Merge branch 'main' into ly-as-sdk/LYN-2948

This commit is contained in:
phistere
2021-05-16 11:51:00 -05:00
549 changed files with 5207 additions and 43781 deletions
@@ -17,7 +17,6 @@
#include "LevelSystem.h"
#include <IAudioSystem.h>
#include "IMovieSystem.h"
#include <IResourceManager.h>
#include <ILocalizationManager.h>
#include "CryPath.h"
#include <Pak/CryPakUtils.h>
@@ -261,16 +260,6 @@ void CLevelSystem::Rescan(const char* levelsFolder)
{
if (levelsFolder)
{
if (const ICmdLineArg* pModArg = m_pSystem->GetICmdLine()->FindArg(eCLAT_Pre, "MOD"))
{
if (m_pSystem->IsMODValid(pModArg->GetValue()))
{
m_levelsFolder.format("Mods/%s/%s", pModArg->GetValue(), levelsFolder);
m_levelInfos.clear();
ScanFolder(0, true);
}
}
m_levelsFolder = levelsFolder;
}
@@ -778,9 +767,6 @@ void CLevelSystem::PrepareNextLevel(const char* levelName)
// switched to level heap, so now imm start the loading screen (renderer will be reinitialized in the levelheap)
gEnv->pSystem->GetISystemEventDispatcher()->OnSystemEvent(ESYSTEM_EVENT_LEVEL_LOAD_START_LOADINGSCREEN, 0, 0);
gEnv->pSystem->SetSystemGlobalState(ESYSTEM_GLOBAL_STATE_LEVEL_LOAD_START_PREPARE);
// Inform resource manager about loading of the new level.
GetISystem()->GetIResourceManager()->PrepareLevel(pLevelInfo->GetPath(), pLevelInfo->GetName());
}
for (AZStd::vector<ILevelSystemListener*>::const_iterator it = m_listeners.begin(); it != m_listeners.end(); ++it)
@@ -987,8 +973,6 @@ void CLevelSystem::UnloadLevel()
m_lastLevelName.clear();
GetISystem()->GetIResourceManager()->UnloadLevel();
SAFE_RELEASE(m_pCurrentLevel);
// Force Lua garbage collection (may no longer be needed now the legacy renderer has been removed).
@@ -14,7 +14,6 @@
#include "SpawnableLevelSystem.h"
#include <IAudioSystem.h>
#include "IMovieSystem.h"
#include <IResourceManager.h>
#include <LoadScreenBus.h>
@@ -566,8 +565,6 @@ namespace LegacyLevelSystem
m_lastLevelName.clear();
GetISystem()->GetIResourceManager()->UnloadLevel();
// Force Lua garbage collection (may no longer be needed now the legacy renderer has been removed).
// Normally the GC step is triggered at the end of this method (by the ESYSTEM_EVENT_LEVEL_POST_UNLOAD event).
EBUS_EVENT(AZ::ScriptSystemRequestBus, GarbageCollect);