|
|
|
@ -102,7 +102,7 @@ namespace PhysX
|
|
|
|
const float scaleFactor = (maxHeightBounds <= minHeightBounds) ? 1.0f : AZStd::numeric_limits<int16_t>::max() / halfBounds;
|
|
|
|
const float scaleFactor = (maxHeightBounds <= minHeightBounds) ? 1.0f : AZStd::numeric_limits<int16_t>::max() / halfBounds;
|
|
|
|
const float heightScale{ 1.0f / scaleFactor };
|
|
|
|
const float heightScale{ 1.0f / scaleFactor };
|
|
|
|
|
|
|
|
|
|
|
|
const uint8_t physxMaximumMaterialIndex = 0x7f;
|
|
|
|
[[maybe_unused]] const uint8_t physxMaximumMaterialIndex = 0x7f;
|
|
|
|
|
|
|
|
|
|
|
|
// Delete the cached heightfield object if it is there, and create a new one and save in the shape configuration
|
|
|
|
// Delete the cached heightfield object if it is there, and create a new one and save in the shape configuration
|
|
|
|
heightfieldConfig.SetCachedNativeHeightfield(nullptr);
|
|
|
|
heightfieldConfig.SetCachedNativeHeightfield(nullptr);
|
|
|
|
|