
||||
)
|
||||
endif()
|
||||
@@ -0,0 +1,33 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
|
||||
"""
|
||||
|
||||
# This suite consists of all test cases that are under development and have not been verified yet.
|
||||
# Once they are verified, please move them to TestSuite_Active.py
|
||||
|
||||
import pytest
|
||||
import os
|
||||
import sys
|
||||
|
||||
|
||||
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../automatedtesting_shared')
|
||||
|
||||
from base import TestAutomationBase
|
||||
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
class TestAutomation(TestAutomationBase):
|
||||
def _run_prefab_test(self, request, workspace, editor, test_module, batch_mode=True, autotest_mode=True):
|
||||
self._run_test(request, workspace, editor, test_module,
|
||||
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"],
|
||||
batch_mode=batch_mode,
|
||||
autotest_mode=autotest_mode)
|
||||
|
||||
def test_Multiplayer_AutoComponent_NetworkInput(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import Multiplayer_AutoComponent_NetworkInput as test_module
|
||||
self._run_prefab_test(request, workspace, editor, test_module)
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
+115
@@ -0,0 +1,115 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
|
||||
# Test Case Title : Check that network input can be created, received by the authority, and processed
|
||||
|
||||
|
||||
# fmt: off
|
||||
class Tests():
|
||||
enter_game_mode = ("Entered game mode", "Failed to enter game mode")
|
||||
exit_game_mode = ("Exited game mode", "Couldn't exit game mode")
|
||||
find_network_player = ("Found network player", "Couldn't find network player")
|
||||
found_lines = ("Expected log lines were found", "Expected log lines were not found")
|
||||
found_unexpected_lines = ("Unexpected log lines were not found", "Unexpected log lines were found")
|
||||
# fmt: on
|
||||
|
||||
|
||||
def Multiplayer_AutoComponent_NetworkInput():
|
||||
r"""
|
||||
Summary:
|
||||
Runs a test to make sure that network input can be sent from the autonomous player, received by the authority, and processed
|
||||
|
||||
Level Description:
|
||||
- Dynamic
|
||||
1. Although the level is empty, when the server and editor connect the server will spawn and replicate the player network prefab.
|
||||
a. The player network prefab has a NetworkTestPlayerComponent.AutoComponent and a script canvas attached which will listen for the CreateInput and ProcessInput events.
|
||||
Print logs occur upon triggering the CreateInput and ProcessInput events along with their values; we are testing to make sure the expected events are values are recieved.
|
||||
- Static
|
||||
1. This is an empty level. All the logic occurs on the Player.network.spawnable (see the above Dynamic description)
|
||||
|
||||
|
||||
Expected Outcome:
|
||||
We should see editor logs stating that network input has been created and processed.
|
||||
However, if the script receives unexpected values for the Process event we will see print logs for bad data as well.
|
||||
|
||||
:return:
|
||||
"""
|
||||
import azlmbr.legacy.general as general
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import Tracer
|
||||
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
from ly_remote_console.remote_console_commands import RemoteConsole as RemoteConsole
|
||||
|
||||
|
||||
def find_expected_line(expected_line):
|
||||
found_lines = [printInfo.message.strip() for printInfo in section_tracer.prints]
|
||||
return expected_line in found_lines
|
||||
|
||||
def find_unexpected_line(expected_line):
|
||||
return not find_expected_line(expected_line)
|
||||
|
||||
unexpected_lines = [
|
||||
'AutoComponent_NetworkInput received bad fwdback!',
|
||||
'AutoComponent_NetworkInput received bad leftright!',
|
||||
|
||||
]
|
||||
expected_lines = [
|
||||
'AutoComponent_NetworkInput ProcessInput called!',
|
||||
'AutoComponent_NetworkInput CreateInput called!',
|
||||
]
|
||||
|
||||
expected_lines_server = [
|
||||
'(Script) - AutoComponent_NetworkInput ProcessInput called!',
|
||||
]
|
||||
|
||||
level_name = "AutoComponent_NetworkInput"
|
||||
player_prefab_name = "Player"
|
||||
player_prefab_path = f"levels/multiplayer/{level_name}/{player_prefab_name}.network.spawnable"
|
||||
|
||||
helper.init_idle()
|
||||
|
||||
|
||||
# 1) Open Level
|
||||
helper.open_level("Multiplayer", level_name)
|
||||
|
||||
with Tracer() as section_tracer:
|
||||
# 2) Enter game mode
|
||||
helper.multiplayer_enter_game_mode(Tests.enter_game_mode, player_prefab_path.lower())
|
||||
|
||||
# 3) Make sure the network player was spawned
|
||||
player_id = general.find_game_entity(player_prefab_name)
|
||||
Report.critical_result(Tests.find_network_player, player_id.IsValid())
|
||||
|
||||
# 4) Check the editor logs for expected and unexpected log output
|
||||
EXPECTEDLINE_WAIT_TIME_SECONDS = 1.0
|
||||
for expected_line in expected_lines :
|
||||
helper.wait_for_condition(lambda: find_expected_line(expected_line), EXPECTEDLINE_WAIT_TIME_SECONDS)
|
||||
Report.result(Tests.found_lines, find_expected_line(expected_line))
|
||||
|
||||
general.idle_wait_frames(1)
|
||||
for unexpected_line in unexpected_lines :
|
||||
Report.result(Tests.found_unexpected_lines, find_unexpected_line(unexpected_line))
|
||||
|
||||
# 5) Check the ServerLauncher logs for expected log output
|
||||
# Since the editor has started a server launcher, the RemoteConsole with the default port=4600 will automatically be able to read the server logs
|
||||
server_console = RemoteConsole()
|
||||
server_console.start()
|
||||
for line in expected_lines_server:
|
||||
assert server_console.expect_log_line(line, EXPECTEDLINE_WAIT_TIME_SECONDS), f"Expected line not found: {line}"
|
||||
server_console.stop()
|
||||
|
||||
|
||||
# Exit game mode
|
||||
helper.exit_game_mode(Tests.exit_game_mode)
|
||||
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(Multiplayer_AutoComponent_NetworkInput)
|
||||
@@ -53,6 +53,27 @@ class EditorSingleTest_WithFileOverrides(EditorSingleTest):
|
||||
for f in original_file_list:
|
||||
fm._restore_file(f, file_list[f])
|
||||
|
||||
@pytest.mark.xfail(reason="Optimized tests are experimental, we will enable xfail and monitor them temporarily.")
|
||||
@pytest.mark.SUITE_main
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomationWithPrefabSystemEnabled(EditorTestSuite):
|
||||
|
||||
global_extra_cmdline_args = ['-BatchMode', '-autotest_mode',
|
||||
'extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"]']
|
||||
|
||||
@staticmethod
|
||||
def get_number_parallel_editors():
|
||||
return 16
|
||||
|
||||
class C4982801_PhysXColliderShape_CanBeSelected(EditorSharedTest):
|
||||
from .tests.collider import Collider_BoxShapeEditing as test_module
|
||||
|
||||
class C4982800_PhysXColliderShape_CanBeSelected(EditorSharedTest):
|
||||
from .tests.collider import Collider_SphereShapeEditing as test_module
|
||||
|
||||
class C4982802_PhysXColliderShape_CanBeSelected(EditorSharedTest):
|
||||
from .tests.collider import Collider_CapsuleShapeEditing as test_module
|
||||
|
||||
@pytest.mark.xfail(reason="Optimized tests are experimental, we will enable xfail and monitor them temporarily.")
|
||||
@pytest.mark.SUITE_main
|
||||
@@ -286,15 +307,6 @@ class TestAutomation(EditorTestSuite):
|
||||
class C19723164_ShapeCollider_WontCrashEditor(EditorSharedTest):
|
||||
from .tests.shape_collider import ShapeCollider_LargeNumberOfShapeCollidersWontCrashEditor as test_module
|
||||
|
||||
class C4982800_PhysXColliderShape_CanBeSelected(EditorSharedTest):
|
||||
from .tests.collider import Collider_SphereShapeEditting as test_module
|
||||
|
||||
class C4982801_PhysXColliderShape_CanBeSelected(EditorSharedTest):
|
||||
from .tests.collider import Collider_BoxShapeEditting as test_module
|
||||
|
||||
class C4982802_PhysXColliderShape_CanBeSelected(EditorSharedTest):
|
||||
from .tests.collider import Collider_CapsuleShapeEditting as test_module
|
||||
|
||||
class C12905528_ForceRegion_WithNonTriggerCollider(EditorSharedTest):
|
||||
from .tests.force_region import ForceRegion_WithNonTriggerColliderWarning as test_module
|
||||
# Fixme: expected_lines = ["[Warning] (PhysX Force Region) - Please ensure collider component marked as trigger exists in entity"]
|
||||
|
||||
@@ -401,19 +401,22 @@ class TestAutomation(TestAutomationBase):
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
|
||||
@revert_physics_config
|
||||
def test_Collider_SphereShapeEditting(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_SphereShapeEditting as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
def test_Collider_SphereShapeEditing(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_SphereShapeEditing as test_module
|
||||
self._run_test(request, workspace, editor, test_module,
|
||||
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"])
|
||||
|
||||
@revert_physics_config
|
||||
def test_Collider_BoxShapeEditting(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_BoxShapeEditting as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
def test_Collider_BoxShapeEditing(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_BoxShapeEditing as test_module
|
||||
self._run_test(request, workspace, editor, test_module,
|
||||
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"])
|
||||
|
||||
@revert_physics_config
|
||||
def test_Collider_CapsuleShapeEditting(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_CapsuleShapeEditting as test_module
|
||||
self._run_test(request, workspace, editor, test_module)
|
||||
def test_Collider_CapsuleShapeEditing(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.collider import Collider_CapsuleShapeEditing as test_module
|
||||
self._run_test(request, workspace, editor, test_module,
|
||||
extra_cmdline_args=["--regset=/Amazon/Preferences/EnablePrefabSystem=true"])
|
||||
|
||||
def test_ForceRegion_WithNonTriggerColliderWarning(self, request, workspace, editor, launcher_platform):
|
||||
from .tests.force_region import ForceRegion_WithNonTriggerColliderWarning as test_module
|
||||
|
||||
+3
-3
@@ -19,7 +19,7 @@ class Tests():
|
||||
# fmt: on
|
||||
|
||||
|
||||
def Collider_BoxShapeEditting():
|
||||
def Collider_BoxShapeEditing():
|
||||
"""
|
||||
Summary:
|
||||
Adding PhysX Collider and Shape components to test entity, then attempting to modify the shape's dimensions
|
||||
@@ -73,7 +73,7 @@ def Collider_BoxShapeEditting():
|
||||
|
||||
helper.init_idle()
|
||||
# 1) Load the empty level
|
||||
helper.open_level("Physics", "Base")
|
||||
helper.open_level("", "Base")
|
||||
|
||||
# 2) Create the test entity
|
||||
test_entity = Entity.create_editor_entity("Test Entity")
|
||||
@@ -102,4 +102,4 @@ def Collider_BoxShapeEditting():
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(Collider_BoxShapeEditting)
|
||||
Report.start_test(Collider_BoxShapeEditing)
|
||||
+3
-3
@@ -19,7 +19,7 @@ class Tests():
|
||||
# fmt: on
|
||||
|
||||
|
||||
def Collider_CapsuleShapeEditting():
|
||||
def Collider_CapsuleShapeEditing():
|
||||
"""
|
||||
Summary:
|
||||
Adding PhysX Collider and Shape components to test entity, then attempting to modify the shape's dimensions
|
||||
@@ -74,7 +74,7 @@ def Collider_CapsuleShapeEditting():
|
||||
|
||||
helper.init_idle()
|
||||
# 1) Load the empty level
|
||||
helper.open_level("Physics", "Base")
|
||||
helper.open_level("", "Base")
|
||||
|
||||
# 2) Create the test entity
|
||||
test_entity = Entity.create_editor_entity("Test Entity")
|
||||
@@ -102,4 +102,4 @@ def Collider_CapsuleShapeEditting():
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(Collider_CapsuleShapeEditting)
|
||||
Report.start_test(Collider_CapsuleShapeEditing)
|
||||
+3
-3
@@ -19,7 +19,7 @@ class Tests():
|
||||
# fmt: on
|
||||
|
||||
|
||||
def Collider_SphereShapeEditting():
|
||||
def Collider_SphereShapeEditing():
|
||||
"""
|
||||
Summary:
|
||||
Adding PhysX Collider and Shape components to test entity, then attempting to modify the shape's dimensions
|
||||
@@ -57,7 +57,7 @@ def Collider_SphereShapeEditting():
|
||||
|
||||
helper.init_idle()
|
||||
# 1) Load the empty level
|
||||
helper.open_level("Physics", "Base")
|
||||
helper.open_level("", "Base")
|
||||
|
||||
# 2) Create the test entity
|
||||
test_entity = Entity.create_editor_entity("Test Entity")
|
||||
@@ -90,4 +90,4 @@ def Collider_SphereShapeEditting():
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(Collider_SphereShapeEditting)
|
||||
Report.start_test(Collider_SphereShapeEditing)
|
||||
@@ -55,3 +55,11 @@ class TestAutomation(TestAutomationBase):
|
||||
def test_PrefabBasicWorkflow_CreateAndDuplicatePrefab(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import PrefabBasicWorkflow_CreateAndDuplicatePrefab as test_module
|
||||
self._run_prefab_test(request, workspace, editor, test_module)
|
||||
|
||||
def test_PrefabComplexWorflow_CreatePrefabOfChildEntity(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import PrefabComplexWorflow_CreatePrefabOfChildEntity as test_module
|
||||
self._run_prefab_test(request, workspace, editor, test_module, autotest_mode=False)
|
||||
|
||||
def test_PrefabComplexWorflow_CreatePrefabInsidePrefab(self, request, workspace, editor, launcher_platform):
|
||||
from .tests import PrefabComplexWorflow_CreatePrefabInsidePrefab as test_module
|
||||
self._run_prefab_test(request, workspace, editor, test_module, autotest_mode=False)
|
||||
|
||||
+57
@@ -0,0 +1,57 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
def PrefabComplexWorflow_CreatePrefabInsidePrefab():
|
||||
"""
|
||||
Test description:
|
||||
- Creates an entity with a physx collider
|
||||
- Creates a prefab "Outer_prefab" and an instance based of that entity
|
||||
- Creates a prefab "Inner_prefab" inside "Outer_prefab" based the entity contained inside of it
|
||||
Checks that the entity is correctly handlded by the prefab system checking the name and that it contains the physx collider
|
||||
"""
|
||||
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
from editor_python_test_tools.prefab_utils import Prefab
|
||||
|
||||
import PrefabTestUtils as prefab_test_utils
|
||||
|
||||
prefab_test_utils.open_base_tests_level()
|
||||
|
||||
# Creates a new Entity at the root level
|
||||
# Asserts if creation didn't succeed
|
||||
entity = EditorEntity.create_editor_entity_at((100.0, 100.0, 100.0), name = "TestEntity")
|
||||
assert entity.id.IsValid(), "Couldn't create entity"
|
||||
entity.add_component("PhysX Collider")
|
||||
assert entity.has_component("PhysX Collider"), "Attempted to add a PhysX Collider but no physx collider collider was found afterwards"
|
||||
|
||||
# Create a prefab based on that entity
|
||||
outer_prefab, outer_instance = Prefab.create_prefab([entity], "Outer_prefab")
|
||||
# The test should be now inside the outer prefab instance.
|
||||
entity = outer_instance.get_direct_child_entities()[0]
|
||||
# We track if that is the same entity by checking the name and if it still contains the component that we created before
|
||||
assert entity.get_name() == "TestEntity", f"Entity name inside outer_prefab doesn't match the original name, original:'TestEntity' current:'{entity.get_name()}'"
|
||||
assert entity.has_component("PhysX Collider"), "Entity name inside outer_prefab doesn't have the collider component it should"
|
||||
|
||||
# Now, create another prefab, based on the entity that is inside outer_prefab
|
||||
inner_prefab, inner_instance = Prefab.create_prefab([entity], "Inner_prefab")
|
||||
# The test entity should now be inside the inner prefab instance
|
||||
entity = inner_instance.get_direct_child_entities()[0]
|
||||
# We track if that is the same entity by checking the name and if it still contains the component that we created before
|
||||
assert entity.get_name() == "TestEntity", f"Entity name inside inner_prefab doesn't match the original name, original:'TestEntity' current:'{entity.get_name()}'"
|
||||
assert entity.has_component("PhysX Collider"), "Entity name inside inner_prefab doesn't have the collider component it should"
|
||||
|
||||
# Verify hierarchy of entities:
|
||||
# Outer_prefab
|
||||
# |- Inner_prefab
|
||||
# | |- TestEntity
|
||||
assert entity.get_parent_id() == inner_instance.container_entity.id
|
||||
assert inner_instance.container_entity.get_parent_id() == outer_instance.container_entity.id
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(PrefabComplexWorflow_CreatePrefabInsidePrefab)
|
||||
+52
@@ -0,0 +1,52 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
def PrefabComplexWorflow_CreatePrefabOfChildEntity():
|
||||
"""
|
||||
Test description:
|
||||
- Creates two entities, parent and child. Child entity has Parent entity as its parent.
|
||||
- Creates a prefab of the child entity.
|
||||
Test is successful if the new instanced prefab of the child has the parent entity id
|
||||
"""
|
||||
|
||||
CAR_PREFAB_FILE_NAME = 'car_prefab'
|
||||
|
||||
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
||||
from editor_python_test_tools.prefab_utils import Prefab
|
||||
|
||||
import PrefabTestUtils as prefab_test_utils
|
||||
|
||||
prefab_test_utils.open_base_tests_level()
|
||||
|
||||
# Creates a new Entity at the root level
|
||||
# Asserts if creation didn't succeed
|
||||
parent_entity = EditorEntity.create_editor_entity_at((100.0, 100.0, 100.0))
|
||||
assert parent_entity.id.IsValid(), "Couldn't create parent entity"
|
||||
|
||||
child_entity = EditorEntity.create_editor_entity(parent_id=parent_entity.id)
|
||||
assert child_entity.id.IsValid(), "Couldn't create child entity"
|
||||
assert child_entity.get_world_translation().IsClose(parent_entity.get_world_translation()), f"Child entity position{child_entity.get_world_translation().ToString()}" \
|
||||
f" is not located at the same position as the parent{parent_entity.get_world_translation().ToString()}"
|
||||
|
||||
# Asserts if prefab creation doesn't succeed
|
||||
child_prefab, child_instance = Prefab.create_prefab([child_entity], CAR_PREFAB_FILE_NAME)
|
||||
child_entity_on_child_instance = child_instance.get_direct_child_entities()[0]
|
||||
assert child_instance.container_entity.get_parent_id().IsValid(), "Newly instanced entity has no parent"
|
||||
assert child_instance.container_entity.get_parent_id() == parent_entity.id, "Newly instanced entity parent does not match the expected parent"
|
||||
assert child_instance.container_entity.get_world_translation().IsClose(parent_entity.get_world_translation()), "Newly instanced entity position is not located at the same position as the parent"
|
||||
# Move the parent position, it should update the child position
|
||||
parent_entity.set_world_translation((200.0, 200.0, 200.0))
|
||||
child_instance_translation = child_instance.container_entity.get_world_translation()
|
||||
assert child_instance_translation.IsClose(azlmbr.math.Vector3(200.0, 200.0, 200.0)), f"Instance position position{child_instance_translation.ToString()} didn't get updated" \
|
||||
f" to the same position as the parent{parent_entity.get_world_translation().ToString()}"
|
||||
child_translation = child_entity_on_child_instance.get_world_translation()
|
||||
assert child_translation.IsClose(azlmbr.math.Vector3(200.0, 200.0, 200.0)), f"Entity position{child_translation.ToString()} of the instance didn't get updated" \
|
||||
f" to the same position as the parent{parent_entity.get_world_translation().ToString()}"
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(PrefabComplexWorflow_CreatePrefabOfChildEntity)
|
||||
@@ -23,7 +23,7 @@ def create_jobs(request):
|
||||
jobDescriptorList = []
|
||||
for platformInfo in request.enabledPlatforms:
|
||||
jobDesc = azlmbr.asset.builder.JobDescriptor()
|
||||
jobDesc.jobKey = jobKeyName
|
||||
jobDesc.jobKey = f'{jobKeyName}-{platformInfo.identifier}'
|
||||
jobDesc.set_platform_identifier(platformInfo.identifier)
|
||||
jobDescriptorList.append(jobDesc)
|
||||
|
||||
@@ -38,7 +38,7 @@ def on_create_jobs(args):
|
||||
return create_jobs(request)
|
||||
except:
|
||||
log_exception_traceback()
|
||||
# returing back a default CreateJobsResponse() records an asset error
|
||||
# returning back a default CreateJobsResponse() records an asset error
|
||||
return azlmbr.asset.builder.CreateJobsResponse()
|
||||
|
||||
def process_file(request):
|
||||
@@ -58,6 +58,7 @@ def process_file(request):
|
||||
fileOutput = open(tempFilename, "w")
|
||||
fileOutput.write('{}')
|
||||
fileOutput.close()
|
||||
print(f'Wrote mock asset file: {tempFilename}')
|
||||
|
||||
# generate a product asset file entry
|
||||
subId = binascii.crc32(mockFilename.encode())
|
||||
|
||||
@@ -6,7 +6,11 @@
|
||||
#
|
||||
#
|
||||
|
||||
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/${PAL_PLATFORM_NAME})
|
||||
|
||||
include(${pal_dir}/PAL_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) # for PAL_TRAIT_WHITEBOX Traits
|
||||
|
||||
if(PAL_TRAIT_WHITEBOX_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
|
||||
ly_add_pytest(
|
||||
NAME AutomatedTesting::WhiteBoxTests
|
||||
TEST_SUITE main
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
set(PAL_TRAIT_WHITEBOX_TESTS_SUPPORTED FALSE)
|
||||
@@ -0,0 +1,9 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
set(PAL_TRAIT_WHITEBOX_TESTS_SUPPORTED FALSE)
|
||||
@@ -0,0 +1,9 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
set(PAL_TRAIT_WHITEBOX_TESTS_SUPPORTED FALSE)
|
||||
@@ -0,0 +1,9 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
set(PAL_TRAIT_WHITEBOX_TESTS_SUPPORTED TRUE)
|
||||
@@ -0,0 +1,9 @@
|
||||
#
|
||||
# Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
#
|
||||
#
|
||||
|
||||
set(PAL_TRAIT_WHITEBOX_TESTS_SUPPORTED FALSE)
|
||||
-76
@@ -47,82 +47,6 @@ class TestsAssetProcessorBatch_DependenycyTests(object):
|
||||
"""
|
||||
AssetProcessorBatch Dependency tests
|
||||
"""
|
||||
|
||||
@pytest.mark.test_case_id("C16877166")
|
||||
@pytest.mark.BAT
|
||||
@pytest.mark.assetpipeline
|
||||
# fmt:off
|
||||
def test_WindowsMacPlatforms_RunAPBatch_NotMissingDependency(self, ap_setup_fixture, asset_processor,
|
||||
workspace):
|
||||
# fmt:on
|
||||
"""
|
||||
Engine Schema
|
||||
This test case has a conditional scenario depending on the existence of surfacetypes.xml in a project.
|
||||
Some projects have this file and others do not. Run the conditional scenario depending on the existence
|
||||
of the file in the project
|
||||
libs/materialeffects/surfacetypes.xml is listed as an entry engine_dependencies.xml
|
||||
libs/materialeffects/surfacetypes.xml is not listed as a missing dependency
|
||||
in the 'assetprocessorbatch' console output
|
||||
|
||||
Test Steps:
|
||||
1. Assets are pre-processed
|
||||
2. Verify that engine_dependencies.xml exists
|
||||
3. Verify engine_dependencies.xml has surfacetypes.xml present
|
||||
4. Run Missing Dependency scanner against the engine_dependenciese.xml
|
||||
5. Verify that Surfacetypes.xml is NOT in the missing depdencies output
|
||||
6. Add the schema file which allows our xml parser to understand dependencies for our engine_dependencies file
|
||||
7. Process assets
|
||||
8. Run Missing Dependency scanner against the engine_dependenciese.xml
|
||||
9. Verify that surfacetypes.xml is in the missing dependencies out
|
||||
"""
|
||||
|
||||
env = ap_setup_fixture
|
||||
BATCH_LOG_PATH = env["ap_batch_log_file"]
|
||||
asset_processor.create_temp_asset_root()
|
||||
asset_processor.add_relative_source_asset(os.path.join("Assets", "Engine", "Engine_Dependencies.xml"))
|
||||
asset_processor.add_scan_folder(os.path.join("Assets", "Engine"))
|
||||
asset_processor.add_relative_source_asset(os.path.join("Assets", "Engine", "Libs", "MaterialEffects", "surfacetypes.xml"))
|
||||
|
||||
# Precondition: Assets are all processed
|
||||
asset_processor.batch_process()
|
||||
|
||||
DEPENDENCIES_PATH = os.path.join(asset_processor.temp_project_cache(), "engine_dependencies.xml")
|
||||
assert os.path.exists(DEPENDENCIES_PATH), "The engine_dependencies.xml does not exist."
|
||||
surfacetypes_in_dependencies = False
|
||||
surfacetypes_missing_logline = False
|
||||
|
||||
# Read engine_dependencies.xml to see if surfacetypes.xml is present
|
||||
with open(DEPENDENCIES_PATH, "r") as dependencies_file:
|
||||
for line in dependencies_file.readlines():
|
||||
if "surfacetypes.xml" in line:
|
||||
surfacetypes_in_dependencies = True
|
||||
logger.info("Surfacetypes.xml was listed in the engine_dependencies.xml file.")
|
||||
break
|
||||
|
||||
if not surfacetypes_in_dependencies:
|
||||
logger.info("Surfacetypes.xml was not listed in the engine_dependencies.xml file.")
|
||||
|
||||
_, output = asset_processor.batch_process(capture_output=True,
|
||||
extra_params="--dsp=%engine_dependencies.xml")
|
||||
log = APOutputParser(output)
|
||||
for _ in log.get_lines(run=-1, contains=["surfacetypes.xml", "Missing"]):
|
||||
surfacetypes_missing_logline = True
|
||||
|
||||
assert surfacetypes_missing_logline, "Surfacetypes.xml not seen in the batch log as missing."
|
||||
|
||||
# Add the schema file which allows our xml parser to understand dependencies for our engine_dependencies file
|
||||
asset_processor.add_relative_source_asset(os.path.join("Assets", "Engine", "Schema", "enginedependency.xmlschema"))
|
||||
asset_processor.batch_process()
|
||||
|
||||
_, output = asset_processor.batch_process(capture_output=True,
|
||||
extra_params="--dsp=%engine_dependencies.xml")
|
||||
log = APOutputParser(output)
|
||||
surfacetypes_missing_logline = False
|
||||
for _ in log.get_lines(run=-1, contains=["surfacetypes.xml", "Missing"]):
|
||||
surfacetypes_missing_logline = True
|
||||
|
||||
assert not surfacetypes_missing_logline, "Surfacetypes.xml not seen in the batch log as missing."
|
||||
|
||||
schemas = [
|
||||
("C16877167", ".ent"),
|
||||
("C16877168", "Environment.xml"),
|
||||
|
||||
+7
-14
@@ -329,7 +329,7 @@ class TestsAssetProcessorBatch_AllPlatforms(object):
|
||||
# or an expected behavior has changed. Processing bootstrap.cfg sometimes but not other times should not
|
||||
# cause a failure in this test.
|
||||
num_processed_assets = asset_processor_utils.get_num_processed_assets(output)
|
||||
assert num_processed_assets >= 8, f'Wrong number of successfully processed assets found in output: '\
|
||||
assert num_processed_assets >= 6, f'Wrong number of successfully processed assets found in output: '\
|
||||
'{num_processed_assets}'
|
||||
|
||||
missing_assets, _ = asset_processor.compare_assets_with_cache()
|
||||
@@ -585,20 +585,18 @@ class TestsAssetProcessorBatch_AllPlatforms(object):
|
||||
3. Verify that logs exist for both AP Batch & AP GUI
|
||||
"""
|
||||
asset_processor.create_temp_asset_root()
|
||||
asset_processor.create_temp_log_root()
|
||||
LOG_PATH = {
|
||||
"batch_log": workspace.paths.ap_batch_log(),
|
||||
"gui_log": workspace.paths.ap_gui_log(),
|
||||
"job_logs": workspace.paths.ap_job_logs(),
|
||||
"gui_log": workspace.paths.ap_gui_log()
|
||||
}
|
||||
|
||||
class LogTimes:
|
||||
batch_log_start_time = 0
|
||||
gui_log_start_time = 0
|
||||
job_logs_start_time = 0
|
||||
|
||||
batch_log_final_time = 0
|
||||
gui_log_final_time = 0
|
||||
job_logs_final_time = 0
|
||||
|
||||
@staticmethod
|
||||
def Report():
|
||||
@@ -607,12 +605,10 @@ class TestsAssetProcessorBatch_AllPlatforms(object):
|
||||
Original Times:
|
||||
Batch: {LogTimes.batch_log_start_time}
|
||||
GUI: {LogTimes.gui_log_start_time}
|
||||
JobLogs:{LogTimes.job_logs_start_time}
|
||||
|
||||
Post-Run Times:
|
||||
Batch: {LogTimes.batch_log_final_time}
|
||||
GUI: {LogTimes.gui_log_final_time}
|
||||
JobLogs:{LogTimes.job_logs_final_time}
|
||||
"""
|
||||
)
|
||||
|
||||
@@ -629,23 +625,19 @@ class TestsAssetProcessorBatch_AllPlatforms(object):
|
||||
LogTimes.Report()
|
||||
|
||||
def check_existence(name, path):
|
||||
assert os.path.exists(path), f"{name} could not be located after running the AP."
|
||||
assert os.path.exists(path), f"{name} could not be located {path} after running the AP."
|
||||
|
||||
# Check if log files previously exist and grab their modification times
|
||||
update_times("_start_time")
|
||||
|
||||
# Run the Batch process
|
||||
assert asset_processor.batch_process(), "Batch process failed to successfully terminate"
|
||||
assert asset_processor.batch_process(create_temp_log=False), "Batch process failed to successfully terminate"
|
||||
|
||||
asset_processor.gui_process(quitonidle=True)
|
||||
asset_processor.gui_process(quitonidle=True, create_temp_log=False)
|
||||
|
||||
# Check that the Logs directory exists (C1564055)
|
||||
check_existence("Logs Directory", workspace.paths.ap_log_dir())
|
||||
|
||||
# Check that the logs and JobLogs directory have updated modified times (C1564056)
|
||||
for key in LOG_PATH.keys():
|
||||
check_existence(key, LOG_PATH[key])
|
||||
|
||||
update_times("_final_time")
|
||||
|
||||
for key in LOG_PATH.keys():
|
||||
@@ -708,6 +700,7 @@ class TestsAssetProcessorBatch_AllPlatforms(object):
|
||||
|
||||
@pytest.mark.BAT
|
||||
@pytest.mark.assetpipeline
|
||||
@pytest.mark.skip(reason="need to change assets from .slice files to an asset type that can have nested dependencies")
|
||||
def test_validateNestedPreloadDependency_Found(self, asset_processor, ap_setup_fixture, workspace):
|
||||
"""
|
||||
Tests processing of a nested circular dependency and verifies that Asset Processor will return an error
|
||||
|
||||
-3
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:7932fada1523fad4eb6ad5c13111bb4c00d6b0584ec8641060bf25f306b17e69
|
||||
size 84632
|
||||
-3
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:bf94b548eccb78432db65077124cadf20de975919b181d712fde081f59edd353
|
||||
size 38848
|
||||
+1
@@ -0,0 +1 @@
|
||||
{}
|
||||
+1
@@ -0,0 +1 @@
|
||||
to be deleted
|
||||
-3
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:1675471085483e0bd252a5bdd4db1b365c66f16ac32a6e6dd70bb1c23df83fa5
|
||||
size 24160
|
||||
-3
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:1675471085483e0bd252a5bdd4db1b365c66f16ac32a6e6dd70bb1c23df83fa5
|
||||
size 24160
|
||||
+1
@@ -0,0 +1 @@
|
||||
{}
|
||||
-3
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:21df6ab62f2572daa6d0710ad6819a728ee751a62170903a6773563d614aa51f
|
||||
size 15191
|
||||
-3
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:21df6ab62f2572daa6d0710ad6819a728ee751a62170903a6773563d614aa51f
|
||||
size 15191
|
||||
-3
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:f0b4750147acbcc6229a1043ed47ee48e7703a5241f27fc72976e95741144369
|
||||
size 2372
|
||||
-3
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:a036c3763b96079dde8505ad6995f8b717a777c78d7a434ac8de6f1ccb5d8dd1
|
||||
size 4327
|
||||
-3
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:cf55a4372d82d70d8cdcc95468367cd4fad7649d3fb99c4d85049977b506885c
|
||||
size 13429
|
||||
+1
@@ -0,0 +1 @@
|
||||
{}
|
||||
-3
@@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:1821d000b583821fd36ec73f91073d51ae90762225a34a81a74771c36236b5e1
|
||||
size 12963
|
||||
@@ -15,6 +15,7 @@ import sys
|
||||
import importlib
|
||||
import re
|
||||
|
||||
import ly_test_tools
|
||||
from ly_test_tools import LAUNCHERS
|
||||
|
||||
sys.path.append(os.path.dirname(os.path.abspath(__file__)))
|
||||
@@ -25,8 +26,15 @@ import ly_test_tools.environment.process_utils as process_utils
|
||||
|
||||
import argparse, sys
|
||||
|
||||
@pytest.mark.SUITE_main
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
def get_editor_launcher_platform():
|
||||
if ly_test_tools.WINDOWS:
|
||||
return "windows_editor"
|
||||
elif ly_test_tools.LINUX:
|
||||
return "linux_editor"
|
||||
else:
|
||||
return None
|
||||
|
||||
@pytest.mark.parametrize("launcher_platform", [get_editor_launcher_platform()])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestEditorTest:
|
||||
|
||||
@@ -69,7 +77,7 @@ class TestEditorTest:
|
||||
from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorTestSuite
|
||||
|
||||
@pytest.mark.SUITE_main
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("launcher_platform", [{get_editor_launcher_platform()}])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(EditorTestSuite):
|
||||
class test_single(EditorSingleTest):
|
||||
@@ -123,7 +131,7 @@ class TestEditorTest:
|
||||
from ly_test_tools.o3de.editor_test import EditorSingleTest, EditorSharedTest, EditorTestSuite
|
||||
|
||||
@pytest.mark.SUITE_main
|
||||
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
|
||||
@pytest.mark.parametrize("launcher_platform", [{get_editor_launcher_platform()}])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
class TestAutomation(EditorTestSuite):
|
||||
{module_class_code}
|
||||
|
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@@ -0,0 +1,53 @@
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{
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"ContainerEntity": {
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"Id": "ContainerEntity",
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"Name": "Base",
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"Components": {
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"$type": "EditorPrefabComponent",
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"Id": 10182366347512475253
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},
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"$type": "EditorPendingCompositionComponent",
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}
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+525
@@ -0,0 +1,525 @@
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{
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"ContainerEntity": {
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"Id": "Entity_[1146574390643]",
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"Attachment": "Depth"
|
||||
}
|
||||
},
|
||||
{
|
||||
"LocalSlot": "InputOutput",
|
||||
"AttachmentRef": {
|
||||
"Pass": "OpaquePass",
|
||||
"Attachment": "Output"
|
||||
"Pass": "HairParentPass",
|
||||
"Attachment": "RenderTargetInputOutput"
|
||||
}
|
||||
}
|
||||
]
|
||||
@@ -282,22 +375,22 @@
|
||||
{
|
||||
"LocalSlot": "InputLinearDepth",
|
||||
"AttachmentRef": {
|
||||
"Pass": "DepthPrePass",
|
||||
"Pass": "HairParentPass",
|
||||
"Attachment": "DepthLinear"
|
||||
}
|
||||
},
|
||||
{
|
||||
"LocalSlot": "InputDepthStencil",
|
||||
"AttachmentRef": {
|
||||
"Pass": "DepthPrePass",
|
||||
"Pass": "HairParentPass",
|
||||
"Attachment": "Depth"
|
||||
}
|
||||
},
|
||||
{
|
||||
"LocalSlot": "RenderTargetInputOutput",
|
||||
"AttachmentRef": {
|
||||
"Pass": "TransparentPass",
|
||||
"Attachment": "InputOutput"
|
||||
"Pass": "HairParentPass",
|
||||
"Attachment": "RenderTargetInputOutput"
|
||||
}
|
||||
}
|
||||
],
|
||||
@@ -337,7 +430,7 @@
|
||||
{
|
||||
"LocalSlot": "Depth",
|
||||
"AttachmentRef": {
|
||||
"Pass": "DepthPrePass",
|
||||
"Pass": "HairParentPass",
|
||||
"Attachment": "Depth"
|
||||
}
|
||||
},
|
||||
@@ -372,7 +465,7 @@
|
||||
{
|
||||
"LocalSlot": "DepthInputOutput",
|
||||
"AttachmentRef": {
|
||||
"Pass": "DepthPrePass",
|
||||
"Pass": "HairParentPass",
|
||||
"Attachment": "Depth"
|
||||
}
|
||||
}
|
||||
@@ -431,7 +524,7 @@
|
||||
{
|
||||
"LocalSlot": "DepthInputOutput",
|
||||
"AttachmentRef": {
|
||||
"Pass": "DepthPrePass",
|
||||
"Pass": "HairParentPass",
|
||||
"Attachment": "Depth"
|
||||
}
|
||||
}
|
||||
@@ -451,7 +544,7 @@
|
||||
{
|
||||
"LocalSlot": "DepthInputOutput",
|
||||
"AttachmentRef": {
|
||||
"Pass": "DepthPrePass",
|
||||
"Pass": "HairParentPass",
|
||||
"Attachment": "Depth"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,9 +16,12 @@
|
||||
#include <AzCore/std/containers/vector.h>
|
||||
#include <AzCore/std/utils.h>
|
||||
|
||||
struct ICVar;
|
||||
|
||||
class CVarMenu
|
||||
: public QMenu
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
// CVar that can be toggled on and off
|
||||
struct CVarToggle
|
||||
|
||||
+87
-95
@@ -19,10 +19,9 @@ namespace Config
|
||||
|
||||
CConfigGroup::~CConfigGroup()
|
||||
{
|
||||
for (TConfigVariables::const_iterator it = m_vars.begin();
|
||||
it != m_vars.end(); ++it)
|
||||
for (IConfigVar* var : m_vars)
|
||||
{
|
||||
delete (*it);
|
||||
delete var;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -31,17 +30,15 @@ namespace Config
|
||||
m_vars.push_back(var);
|
||||
}
|
||||
|
||||
uint32 CConfigGroup::GetVarCount()
|
||||
AZ::u32 CConfigGroup::GetVarCount()
|
||||
{
|
||||
return static_cast<uint32>(m_vars.size());
|
||||
return aznumeric_cast<AZ::u32>(m_vars.size());
|
||||
}
|
||||
|
||||
IConfigVar* CConfigGroup::GetVar(const char* szName)
|
||||
{
|
||||
for (TConfigVariables::const_iterator it = m_vars.begin();
|
||||
it != m_vars.end(); ++it)
|
||||
for (IConfigVar* var : m_vars)
|
||||
{
|
||||
IConfigVar* var = (*it);
|
||||
if (0 == _stricmp(szName, var->GetName().c_str()))
|
||||
{
|
||||
return var;
|
||||
@@ -53,20 +50,19 @@ namespace Config
|
||||
|
||||
const IConfigVar* CConfigGroup::GetVar(const char* szName) const
|
||||
{
|
||||
for (TConfigVariables::const_iterator it = m_vars.begin();
|
||||
it != m_vars.end(); ++it)
|
||||
for (const IConfigVar* var : m_vars)
|
||||
{
|
||||
IConfigVar* var = (*it);
|
||||
if (0 == _stricmp(szName, var->GetName().c_str()))
|
||||
{
|
||||
return var;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
IConfigVar* CConfigGroup::GetVar(uint index)
|
||||
IConfigVar* CConfigGroup::GetVar(AZ::u32 index)
|
||||
{
|
||||
if (index < m_vars.size())
|
||||
{
|
||||
@@ -76,7 +72,7 @@ namespace Config
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const IConfigVar* CConfigGroup::GetVar(uint index) const
|
||||
const IConfigVar* CConfigGroup::GetVar(AZ::u32 index) const
|
||||
{
|
||||
if (index < m_vars.size())
|
||||
{
|
||||
@@ -89,114 +85,110 @@ namespace Config
|
||||
void CConfigGroup::SaveToXML(XmlNodeRef node)
|
||||
{
|
||||
// save only values that don't have default values
|
||||
for (TConfigVariables::const_iterator it = m_vars.begin();
|
||||
it != m_vars.end(); ++it)
|
||||
for (const IConfigVar* var : m_vars)
|
||||
{
|
||||
IConfigVar* var = (*it);
|
||||
if (!var->IsFlagSet(IConfigVar::eFlag_DoNotSave))
|
||||
if (var->IsFlagSet(IConfigVar::eFlag_DoNotSave) || var->IsDefault())
|
||||
{
|
||||
if (!var->IsDefault())
|
||||
{
|
||||
const char* szName = var->GetName().c_str();
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (var->GetType())
|
||||
{
|
||||
case IConfigVar::eType_BOOL:
|
||||
{
|
||||
bool currentValue = false;
|
||||
var->Get(¤tValue);
|
||||
node->setAttr(szName, currentValue);
|
||||
break;
|
||||
}
|
||||
const char* szName = var->GetName().c_str();
|
||||
|
||||
case IConfigVar::eType_INT:
|
||||
{
|
||||
int currentValue = 0;
|
||||
var->Get(¤tValue);
|
||||
node->setAttr(szName, currentValue);
|
||||
break;
|
||||
}
|
||||
switch (var->GetType())
|
||||
{
|
||||
case IConfigVar::eType_BOOL:
|
||||
{
|
||||
bool currentValue = false;
|
||||
var->Get(¤tValue);
|
||||
node->setAttr(szName, currentValue);
|
||||
break;
|
||||
}
|
||||
|
||||
case IConfigVar::eType_FLOAT:
|
||||
{
|
||||
float currentValue = 0;
|
||||
var->Get(¤tValue);
|
||||
node->setAttr(szName, currentValue);
|
||||
break;
|
||||
}
|
||||
case IConfigVar::eType_INT:
|
||||
{
|
||||
int currentValue = 0;
|
||||
var->Get(¤tValue);
|
||||
node->setAttr(szName, currentValue);
|
||||
break;
|
||||
}
|
||||
|
||||
case IConfigVar::eType_STRING:
|
||||
{
|
||||
AZStd::string currentValue;
|
||||
var->Get(¤tValue);
|
||||
node->setAttr(szName, currentValue.c_str());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
case IConfigVar::eType_FLOAT:
|
||||
{
|
||||
float currentValue = 0;
|
||||
var->Get(¤tValue);
|
||||
node->setAttr(szName, currentValue);
|
||||
break;
|
||||
}
|
||||
|
||||
case IConfigVar::eType_STRING:
|
||||
{
|
||||
AZStd::string currentValue;
|
||||
var->Get(¤tValue);
|
||||
node->setAttr(szName, currentValue.c_str());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CConfigGroup::LoadFromXML(XmlNodeRef node)
|
||||
{
|
||||
// save only values that don't have default values
|
||||
for (TConfigVariables::const_iterator it = m_vars.begin();
|
||||
it != m_vars.end(); ++it)
|
||||
// load values that are save-able
|
||||
for (IConfigVar* var : m_vars)
|
||||
{
|
||||
IConfigVar* var = (*it);
|
||||
if (!var->IsFlagSet(IConfigVar::eFlag_DoNotSave))
|
||||
if (var->IsFlagSet(IConfigVar::eFlag_DoNotSave))
|
||||
{
|
||||
const char* szName = var->GetName().c_str();
|
||||
continue;
|
||||
}
|
||||
const char* szName = var->GetName().c_str();
|
||||
|
||||
switch (var->GetType())
|
||||
switch (var->GetType())
|
||||
{
|
||||
case IConfigVar::eType_BOOL:
|
||||
{
|
||||
bool currentValue = false;
|
||||
var->GetDefault(¤tValue);
|
||||
if (node->getAttr(szName, currentValue))
|
||||
{
|
||||
case IConfigVar::eType_BOOL:
|
||||
{
|
||||
bool currentValue = false;
|
||||
var->GetDefault(¤tValue);
|
||||
if (node->getAttr(szName, currentValue))
|
||||
{
|
||||
var->Set(¤tValue);
|
||||
}
|
||||
break;
|
||||
var->Set(¤tValue);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case IConfigVar::eType_INT:
|
||||
case IConfigVar::eType_INT:
|
||||
{
|
||||
int currentValue = 0;
|
||||
var->GetDefault(¤tValue);
|
||||
if (node->getAttr(szName, currentValue))
|
||||
{
|
||||
int currentValue = 0;
|
||||
var->GetDefault(¤tValue);
|
||||
if (node->getAttr(szName, currentValue))
|
||||
{
|
||||
var->Set(¤tValue);
|
||||
}
|
||||
break;
|
||||
var->Set(¤tValue);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case IConfigVar::eType_FLOAT:
|
||||
case IConfigVar::eType_FLOAT:
|
||||
{
|
||||
float currentValue = 0;
|
||||
var->GetDefault(¤tValue);
|
||||
if (node->getAttr(szName, currentValue))
|
||||
{
|
||||
float currentValue = 0;
|
||||
var->GetDefault(¤tValue);
|
||||
if (node->getAttr(szName, currentValue))
|
||||
{
|
||||
var->Set(¤tValue);
|
||||
}
|
||||
break;
|
||||
var->Set(¤tValue);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case IConfigVar::eType_STRING:
|
||||
case IConfigVar::eType_STRING:
|
||||
{
|
||||
AZStd::string currentValue;
|
||||
var->GetDefault(¤tValue);
|
||||
QString readValue(currentValue.c_str());
|
||||
if (node->getAttr(szName, readValue))
|
||||
{
|
||||
AZStd::string currentValue;
|
||||
var->GetDefault(¤tValue);
|
||||
QString readValue(currentValue.c_str());
|
||||
if (node->getAttr(szName, readValue))
|
||||
{
|
||||
currentValue = readValue.toUtf8().data();
|
||||
var->Set(¤tValue);
|
||||
}
|
||||
break;
|
||||
}
|
||||
currentValue = readValue.toUtf8().data();
|
||||
var->Set(¤tValue);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+21
-69
@@ -8,8 +8,12 @@
|
||||
|
||||
|
||||
#pragma once
|
||||
#ifndef CRYINCLUDE_EDITOR_CONFIGGROUP_H
|
||||
#define CRYINCLUDE_EDITOR_CONFIGGROUP_H
|
||||
#include <AzCore/base.h>
|
||||
#include <AzCore/std/containers/vector.h>
|
||||
#include <AzCore/std/string/string.h>
|
||||
|
||||
struct ICVar;
|
||||
class XmlNodeRef;
|
||||
|
||||
namespace Config
|
||||
{
|
||||
@@ -32,7 +36,7 @@ namespace Config
|
||||
eFlag_DoNotSave = 1 << 2,
|
||||
};
|
||||
|
||||
IConfigVar(const char* szName, const char* szDescription, EType varType, uint8 flags)
|
||||
IConfigVar(const char* szName, const char* szDescription, EType varType, AZ::u8 flags)
|
||||
: m_name(szName)
|
||||
, m_description(szDescription)
|
||||
, m_type(varType)
|
||||
@@ -42,22 +46,22 @@ namespace Config
|
||||
|
||||
virtual ~IConfigVar() = default;
|
||||
|
||||
ILINE EType GetType() const
|
||||
AZ_FORCE_INLINE EType GetType() const
|
||||
{
|
||||
return m_type;
|
||||
}
|
||||
|
||||
ILINE const AZStd::string& GetName() const
|
||||
AZ_FORCE_INLINE const AZStd::string& GetName() const
|
||||
{
|
||||
return m_name;
|
||||
}
|
||||
|
||||
ILINE const AZStd::string& GetDescription() const
|
||||
AZ_FORCE_INLINE const AZStd::string& GetDescription() const
|
||||
{
|
||||
return m_description;
|
||||
}
|
||||
|
||||
ILINE bool IsFlagSet(EFlags flag) const
|
||||
AZ_FORCE_INLINE bool IsFlagSet(EFlags flag) const
|
||||
{
|
||||
return 0 != (m_flags & flag);
|
||||
}
|
||||
@@ -68,73 +72,28 @@ namespace Config
|
||||
virtual void GetDefault(void* outPtr) const = 0;
|
||||
virtual void Reset() = 0;
|
||||
|
||||
static EType TranslateType(const bool&) { return eType_BOOL; }
|
||||
static EType TranslateType(const int&) { return eType_INT; }
|
||||
static EType TranslateType(const float&) { return eType_FLOAT; }
|
||||
static EType TranslateType(const AZStd::string&) { return eType_STRING; }
|
||||
static constexpr EType TranslateType(const bool&) { return eType_BOOL; }
|
||||
static constexpr EType TranslateType(const int&) { return eType_INT; }
|
||||
static constexpr EType TranslateType(const float&) { return eType_FLOAT; }
|
||||
static constexpr EType TranslateType(const AZStd::string&) { return eType_STRING; }
|
||||
|
||||
protected:
|
||||
EType m_type;
|
||||
uint8 m_flags;
|
||||
AZ::u8 m_flags;
|
||||
AZStd::string m_name;
|
||||
AZStd::string m_description;
|
||||
void* m_ptr;
|
||||
ICVar* m_pCVar;
|
||||
};
|
||||
|
||||
// Typed wrapper for config variable
|
||||
template<class T>
|
||||
class TConfigVar
|
||||
: public IConfigVar
|
||||
{
|
||||
private:
|
||||
T m_default;
|
||||
|
||||
public:
|
||||
TConfigVar(const char* szName, const char* szDescription, uint8 flags, T& ptr, const T& defaultValue)
|
||||
: IConfigVar(szName, szDescription, IConfigVar::TranslateType(ptr), flags)
|
||||
, m_default(defaultValue)
|
||||
{
|
||||
m_ptr = &ptr;
|
||||
|
||||
// reset to default value on initializations
|
||||
ptr = defaultValue;
|
||||
}
|
||||
|
||||
virtual void Get(void* outPtr) const
|
||||
{
|
||||
*reinterpret_cast<T*>(outPtr) = *reinterpret_cast<const T*>(m_ptr);
|
||||
}
|
||||
|
||||
virtual void Set(const void* ptr)
|
||||
{
|
||||
*reinterpret_cast<T*>(m_ptr) = *reinterpret_cast<const T*>(ptr);
|
||||
}
|
||||
|
||||
virtual void Reset()
|
||||
{
|
||||
*reinterpret_cast<T*>(m_ptr) = m_default;
|
||||
}
|
||||
|
||||
virtual void GetDefault(void* outPtr) const
|
||||
{
|
||||
*reinterpret_cast<T*>(outPtr) = m_default;
|
||||
}
|
||||
|
||||
virtual bool IsDefault() const
|
||||
{
|
||||
return *reinterpret_cast<const T*>(m_ptr) == m_default;
|
||||
}
|
||||
};
|
||||
|
||||
// Group of configuration variables with optional mapping to CVars
|
||||
class CConfigGroup
|
||||
{
|
||||
private:
|
||||
typedef std::vector<IConfigVar*> TConfigVariables;
|
||||
using TConfigVariables = AZStd::vector<IConfigVar*> ;
|
||||
TConfigVariables m_vars;
|
||||
|
||||
typedef std::vector<ICVar*> TConsoleVariables;
|
||||
using TConsoleVariables = AZStd::vector<ICVar*>;
|
||||
TConsoleVariables m_consoleVars;
|
||||
|
||||
public:
|
||||
@@ -142,20 +101,13 @@ namespace Config
|
||||
virtual ~CConfigGroup();
|
||||
|
||||
void AddVar(IConfigVar* var);
|
||||
uint32 GetVarCount();
|
||||
AZ::u32 GetVarCount();
|
||||
IConfigVar* GetVar(const char* szName);
|
||||
IConfigVar* GetVar(uint index);
|
||||
IConfigVar* GetVar(AZ::u32 index);
|
||||
const IConfigVar* GetVar(const char* szName) const;
|
||||
const IConfigVar* GetVar(uint index) const;
|
||||
const IConfigVar* GetVar(AZ::u32 index) const;
|
||||
|
||||
void SaveToXML(XmlNodeRef node);
|
||||
void LoadFromXML(XmlNodeRef node);
|
||||
|
||||
template<class T>
|
||||
void AddVar(const char* szName, const char* szDescription, T& var, const T& defaultValue, uint8 flags = 0)
|
||||
{
|
||||
AddVar(new TConfigVar<T>(szName, szDescription, flags, var, defaultValue));
|
||||
}
|
||||
};
|
||||
};
|
||||
#endif // CRYINCLUDE_EDITOR_CONFIGGROUP_H
|
||||
|
||||
@@ -6,8 +6,6 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_UTILS_PROPERTYMISCCTRL_H
|
||||
#define CRYINCLUDE_EDITOR_UTILS_PROPERTYMISCCTRL_H
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
@@ -53,6 +51,7 @@ private:
|
||||
|
||||
class UserPopupWidgetHandler : public QObject, public AzToolsFramework::PropertyHandler < CReflectedVarUser, UserPropertyEditor>
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
AZ_CLASS_ALLOCATOR(UserPopupWidgetHandler, AZ::SystemAllocator, 0);
|
||||
bool IsDefaultHandler() const override { return false; }
|
||||
@@ -67,6 +66,7 @@ public:
|
||||
|
||||
class FloatCurveHandler : public QObject, public AzToolsFramework::PropertyHandler < CReflectedVarSpline, CSplineCtrl>
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
AZ_CLASS_ALLOCATOR(FloatCurveHandler, AZ::SystemAllocator, 0);
|
||||
bool IsDefaultHandler() const override { return false; }
|
||||
@@ -80,5 +80,3 @@ public:
|
||||
|
||||
void OnSplineChange(CSplineCtrl*);
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_UTILS_PROPERTYMISCCTRL_H
|
||||
|
||||
@@ -58,17 +58,9 @@ private:
|
||||
void OnClicked() override
|
||||
{
|
||||
QString tempValue("");
|
||||
QString ext("");
|
||||
if (m_path.isEmpty() == false)
|
||||
if (!m_path.isEmpty() && !Path::GetExt(m_path).isEmpty())
|
||||
{
|
||||
if (Path::GetExt(m_path) == "")
|
||||
{
|
||||
tempValue = "";
|
||||
}
|
||||
else
|
||||
{
|
||||
tempValue = m_path;
|
||||
}
|
||||
tempValue = m_path;
|
||||
}
|
||||
|
||||
AssetSelectionModel selection;
|
||||
|
||||
@@ -99,6 +99,7 @@ class FileResourceSelectorWidgetHandler
|
||||
: QObject
|
||||
, public AzToolsFramework::PropertyHandler < CReflectedVarResource, FileResourceSelectorWidget >
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
AZ_CLASS_ALLOCATOR(FileResourceSelectorWidgetHandler, AZ::SystemAllocator, 0);
|
||||
|
||||
|
||||
@@ -446,41 +446,54 @@ void ReflectedVarUserAdapter::SetVariable(IVariable *pVariable)
|
||||
m_reflectedVar.reset(new CReflectedVarUser( pVariable->GetHumanName().toUtf8().data()));
|
||||
}
|
||||
|
||||
void ReflectedVarUserAdapter::SyncReflectedVarToIVar(IVariable *pVariable)
|
||||
void ReflectedVarUserAdapter::SyncReflectedVarToIVar(IVariable* pVariable)
|
||||
{
|
||||
QString value;
|
||||
pVariable->Get(value);
|
||||
m_reflectedVar->m_value = value.toUtf8().data();
|
||||
|
||||
//extract the list of custom items from the IVariable user data
|
||||
IVariable::IGetCustomItems* pGetCustomItems = static_cast<IVariable::IGetCustomItems*> (pVariable->GetUserData().value<void *>());
|
||||
if (pGetCustomItems != nullptr)
|
||||
{
|
||||
std::vector<IVariable::IGetCustomItems::SItem> items;
|
||||
QString dlgTitle;
|
||||
// call the user supplied callback to fill-in items and get dialog title
|
||||
bool bShowIt = pGetCustomItems->GetItems(pVariable, items, dlgTitle);
|
||||
if (bShowIt) // if func didn't veto, show the dialog
|
||||
{
|
||||
m_reflectedVar->m_enableEdit = true;
|
||||
m_reflectedVar->m_useTree = pGetCustomItems->UseTree();
|
||||
m_reflectedVar->m_treeSeparator = pGetCustomItems->GetTreeSeparator();
|
||||
m_reflectedVar->m_dialogTitle = dlgTitle.toUtf8().data();
|
||||
m_reflectedVar->m_itemNames.resize(items.size());
|
||||
m_reflectedVar->m_itemDescriptions.resize(items.size());
|
||||
|
||||
QByteArray ba;
|
||||
int i = -1;
|
||||
std::generate(m_reflectedVar->m_itemNames.begin(), m_reflectedVar->m_itemNames.end(), [&items, &i, &ba]() { ++i; ba = items[i].name.toUtf8(); return ba.data(); });
|
||||
i = -1;
|
||||
std::generate(m_reflectedVar->m_itemDescriptions.begin(), m_reflectedVar->m_itemDescriptions.end(), [&items, &i, &ba]() { ++i; ba = items[i].desc.toUtf8(); return ba.data(); });
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
// extract the list of custom items from the IVariable user data
|
||||
IVariable::IGetCustomItems* pGetCustomItems = static_cast<IVariable::IGetCustomItems*>(pVariable->GetUserData().value<void*>());
|
||||
if (pGetCustomItems == nullptr)
|
||||
{
|
||||
m_reflectedVar->m_enableEdit = false;
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<IVariable::IGetCustomItems::SItem> items;
|
||||
QString dlgTitle;
|
||||
// call the user supplied callback to fill-in items and get dialog title
|
||||
bool bShowIt = pGetCustomItems->GetItems(pVariable, items, dlgTitle);
|
||||
if (!bShowIt) // if func vetoed it, don't show the dialog
|
||||
{
|
||||
return;
|
||||
}
|
||||
m_reflectedVar->m_enableEdit = true;
|
||||
m_reflectedVar->m_useTree = pGetCustomItems->UseTree();
|
||||
m_reflectedVar->m_treeSeparator = pGetCustomItems->GetTreeSeparator();
|
||||
m_reflectedVar->m_dialogTitle = dlgTitle.toUtf8().data();
|
||||
m_reflectedVar->m_itemNames.resize(items.size());
|
||||
m_reflectedVar->m_itemDescriptions.resize(items.size());
|
||||
|
||||
QByteArray ba;
|
||||
int i = -1;
|
||||
AZStd::generate(
|
||||
m_reflectedVar->m_itemNames.begin(), m_reflectedVar->m_itemNames.end(),
|
||||
[&items, &i, &ba]()
|
||||
{
|
||||
++i;
|
||||
ba = items[i].name.toUtf8();
|
||||
return ba.data();
|
||||
});
|
||||
i = -1;
|
||||
AZStd::generate(
|
||||
m_reflectedVar->m_itemDescriptions.begin(), m_reflectedVar->m_itemDescriptions.end(),
|
||||
[&items, &i, &ba]()
|
||||
{
|
||||
++i;
|
||||
ba = items[i].desc.toUtf8();
|
||||
return ba.data();
|
||||
});
|
||||
}
|
||||
|
||||
void ReflectedVarUserAdapter::SyncIVarToReflectedVar(IVariable *pVariable)
|
||||
|
||||
@@ -126,7 +126,6 @@ void TimelineWidget::DrawTicks(QPainter* painter)
|
||||
const QPen pOldPen = painter->pen();
|
||||
|
||||
const QPen ltgray(QColor(110, 110, 110));
|
||||
const QPen black(palette().color(QPalette::Normal, QPalette::Text));
|
||||
const QPen redpen(QColor(255, 0, 255));
|
||||
|
||||
// Draw time ticks every tick step seconds.
|
||||
@@ -598,7 +597,6 @@ void TimelineWidget::DrawSecondTicks(QPainter* painter)
|
||||
{
|
||||
const QPen ltgray(QColor(110, 110, 110));
|
||||
const QPen black(palette().color(QPalette::Normal, QPalette::Text));
|
||||
const QPen redpen(QColor(255, 0, 255));
|
||||
|
||||
for (int gx = m_grid.firstGridLine.x(); gx < m_grid.firstGridLine.x() + m_grid.numGridLines.x() + 1; gx++)
|
||||
{
|
||||
|
||||
@@ -832,7 +832,7 @@ QAction* LevelEditorMenuHandler::CreateViewPaneAction(const QtViewPane* view)
|
||||
|
||||
if (view->m_options.showOnToolsToolbar)
|
||||
{
|
||||
action->setIcon(QIcon(view->m_options.toolbarIcon));
|
||||
action->setIcon(QIcon(view->m_options.toolbarIcon.c_str()));
|
||||
}
|
||||
|
||||
m_actionManager->AddAction(view->m_id, action);
|
||||
|
||||
+15
-2
@@ -45,6 +45,7 @@ AZ_POP_DISABLE_WARNING
|
||||
|
||||
// AzCore
|
||||
#include <AzCore/Casting/numeric_cast.h>
|
||||
#include <AzCore/Component/ComponentApplicationLifecycle.h>
|
||||
#include <AzCore/Module/Environment.h>
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
#include <AzCore/std/smart_ptr/make_shared.h>
|
||||
@@ -547,7 +548,6 @@ public:
|
||||
{ "BatchMode", m_bConsoleMode },
|
||||
{ "NullRenderer", m_bNullRenderer },
|
||||
{ "devmode", m_bDeveloperMode },
|
||||
{ "VTUNE", dummy },
|
||||
{ "runpython", m_bRunPythonScript },
|
||||
{ "runpythontest", m_bRunPythonTestScript },
|
||||
{ "version", m_bShowVersionInfo },
|
||||
@@ -1686,6 +1686,11 @@ bool CCryEditApp::InitInstance()
|
||||
return false;
|
||||
}
|
||||
|
||||
if (AZ::SettingsRegistryInterface* settingsRegistry = AZ::SettingsRegistry::Get())
|
||||
{
|
||||
AZ::ComponentApplicationLifecycle::SignalEvent(*settingsRegistry, "LegacySystemInterfaceCreated", R"({})");
|
||||
}
|
||||
|
||||
// Process some queued events come from system init
|
||||
// Such as asset catalog loaded notification.
|
||||
// There are some systems need to load configurations from assets for post initialization but before loading level
|
||||
@@ -4137,7 +4142,15 @@ extern "C" int AZ_DLL_EXPORT CryEditMain(int argc, char* argv[])
|
||||
AzQtComponents::Utilities::HandleDpiAwareness(AzQtComponents::Utilities::SystemDpiAware);
|
||||
Editor::EditorQtApplication* app = Editor::EditorQtApplication::newInstance(argc, argv);
|
||||
|
||||
if (app->arguments().contains("-autotest_mode"))
|
||||
QStringList qArgs = app->arguments();
|
||||
const bool is_automated_test = AZStd::any_of(qArgs.begin(), qArgs.end(),
|
||||
[](const QString& elem)
|
||||
{
|
||||
return elem.endsWith("autotest_mode") || elem.endsWith("runpythontest");
|
||||
}
|
||||
);
|
||||
|
||||
if (is_automated_test)
|
||||
{
|
||||
// Nullroute all stdout to null for automated tests, this way we make sure
|
||||
// that the test result output is not polluted with unrelated output data.
|
||||
|
||||
@@ -431,6 +431,7 @@ public:
|
||||
class CCrySingleDocTemplate
|
||||
: public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
private:
|
||||
explicit CCrySingleDocTemplate(const QMetaObject* pDocClass)
|
||||
: QObject()
|
||||
|
||||
@@ -60,15 +60,6 @@
|
||||
#include <LmbrCentral/Audio/AudioSystemComponentBus.h>
|
||||
#include <LmbrCentral/Rendering/EditorLightComponentBus.h> // for LmbrCentral::EditorLightComponentRequestBus
|
||||
|
||||
//#define PROFILE_LOADING_WITH_VTUNE
|
||||
|
||||
// profilers api.
|
||||
//#include "pure.h"
|
||||
#ifdef PROFILE_LOADING_WITH_VTUNE
|
||||
#include "C:\Program Files\Intel\Vtune\Analyzer\Include\VTuneApi.h"
|
||||
#pragma comment(lib,"C:\\Program Files\\Intel\\Vtune\\Analyzer\\Lib\\VTuneApi.lib")
|
||||
#endif
|
||||
|
||||
static const char* kAutoBackupFolder = "_autobackup";
|
||||
static const char* kHoldFolder = "$tmp_hold"; // conform to the ignored file types $tmp[0-9]*_ regex
|
||||
static const char* kSaveBackupFolder = "_savebackup";
|
||||
@@ -408,9 +399,6 @@ void CCryEditDoc::Load(TDocMultiArchive& arrXmlAr, const QString& szFilename)
|
||||
|
||||
int t0 = GetTickCount();
|
||||
|
||||
#ifdef PROFILE_LOADING_WITH_VTUNE
|
||||
VTResume();
|
||||
#endif
|
||||
// Load level-specific audio data.
|
||||
AZStd::string levelFileName{ fileName.toUtf8().constData() };
|
||||
AZStd::to_lower(levelFileName.begin(), levelFileName.end());
|
||||
@@ -484,10 +472,6 @@ void CCryEditDoc::Load(TDocMultiArchive& arrXmlAr, const QString& szFilename)
|
||||
|
||||
CSurfaceTypeValidator().Validate();
|
||||
|
||||
#ifdef PROFILE_LOADING_WITH_VTUNE
|
||||
VTPause();
|
||||
#endif
|
||||
|
||||
LogLoadTime(GetTickCount() - t0);
|
||||
// Loaded with success, remove event from log file
|
||||
GetIEditor()->GetSettingsManager()->UnregisterEvent(loadEvent);
|
||||
|
||||
@@ -12,8 +12,6 @@
|
||||
// Notice : Refer to ViewportTitleDlg.cpp for a use case.
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_CUSTOMRESOLUTIONDLG_H
|
||||
#define CRYINCLUDE_EDITOR_CUSTOMRESOLUTIONDLG_H
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
@@ -28,6 +26,7 @@ namespace Ui
|
||||
class CCustomResolutionDlg
|
||||
: public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
CCustomResolutionDlg(int w, int h, QWidget* pParent = nullptr);
|
||||
~CCustomResolutionDlg();
|
||||
@@ -42,5 +41,3 @@ protected:
|
||||
|
||||
QScopedPointer<Ui::CustomResolutionDlg> m_ui;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_CUSTOMRESOLUTIONDLG_H
|
||||
|
||||
@@ -211,9 +211,9 @@ public:
|
||||
|
||||
void Reset(QAction& action)
|
||||
{
|
||||
emit beginResetModel();
|
||||
beginResetModel();
|
||||
m_action = &action;
|
||||
emit endResetModel();
|
||||
endResetModel();
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -266,7 +266,7 @@ QStringList CustomizeKeyboardDialog::BuildModels(QWidget* parent)
|
||||
categories.append(category);
|
||||
|
||||
QMenu* menu = menuAction->menu();
|
||||
m_menuActions[category] = GetAllActionsForMenu(menu, QStringLiteral(""));
|
||||
m_menuActions[category] = GetAllActionsForMenu(menu, QString());
|
||||
}
|
||||
|
||||
return categories;
|
||||
|
||||
@@ -25,9 +25,9 @@ namespace SandboxEditor
|
||||
connect(m_ui->okButton, &QPushButton::clicked, this, &ErrorDialog::OnOK);
|
||||
connect(
|
||||
m_ui->messages,
|
||||
SIGNAL(itemSelectionChanged()),
|
||||
&QTreeWidget::itemSelectionChanged,
|
||||
this,
|
||||
SLOT(MessageSelectionChanged()));
|
||||
&ErrorDialog::MessageSelectionChanged);
|
||||
}
|
||||
|
||||
ErrorDialog::~ErrorDialog()
|
||||
|
||||
@@ -240,7 +240,7 @@ QJsonObject KeyboardCustomizationSettings::ExportGroup()
|
||||
|
||||
void KeyboardCustomizationSettings::ImportFromFile(QWidget* parent)
|
||||
{
|
||||
QString fileName = QFileDialog::getOpenFileName(parent, QObject::tr("Export Keyboard Shortcuts"), QStringLiteral(""), QObject::tr("Keyboard Settings (*.keys)"));
|
||||
QString fileName = QFileDialog::getOpenFileName(parent, QObject::tr("Export Keyboard Shortcuts"), QString(), QObject::tr("Keyboard Settings (*.keys)"));
|
||||
if (fileName.isEmpty())
|
||||
{
|
||||
return;
|
||||
|
||||
@@ -85,6 +85,7 @@ namespace UnitTest
|
||||
|
||||
m_rootWidget = AZStd::make_unique<QWidget>();
|
||||
m_rootWidget->setFixedSize(QSize(100, 100));
|
||||
QApplication::setActiveWindow(m_rootWidget.get());
|
||||
|
||||
m_controllerList = AZStd::make_shared<AzFramework::ViewportControllerList>();
|
||||
m_controllerList->RegisterViewportContext(TestViewportId);
|
||||
@@ -100,6 +101,8 @@ namespace UnitTest
|
||||
m_controllerList.reset();
|
||||
m_rootWidget.reset();
|
||||
|
||||
QApplication::setActiveWindow(nullptr);
|
||||
|
||||
AllocatorsTestFixture::TearDown();
|
||||
}
|
||||
|
||||
@@ -110,7 +113,7 @@ namespace UnitTest
|
||||
|
||||
const AzFramework::ViewportId ViewportManipulatorControllerFixture::TestViewportId = AzFramework::ViewportId(0);
|
||||
|
||||
TEST_F(ViewportManipulatorControllerFixture, An_event_is_not_propagated_to_the_viewport_when_a_manipulator_handles_it_first)
|
||||
TEST_F(ViewportManipulatorControllerFixture, AnEventIsNotPropagatedToTheViewportWhenAManipulatorHandlesItFirst)
|
||||
{
|
||||
// forward input events to our controller list
|
||||
QObject::connect(
|
||||
@@ -151,4 +154,77 @@ namespace UnitTest
|
||||
|
||||
editorInteractionViewportFake.Disconnect();
|
||||
}
|
||||
|
||||
TEST_F(ViewportManipulatorControllerFixture, ChangingFocusDoesNotClearInput)
|
||||
{
|
||||
bool endedEvent = false;
|
||||
// detect input events and ensure that the Alt key press does not end before the end of the test
|
||||
QObject::connect(
|
||||
m_inputChannelMapper.get(), &AzToolsFramework::QtEventToAzInputMapper::InputChannelUpdated, m_rootWidget.get(),
|
||||
[&endedEvent](const AzFramework::InputChannel* inputChannel, [[maybe_unused]] QEvent* event)
|
||||
{
|
||||
if (inputChannel->GetInputChannelId() == AzFramework::InputDeviceKeyboard::Key::ModifierAltL &&
|
||||
inputChannel->IsStateEnded())
|
||||
{
|
||||
endedEvent = true;
|
||||
}
|
||||
});
|
||||
|
||||
// given
|
||||
auto* secondaryWidget = new QWidget(m_rootWidget.get());
|
||||
|
||||
m_rootWidget->show();
|
||||
secondaryWidget->show();
|
||||
|
||||
m_rootWidget->setFocus();
|
||||
|
||||
// simulate a key press when root widget has focus
|
||||
QTest::keyPress(m_rootWidget.get(), Qt::Key_Alt, Qt::KeyboardModifier::AltModifier);
|
||||
|
||||
// when
|
||||
// change focus to secondary widget
|
||||
secondaryWidget->setFocus();
|
||||
|
||||
// then
|
||||
// the alt key was not released (cleared)
|
||||
EXPECT_FALSE(endedEvent);
|
||||
}
|
||||
|
||||
// note: Application State Change includes events such as switching to another application or minimizing
|
||||
// the current application
|
||||
TEST_F(ViewportManipulatorControllerFixture, ApplicationStateChangeDoesClearInput)
|
||||
{
|
||||
bool endedEvent = false;
|
||||
// detect input events and ensure that the Alt key press does not end before the end of the test
|
||||
QObject::connect(
|
||||
m_inputChannelMapper.get(), &AzToolsFramework::QtEventToAzInputMapper::InputChannelUpdated, m_rootWidget.get(),
|
||||
[&endedEvent](const AzFramework::InputChannel* inputChannel, [[maybe_unused]] QEvent* event)
|
||||
{
|
||||
if (inputChannel->GetInputChannelId() == AzFramework::InputDeviceKeyboard::Key::AlphanumericW &&
|
||||
inputChannel->IsStateEnded())
|
||||
{
|
||||
endedEvent = true;
|
||||
}
|
||||
});
|
||||
|
||||
// given
|
||||
auto* secondaryWidget = new QWidget(m_rootWidget.get());
|
||||
|
||||
m_rootWidget->show();
|
||||
secondaryWidget->show();
|
||||
|
||||
m_rootWidget->setFocus();
|
||||
|
||||
// simulate a key press when root widget has focus
|
||||
QTest::keyPress(m_rootWidget.get(), Qt::Key_W);
|
||||
|
||||
// when
|
||||
// simulate changing the window state
|
||||
QApplicationStateChangeEvent applicationStateChangeEvent(Qt::ApplicationState::ApplicationInactive);
|
||||
QCoreApplication::sendEvent(m_rootWidget.get(), &applicationStateChangeEvent);
|
||||
|
||||
// then
|
||||
// the key was released (cleared)
|
||||
EXPECT_TRUE(endedEvent);
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
@@ -419,7 +419,7 @@ void MemoryStatusItem::updateStatus()
|
||||
GeneralStatusItem::GeneralStatusItem(QString name, MainStatusBar* parent)
|
||||
: StatusBarItem(name, parent)
|
||||
{
|
||||
connect(parent, SIGNAL(messageChanged(QString)), this, SLOT(update()));
|
||||
connect(parent, &MainStatusBar::messageChanged, this, [this](const QString&) { update(); });
|
||||
}
|
||||
|
||||
QString GeneralStatusItem::CurrentText() const
|
||||
|
||||
@@ -100,9 +100,10 @@ CNewLevelDialog::CNewLevelDialog(QWidget* pParent /*=nullptr*/)
|
||||
m_level = "";
|
||||
// First of all, keyboard focus is related to widget tab order, and the default tab order is based on the order in which
|
||||
// widgets are constructed. Therefore, creating more widgets changes the keyboard focus. That is why setFocus() is called last.
|
||||
// Secondly, using singleShot() allows setFocus() slot of the QLineEdit instance to be invoked right after the event system
|
||||
// is ready to do so. Therefore, it is better to use singleShot() than directly call setFocus().
|
||||
QTimer::singleShot(0, ui->LEVEL, SLOT(OnStartup()));
|
||||
// in OnStartup()
|
||||
// Secondly, using singleShot() allows OnStartup() slot of the QLineEdit instance to be invoked right after the event system
|
||||
// is ready to do so. Therefore, it is better to use singleShot() than directly call OnStartup().
|
||||
QTimer::singleShot(0, this, &CNewLevelDialog::OnStartup);
|
||||
|
||||
ReloadLevelFolder();
|
||||
}
|
||||
|
||||
@@ -38,6 +38,7 @@
|
||||
#include <AzToolsFramework/Commands/EntityStateCommand.h>
|
||||
#include <AzToolsFramework/Commands/SelectionCommand.h>
|
||||
#include <AzToolsFramework/Commands/SliceDetachEntityCommand.h>
|
||||
#include <AzToolsFramework/ContainerEntity/ContainerEntityInterface.h>
|
||||
#include <AzToolsFramework/Editor/EditorContextMenuBus.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
|
||||
#include <AzToolsFramework/Entity/EditorEntityInfoBus.h>
|
||||
@@ -642,6 +643,9 @@ void SandboxIntegrationManager::PopulateEditorGlobalContextMenu(QMenu* menu, con
|
||||
AzToolsFramework::EntityIdList selected;
|
||||
GetSelectedOrHighlightedEntities(selected);
|
||||
|
||||
bool prefabSystemEnabled = false;
|
||||
AzFramework::ApplicationRequests::Bus::BroadcastResult(prefabSystemEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled);
|
||||
|
||||
QAction* action = nullptr;
|
||||
|
||||
// when nothing is selected, entity is created at root level
|
||||
@@ -658,18 +662,20 @@ void SandboxIntegrationManager::PopulateEditorGlobalContextMenu(QMenu* menu, con
|
||||
// when a single entity is selected, entity is created as its child
|
||||
else if (selected.size() == 1)
|
||||
{
|
||||
action = menu->addAction(QObject::tr("Create entity"));
|
||||
QObject::connect(
|
||||
action, &QAction::triggered, action,
|
||||
[selected]
|
||||
{
|
||||
EBUS_EVENT(AzToolsFramework::EditorRequests::Bus, CreateNewEntityAsChild, selected.front());
|
||||
});
|
||||
auto containerEntityInterface = AZ::Interface<AzToolsFramework::ContainerEntityInterface>::Get();
|
||||
if (!prefabSystemEnabled || (containerEntityInterface && containerEntityInterface->IsContainerOpen(selected.front())))
|
||||
{
|
||||
action = menu->addAction(QObject::tr("Create entity"));
|
||||
QObject::connect(
|
||||
action, &QAction::triggered, action,
|
||||
[selected]
|
||||
{
|
||||
AzToolsFramework::EditorRequestBus::Broadcast(&AzToolsFramework::EditorRequestBus::Handler::CreateNewEntityAsChild, selected.front());
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
bool prefabSystemEnabled = false;
|
||||
AzFramework::ApplicationRequests::Bus::BroadcastResult(prefabSystemEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled);
|
||||
|
||||
if (!prefabSystemEnabled)
|
||||
{
|
||||
menu->addSeparator();
|
||||
|
||||
@@ -197,48 +197,46 @@ AssetCatalogModel::~AssetCatalogModel()
|
||||
AzFramework::AssetCatalogEventBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
AZ::Data::AssetType AssetCatalogModel::GetAssetType(QString filename) const
|
||||
AZ::Data::AssetType AssetCatalogModel::GetAssetType(const QString &filename) const
|
||||
{
|
||||
AZ::Data::AssetType returnType = AZ::Uuid::CreateNull();
|
||||
|
||||
// Compare file extensions with the map created from the asset database.
|
||||
int dotIndex = filename.lastIndexOf('.');
|
||||
if (dotIndex >= 0)
|
||||
if (dotIndex < 0)
|
||||
{
|
||||
QString extension = filename.mid(dotIndex);
|
||||
for (auto pair : m_extensionToAssetType)
|
||||
{
|
||||
QString qExtensions = pair.first.c_str();
|
||||
if (qExtensions.indexOf(extension) >= 0)
|
||||
{
|
||||
if (pair.second.size() > 1)
|
||||
{
|
||||
// There are multiple types with this extension. Check each handler to see if they can handle this data type.
|
||||
AZStd::string azFilename = filename.toStdString().c_str();
|
||||
EBUS_EVENT(AzFramework::ApplicationRequests::Bus, MakePathAssetRootRelative, azFilename);
|
||||
AZ::Data::AssetId assetId;
|
||||
EBUS_EVENT_RESULT(assetId, AZ::Data::AssetCatalogRequestBus, GetAssetIdByPath, azFilename.c_str(), AZ::Data::s_invalidAssetType, false);
|
||||
return AZ::Uuid::CreateNull();
|
||||
}
|
||||
|
||||
for (AZ::Uuid type : pair.second)
|
||||
{
|
||||
const AZ::Data::AssetHandler* handler = AZ::Data::AssetManager::Instance().GetHandler(type);
|
||||
if (handler && handler->CanHandleAsset(assetId))
|
||||
{
|
||||
returnType = type;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
returnType = pair.second[0];
|
||||
break;
|
||||
}
|
||||
QStringRef extension = filename.midRef(dotIndex);
|
||||
for (const auto& pair : m_extensionToAssetType)
|
||||
{
|
||||
QString qExtensions = pair.first.c_str();
|
||||
if (qExtensions.indexOf(extension) < 0 || pair.second.empty())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (pair.second.size() == 1)
|
||||
{
|
||||
return pair.second[0];
|
||||
}
|
||||
|
||||
// There are multiple types with this extension. Search for a handler that can handle this data type.
|
||||
AZStd::string azFilename = filename.toStdString().c_str();
|
||||
EBUS_EVENT(AzFramework::ApplicationRequests::Bus, MakePathAssetRootRelative, azFilename);
|
||||
AZ::Data::AssetId assetId;
|
||||
EBUS_EVENT_RESULT(assetId, AZ::Data::AssetCatalogRequestBus, GetAssetIdByPath, azFilename.c_str(), AZ::Data::s_invalidAssetType, false);
|
||||
|
||||
for (const AZ::Uuid& type : pair.second)
|
||||
{
|
||||
const AZ::Data::AssetHandler* handler = AZ::Data::AssetManager::Instance().GetHandler(type);
|
||||
if (handler && handler->CanHandleAsset(assetId))
|
||||
{
|
||||
return type;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return returnType;
|
||||
return AZ::Uuid::CreateNull();
|
||||
}
|
||||
|
||||
QStandardItem* AssetCatalogModel::GetPath(QString& path, bool createIfNeeded, QStandardItem* parent)
|
||||
@@ -419,7 +417,7 @@ AssetCatalogEntry* AssetCatalogModel::AddAsset(QString assetPath, AZ::Data::Asse
|
||||
// icons' memory being reclaimed and crashing the Editor.
|
||||
QSize size = fileIcon.actualSize(QSize(16, 16));
|
||||
QIcon deepCopy = fileIcon.pixmap(size).copy(0, 0, size.width(), size.height());
|
||||
|
||||
|
||||
if (!fileIcon.isNull())
|
||||
{
|
||||
m_assetTypeToIcon[assetType] = deepCopy;
|
||||
|
||||
@@ -110,7 +110,7 @@ protected:
|
||||
void SetFilterRegExp(const AZStd::string& filterType, const QRegExp& regExp);
|
||||
void ClearFilterRegExp(const AZStd::string& filterType = AZStd::string());
|
||||
|
||||
AZ::Data::AssetType GetAssetType(QString filename) const;
|
||||
AZ::Data::AssetType GetAssetType(const QString &filename) const;
|
||||
QStandardItem* GetPath(QString& path, bool createIfNeeded, QStandardItem* parent = nullptr);
|
||||
|
||||
void ApplyFilter(QStandardItem* parent);
|
||||
|
||||
@@ -215,11 +215,6 @@ namespace AZ
|
||||
m_oldProjectPath = newProjectPath;
|
||||
|
||||
// Merge the project.json file into settings registry under ProjectSettingsRootKey path.
|
||||
AZ::IO::FixedMaxPath projectMetadataFile{ AZ::SettingsRegistryMergeUtils::FindEngineRoot(m_registry) / newProjectPath };
|
||||
projectMetadataFile /= "project.json";
|
||||
m_registry.MergeSettingsFile(projectMetadataFile.Native(),
|
||||
AZ::SettingsRegistryInterface::Format::JsonMergePatch, AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey);
|
||||
|
||||
// Update all the runtime file paths based on the new "project_path" value.
|
||||
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(m_registry);
|
||||
}
|
||||
|
||||
@@ -56,15 +56,21 @@ namespace AZ::ComponentApplicationLifecycle
|
||||
}
|
||||
|
||||
bool RegisterHandler(AZ::SettingsRegistryInterface& settingsRegistry, AZ::SettingsRegistryInterface::NotifyEventHandler& handler,
|
||||
AZ::SettingsRegistryInterface::NotifyCallback callback, AZStd::string_view eventName)
|
||||
AZ::SettingsRegistryInterface::NotifyCallback callback, AZStd::string_view eventName, bool autoRegisterEvent)
|
||||
{
|
||||
using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
|
||||
using Type = AZ::SettingsRegistryInterface::Type;
|
||||
using NotifyEventHandler = AZ::SettingsRegistryInterface::NotifyEventHandler;
|
||||
|
||||
if (!ValidateEvent(settingsRegistry, eventName))
|
||||
// Some systems may attempt to register a handler before the settings registry has been loaded
|
||||
// If so, this flag lets them automatically register an event if it hasn't yet been registered.
|
||||
// RegisterEvent calls validate event.
|
||||
if ((!autoRegisterEvent && !ValidateEvent(settingsRegistry, eventName)) ||
|
||||
(autoRegisterEvent && !RegisterEvent(settingsRegistry, eventName)))
|
||||
{
|
||||
AZ_Warning("ComponentApplicationLifecycle", false, R"(Cannot register event %.*s. Name does is not a field of object "%.*s".)"
|
||||
AZ_Warning(
|
||||
"ComponentApplicationLifecycle", false,
|
||||
R"(Cannot register event %.*s. Name is not a field of object "%.*s".)"
|
||||
R"( Please make sure the entry exists in the '<engine-root>/Registry/application_lifecycle_events.setreg")"
|
||||
" or in *.setreg within the project", AZ_STRING_ARG(eventName), AZ_STRING_ARG(ApplicationLifecycleEventRegistrationKey));
|
||||
return false;
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
namespace AZ::ComponentApplicationLifecycle
|
||||
{
|
||||
//! Root Key where lifecycle events should be registered under
|
||||
inline constexpr AZStd::string_view ApplicationLifecycleEventRegistrationKey = "/O3DE/Runtime/Application/LifecycleEvents";
|
||||
inline constexpr AZStd::string_view ApplicationLifecycleEventRegistrationKey = "/O3DE/Application/LifecycleEvents";
|
||||
|
||||
|
||||
//! Validates that the event @eventName is stored in the array at ApplicationLifecycleEventRegistrationKey
|
||||
@@ -48,7 +48,9 @@ namespace AZ::ComponentApplicationLifecycle
|
||||
//! if the specified @eventName passes validation
|
||||
//! @param callback will be moved into the handler if the specified @eventName is valid
|
||||
//! @param eventName name of key underneath the ApplicationLifecycleEventRegistrationKey to register
|
||||
//! @param autoRegisterEvent automatically register this event if it hasn't been registered yet. This is useful
|
||||
//! when registering a handler before the settings registry has been loaded.
|
||||
//! @return true if the handler was registered with the SettingsRegistry NotifyEvent
|
||||
bool RegisterHandler(AZ::SettingsRegistryInterface& settingsRegistry, AZ::SettingsRegistryInterface::NotifyEventHandler& handler,
|
||||
AZ::SettingsRegistryInterface::NotifyCallback callback, AZStd::string_view eventName);
|
||||
AZ::SettingsRegistryInterface::NotifyCallback callback, AZStd::string_view eventName, bool autoRegisterEvent = false);
|
||||
}
|
||||
|
||||
@@ -168,6 +168,11 @@ namespace AZ
|
||||
|
||||
//! Rotation modifiers
|
||||
//! @{
|
||||
//! Set the world rotation matrix using the composition of rotations around
|
||||
//! the principle axes in the order of z-axis first and y-axis and then x-axis.
|
||||
//! @param eulerRadianAngles A Vector3 denoting radian angles of the rotations around each principle axis.
|
||||
virtual void SetWorldRotation([[maybe_unused]] const AZ::Vector3& eulerAnglesRadian) {}
|
||||
|
||||
//! Sets the entity's rotation in the world in quaternion notation.
|
||||
//! The origin of the axes is the entity's position in world space.
|
||||
//! @param quaternion A quaternion that represents the rotation to use for the entity.
|
||||
|
||||
@@ -7,4 +7,63 @@
|
||||
*/
|
||||
|
||||
#include <AzCore/Debug/Profiler.h>
|
||||
#include <AzCore/Debug/ProfilerBus.h>
|
||||
#include <AzCore/Console/IConsole.h>
|
||||
#include <AzCore/Console/ILogger.h>
|
||||
#include <AzCore/Settings/SettingsRegistry.h>
|
||||
|
||||
namespace AZ::Debug
|
||||
{
|
||||
AZStd::string GenerateOutputFile(const char* nameHint)
|
||||
{
|
||||
AZ::IO::FixedMaxPathString captureOutput = GetProfilerCaptureLocation();
|
||||
return AZStd::string::format("%s/capture_%s_%lld.json", captureOutput.c_str(), nameHint, AZStd::GetTimeNowSecond());
|
||||
}
|
||||
|
||||
void ProfilerCaptureFrame([[maybe_unused]] const AZ::ConsoleCommandContainer& arguments)
|
||||
{
|
||||
if (auto profilerSystem = ProfilerSystemInterface::Get(); profilerSystem)
|
||||
{
|
||||
AZStd::string captureFile = GenerateOutputFile("single");
|
||||
AZLOG_INFO("Setting capture file to %s", captureFile.c_str());
|
||||
profilerSystem->CaptureFrame(captureFile);
|
||||
}
|
||||
}
|
||||
AZ_CONSOLEFREEFUNC(ProfilerCaptureFrame, AZ::ConsoleFunctorFlags::DontReplicate, "Capture a single frame of profiling data");
|
||||
|
||||
void ProfilerStartCapture([[maybe_unused]] const AZ::ConsoleCommandContainer& arguments)
|
||||
{
|
||||
if (auto profilerSystem = ProfilerSystemInterface::Get(); profilerSystem)
|
||||
{
|
||||
AZStd::string captureFile = GenerateOutputFile("multi");
|
||||
AZLOG_INFO("Setting capture file to %s", captureFile.c_str());
|
||||
profilerSystem->StartCapture(AZStd::move(captureFile));
|
||||
}
|
||||
}
|
||||
AZ_CONSOLEFREEFUNC(ProfilerStartCapture, AZ::ConsoleFunctorFlags::DontReplicate, "Start a multi-frame capture of profiling data");
|
||||
|
||||
void ProfilerEndCapture([[maybe_unused]] const AZ::ConsoleCommandContainer& arguments)
|
||||
{
|
||||
if (auto profilerSystem = ProfilerSystemInterface::Get(); profilerSystem)
|
||||
{
|
||||
profilerSystem->EndCapture();
|
||||
}
|
||||
}
|
||||
AZ_CONSOLEFREEFUNC(ProfilerEndCapture, AZ::ConsoleFunctorFlags::DontReplicate, "End and dump an in-progress continuous capture");
|
||||
|
||||
AZ::IO::FixedMaxPathString GetProfilerCaptureLocation()
|
||||
{
|
||||
AZ::IO::FixedMaxPathString captureOutput;
|
||||
if (AZ::SettingsRegistryInterface* settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry)
|
||||
{
|
||||
settingsRegistry->Get(captureOutput, RegistryKey_ProfilerCaptureLocation);
|
||||
}
|
||||
|
||||
if (captureOutput.empty())
|
||||
{
|
||||
captureOutput = ProfilerCaptureLocationFallback;
|
||||
}
|
||||
|
||||
return captureOutput;
|
||||
}
|
||||
} // namespace AZ::Debug
|
||||
|
||||
@@ -9,11 +9,20 @@
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/EBus/EBus.h>
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <AzCore/IO/Path/Path_fwd.h>
|
||||
#include <AzCore/std/string/string.h>
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
namespace Debug
|
||||
{
|
||||
//! settings registry entry for specifying where to output profiler captures
|
||||
static constexpr const char* RegistryKey_ProfilerCaptureLocation = "/O3DE/AzCore/Debug/Profiler/CaptureLocation";
|
||||
|
||||
//! fallback value in the event the settings registry isn't ready or doesn't contain the key
|
||||
static constexpr const char* ProfilerCaptureLocationFallback = "@user@/Profiler";
|
||||
|
||||
/**
|
||||
* ProfilerNotifications provides a profiler event interface that can be used to update listeners on profiler status
|
||||
*/
|
||||
@@ -23,32 +32,38 @@ namespace AZ
|
||||
public:
|
||||
virtual ~ProfilerNotifications() = default;
|
||||
|
||||
virtual void OnProfileSystemInitialized() = 0;
|
||||
//! Notify when the current profiler capture is finished
|
||||
//! @param result Set to true if it's finished successfully
|
||||
//! @param info The output file path or error information which depends on the return.
|
||||
virtual void OnCaptureFinished(bool result, const AZStd::string& info) = 0;
|
||||
};
|
||||
using ProfilerNotificationBus = AZ::EBus<ProfilerNotifications>;
|
||||
|
||||
enum class ProfileFrameAdvanceType
|
||||
{
|
||||
Game,
|
||||
Render,
|
||||
Default = Game
|
||||
};
|
||||
|
||||
/**
|
||||
* ProfilerRequests provides an interface for making profiling system requests
|
||||
*/
|
||||
class ProfilerRequests
|
||||
: public AZ::EBusTraits
|
||||
{
|
||||
public:
|
||||
// Allow multiple threads to concurrently make requests
|
||||
using MutexType = AZStd::mutex;
|
||||
|
||||
AZ_RTTI(ProfilerRequests, "{90AEC117-14C1-4BAE-9704-F916E49EF13F}");
|
||||
virtual ~ProfilerRequests() = default;
|
||||
|
||||
virtual bool IsActive() = 0;
|
||||
virtual void FrameAdvance(ProfileFrameAdvanceType type) = 0;
|
||||
//! Getter/setter for the profiler active state
|
||||
virtual bool IsActive() const = 0;
|
||||
virtual void SetActive(bool active) = 0;
|
||||
|
||||
//! Capture a single frame of profiling data
|
||||
virtual bool CaptureFrame(const AZStd::string& outputFilePath) = 0;
|
||||
|
||||
//! Starting/ending a multi-frame capture of profiling data
|
||||
virtual bool StartCapture(AZStd::string outputFilePath) = 0;
|
||||
virtual bool EndCapture() = 0;
|
||||
};
|
||||
using ProfilerRequestBus = AZ::EBus<ProfilerRequests>;
|
||||
}
|
||||
}
|
||||
|
||||
using ProfilerSystemInterface = AZ::Interface<ProfilerRequests>;
|
||||
|
||||
//! helper function for getting the profiler capture location from the settings registry that
|
||||
//! includes fallback handing in the event the registry value can't be determined
|
||||
AZ::IO::FixedMaxPathString GetProfilerCaptureLocation();
|
||||
} // namespace Debug
|
||||
} // namespace AZ
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user