Clang 13: Fix build errors ...
... due to local variables only being written to (but never read). Signed-off-by: Daniel Edwards <dev@danieledwards.de>
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@@ -195,7 +195,7 @@ namespace AzFramework::AssetBenchmark
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// Console command: Add the given list of assets to the list of assets to load with BenchmarkLoadAssetList
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void BenchmarkAddAssetsToList(const AZ::ConsoleCommandContainer& parameters)
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{
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bool allAssetsAdded = true;
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[[maybe_unused]] bool allAssetsAdded = true;
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for (auto& assetName : parameters)
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{
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