Clang 13: Fix build errors ...

... due to local variables only being written to (but never read).

Signed-off-by: Daniel Edwards <dev@danieledwards.de>
This commit is contained in:
Daniel Edwards
2022-01-22 14:36:20 +01:00
parent 878ba24a3f
commit 0a5f472f43
42 changed files with 50 additions and 50 deletions
@@ -1126,7 +1126,7 @@ namespace Multiplayer
netBindComponent->NotifyServerMigration(GetRemoteHostId());
}
bool didSucceed = true;
[[maybe_unused]] bool didSucceed = true;
EntityMigrationMessage message;
message.m_netEntityId = replicator->GetEntityHandle().GetNetEntityId();
message.m_prefabEntityId = netBindComponent->GetPrefabEntityId();