Clang 13: Fix build errors ...

... due to local variables only being written to (but never read).

Signed-off-by: Daniel Edwards <dev@danieledwards.de>
This commit is contained in:
Daniel Edwards
2022-01-22 14:36:20 +01:00
parent 878ba24a3f
commit 0a5f472f43
42 changed files with 50 additions and 50 deletions
@@ -291,7 +291,7 @@ namespace Terrain
modelAssetCreator.Begin(AZ::Uuid::CreateRandom());
uint16_t gridSize = GridSize;
float gridSpacing = GridSpacing;
[[maybe_unused]] float gridSpacing = GridSpacing;
for (uint32_t i = 0; i < AZ::RPI::ModelLodAsset::LodCountMax && gridSize > 0; ++i)
{