Clang 13: Fix build errors ...

... due to local variables only being written to (but never read).

Signed-off-by: Daniel Edwards <dev@danieledwards.de>
This commit is contained in:
Daniel Edwards
2022-01-22 14:36:20 +01:00
parent 878ba24a3f
commit 0a5f472f43
42 changed files with 50 additions and 50 deletions
@@ -120,9 +120,9 @@ namespace AssetValidation
AZ::SimpleLcgRandom randomizer(seedValue);
int lastTick = 0;
AZStd::vector<AZ::Data::Asset<AZ::Data::AssetData>> heldAssets;
AZStd::size_t heldCount{ 0 };
AZ::u64 changeCount{ 0 };
AZ::u64 blockCount{ 0 };
[[maybe_unused]] AZStd::size_t heldCount{ 0 };
[[maybe_unused]] AZ::u64 changeCount{ 0 };
[[maybe_unused]] AZ::u64 blockCount{ 0 };
AZ_TracePrintf("TestChangeAssets", "Beginning run with %zu assets\n", assetList.size());
while (!forceStop && runMs < runTime)
{