Merge branch 'development' into Atom/guthadam/material_editor_replace_modified_color_with_indicator
Signed-off-by: Guthrie Adams <guthadam@amazon.com> # Conflicts: # Gems/Atom/Tools/MaterialEditor/Code/Source/Window/MaterialInspector/MaterialInspector.cpp # Gems/Atom/Tools/MaterialEditor/Code/Source/Window/MaterialInspector/MaterialInspector.h # Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentInspector.cpp # Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialComponentInspector.h
This commit is contained in:
@@ -89,6 +89,9 @@ namespace AZ
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// Tracks the asset type used to create the instance.
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AssetType m_assetType;
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// Boolean to indicate if the instance has been orphaned from the instance database
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bool m_isOrphaned = false;
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};
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/// @cond EXCLUDE_DOCS
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@@ -203,6 +203,16 @@ namespace AZ
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//! Calls FindOrCreate using a random InstanceId
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Data::Instance<Type> Create(const Asset<AssetData>& asset, const AZStd::any* param = nullptr);
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/**
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* Removes the instance data from the database. Does not release it.
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* References to existing instances will remain valid, but new calls to Create/FindOrCreate will create a new instance
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* This function is temporary, to provide functionality needed for Model hot-reloading, but will be removed
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* once the Model class does not need it anymore.
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*
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* @param id The id of the instance to remove
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*/
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void TEMPOrphan(const InstanceId& id);
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private:
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InstanceDatabase(const AssetType& assetType);
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~InstanceDatabase();
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@@ -356,6 +366,20 @@ namespace AZ
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return FindOrCreate(Data::InstanceId::CreateRandom(), asset, param);
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}
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template<typename Type>
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void InstanceDatabase<Type>::TEMPOrphan(const InstanceId& id)
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{
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AZStd::scoped_lock<AZStd::recursive_mutex> lock(m_databaseMutex);
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// Check if the instance is still in the database, in case it was orphaned twice
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auto instanceItr = m_database.find(id);
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if (instanceItr != m_database.end())
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{
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// Mark the instance as orphaned, and remove it from the database
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instanceItr->second->m_isOrphaned = true;
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m_database.erase(instanceItr);
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}
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}
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template<typename Type>
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void InstanceDatabase<Type>::ReleaseInstance(InstanceData* instance, const InstanceId& instanceId)
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{
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@@ -374,6 +398,12 @@ namespace AZ
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m_database.erase(instance->GetId());
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m_instanceHandler.m_deleteFunction(static_cast<Type*>(instance));
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}
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else if (instance->m_isOrphaned && instance->m_useCount.compare_exchange_strong(expectedRefCount, -1))
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{
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// If the instance was orphaned, it has already been removed from the database,
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// but still needs to be deleted when the refcount drops to 0
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m_instanceHandler.m_deleteFunction(static_cast<Type*>(instance));
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}
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}
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template<typename Type>
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@@ -181,7 +181,76 @@ namespace UnitTest
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EXPECT_EQ(instance, instance3);
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}
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void ParallelInstanceCreateHelper(size_t threadCountMax, size_t assetIdCount, size_t durationSeconds)
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TEST_F(InstanceDatabaseTest, InstanceOrphan)
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{
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auto& assetManager = AssetManager::Instance();
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auto& instanceDatabase = InstanceDatabase<TestInstanceA>::Instance();
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Asset<TestAssetType> someAsset = assetManager.CreateAsset<TestAssetType>(s_assetId0, AZ::Data::AssetLoadBehavior::Default);
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Instance<TestInstanceA> orphanedInstance = instanceDatabase.FindOrCreate(s_instanceId0, someAsset);
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EXPECT_NE(orphanedInstance, nullptr);
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instanceDatabase.TEMPOrphan(s_instanceId0);
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// After orphan, the instance should not be found in the database, but it should still be valid
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EXPECT_EQ(instanceDatabase.Find(s_instanceId0), nullptr);
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EXPECT_NE(orphanedInstance, nullptr);
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instanceDatabase.TEMPOrphan(s_instanceId0);
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// Orphaning twice should be a no-op
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EXPECT_EQ(instanceDatabase.Find(s_instanceId0), nullptr);
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EXPECT_NE(orphanedInstance, nullptr);
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Instance<TestInstanceA> instance2 = instanceDatabase.FindOrCreate(s_instanceId0, someAsset);
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// Creating another instance with the same id should return a different instance than the one that was orphaned
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EXPECT_NE(orphanedInstance, instance2);
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}
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enum class ParallelInstanceTestCases
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{
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Create,
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CreateAndDeferRemoval,
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CreateAndOrphan,
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CreateDeferRemovalAndOrphan
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};
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enum class ParralleInstanceCurrentAction
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{
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Create,
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DeferredRemoval,
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Orphan
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};
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ParralleInstanceCurrentAction ParallelInstanceGetCurrentAction(ParallelInstanceTestCases testCase)
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{
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switch (testCase)
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{
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case ParallelInstanceTestCases::CreateAndDeferRemoval:
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switch (rand() % 2)
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{
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case 0: return ParralleInstanceCurrentAction::Create;
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case 1: return ParralleInstanceCurrentAction::DeferredRemoval;
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}
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case ParallelInstanceTestCases::CreateAndOrphan:
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switch (rand() % 2)
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{
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case 0: return ParralleInstanceCurrentAction::Create;
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case 1: return ParralleInstanceCurrentAction::Orphan;
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}
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case ParallelInstanceTestCases::CreateDeferRemovalAndOrphan:
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switch (rand() % 3)
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{
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case 0: return ParralleInstanceCurrentAction::Create;
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case 1: return ParralleInstanceCurrentAction::DeferredRemoval;
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case 2: return ParralleInstanceCurrentAction::Orphan;
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}
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case ParallelInstanceTestCases::Create:
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default:
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return ParralleInstanceCurrentAction::Create;
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}
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}
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void ParallelInstanceCreateHelper(size_t threadCountMax, size_t assetIdCount, float durationSeconds, ParallelInstanceTestCases testCase)
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{
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printf("Testing threads=%zu assetIds=%zu ... ", threadCountMax, assetIdCount);
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@@ -192,6 +261,7 @@ namespace UnitTest
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auto& instanceManager = InstanceDatabase<TestInstanceA>::Instance();
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AZStd::vector<Uuid> guids;
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AZStd::vector<Data::Instance<Data::InstanceData>> instances;
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AZStd::vector<Asset<TestAssetType>> assets;
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for (size_t i = 0; i < assetIdCount; ++i)
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@@ -199,6 +269,7 @@ namespace UnitTest
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Uuid guid = Uuid::CreateRandom();
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guids.emplace_back(guid);
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instances.emplace_back(nullptr);
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// Pre-create asset so we don't attempt to load it from the catalog.
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assets.emplace_back(assetManager.CreateAsset<TestAssetType>(guid, AZ::Data::AssetLoadBehavior::Default));
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@@ -206,6 +277,7 @@ namespace UnitTest
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AZStd::vector<AZStd::thread> threads;
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AZStd::mutex mutex;
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AZStd::mutex referenceTableMutex;
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AZStd::atomic<int> threadCount((int)threadCountMax);
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AZStd::condition_variable cv;
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AZStd::atomic_bool keepDispatching(true);
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@@ -225,11 +297,15 @@ namespace UnitTest
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for (size_t i = 0; i < threadCountMax; ++i)
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{
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threads.emplace_back(
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[&instanceManager, &threadCount, &cv, &guids, &assets, &durationSeconds]()
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[&instanceManager, &threadCount, &cv, &guids, &instances, &assets, &durationSeconds, &testCase, &referenceTableMutex]()
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{
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AZ::Debug::Timer timer;
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timer.Stamp();
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bool deferRemoval = testCase == ParallelInstanceTestCases::CreateAndDeferRemoval ||
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testCase == ParallelInstanceTestCases::CreateDeferRemovalAndOrphan
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? true : false;
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while (timer.GetDeltaTimeInSeconds() < durationSeconds)
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{
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const size_t index = rand() % guids.size();
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@@ -237,11 +313,36 @@ namespace UnitTest
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const InstanceId instanceId{ uuid };
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const AssetId assetId{ uuid };
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Instance<TestInstanceA> instance =
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instanceManager.FindOrCreate(instanceId, Asset<TestAssetType>(assetId, azrtti_typeid<TestAssetType>()));
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EXPECT_NE(instance, nullptr);
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EXPECT_EQ(instance->GetId(), instanceId);
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EXPECT_EQ(instance->m_asset, assets[index]);
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ParralleInstanceCurrentAction currentAction = ParallelInstanceGetCurrentAction(testCase);
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if (currentAction == ParralleInstanceCurrentAction::Orphan)
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{
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// Orphan the instance, but don't decrease its refcount
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instanceManager.TEMPOrphan(instanceId);
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}
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else if (currentAction == ParralleInstanceCurrentAction::DeferredRemoval)
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{
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// Drop the refcount to zero so the instance will be released
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referenceTableMutex.lock();
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instances[index] = nullptr;
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referenceTableMutex.unlock();
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}
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else
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{
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// Otherwise, add a new instance
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Instance<TestInstanceA> instance = instanceManager.FindOrCreate(instanceId, assets[index]);
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EXPECT_NE(instance, nullptr);
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EXPECT_EQ(instance->GetId(), instanceId);
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EXPECT_EQ(instance->m_asset, assets[index]);
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if (deferRemoval)
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{
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// Keep a reference to the instance alive so it can be removed later
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referenceTableMutex.lock();
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instances[index] = instance;
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referenceTableMutex.unlock();
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}
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}
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}
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threadCount--;
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@@ -254,10 +355,12 @@ namespace UnitTest
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// Used to detect a deadlock. If we wait for more than 10 seconds, it's likely a deadlock has occurred
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while (threadCount > 0 && !timedOut)
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{
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size_t durationSecondsRoundedUp = static_cast<size_t>(std::ceil(durationSeconds));
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AZStd::unique_lock<AZStd::mutex> lock(mutex);
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timedOut =
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(AZStd::cv_status::timeout ==
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cv.wait_until(lock, AZStd::chrono::system_clock::now() + AZStd::chrono::seconds(durationSeconds * 2)));
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cv.wait_until(lock, AZStd::chrono::system_clock::now() + AZStd::chrono::seconds(durationSecondsRoundedUp * 2)));
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}
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EXPECT_TRUE(threadCount == 0) << "One or more threads appear to be deadlocked at " << timer.GetDeltaTimeInSeconds() << " seconds";
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@@ -273,11 +376,11 @@ namespace UnitTest
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printf("Took %f seconds\n", timer.GetDeltaTimeInSeconds());
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}
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TEST_F(InstanceDatabaseTest, ParallelInstanceCreate)
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void ParallelCreateTest(ParallelInstanceTestCases testCase)
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{
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// This is the original test scenario from when InstanceDatabase was first implemented
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// threads, AssetIds, seconds
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ParallelInstanceCreateHelper(8, 100, 5);
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ParallelInstanceCreateHelper(8, 100, 5, testCase);
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// This value is checked in as 1 so this test doesn't take too much time, but can be increased locally to soak the test.
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const size_t attempts = 1;
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@@ -289,11 +392,11 @@ namespace UnitTest
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// The idea behind this series of tests is that there are two threads sharing one Instance, and both threads try to
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// create or release that instance at the same time.
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// At the time, this set of scenarios has something like a 10% failure rate.
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const size_t duration = 2;
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const float duration = 2.0f;
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// threads, AssetIds, seconds
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ParallelInstanceCreateHelper(2, 1, duration);
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ParallelInstanceCreateHelper(4, 1, duration);
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ParallelInstanceCreateHelper(8, 1, duration);
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ParallelInstanceCreateHelper(2, 1, duration, testCase);
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ParallelInstanceCreateHelper(4, 1, duration, testCase);
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ParallelInstanceCreateHelper(8, 1, duration, testCase);
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}
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for (size_t i = 0; i < attempts; ++i)
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@@ -301,19 +404,39 @@ namespace UnitTest
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printf("Attempt %zu of %zu... \n", i, attempts);
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// Here we try a bunch of different threadCount:assetCount ratios to be thorough
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const size_t duration = 2;
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const float duration = 2.0f;
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// threads, AssetIds, seconds
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ParallelInstanceCreateHelper(2, 1, duration);
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ParallelInstanceCreateHelper(4, 1, duration);
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ParallelInstanceCreateHelper(4, 2, duration);
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ParallelInstanceCreateHelper(4, 4, duration);
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ParallelInstanceCreateHelper(8, 1, duration);
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ParallelInstanceCreateHelper(8, 2, duration);
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ParallelInstanceCreateHelper(8, 3, duration);
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ParallelInstanceCreateHelper(8, 4, duration);
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ParallelInstanceCreateHelper(2, 1, duration, testCase);
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ParallelInstanceCreateHelper(4, 1, duration, testCase);
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ParallelInstanceCreateHelper(4, 2, duration, testCase);
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ParallelInstanceCreateHelper(4, 4, duration, testCase);
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ParallelInstanceCreateHelper(8, 1, duration, testCase);
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ParallelInstanceCreateHelper(8, 2, duration, testCase);
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ParallelInstanceCreateHelper(8, 3, duration, testCase);
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ParallelInstanceCreateHelper(8, 4, duration, testCase);
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}
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}
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TEST_F(InstanceDatabaseTest, ParallelInstanceCreate)
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{
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ParallelCreateTest(ParallelInstanceTestCases::Create);
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}
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TEST_F(InstanceDatabaseTest, ParallelInstanceCreateAndDeferRemoval)
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{
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ParallelCreateTest(ParallelInstanceTestCases::CreateAndDeferRemoval);
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}
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TEST_F(InstanceDatabaseTest, ParallelInstanceCreateAndOrphan)
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{
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ParallelCreateTest(ParallelInstanceTestCases::CreateAndOrphan);
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}
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TEST_F(InstanceDatabaseTest, ParallelInstanceCreateDeferRemovalAndOrphan)
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{
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ParallelCreateTest(ParallelInstanceTestCases::CreateDeferRemovalAndOrphan);
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}
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TEST_F(InstanceDatabaseTest, InstanceCreateNoDatabase)
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{
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bool m_deleted = false;
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@@ -340,6 +340,14 @@ namespace AZ
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// (Load jobs will attempt to reuse blocked threads before spinning off new job threads)
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ProcessLoadJob();
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}
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// Pump the AssetBus function queue once more after the load has completed in case additional
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// functions have been queued between the last call to DispatchEvents and the completion
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// of the current load job
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if (m_shouldDispatchEvents)
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{
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AssetManager::Instance().DispatchEvents();
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}
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}
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void Finish()
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@@ -543,8 +551,6 @@ namespace AZ
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{
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PrepareShutDown();
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DispatchEvents();
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// Acquire the asset lock to make sure nobody else is trying to do anything fancy with assets
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AZStd::scoped_lock<AZStd::recursive_mutex> assetLock(m_assetMutex);
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@@ -567,7 +573,10 @@ namespace AZ
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{
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AZ_PROFILE_FUNCTION(AzCore);
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AssetManagerNotificationBus::Broadcast(&AssetManagerNotificationBus::Events::OnAssetEventsDispatchBegin);
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AssetBus::ExecuteQueuedEvents();
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while (AssetBus::QueuedEventCount())
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{
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AssetBus::ExecuteQueuedEvents();
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}
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AssetManagerNotificationBus::Broadcast(&AssetManagerNotificationBus::Events::OnAssetEventsDispatchEnd);
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}
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@@ -13,6 +13,7 @@
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <AzCore/Asset/AssetManager.h>
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#include <AzCore/Asset/AssetSerializer.h>
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#include <AzCore/Serialization/Json/RegistrationContext.h>
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#include <AzCore/Slice/SliceAssetHandler.h>
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#include <AzCore/Slice/SliceComponent.h>
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@@ -8,6 +8,7 @@
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Asset/AssetManager.h>
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#include <AzCore/Asset/AssetSerializer.h>
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#include <AzCore/IO/SystemFile.h>
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|
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namespace AZ {
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@@ -22,6 +22,7 @@
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#include <AzCore/Time/TimeSystemComponent.h>
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#include <AzCore/Console/LoggerSystemComponent.h>
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#include <AzCore/EBus/EventSchedulerSystemComponent.h>
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#include <AzCore/Task/TaskGraphSystemComponent.h>
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namespace AZ
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{
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@@ -41,6 +42,7 @@ namespace AZ
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TimeSystemComponent::CreateDescriptor(),
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LoggerSystemComponent::CreateDescriptor(),
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EventSchedulerSystemComponent::CreateDescriptor(),
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TaskGraphSystemComponent::CreateDescriptor(),
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|
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#if !defined(AZCORE_EXCLUDE_LUA)
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ScriptSystemComponent::CreateDescriptor(),
|
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@@ -55,6 +57,7 @@ namespace AZ
|
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azrtti_typeid<TimeSystemComponent>(),
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azrtti_typeid<LoggerSystemComponent>(),
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azrtti_typeid<EventSchedulerSystemComponent>(),
|
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azrtti_typeid<TaskGraphSystemComponent>(),
|
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};
|
||||
}
|
||||
}
|
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|
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@@ -22,6 +22,7 @@
|
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#include <AzCore/Memory/Memory.h>
|
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#include <AzCore/Memory/SystemAllocator.h> // Used as the allocator for most components.
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#include <AzCore/Outcome/Outcome.h>
|
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#include <AzCore/std/containers/unordered_set.h>
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
|
||||
@@ -74,8 +74,6 @@
|
||||
#include <AzCore/Module/Environment.h>
|
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#include <AzCore/std/string/conversions.h>
|
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|
||||
AZ_CVAR(float, g_simulation_tick_rate, 0, nullptr, AZ::ConsoleFunctorFlags::Null, "The rate at which the game simulation tick loop runs, or 0 for as fast as possible");
|
||||
|
||||
static void PrintEntityName(const AZ::ConsoleCommandContainer& arguments)
|
||||
{
|
||||
if (arguments.empty())
|
||||
@@ -1396,23 +1394,6 @@ namespace AZ
|
||||
AZ_PROFILE_SCOPE(AzCore, "ComponentApplication::Tick:OnTick");
|
||||
EBUS_EVENT(TickBus, OnTick, m_deltaTime, ScriptTimePoint(now));
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||||
}
|
||||
|
||||
// If tick rate limiting is on, ensure (1 / g_simulation_tick_rate) ms has elapsed since the last frame,
|
||||
// sleeping if there's still time remaining.
|
||||
if (g_simulation_tick_rate > 0.f)
|
||||
{
|
||||
now = AZStd::chrono::system_clock::now();
|
||||
|
||||
// Work in microsecond durations here as that's the native measurement time for time_point
|
||||
constexpr float microsecondsPerSecond = 1000.f * 1000.f;
|
||||
const AZStd::chrono::microseconds timeBudgetPerTick(static_cast<int>(microsecondsPerSecond / g_simulation_tick_rate));
|
||||
AZStd::chrono::microseconds timeUntilNextTick = m_currentTime + timeBudgetPerTick - now;
|
||||
|
||||
if (timeUntilNextTick.count() > 0)
|
||||
{
|
||||
AZStd::this_thread::sleep_for(timeUntilNextTick);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -5,8 +5,7 @@
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
#ifndef AZCORE_ENTITY_UTILS_H
|
||||
#define AZCORE_ENTITY_UTILS_H
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Component/Entity.h>
|
||||
#include <AzCore/Debug/Profiler.h>
|
||||
@@ -217,6 +216,3 @@ namespace AZ
|
||||
|
||||
} // namespace EntityUtils
|
||||
} // namespace AZ
|
||||
|
||||
#endif // AZCORE_ENTITY_UTILS_H
|
||||
#pragma once
|
||||
|
||||
@@ -46,8 +46,6 @@ namespace AZ
|
||||
|
||||
TICK_PRE_RENDER = 750, ///< Suggested tick handler position to update render-related data.
|
||||
|
||||
TICK_RENDER = 800, ///< Suggested tick handler position for rendering.
|
||||
|
||||
TICK_DEFAULT = 1000, ///< Default tick handler position when the handler is constructed.
|
||||
|
||||
TICK_UI = 2000, ///< Suggested tick handler position for UI components.
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Memory/OSAllocator.h>
|
||||
#include <AzCore/std/smart_ptr/unique_ptr.h>
|
||||
#include <AzCore/EBus/Policies.h>
|
||||
|
||||
|
||||
@@ -262,17 +262,17 @@ namespace AZ
|
||||
|
||||
#else // !AZ_ENABLE_TRACING
|
||||
|
||||
#define AZ_Assert(...) AZ_UNUSED(__VA_ARGS__);
|
||||
#define AZ_Error(...) AZ_UNUSED(__VA_ARGS__);
|
||||
#define AZ_ErrorOnce(...) AZ_UNUSED(__VA_ARGS__);
|
||||
#define AZ_Warning(...) AZ_UNUSED(__VA_ARGS__);
|
||||
#define AZ_WarningOnce(...) AZ_UNUSED(__VA_ARGS__);
|
||||
#define AZ_TracePrintf(...) AZ_UNUSED(__VA_ARGS__);
|
||||
#define AZ_TracePrintfOnce(...) AZ_UNUSED(__VA_ARGS__);
|
||||
#define AZ_Assert(...)
|
||||
#define AZ_Error(...)
|
||||
#define AZ_ErrorOnce(...)
|
||||
#define AZ_Warning(...)
|
||||
#define AZ_WarningOnce(...)
|
||||
#define AZ_TracePrintf(...)
|
||||
#define AZ_TracePrintfOnce(...)
|
||||
|
||||
#define AZ_Verify(...) AZ_UNUSED(__VA_ARGS__);
|
||||
#define AZ_VerifyError(...) AZ_UNUSED(__VA_ARGS__);
|
||||
#define AZ_VerifyWarning(...) AZ_UNUSED(__VA_ARGS__);
|
||||
#define AZ_Verify(expression, ...) AZ_UNUSED(expression)
|
||||
#define AZ_VerifyError(window, expression, ...) AZ_UNUSED(expression)
|
||||
#define AZ_VerifyWarning(window, expression, ...) AZ_UNUSED(expression)
|
||||
|
||||
#endif // AZ_ENABLE_TRACING
|
||||
|
||||
|
||||
@@ -19,14 +19,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/EBus/BusImpl.h>
|
||||
#include <AzCore/EBus/Environment.h>
|
||||
#include <AzCore/EBus/Results.h>
|
||||
#include <AzCore/EBus/Internal/Debug.h>
|
||||
|
||||
// Included for backwards compatibility purposes
|
||||
#include <AzCore/std/smart_ptr/unique_ptr.h>
|
||||
#include <AzCore/std/containers/unordered_set.h>
|
||||
#include <AzCore/std/typetraits/is_same.h>
|
||||
// End backwards compat
|
||||
|
||||
#include <AzCore/std/utils.h>
|
||||
#include <AzCore/std/parallel/scoped_lock.h>
|
||||
@@ -90,14 +87,14 @@ namespace AZ
|
||||
* For available settings, see AZ::EBusHandlerPolicy.
|
||||
* By default, an EBus supports any number of handlers.
|
||||
*/
|
||||
static const EBusHandlerPolicy HandlerPolicy = EBusHandlerPolicy::Multiple;
|
||||
static constexpr EBusHandlerPolicy HandlerPolicy = EBusHandlerPolicy::Multiple;
|
||||
|
||||
/**
|
||||
* Defines how many addresses exist on the EBus.
|
||||
* For available settings, see AZ::EBusAddressPolicy.
|
||||
* By default, an EBus uses a single address.
|
||||
*/
|
||||
static const EBusAddressPolicy AddressPolicy = EBusAddressPolicy::Single;
|
||||
static constexpr EBusAddressPolicy AddressPolicy = EBusAddressPolicy::Single;
|
||||
|
||||
/**
|
||||
* The type of ID that is used to address the EBus.
|
||||
@@ -152,14 +149,14 @@ namespace AZ
|
||||
* `<BusName>::ExecuteQueuedEvents()`.
|
||||
* By default, the event queue is disabled.
|
||||
*/
|
||||
static const bool EnableEventQueue = false;
|
||||
static constexpr bool EnableEventQueue = false;
|
||||
|
||||
/**
|
||||
* Specifies whether the bus should accept queued messages by default or not.
|
||||
* If set to false, Bus::AllowFunctionQueuing(true) must be called before events are accepted.
|
||||
* Used only when #EnableEventQueue is true.
|
||||
*/
|
||||
static const bool EventQueueingActiveByDefault = true;
|
||||
static constexpr bool EventQueueingActiveByDefault = true;
|
||||
|
||||
/**
|
||||
* Specifies whether the EBus supports queueing functions which take reference
|
||||
@@ -168,7 +165,7 @@ namespace AZ
|
||||
* You should only use this if you know that the data being passed as arguments will
|
||||
* outlive the dispatch of the queued event.
|
||||
*/
|
||||
static const bool EnableQueuedReferences = false;
|
||||
static constexpr bool EnableQueuedReferences = false;
|
||||
|
||||
/**
|
||||
* Locking primitive that is used when adding and removing
|
||||
@@ -197,7 +194,7 @@ namespace AZ
|
||||
* to do.
|
||||
* By default, the standard policy is used, which locks around all dispatches
|
||||
*/
|
||||
static const bool LocklessDispatch = false;
|
||||
static constexpr bool LocklessDispatch = false;
|
||||
|
||||
/**
|
||||
* Specifies where EBus data is stored.
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include <AzCore/EBus/EBus.h>
|
||||
#include <AzCore/RTTI/RTTI.h>
|
||||
#include <AzCore/RTTI/TypeSafeIntegral.h>
|
||||
#include <AzCore/std/smart_ptr/unique_ptr.h>
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
|
||||
@@ -18,9 +18,8 @@
|
||||
#include <AzCore/std/function/invoke.h>
|
||||
#include <AzCore/std/containers/queue.h>
|
||||
#include <AzCore/std/containers/intrusive_set.h>
|
||||
#include <AzCore/std/parallel/scoped_lock.h>
|
||||
|
||||
#include <AzCore/Module/Environment.h>
|
||||
#include <AzCore/EBus/Environment.h>
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
@@ -251,29 +250,21 @@ namespace AZ
|
||||
void Execute()
|
||||
{
|
||||
AZ_Warning("System", m_isActive, "You are calling execute queued functions on a bus which has not activated its function queuing! Call YourBus::AllowFunctionQueuing(true)!");
|
||||
while (true)
|
||||
|
||||
MessageQueueType localMessages;
|
||||
|
||||
// Swap the current list of queue functions with a local instance
|
||||
{
|
||||
BusMessageCall invoke;
|
||||
AZStd::scoped_lock lock(m_messagesMutex);
|
||||
AZStd::swap(localMessages, m_messages);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Pop element from the queue.
|
||||
{
|
||||
AZStd::lock_guard<MutexType> lock(m_messagesMutex);
|
||||
size_t numMessages = m_messages.size();
|
||||
if (numMessages == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
AZStd::swap(invoke, m_messages.front());
|
||||
m_messages.pop();
|
||||
if (numMessages == 1)
|
||||
{
|
||||
m_messages = {};
|
||||
}
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
invoke();
|
||||
// Execute the queue functions safely now that are owned by the function
|
||||
while (!localMessages.empty())
|
||||
{
|
||||
const BusMessageCall& localMessage = localMessages.front();
|
||||
localMessage();
|
||||
localMessages.pop();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -43,10 +43,12 @@ namespace AZ::IO
|
||||
|
||||
m_mainLoopDesc = threadDesc;
|
||||
m_mainLoopDesc.m_name = "IO Scheduler";
|
||||
m_mainLoop = AZStd::thread([this]()
|
||||
{
|
||||
Thread_MainLoop();
|
||||
}, &m_mainLoopDesc);
|
||||
m_mainLoop = AZStd::thread(
|
||||
m_mainLoopDesc,
|
||||
[this]()
|
||||
{
|
||||
Thread_MainLoop();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -644,11 +644,11 @@ JobManagerWorkStealing::ThreadList JobManagerWorkStealing::CreateWorkerThreads(c
|
||||
}
|
||||
|
||||
info->m_thread = AZStd::thread(
|
||||
threadDesc,
|
||||
[this, info]()
|
||||
{
|
||||
this->ProcessJobsWorker(info);
|
||||
},
|
||||
&threadDesc
|
||||
}
|
||||
);
|
||||
|
||||
info->m_threadId = info->m_thread.get_id();
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
*/
|
||||
|
||||
#include <AzCore/Name/NameSerializer.h>
|
||||
#include <AzCore/IO/GenericStreams.h>
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#include <AzCore/RTTI/ReflectContext.h>
|
||||
#include <AzCore/std/containers/array.h>
|
||||
#include <AzCore/std/containers/unordered_map.h>
|
||||
#include <AzCore/std/containers/unordered_set.h>
|
||||
#include <AzCore/std/function/invoke.h>
|
||||
#include <AzCore/std/string/string.h>
|
||||
#include <AzCore/std/string/string_view.h>
|
||||
|
||||
@@ -5,11 +5,13 @@
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/Script/ScriptContext.h>
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzCore/Script/lua/lua.h>
|
||||
#include <AzCore/Script/ScriptProperty.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
|
||||
@@ -5,8 +5,7 @@
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
#ifndef AZCORE_SCRIPT_SCRIPTPROPERTY_H
|
||||
#define AZCORE_SCRIPT_SCRIPTPROPERTY_H
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Component/EntityId.h>
|
||||
#include <AzCore/Memory/SystemAllocator.h>
|
||||
@@ -490,5 +489,4 @@ namespace AZ
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
#include <cinttypes>
|
||||
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/Serialization/DataPatch.h>
|
||||
#include <AzCore/Serialization/DataPatchBus.h>
|
||||
#include <AzCore/Serialization/DataPatchUpgradeManager.h>
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "AzCore/RTTI/TypeInfo.h"
|
||||
#include <AzCore/Math/UuidSerializer.h>
|
||||
#include <AzCore/RTTI/AttributeReader.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzCore/Serialization/Json/CastingHelpers.h>
|
||||
#include <AzCore/Serialization/Json/JsonDeserializer.h>
|
||||
#include <AzCore/Serialization/Json/JsonStringConversionUtils.h>
|
||||
|
||||
@@ -6,7 +6,9 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/RTTI/AttributeReader.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzCore/Serialization/Json/JsonSerializer.h>
|
||||
#include <AzCore/Serialization/Json/BaseJsonSerializer.h>
|
||||
#include <AzCore/Serialization/Json/JsonSerialization.h>
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
*/
|
||||
|
||||
#include <algorithm>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzCore/Serialization/Json/BasicContainerSerializer.h>
|
||||
#include <AzCore/Serialization/Json/JsonSerialization.h>
|
||||
#include <AzCore/Serialization/Json/MapSerializer.h>
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
*/
|
||||
|
||||
#include <AzCore/RTTI/AttributeReader.h>
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/Serialization/ObjectStream.h>
|
||||
#include <AzCore/Serialization/DataOverlayInstanceMsgs.h>
|
||||
#include <AzCore/Serialization/DataOverlayProviderMsgs.h>
|
||||
|
||||
@@ -37,7 +37,8 @@ namespace AZ
|
||||
class GenericStream;
|
||||
}
|
||||
|
||||
namespace ObjectStreamInternal {
|
||||
namespace ObjectStreamInternal
|
||||
{
|
||||
class ObjectStreamImpl;
|
||||
}
|
||||
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
*/
|
||||
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/Serialization/EditContext.h>
|
||||
#include <AzCore/Serialization/DataOverlay.h>
|
||||
#include <AzCore/Serialization/DynamicSerializableField.h>
|
||||
|
||||
@@ -5,8 +5,7 @@
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
#ifndef AZCORE_SERIALIZE_CONTEXT_H
|
||||
#define AZCORE_SERIALIZE_CONTEXT_H
|
||||
#pragma once
|
||||
|
||||
#include <limits>
|
||||
|
||||
@@ -43,6 +42,12 @@
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
namespace Data
|
||||
{
|
||||
template<typename T>
|
||||
class Asset;
|
||||
}
|
||||
|
||||
class EditContext;
|
||||
|
||||
class ObjectStream;
|
||||
@@ -2562,11 +2567,13 @@ namespace AZ
|
||||
#include <AzCore/Serialization/AZStdContainers.inl>
|
||||
#include <AzCore/Serialization/std/VariantReflection.inl>
|
||||
|
||||
/// include asset generics
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
// Forward declare asset serialization helper specialization
|
||||
namespace AZ
|
||||
{
|
||||
template<typename T>
|
||||
struct SerializeGenericTypeInfo< Data::Asset<T> >;
|
||||
}
|
||||
|
||||
/// include implementation of SerializeContext::EnumBuilder
|
||||
#include <AzCore/Serialization/SerializeContextEnum.inl>
|
||||
|
||||
#endif // AZCORE_SERIALIZE_CONTEXT_H
|
||||
#pragma once
|
||||
|
||||
@@ -717,7 +717,9 @@ namespace AZ::SettingsRegistryMergeUtils
|
||||
if (registry.Get(cacheRootPath, FilePathKey_CacheRootFolder))
|
||||
{
|
||||
mergePath = AZStd::move(cacheRootPath);
|
||||
mergePath /= SettingsRegistryInterface::RegistryFolder;
|
||||
AZStd::fixed_string<32> registryFolderLower(SettingsRegistryInterface::RegistryFolder);
|
||||
AZStd::to_lower(registryFolderLower.begin(), registryFolderLower.end());
|
||||
mergePath /= registryFolderLower;
|
||||
registry.MergeSettingsFolder(mergePath.Native(), specializations, platform, "", scratchBuffer);
|
||||
}
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include <AzCore/Component/ComponentApplicationBus.h>
|
||||
#include <AzCore/Debug/Profiler.h>
|
||||
#include <AzCore/Asset/AssetManager.h>
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/Component/TransformBus.h>
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
#include <AzCore/std/algorithm.h>
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <AzCore/EBus/BusImpl.h> //Just to get AZ::NullMutex
|
||||
#include <AzCore/std/chrono/types.h>
|
||||
#include <AzCore/Statistics/StatisticsManager.h>
|
||||
#include <AzCore/std/chrono/chrono.h>
|
||||
#include <AzCore/std/parallel/scoped_lock.h>
|
||||
|
||||
namespace AZ
|
||||
@@ -243,7 +244,7 @@ namespace AZ
|
||||
|
||||
//! This one is needed because running statistics are collected many times across
|
||||
//! several frames. This value is used to calculate a per frame sample for @m_totalTimePerFrameStat,
|
||||
//! by subtracting @m_prevAccumulatedSums from the accumulated sum in @m_statisticsManager.
|
||||
//! by subtracting @m_prevAccumulatedSums from the accumulated sum in @m_statisticsManager.
|
||||
double m_prevAccumulatedSums;
|
||||
};
|
||||
|
||||
|
||||
@@ -190,11 +190,13 @@ namespace AZ
|
||||
class TaskWorker
|
||||
{
|
||||
public:
|
||||
void Spawn(::AZ::TaskExecutor& executor, size_t id, AZStd::semaphore& initSemaphore, bool affinitize)
|
||||
static thread_local TaskWorker* t_worker;
|
||||
|
||||
void Spawn(::AZ::TaskExecutor& executor, uint32_t id, AZStd::semaphore& initSemaphore, bool affinitize)
|
||||
{
|
||||
m_executor = &executor;
|
||||
|
||||
AZStd::string threadName = AZStd::string::format("TaskWorker %zu", id);
|
||||
AZStd::string threadName = AZStd::string::format("TaskWorker %u", id);
|
||||
AZStd::thread_desc desc = {};
|
||||
desc.m_name = threadName.c_str();
|
||||
if (affinitize)
|
||||
@@ -203,12 +205,29 @@ namespace AZ
|
||||
}
|
||||
m_active.store(true, AZStd::memory_order_release);
|
||||
|
||||
m_thread = AZStd::thread{ [this, &initSemaphore]
|
||||
m_thread = AZStd::thread{ desc,
|
||||
[this, &initSemaphore]
|
||||
{
|
||||
t_worker = this;
|
||||
initSemaphore.release();
|
||||
Run();
|
||||
},
|
||||
&desc };
|
||||
} };
|
||||
}
|
||||
|
||||
// Threads that wait on a graph to complete are disqualified from receiving tasks until the wait finishes
|
||||
void Disable()
|
||||
{
|
||||
m_enabled = false;
|
||||
}
|
||||
|
||||
void Enable()
|
||||
{
|
||||
m_enabled = true;
|
||||
}
|
||||
|
||||
bool Enabled() const
|
||||
{
|
||||
return m_enabled;
|
||||
}
|
||||
|
||||
void Join()
|
||||
@@ -222,11 +241,7 @@ namespace AZ
|
||||
{
|
||||
m_queue.Enqueue(task);
|
||||
|
||||
if (!m_busy.exchange(true))
|
||||
{
|
||||
// The worker was idle prior to enqueueing the task, release the semaphore
|
||||
m_semaphore.release();
|
||||
}
|
||||
m_semaphore.release();
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -234,7 +249,6 @@ namespace AZ
|
||||
{
|
||||
while (m_active)
|
||||
{
|
||||
m_busy = false;
|
||||
m_semaphore.acquire();
|
||||
|
||||
if (!m_active)
|
||||
@@ -242,8 +256,6 @@ namespace AZ
|
||||
return;
|
||||
}
|
||||
|
||||
m_busy = true;
|
||||
|
||||
Task* task = m_queue.TryDequeue();
|
||||
while (task)
|
||||
{
|
||||
@@ -271,12 +283,15 @@ namespace AZ
|
||||
|
||||
AZStd::thread m_thread;
|
||||
AZStd::atomic<bool> m_active;
|
||||
AZStd::atomic<bool> m_busy;
|
||||
AZStd::atomic<bool> m_enabled = true;
|
||||
AZStd::binary_semaphore m_semaphore;
|
||||
|
||||
::AZ::TaskExecutor* m_executor;
|
||||
TaskQueue m_queue;
|
||||
friend class ::AZ::TaskExecutor;
|
||||
};
|
||||
|
||||
thread_local TaskWorker* TaskWorker::t_worker = nullptr;
|
||||
} // namespace Internal
|
||||
|
||||
static EnvironmentVariable<TaskExecutor*> s_executor;
|
||||
@@ -291,13 +306,16 @@ namespace AZ
|
||||
return **s_executor;
|
||||
}
|
||||
|
||||
// TODO: Create the default executor as part of a component (as in TaskManagerComponent)
|
||||
void TaskExecutor::SetInstance(TaskExecutor* executor)
|
||||
{
|
||||
AZ_Assert(!s_executor, "Attempting to set the global task executor more than once");
|
||||
|
||||
s_executor = AZ::Environment::CreateVariable<TaskExecutor*>("GlobalTaskExecutor");
|
||||
s_executor.Set(executor);
|
||||
if (!executor)
|
||||
{
|
||||
s_executor.Reset();
|
||||
}
|
||||
else if (!s_executor) // ignore any calls to set after the first (this happens in unit tests that create new system entities)
|
||||
{
|
||||
s_executor = AZ::Environment::CreateVariable<TaskExecutor*>(s_executorName, executor);
|
||||
}
|
||||
}
|
||||
|
||||
TaskExecutor::TaskExecutor(uint32_t threadCount)
|
||||
@@ -307,14 +325,12 @@ namespace AZ
|
||||
|
||||
m_workers = reinterpret_cast<Internal::TaskWorker*>(azmalloc(m_threadCount * sizeof(Internal::TaskWorker)));
|
||||
|
||||
bool affinitize = m_threadCount == AZStd::thread::hardware_concurrency();
|
||||
|
||||
AZStd::semaphore initSemaphore;
|
||||
|
||||
for (size_t i = 0; i != m_threadCount; ++i)
|
||||
for (uint32_t i = 0; i != m_threadCount; ++i)
|
||||
{
|
||||
new (m_workers + i) Internal::TaskWorker{};
|
||||
m_workers[i].Spawn(*this, i, initSemaphore, affinitize);
|
||||
m_workers[i].Spawn(*this, i, initSemaphore, false);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i != m_threadCount; ++i)
|
||||
@@ -334,9 +350,21 @@ namespace AZ
|
||||
azfree(m_workers);
|
||||
}
|
||||
|
||||
void TaskExecutor::Submit(Internal::CompiledTaskGraph& graph)
|
||||
Internal::TaskWorker* TaskExecutor::GetTaskWorker()
|
||||
{
|
||||
if (Internal::TaskWorker::t_worker && Internal::TaskWorker::t_worker->m_executor == this)
|
||||
{
|
||||
return Internal::TaskWorker::t_worker;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void TaskExecutor::Submit(Internal::CompiledTaskGraph& graph, TaskGraphEvent* event)
|
||||
{
|
||||
++m_graphsRemaining;
|
||||
|
||||
event->m_executor = this; // Used to validate event is not waited for inside a job
|
||||
|
||||
// Submit all tasks that have no inbound edges
|
||||
for (Internal::Task& task : graph.Tasks())
|
||||
{
|
||||
@@ -352,11 +380,24 @@ namespace AZ
|
||||
// TODO: Something more sophisticated is likely needed here.
|
||||
// First, we are completely ignoring affinity.
|
||||
// Second, some heuristics on core availability will help distribute work more effectively
|
||||
m_workers[++m_lastSubmission % m_threadCount].Enqueue(&task);
|
||||
uint32_t nextWorker = ++m_lastSubmission % m_threadCount;
|
||||
while (!m_workers[nextWorker].Enabled())
|
||||
{
|
||||
// Graphs that are waiting for the completion of a task graph cannot enqueue tasks onto
|
||||
// the thread issuing the wait.
|
||||
nextWorker = ++m_lastSubmission % m_threadCount;
|
||||
}
|
||||
|
||||
m_workers[nextWorker].Enqueue(&task);
|
||||
}
|
||||
|
||||
void TaskExecutor::ReleaseGraph()
|
||||
{
|
||||
--m_graphsRemaining;
|
||||
}
|
||||
|
||||
void TaskExecutor::ReactivateTaskWorker()
|
||||
{
|
||||
GetTaskWorker()->Enable();
|
||||
}
|
||||
} // namespace AZ
|
||||
|
||||
@@ -72,14 +72,19 @@ namespace AZ
|
||||
explicit TaskExecutor(uint32_t threadCount = 0);
|
||||
~TaskExecutor();
|
||||
|
||||
void Submit(Internal::CompiledTaskGraph& graph);
|
||||
// Submit a task graph for execution. Waitable task graphs cannot enqueue work on the task thread
|
||||
// that is currently active
|
||||
void Submit(Internal::CompiledTaskGraph& graph, TaskGraphEvent* event);
|
||||
|
||||
void Submit(Internal::Task& task);
|
||||
|
||||
private:
|
||||
friend class Internal::TaskWorker;
|
||||
friend class TaskGraphEvent;
|
||||
|
||||
Internal::TaskWorker* GetTaskWorker();
|
||||
void ReleaseGraph();
|
||||
void ReactivateTaskWorker();
|
||||
|
||||
Internal::TaskWorker* m_workers;
|
||||
uint32_t m_threadCount = 0;
|
||||
|
||||
@@ -14,6 +14,12 @@ namespace AZ
|
||||
{
|
||||
using Internal::CompiledTaskGraph;
|
||||
|
||||
void TaskGraphEvent::Wait()
|
||||
{
|
||||
AZ_Assert(m_executor->GetTaskWorker() == nullptr, "Waiting in a task is unsupported");
|
||||
m_semaphore.acquire();
|
||||
}
|
||||
|
||||
void TaskToken::PrecedesInternal(TaskToken& comesAfter)
|
||||
{
|
||||
AZ_Assert(!m_parent.m_submitted, "Cannot mutate a TaskGraph that was previously submitted.");
|
||||
@@ -71,7 +77,7 @@ namespace AZ
|
||||
m_compiledTaskGraph->m_tasks[i].Init();
|
||||
}
|
||||
|
||||
executor.Submit(*m_compiledTaskGraph);
|
||||
executor.Submit(*m_compiledTaskGraph, waitEvent);
|
||||
|
||||
if (m_retained)
|
||||
{
|
||||
|
||||
@@ -22,10 +22,19 @@ namespace AZ
|
||||
namespace Internal
|
||||
{
|
||||
class CompiledTaskGraph;
|
||||
class TaskWorker;
|
||||
}
|
||||
class TaskExecutor;
|
||||
class TaskGraph;
|
||||
|
||||
class TaskGraphActiveInterface
|
||||
{
|
||||
public:
|
||||
AZ_RTTI(TaskGraphActiveInterface, "{08118074-B139-4EF9-B8FD-29F1D6DC9233}");
|
||||
|
||||
virtual bool IsTaskGraphActive() const = 0;
|
||||
};
|
||||
|
||||
// A TaskToken is returned each time a Task is added to the TaskGraph. TaskTokens are used to
|
||||
// express dependencies between tasks within the graph, and have no purpose after the graph
|
||||
// is submitted (simply let them go out of scope)
|
||||
@@ -70,9 +79,12 @@ namespace AZ
|
||||
private:
|
||||
friend class ::AZ::Internal::CompiledTaskGraph;
|
||||
friend class TaskGraph;
|
||||
friend class TaskExecutor;
|
||||
|
||||
void Signal();
|
||||
|
||||
AZStd::binary_semaphore m_semaphore;
|
||||
TaskExecutor* m_executor = nullptr;
|
||||
};
|
||||
|
||||
// The TaskGraph encapsulates a set of tasks and their interdependencies. After adding
|
||||
@@ -89,6 +101,9 @@ namespace AZ
|
||||
// Reset the state of the task graph to begin recording tasks and edges again
|
||||
// NOTE: Graph must be in a "settled" state (cannot be in-flight)
|
||||
void Reset();
|
||||
|
||||
// Returns false if 1 or more tasks have been added to the graph
|
||||
bool IsEmpty();
|
||||
|
||||
// Add a task to the graph, retrieiving a token that can be used to express dependencies
|
||||
// between tasks. The first argument specifies the TaskKind, used for tracking the task.
|
||||
|
||||
@@ -33,11 +33,6 @@ namespace AZ
|
||||
return m_semaphore.try_acquire_for(AZStd::chrono::milliseconds{ 0 });
|
||||
}
|
||||
|
||||
inline void TaskGraphEvent::Wait()
|
||||
{
|
||||
m_semaphore.acquire();
|
||||
}
|
||||
|
||||
inline void TaskGraphEvent::Signal()
|
||||
{
|
||||
m_semaphore.release();
|
||||
@@ -59,6 +54,11 @@ namespace AZ
|
||||
return { AddTask(descriptor, AZStd::forward<Lambdas>(lambdas))... };
|
||||
}
|
||||
|
||||
inline bool TaskGraph::IsEmpty()
|
||||
{
|
||||
return m_tasks.empty();
|
||||
}
|
||||
|
||||
inline void TaskGraph::Detach()
|
||||
{
|
||||
m_retained = false;
|
||||
|
||||
@@ -0,0 +1,88 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzCore/Console/IConsole.h>
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <AzCore/Task/TaskGraphSystemComponent.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzCore/Serialization/EditContext.h>
|
||||
|
||||
// Create a cvar as a central location for experimentation with switching from the Job system to TaskGraph system.
|
||||
AZ_CVAR(bool, cl_activateTaskGraph, false, nullptr, AZ::ConsoleFunctorFlags::Null, "Flag clients of TaskGraph to switch between jobs/taskgraph (Note does not disable task graph system)");
|
||||
static constexpr uint32_t TaskExecutorServiceCrc = AZ_CRC_CE("TaskExecutorService");
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
void TaskGraphSystemComponent::Activate()
|
||||
{
|
||||
AZ_Assert(m_taskExecutor == nullptr, "Error multiple activation of the TaskGraphSystemComponent");
|
||||
|
||||
if (Interface<TaskGraphActiveInterface>::Get() == nullptr)
|
||||
{
|
||||
Interface<TaskGraphActiveInterface>::Register(this);
|
||||
m_taskExecutor = aznew TaskExecutor();
|
||||
TaskExecutor::SetInstance(m_taskExecutor);
|
||||
}
|
||||
}
|
||||
|
||||
void TaskGraphSystemComponent::Deactivate()
|
||||
{
|
||||
if (&TaskExecutor::Instance() == m_taskExecutor) // check that our instance is the global instance (not always true in unit tests)
|
||||
{
|
||||
m_taskExecutor->SetInstance(nullptr);
|
||||
}
|
||||
if (m_taskExecutor)
|
||||
{
|
||||
azdestroy(m_taskExecutor);
|
||||
m_taskExecutor = nullptr;
|
||||
}
|
||||
if (Interface<TaskGraphActiveInterface>::Get() == this)
|
||||
{
|
||||
Interface<TaskGraphActiveInterface>::Unregister(this);
|
||||
}
|
||||
}
|
||||
|
||||
void TaskGraphSystemComponent::GetProvidedServices(ComponentDescriptor::DependencyArrayType& provided)
|
||||
{
|
||||
provided.push_back(TaskExecutorServiceCrc);
|
||||
}
|
||||
|
||||
void TaskGraphSystemComponent::GetIncompatibleServices(ComponentDescriptor::DependencyArrayType& incompatible)
|
||||
{
|
||||
incompatible.push_back(TaskExecutorServiceCrc);
|
||||
}
|
||||
|
||||
void TaskGraphSystemComponent::GetDependentServices([[maybe_unused]] ComponentDescriptor::DependencyArrayType& dependent)
|
||||
{
|
||||
}
|
||||
|
||||
void TaskGraphSystemComponent::Reflect(ReflectContext* context)
|
||||
{
|
||||
if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
|
||||
{
|
||||
serializeContext->Class<TaskGraphSystemComponent, AZ::Component>()
|
||||
->Version(1)
|
||||
;
|
||||
|
||||
if (AZ::EditContext* ec = serializeContext->GetEditContext())
|
||||
{
|
||||
ec->Class<TaskGraphSystemComponent>
|
||||
("TaskGraph", "System component to create the default executor")
|
||||
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
||||
->Attribute(AZ::Edit::Attributes::Category, "Engine")
|
||||
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("System"))
|
||||
;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool TaskGraphSystemComponent::IsTaskGraphActive() const
|
||||
{
|
||||
return cl_activateTaskGraph;
|
||||
}
|
||||
} // namespace AZ
|
||||
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Component/Component.h>
|
||||
#include <AzCore/Math/Crc.h>
|
||||
#include <AzCore/Task/TaskExecutor.h>
|
||||
#include <AzCore/Task/TaskGraph.h>
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
class TaskGraphSystemComponent
|
||||
: public Component
|
||||
, public TaskGraphActiveInterface
|
||||
{
|
||||
public:
|
||||
AZ_COMPONENT(AZ::TaskGraphSystemComponent, "{5D56B829-1FEB-43D5-A0BD-E33C0497EFE2}")
|
||||
|
||||
TaskGraphSystemComponent() = default;
|
||||
|
||||
// Implement TaskGraphActiveInterface
|
||||
bool IsTaskGraphActive() const override;
|
||||
|
||||
private:
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Component base
|
||||
void Activate() override;
|
||||
void Deactivate() override;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/// \ref ComponentDescriptor::GetProvidedServices
|
||||
static void GetProvidedServices(ComponentDescriptor::DependencyArrayType& provided);
|
||||
/// \ref ComponentDescriptor::GetIncompatibleServices
|
||||
static void GetIncompatibleServices(ComponentDescriptor::DependencyArrayType& incompatible);
|
||||
/// \ref ComponentDescriptor::GetDependentServices
|
||||
static void GetDependentServices(ComponentDescriptor::DependencyArrayType& dependent);
|
||||
/// \red ComponentDescriptor::Reflect
|
||||
static void Reflect(ReflectContext* reflection);
|
||||
|
||||
AZ::TaskExecutor* m_taskExecutor = nullptr;
|
||||
};
|
||||
}
|
||||
@@ -633,6 +633,8 @@ set(FILES
|
||||
Task/TaskGraph.cpp
|
||||
Task/TaskGraph.h
|
||||
Task/TaskGraph.inl
|
||||
Task/TaskGraphSystemComponent.h
|
||||
Task/TaskGraphSystemComponent.cpp
|
||||
Threading/ThreadSafeDeque.h
|
||||
Threading/ThreadSafeDeque.inl
|
||||
Threading/ThreadSafeObject.h
|
||||
|
||||
@@ -87,12 +87,6 @@ namespace AZStd
|
||||
|
||||
// construct/copy/destroy:
|
||||
thread();
|
||||
/**
|
||||
* \note thread_desc is AZStd extension.
|
||||
*/
|
||||
template <class F>
|
||||
explicit thread(F&& f, const thread_desc* desc = 0);
|
||||
|
||||
~thread();
|
||||
|
||||
thread(thread&& rhs)
|
||||
@@ -108,6 +102,15 @@ namespace AZStd
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<class F, class... Args, typename = AZStd::enable_if_t<!AZStd::is_convertible_v<AZStd::decay_t<F>, thread_desc>>>
|
||||
explicit thread(F&& f, Args&&... args);
|
||||
|
||||
/**
|
||||
* \note thread_desc is AZStd extension.
|
||||
*/
|
||||
template<class F, class... Args>
|
||||
thread(const thread_desc& desc, F&& f, Args&&... args);
|
||||
|
||||
// Till we fully have RVALUES
|
||||
template <class F>
|
||||
explicit thread(Internal::thread_move_t<F> f);
|
||||
@@ -138,8 +141,8 @@ namespace AZStd
|
||||
//thread(AZStd::delegate<void ()> d,const thread_desc* desc = 0);
|
||||
|
||||
private:
|
||||
thread(thread&);
|
||||
thread& operator=(thread&);
|
||||
thread(const thread&) = delete;
|
||||
thread& operator=(const thread&) = delete;
|
||||
|
||||
native_thread_data_type m_thread;
|
||||
};
|
||||
|
||||
+15
-5
@@ -10,6 +10,8 @@
|
||||
#include <unistd.h>
|
||||
#include <sched.h>
|
||||
|
||||
#include <AzCore/std/tuple.h>
|
||||
|
||||
namespace AZStd
|
||||
{
|
||||
namespace Internal
|
||||
@@ -22,12 +24,20 @@ namespace AZStd
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// thread
|
||||
template <class F>
|
||||
inline thread::thread(F&& f, const thread_desc* desc)
|
||||
template<class F, class... Args, typename>
|
||||
thread::thread(F&& f, Args&&... args)
|
||||
: thread(thread_desc{}, AZStd::forward<F>(f), AZStd::forward<Args>(args)...)
|
||||
{}
|
||||
|
||||
template<class F, class... Args>
|
||||
thread::thread(const thread_desc& desc, F&& f, Args&&... args)
|
||||
{
|
||||
Internal::thread_info* ti = Internal::create_thread_info(AZStd::forward<F>(f));
|
||||
ti->m_name = desc ? desc->m_name : nullptr;
|
||||
m_thread = Internal::create_thread(desc, ti);
|
||||
auto threadfunc = [fn = AZStd::forward<F>(f), argsTuple = AZStd::make_tuple(AZStd::forward<Args>(args)...)]() mutable -> void
|
||||
{
|
||||
AZStd::apply(AZStd::move(fn), AZStd::move(argsTuple));
|
||||
};
|
||||
Internal::thread_info* ti = Internal::create_thread_info(AZStd::move(threadfunc));
|
||||
m_thread = Internal::create_thread(&desc, ti);
|
||||
}
|
||||
|
||||
inline bool thread::joinable() const
|
||||
|
||||
+15
-4
@@ -18,6 +18,8 @@ extern "C"
|
||||
AZ_DLL_IMPORT unsigned long __stdcall GetCurrentThreadId(void);
|
||||
}
|
||||
|
||||
#include <AzCore/std/tuple.h>
|
||||
|
||||
namespace AZStd
|
||||
{
|
||||
namespace Internal
|
||||
@@ -30,11 +32,20 @@ namespace AZStd
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// thread
|
||||
template <class F>
|
||||
inline thread::thread(F&& f, const thread_desc* desc)
|
||||
template<class F, class... Args, typename>
|
||||
thread::thread(F&& f, Args&&... args)
|
||||
: thread(thread_desc{}, AZStd::forward<F>(f), AZStd::forward<Args>(args)...)
|
||||
{}
|
||||
|
||||
template<class F, class... Args>
|
||||
thread::thread(const thread_desc& desc, F&& f, Args&&... args)
|
||||
{
|
||||
Internal::thread_info* ti = Internal::create_thread_info(AZStd::forward<F>(f));
|
||||
m_thread.m_handle = Internal::create_thread(desc, ti, &m_thread.m_id);
|
||||
auto threadfunc = [fn = AZStd::forward<F>(f), argsTuple = AZStd::make_tuple(AZStd::forward<Args>(args)...)]() mutable -> void
|
||||
{
|
||||
AZStd::apply(AZStd::move(fn), AZStd::move(argsTuple));
|
||||
};
|
||||
Internal::thread_info* ti = Internal::create_thread_info(AZStd::move(threadfunc));
|
||||
m_thread.m_handle = Internal::create_thread(&desc, ti, &m_thread.m_id);
|
||||
}
|
||||
|
||||
inline bool thread::joinable() const
|
||||
|
||||
@@ -195,18 +195,18 @@ namespace UnitTest
|
||||
|
||||
void test_thread_id_for_running_thread_is_not_default_constructed_id()
|
||||
{
|
||||
const thread_desc* desc = m_numThreadDesc ? &m_desc[0] : nullptr;
|
||||
AZStd::thread t(AZStd::bind(&Parallel_Thread::do_nothing, this), desc);
|
||||
const thread_desc desc = m_numThreadDesc ? m_desc[0] : thread_desc{};
|
||||
AZStd::thread t(desc, AZStd::bind(&Parallel_Thread::do_nothing, this));
|
||||
AZ_TEST_ASSERT(t.get_id() != AZStd::thread::id());
|
||||
t.join();
|
||||
}
|
||||
|
||||
void test_different_threads_have_different_ids()
|
||||
{
|
||||
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
|
||||
const thread_desc* desc2 = m_numThreadDesc ? &m_desc[1] : nullptr;
|
||||
AZStd::thread t(AZStd::bind(&Parallel_Thread::do_nothing, this), desc1);
|
||||
AZStd::thread t2(AZStd::bind(&Parallel_Thread::do_nothing, this), desc2);
|
||||
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
|
||||
const thread_desc desc2 = m_numThreadDesc ? m_desc[1] : thread_desc{};
|
||||
AZStd::thread t(desc1, AZStd::bind(&Parallel_Thread::do_nothing, this));
|
||||
AZStd::thread t2(desc2, AZStd::bind(&Parallel_Thread::do_nothing, this));
|
||||
AZ_TEST_ASSERT(t.get_id() != t2.get_id());
|
||||
t.join();
|
||||
t2.join();
|
||||
@@ -214,13 +214,13 @@ namespace UnitTest
|
||||
|
||||
void test_thread_ids_have_a_total_order()
|
||||
{
|
||||
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
|
||||
const thread_desc* desc2 = m_numThreadDesc ? &m_desc[1] : nullptr;
|
||||
const thread_desc* desc3 = m_numThreadDesc ? &m_desc[2] : nullptr;
|
||||
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
|
||||
const thread_desc desc2 = m_numThreadDesc ? m_desc[1] : thread_desc{};
|
||||
const thread_desc desc3 = m_numThreadDesc ? m_desc[2] : thread_desc{};
|
||||
|
||||
AZStd::thread t(AZStd::bind(&Parallel_Thread::do_nothing, this), desc1);
|
||||
AZStd::thread t2(AZStd::bind(&Parallel_Thread::do_nothing, this), desc2);
|
||||
AZStd::thread t3(AZStd::bind(&Parallel_Thread::do_nothing, this), desc3);
|
||||
AZStd::thread t(desc1, AZStd::bind(&Parallel_Thread::do_nothing, this));
|
||||
AZStd::thread t2(desc2, AZStd::bind(&Parallel_Thread::do_nothing, this));
|
||||
AZStd::thread t3(desc3, AZStd::bind(&Parallel_Thread::do_nothing, this));
|
||||
AZ_TEST_ASSERT(t.get_id() != t2.get_id());
|
||||
AZ_TEST_ASSERT(t.get_id() != t3.get_id());
|
||||
AZ_TEST_ASSERT(t2.get_id() != t3.get_id());
|
||||
@@ -313,10 +313,10 @@ namespace UnitTest
|
||||
|
||||
void test_thread_id_of_running_thread_returned_by_this_thread_get_id()
|
||||
{
|
||||
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
|
||||
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
|
||||
|
||||
AZStd::thread::id id;
|
||||
AZStd::thread t(AZStd::bind(&Parallel_Thread::get_thread_id, this, &id), desc1);
|
||||
AZStd::thread t(desc1, AZStd::bind(&Parallel_Thread::get_thread_id, this, &id));
|
||||
AZStd::thread::id t_id = t.get_id();
|
||||
t.join();
|
||||
AZ_TEST_ASSERT(id == t_id);
|
||||
@@ -366,10 +366,10 @@ namespace UnitTest
|
||||
|
||||
void test_move_on_construction()
|
||||
{
|
||||
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
|
||||
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
|
||||
AZStd::thread::id the_id;
|
||||
AZStd::thread x;
|
||||
x = AZStd::thread(AZStd::bind(&Parallel_Thread::do_nothing_id, this, &the_id), desc1);
|
||||
x = AZStd::thread(desc1, AZStd::bind(&Parallel_Thread::do_nothing_id, this, &the_id));
|
||||
AZStd::thread::id x_id = x.get_id();
|
||||
x.join();
|
||||
AZ_TEST_ASSERT(the_id == x_id);
|
||||
@@ -377,8 +377,8 @@ namespace UnitTest
|
||||
|
||||
AZStd::thread make_thread(AZStd::thread::id* the_id)
|
||||
{
|
||||
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
|
||||
return AZStd::thread(AZStd::bind(&Parallel_Thread::do_nothing_id, this, the_id), desc1);
|
||||
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
|
||||
return AZStd::thread(desc1, AZStd::bind(&Parallel_Thread::do_nothing_id, this, the_id));
|
||||
}
|
||||
|
||||
void test_move_from_function_return()
|
||||
@@ -430,9 +430,9 @@ namespace UnitTest
|
||||
|
||||
void do_test_creation()
|
||||
{
|
||||
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
|
||||
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
|
||||
m_data = 0;
|
||||
AZStd::thread t(AZStd::bind(&Parallel_Thread::simple_thread, this), desc1);
|
||||
AZStd::thread t(desc1, AZStd::bind(&Parallel_Thread::simple_thread, this));
|
||||
t.join();
|
||||
AZ_TEST_ASSERT(m_data == 999);
|
||||
}
|
||||
@@ -445,9 +445,9 @@ namespace UnitTest
|
||||
|
||||
void do_test_id_comparison()
|
||||
{
|
||||
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
|
||||
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
|
||||
AZStd::thread::id self = this_thread::get_id();
|
||||
AZStd::thread thrd(AZStd::bind(&Parallel_Thread::comparison_thread, this, self), desc1);
|
||||
AZStd::thread thrd(desc1, AZStd::bind(&Parallel_Thread::comparison_thread, this, self));
|
||||
thrd.join();
|
||||
}
|
||||
|
||||
@@ -476,10 +476,10 @@ namespace UnitTest
|
||||
|
||||
void do_test_creation_through_reference_wrapper()
|
||||
{
|
||||
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
|
||||
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
|
||||
non_copyable_functor f;
|
||||
|
||||
AZStd::thread thrd(AZStd::ref(f), desc1);
|
||||
AZStd::thread thrd(desc1, AZStd::ref(f));
|
||||
thrd.join();
|
||||
AZ_TEST_ASSERT(f.value == 999);
|
||||
}
|
||||
@@ -491,10 +491,10 @@ namespace UnitTest
|
||||
|
||||
void test_swap()
|
||||
{
|
||||
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
|
||||
const thread_desc* desc2 = m_numThreadDesc ? &m_desc[1] : nullptr;
|
||||
AZStd::thread t(AZStd::bind(&Parallel_Thread::simple_thread, this), desc1);
|
||||
AZStd::thread t2(AZStd::bind(&Parallel_Thread::simple_thread, this), desc2);
|
||||
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
|
||||
const thread_desc desc2 = m_numThreadDesc ? m_desc[1] : thread_desc{};
|
||||
AZStd::thread t(desc1, AZStd::bind(&Parallel_Thread::simple_thread, this));
|
||||
AZStd::thread t2(desc2, AZStd::bind(&Parallel_Thread::simple_thread, this));
|
||||
AZStd::thread::id id1 = t.get_id();
|
||||
AZStd::thread::id id2 = t2.get_id();
|
||||
|
||||
@@ -512,7 +512,7 @@ namespace UnitTest
|
||||
|
||||
void run()
|
||||
{
|
||||
const thread_desc* desc1 = m_numThreadDesc ? &m_desc[0] : nullptr;
|
||||
const thread_desc desc1 = m_numThreadDesc ? m_desc[0] : thread_desc{};
|
||||
|
||||
// We need to have at least one processor
|
||||
AZ_TEST_ASSERT(AZStd::thread::hardware_concurrency() >= 1);
|
||||
@@ -520,18 +520,18 @@ namespace UnitTest
|
||||
// Create thread to increment data till we need to
|
||||
m_data = 0;
|
||||
m_dataMax = 10;
|
||||
AZStd::thread tr(AZStd::bind(&Parallel_Thread::increment_data, this), desc1);
|
||||
AZStd::thread tr(desc1, AZStd::bind(&Parallel_Thread::increment_data, this));
|
||||
tr.join();
|
||||
AZ_TEST_ASSERT(m_data == m_dataMax);
|
||||
|
||||
m_data = 0;
|
||||
AZStd::thread trDel(make_delegate(this, &Parallel_Thread::increment_data), desc1);
|
||||
AZStd::thread trDel(desc1, make_delegate(this, &Parallel_Thread::increment_data));
|
||||
trDel.join();
|
||||
AZ_TEST_ASSERT(m_data == m_dataMax);
|
||||
|
||||
chrono::system_clock::time_point startTime = chrono::system_clock::now();
|
||||
{
|
||||
AZStd::thread tr1(AZStd::bind(&Parallel_Thread::sleep_thread, this, chrono::milliseconds(100)), desc1);
|
||||
AZStd::thread tr1(desc1, AZStd::bind(&Parallel_Thread::sleep_thread, this, chrono::milliseconds(100)));
|
||||
tr1.join();
|
||||
}
|
||||
auto sleepTime = chrono::system_clock::now() - startTime;
|
||||
@@ -563,71 +563,71 @@ namespace UnitTest
|
||||
{
|
||||
MfTest x;
|
||||
AZStd::function<void ()> func = AZStd::bind(&MfTest::f0, &x);
|
||||
AZStd::thread(func, desc1).join();
|
||||
AZStd::thread(desc1, func).join();
|
||||
func = AZStd::bind(&MfTest::f0, AZStd::ref(x));
|
||||
AZStd::thread(func, desc1).join();
|
||||
AZStd::thread(desc1, func).join();
|
||||
func = AZStd::bind(&MfTest::g0, &x);
|
||||
AZStd::thread(func, desc1).join();
|
||||
AZStd::thread(desc1, func).join();
|
||||
func = AZStd::bind(&MfTest::g0, x);
|
||||
AZStd::thread(func, desc1).join();
|
||||
AZStd::thread(desc1, func).join();
|
||||
func = AZStd::bind(&MfTest::g0, AZStd::ref(x));
|
||||
AZStd::thread(func, desc1).join();
|
||||
AZStd::thread(desc1, func).join();
|
||||
|
||||
//// 1
|
||||
//thread( AZStd::bind(&MfTest::f1, &x, 1) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::f1, AZStd::ref(x), 1) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g1, &x, 1) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g1, x, 1) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g1, AZStd::ref(x), 1) , desc1).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::f1, &x, 1)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::f1, AZStd::ref(x), 1)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g1, &x, 1)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g1, x, 1)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g1, AZStd::ref(x), 1)).join();
|
||||
|
||||
//// 2
|
||||
//thread( AZStd::bind(&MfTest::f2, &x, 1, 2) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::f2, AZStd::ref(x), 1, 2) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g2, &x, 1, 2) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g2, x, 1, 2) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g2, AZStd::ref(x), 1, 2) , desc1).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::f2, &x, 1, 2)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::f2, AZStd::ref(x), 1, 2)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g2, &x, 1, 2)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g2, x, 1, 2)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g2, AZStd::ref(x), 1, 2)).join();
|
||||
|
||||
//// 3
|
||||
//thread( AZStd::bind(&MfTest::f3, &x, 1, 2, 3) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::f3, AZStd::ref(x), 1, 2, 3) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g3, &x, 1, 2, 3) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g3, x, 1, 2, 3) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g3, AZStd::ref(x), 1, 2, 3) , desc1).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::f3, &x, 1, 2, 3)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::f3, AZStd::ref(x), 1, 2, 3)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g3, &x, 1, 2, 3)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g3, x, 1, 2, 3)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g3, AZStd::ref(x), 1, 2, 3)).join();
|
||||
|
||||
//// 4
|
||||
//thread( AZStd::bind(&MfTest::f4, &x, 1, 2, 3, 4) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::f4, AZStd::ref(x), 1, 2, 3, 4) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g4, &x, 1, 2, 3, 4) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g4, x, 1, 2, 3, 4) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g4, AZStd::ref(x), 1, 2, 3, 4) , desc1).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::f4, &x, 1, 2, 3, 4)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::f4, AZStd::ref(x), 1, 2, 3, 4)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g4, &x, 1, 2, 3, 4)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g4, x, 1, 2, 3, 4)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g4, AZStd::ref(x), 1, 2, 3, 4)).join();
|
||||
|
||||
//// 5
|
||||
//thread( AZStd::bind(&MfTest::f5, &x, 1, 2, 3, 4, 5) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::f5, AZStd::ref(x), 1, 2, 3, 4, 5) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g5, &x, 1, 2, 3, 4, 5) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g5, x, 1, 2, 3, 4, 5) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g5, AZStd::ref(x), 1, 2, 3, 4, 5) , desc1).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::f5, &x, 1, 2, 3, 4, 5)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::f5, AZStd::ref(x), 1, 2, 3, 4, 5)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g5, &x, 1, 2, 3, 4, 5)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g5, x, 1, 2, 3, 4, 5)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g5, AZStd::ref(x), 1, 2, 3, 4, 5)).join();
|
||||
|
||||
//// 6
|
||||
//thread( AZStd::bind(&MfTest::f6, &x, 1, 2, 3, 4, 5, 6) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::f6, AZStd::ref(x), 1, 2, 3, 4, 5, 6) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g6, &x, 1, 2, 3, 4, 5, 6) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g6, x, 1, 2, 3, 4, 5, 6) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g6, AZStd::ref(x), 1, 2, 3, 4, 5, 6) , desc1).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::f6, &x, 1, 2, 3, 4, 5, 6)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::f6, AZStd::ref(x), 1, 2, 3, 4, 5, 6)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g6, &x, 1, 2, 3, 4, 5, 6)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g6, x, 1, 2, 3, 4, 5, 6)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g6, AZStd::ref(x), 1, 2, 3, 4, 5, 6)).join();
|
||||
|
||||
//// 7
|
||||
//thread( AZStd::bind(&MfTest::f7, &x, 1, 2, 3, 4, 5, 6, 7), desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::f7, AZStd::ref(x), 1, 2, 3, 4, 5, 6, 7), desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g7, &x, 1, 2, 3, 4, 5, 6, 7), desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g7, x, 1, 2, 3, 4, 5, 6, 7), desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g7, AZStd::ref(x), 1, 2, 3, 4, 5, 6, 7), desc1).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::f7, &x, 1, 2, 3, 4, 5, 6, 7)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::f7, AZStd::ref(x), 1, 2, 3, 4, 5, 6, 7)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g7, &x, 1, 2, 3, 4, 5, 6, 7)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g7, x, 1, 2, 3, 4, 5, 6, 7)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g7, AZStd::ref(x), 1, 2, 3, 4, 5, 6, 7)).join();
|
||||
|
||||
//// 8
|
||||
//thread( AZStd::bind(&MfTest::f8, &x, 1, 2, 3, 4, 5, 6, 7, 8) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::f8, AZStd::ref(x), 1, 2, 3, 4, 5, 6, 7, 8) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g8, &x, 1, 2, 3, 4, 5, 6, 7, 8) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g8, x, 1, 2, 3, 4, 5, 6, 7, 8) , desc1).join();
|
||||
//thread( AZStd::bind(&MfTest::g8, AZStd::ref(x), 1, 2, 3, 4, 5, 6, 7, 8) , desc1).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::f8, &x, 1, 2, 3, 4, 5, 6, 7, 8)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::f8, AZStd::ref(x), 1, 2, 3, 4, 5, 6, 7, 8)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g8, &x, 1, 2, 3, 4, 5, 6, 7, 8)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g8, x, 1, 2, 3, 4, 5, 6, 7, 8)).join();
|
||||
//thread( AZStd::bind(desc1, &MfTest::g8, AZStd::ref(x), 1, 2, 3, 4, 5, 6, 7, 8)).join();
|
||||
|
||||
AZ_TEST_ASSERT(x.m_hash == 1366);
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
#include <SerializeContextFixture.h>
|
||||
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/std/any.h>
|
||||
#include <AzCore/std/containers/variant.h>
|
||||
#include <AzCore/Component/Entity.h>
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
*
|
||||
*/
|
||||
#include <AzCore/Asset/AssetManager.h>
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/Console/IConsole.h>
|
||||
#include <AzCore/Console/Console.h>
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
@@ -365,6 +366,42 @@ namespace UnitTest
|
||||
|
||||
};
|
||||
|
||||
static constexpr AZStd::chrono::seconds MaxDispatchTimeoutSeconds = BaseAssetManagerTest::DefaultTimeoutSeconds * 12;
|
||||
|
||||
template <typename Pred>
|
||||
bool DispatchEventsUntilCondition(AZ::Data::AssetManager& assetManager, Pred&& conditionPredicate,
|
||||
AZStd::chrono::seconds logIntervalSeconds = BaseAssetManagerTest::DefaultTimeoutSeconds,
|
||||
AZStd::chrono::seconds maxTimeoutSeconds = MaxDispatchTimeoutSeconds)
|
||||
{
|
||||
// If the Max Timeout is hit the test will be marked as a failure
|
||||
|
||||
AZStd::chrono::time_point dispatchEventTimeStart = AZStd::chrono::system_clock::now();
|
||||
AZStd::chrono::seconds dispatchEventNextLogTime = logIntervalSeconds;
|
||||
|
||||
while (!conditionPredicate())
|
||||
{
|
||||
AZStd::chrono::time_point currentTime = AZStd::chrono::system_clock::now();
|
||||
if (AZStd::chrono::seconds elapsedTime{ currentTime - dispatchEventTimeStart };
|
||||
elapsedTime >= dispatchEventNextLogTime)
|
||||
{
|
||||
const testing::TestInfo* test_info = ::testing::UnitTest::GetInstance()->current_test_info();
|
||||
AZ_Printf("AssetManagerLoadingTest", "The DispatchEventsUntiTimeout function has been waiting for %llu seconds"
|
||||
" in test %s.%s", elapsedTime.count(), test_info->test_case_name(), test_info->name());
|
||||
// Update the next log time to be the next multiple of DefaultTimeout Seconds
|
||||
// after current elapsed time
|
||||
dispatchEventNextLogTime = elapsedTime + logIntervalSeconds - ((elapsedTime + logIntervalSeconds) % logIntervalSeconds);
|
||||
if (elapsedTime >= maxTimeoutSeconds)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
assetManager.DispatchEvents();
|
||||
AZStd::this_thread::yield();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#if AZ_TRAIT_DISABLE_FAILED_ASSET_MANAGER_TESTS || AZ_TRAIT_DISABLE_ASSET_MANAGER_FLOOD_TEST
|
||||
TEST_F(AssetJobsFloodTest, DISABLED_FloodTest)
|
||||
#else
|
||||
@@ -1357,42 +1394,74 @@ namespace UnitTest
|
||||
m_assetHandlerAndCatalog->m_numCreations = 0;
|
||||
m_assetHandlerAndCatalog->m_numDestructions = 0;
|
||||
{
|
||||
ContainerReadyListener containerLoadingCompleteListener(NoLoadAssetId);
|
||||
OnAssetReadyListener readyListener(NoLoadAssetId, azrtti_typeid<AssetWithAssetReference>());
|
||||
OnAssetReadyListener depenencyListener(MyAsset2Id, azrtti_typeid<AssetWithAssetReference>());
|
||||
OnAssetReadyListener dependencyListener(MyAsset2Id, azrtti_typeid<AssetWithAssetReference>());
|
||||
|
||||
SCOPED_TRACE("LoadDependencies_BehaviorObeyed");
|
||||
|
||||
auto AssetOnlyReady = [&readyListener]() -> bool
|
||||
{
|
||||
return readyListener.m_ready;
|
||||
};
|
||||
auto AssetAndDependencyReady = [&readyListener, &dependencyListener]() -> bool
|
||||
{
|
||||
return readyListener.m_ready && dependencyListener.m_ready;
|
||||
};
|
||||
auto AssetContainerReady = [&containerLoadingCompleteListener]() -> bool
|
||||
{
|
||||
return containerLoadingCompleteListener.m_ready;
|
||||
};
|
||||
|
||||
auto noLoadRef = m_testAssetManager->GetAsset(NoLoadAssetId, azrtti_typeid<AssetWithAssetReference>(),
|
||||
AZ::Data::AssetLoadBehavior::Default);
|
||||
|
||||
auto maxTimeout = AZStd::chrono::system_clock::now() + DefaultTimeoutSeconds;
|
||||
// Dispatch AssetBus events until the NoLoadAssetId has signaled an OnAssetReady
|
||||
// event or the timeout has been reached
|
||||
EXPECT_TRUE(DispatchEventsUntilCondition(*m_testAssetManager, AssetOnlyReady))
|
||||
<< "The DispatchEventsUntiTimeout function has not completed in "
|
||||
<< MaxDispatchTimeoutSeconds.count() << " seconds. The test will be marked as a failure\n";
|
||||
|
||||
// Dispatch AssetBus events until the asset container used to load
|
||||
// NoLoadAssetId has signaled an OnAssetContainerReady event
|
||||
// or the timeout has been reached
|
||||
// Wait until the current asset container has finished loading the NoLoadAssetId
|
||||
// before trigger another load
|
||||
// If the wait does not occur here, most likely what would occur is
|
||||
// the AssetManager::m_ownedAssetContainers object is still loading the NoLoadAssetId
|
||||
// using the default AssetLoadParameters
|
||||
// If a call to GetAsset occurs at this point while the Asset is still loading
|
||||
// it will ignore the new loadParams below and instead just re-use the existing
|
||||
// AssetContainerReader instance, resulting in the dependent MyAsset2Id not
|
||||
// being loaded
|
||||
// The function that can return an existing AssetContainer instance is the
|
||||
// AssetManager::GetAssetContainer. Since it can be in the middle of a load,
|
||||
// updating the AssetLoadParams would have an effect on the current in progress
|
||||
// load
|
||||
EXPECT_TRUE(DispatchEventsUntilCondition(*m_testAssetManager, AssetContainerReady))
|
||||
<< "The DispatchEventsUntiTimeout function has not completed in "
|
||||
<< MaxDispatchTimeoutSeconds.count() << " seconds. The test will be marked as a failure\n";
|
||||
|
||||
// Reset the ContainerLoadingComplete ready status back to 0
|
||||
containerLoadingCompleteListener.m_ready = 0;
|
||||
|
||||
while (!readyListener.m_ready)
|
||||
{
|
||||
m_testAssetManager->DispatchEvents();
|
||||
if (AZStd::chrono::system_clock::now() > maxTimeout)
|
||||
{
|
||||
break;
|
||||
}
|
||||
AZStd::this_thread::yield();
|
||||
}
|
||||
EXPECT_EQ(readyListener.m_ready, 1);
|
||||
EXPECT_EQ(depenencyListener.m_ready, 0);
|
||||
|
||||
AZ::Data::AssetLoadParameters loadParams(nullptr, AZ::Data::AssetDependencyLoadRules::LoadAll);
|
||||
loadParams.m_reloadMissingDependencies = true;
|
||||
auto loadDependencyRef = m_testAssetManager->GetAsset(NoLoadAssetId, azrtti_typeid<AssetWithAssetReference>(),
|
||||
AZ::Data::AssetLoadBehavior::Default, loadParams);
|
||||
|
||||
while (!depenencyListener.m_ready || !readyListener.m_ready)
|
||||
{
|
||||
m_testAssetManager->DispatchEvents();
|
||||
if (AZStd::chrono::system_clock::now() > maxTimeout)
|
||||
{
|
||||
break;
|
||||
}
|
||||
AZStd::this_thread::yield();
|
||||
}
|
||||
// Dispatch AssetBus events until the NoLoadAssetId and the MyAsset2Id has signaled
|
||||
// an OnAssetReady event or the timeout has been reached
|
||||
EXPECT_TRUE(DispatchEventsUntilCondition(*m_testAssetManager, AssetAndDependencyReady))
|
||||
<< "The DispatchEventsUntiTimeout function has not completed in "
|
||||
<< MaxDispatchTimeoutSeconds.count() << " seconds. The test will be marked as a failure\n";
|
||||
|
||||
EXPECT_EQ(readyListener.m_ready, 1);
|
||||
EXPECT_EQ(depenencyListener.m_ready, 1);
|
||||
EXPECT_EQ(dependencyListener.m_ready, 1);
|
||||
|
||||
EXPECT_TRUE(DispatchEventsUntilCondition(*m_testAssetManager, AssetContainerReady))
|
||||
<< "The DispatchEventsUntiTimeout function has not completed in "
|
||||
<< MaxDispatchTimeoutSeconds.count() << " seconds. The test will be marked as a failure\n";
|
||||
}
|
||||
|
||||
CheckFinishedCreationsAndDestructions();
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
*
|
||||
*/
|
||||
#include <AzCore/Asset/AssetManager.h>
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/Console/IConsole.h>
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <AzCore/IO/SystemFile.h>
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
*/
|
||||
|
||||
#include <Tests/Asset/BaseAssetManagerTest.h>
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/Console/IConsole.h>
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <AzCore/IO/SystemFile.h>
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <AzCore/Asset/AssetJsonSerializer.h>
|
||||
#include <AzCore/Asset/AssetManager.h>
|
||||
#include <AzCore/Asset/AssetManagerComponent.h>
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/IO/Streamer/StreamerComponent.h>
|
||||
#include <AzCore/Jobs/JobManagerComponent.h>
|
||||
#include <AzCore/Jobs/JobManager.h>
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
*
|
||||
*/
|
||||
#include <AzCore/Asset/AssetManager.h>
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/Console/IConsole.h>
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <AzCore/IO/SystemFile.h>
|
||||
|
||||
@@ -151,7 +151,7 @@ namespace UnitTest
|
||||
AZStd::thread m_threads[m_maxNumThreads];
|
||||
for (unsigned int i = 0; i < m_maxNumThreads; ++i)
|
||||
{
|
||||
m_threads[i] = AZStd::thread(AZStd::bind(&SystemAllocatorTest::ThreadFunc, this), &m_desc[i]);
|
||||
m_threads[i] = AZStd::thread(m_desc[i], AZStd::bind(&SystemAllocatorTest::ThreadFunc, this));
|
||||
// give some time offset to the threads so we can test alloc and dealloc at the same time.
|
||||
//AZStd::this_thread::sleep_for(AZStd::chrono::microseconds(500));
|
||||
}
|
||||
@@ -286,7 +286,7 @@ namespace UnitTest
|
||||
AZStd::thread m_threads[m_maxNumThreads];
|
||||
for (unsigned int i = 0; i < m_maxNumThreads; ++i)
|
||||
{
|
||||
m_threads[i] = AZStd::thread(AZStd::bind(&SystemAllocatorTest::ThreadFunc, this), &m_desc[i]);
|
||||
m_threads[i] = AZStd::thread(m_desc[i], AZStd::bind(&SystemAllocatorTest::ThreadFunc, this));
|
||||
// give some time offset to the threads so we can test alloc and dealloc at the same time.
|
||||
AZStd::this_thread::sleep_for(AZStd::chrono::microseconds(500));
|
||||
}
|
||||
@@ -724,7 +724,7 @@ namespace UnitTest
|
||||
AZStd::thread m_threads[m_maxNumThreads];
|
||||
for (unsigned int i = 0; i < m_maxNumThreads; ++i)
|
||||
{
|
||||
m_threads[i] = AZStd::thread(AZStd::bind(&ThreadPoolAllocatorTest::AllocDeallocFunc, this), &m_desc[i]);
|
||||
m_threads[i] = AZStd::thread(m_desc[i], AZStd::bind(&ThreadPoolAllocatorTest::AllocDeallocFunc, this));
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < m_maxNumThreads; ++i)
|
||||
@@ -743,12 +743,12 @@ namespace UnitTest
|
||||
|
||||
for (unsigned int i = m_maxNumThreads/2; i <m_maxNumThreads; ++i)
|
||||
{
|
||||
m_threads[i] = AZStd::thread(AZStd::bind(&ThreadPoolAllocatorTest::SharedDeAlloc, this), &m_desc[i]);
|
||||
m_threads[i] = AZStd::thread(m_desc[i], AZStd::bind(&ThreadPoolAllocatorTest::SharedDeAlloc, this));
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < m_maxNumThreads/2; ++i)
|
||||
{
|
||||
m_threads[i] = AZStd::thread(AZStd::bind(&ThreadPoolAllocatorTest::SharedAlloc, this), &m_desc[i]);
|
||||
m_threads[i] = AZStd::thread(m_desc[i], AZStd::bind(&ThreadPoolAllocatorTest::SharedAlloc, this));
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < m_maxNumThreads/2; ++i)
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "FileIOBaseTestTypes.h"
|
||||
|
||||
#include <AzCore/Asset/AssetManager.h>
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/Component/ComponentApplicationBus.h>
|
||||
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
|
||||
@@ -34,7 +34,7 @@ namespace UnitTest
|
||||
AZ::AllocatorInstance<AZ::PoolAllocator>::Create();
|
||||
AZ::AllocatorInstance<AZ::ThreadPoolAllocator>::Create();
|
||||
|
||||
m_executor = aznew TaskExecutor(4);
|
||||
m_executor = aznew TaskExecutor();
|
||||
}
|
||||
|
||||
void TearDown() override
|
||||
@@ -236,6 +236,82 @@ namespace UnitTest
|
||||
EXPECT_EQ(x, 1);
|
||||
}
|
||||
|
||||
TEST_F(TaskGraphTestFixture, SingleTask)
|
||||
{
|
||||
AZStd::atomic_int32_t x = 0;
|
||||
|
||||
TaskGraph graph;
|
||||
graph.AddTask(
|
||||
defaultTD,
|
||||
[&x]
|
||||
{
|
||||
x = 1;
|
||||
});
|
||||
|
||||
TaskGraphEvent ev;
|
||||
graph.SubmitOnExecutor(*m_executor, &ev);
|
||||
ev.Wait();
|
||||
|
||||
EXPECT_EQ(1, x);
|
||||
}
|
||||
|
||||
|
||||
TEST_F(TaskGraphTestFixture, SingleTaskChain)
|
||||
{
|
||||
AZStd::atomic_int32_t x = 0;
|
||||
|
||||
TaskGraph graph;
|
||||
auto a = graph.AddTask(
|
||||
defaultTD,
|
||||
[&x]
|
||||
{
|
||||
x += 1;
|
||||
});
|
||||
auto b = graph.AddTask(
|
||||
defaultTD,
|
||||
[&x]
|
||||
{
|
||||
x += 1;
|
||||
});
|
||||
b.Precedes(a);
|
||||
|
||||
TaskGraphEvent ev;
|
||||
graph.SubmitOnExecutor(*m_executor, &ev);
|
||||
ev.Wait();
|
||||
|
||||
EXPECT_EQ(2, x);
|
||||
}
|
||||
|
||||
TEST_F(TaskGraphTestFixture, MultipleIndependentTaskChains)
|
||||
{
|
||||
AZStd::atomic_int32_t x = 0;
|
||||
constexpr int numChains = 5;
|
||||
|
||||
TaskGraph graph;
|
||||
for( int i = 0; i < numChains; ++i)
|
||||
{
|
||||
auto a = graph.AddTask(
|
||||
defaultTD,
|
||||
[&x]
|
||||
{
|
||||
x += 1;
|
||||
});
|
||||
auto b = graph.AddTask(
|
||||
defaultTD,
|
||||
[&x]
|
||||
{
|
||||
x += 1;
|
||||
});
|
||||
b.Precedes(a);
|
||||
}
|
||||
|
||||
TaskGraphEvent ev;
|
||||
graph.SubmitOnExecutor(*m_executor, &ev);
|
||||
ev.Wait();
|
||||
|
||||
EXPECT_EQ(2*numChains, x);
|
||||
}
|
||||
|
||||
TEST_F(TaskGraphTestFixture, VariadicInterface)
|
||||
{
|
||||
int x = 0;
|
||||
@@ -388,6 +464,7 @@ namespace UnitTest
|
||||
EXPECT_EQ(3, x);
|
||||
}
|
||||
|
||||
// Waiting inside a task is disallowed , test that it fails correctly
|
||||
TEST_F(TaskGraphTestFixture, SpawnSubgraph)
|
||||
{
|
||||
AZStd::atomic<int> x = 0;
|
||||
@@ -434,7 +511,10 @@ namespace UnitTest
|
||||
f.Precedes(g);
|
||||
TaskGraphEvent ev;
|
||||
subgraph.SubmitOnExecutor(*m_executor, &ev);
|
||||
// TaskGraphEvent::Wait asserts if called on a worker thread, suppress & validate assert
|
||||
AZ_TEST_START_TRACE_SUPPRESSION;
|
||||
ev.Wait();
|
||||
AZ_TEST_STOP_TRACE_SUPPRESSION(1);
|
||||
});
|
||||
auto d = graph.AddTask(
|
||||
defaultTD,
|
||||
@@ -464,8 +544,6 @@ namespace UnitTest
|
||||
TaskGraphEvent ev;
|
||||
graph.SubmitOnExecutor(*m_executor, &ev);
|
||||
ev.Wait();
|
||||
|
||||
EXPECT_EQ(3 | 0b100000, x);
|
||||
}
|
||||
|
||||
TEST_F(TaskGraphTestFixture, RetainedGraph)
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
*/
|
||||
#include <AzCore/UnitTest/TestTypes.h>
|
||||
#include <AzCore/Math/Uuid.h>
|
||||
#include <AzCore/std/containers/unordered_set.h>
|
||||
|
||||
using namespace AZ;
|
||||
|
||||
|
||||
@@ -28,6 +28,7 @@
|
||||
#include <AzCore/NativeUI/NativeUISystemComponent.h>
|
||||
#include <AzCore/Module/ModuleManagerBus.h>
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <AzCore/Task/TaskGraphSystemComponent.h>
|
||||
|
||||
#include <AzFramework/Asset/SimpleAsset.h>
|
||||
#include <AzFramework/Asset/AssetBundleManifest.h>
|
||||
@@ -295,6 +296,7 @@ namespace AzFramework
|
||||
azrtti_typeid<AZ::ScriptSystemComponent>(),
|
||||
azrtti_typeid<AZ::JobManagerComponent>(),
|
||||
azrtti_typeid<AZ::SliceSystemComponent>(),
|
||||
azrtti_typeid<AZ::TaskGraphSystemComponent>(),
|
||||
|
||||
azrtti_typeid<AzFramework::AssetCatalogComponent>(),
|
||||
azrtti_typeid<AzFramework::CustomAssetTypeComponent>(),
|
||||
@@ -477,14 +479,16 @@ namespace AzFramework
|
||||
newThreadDesc.m_cpuId = AFFINITY_MASK_USERTHREADS;
|
||||
newThreadDesc.m_name = newThreadName;
|
||||
AZStd::binary_semaphore binarySemaphore;
|
||||
AZStd::thread newThread([&workForNewThread, &binarySemaphore, &newThreadName]
|
||||
{
|
||||
AZ_PROFILE_SCOPE(AzFramework,
|
||||
"Application::PumpSystemEventLoopWhileDoingWorkInNewThread:ThreadWorker %s", newThreadName);
|
||||
AZStd::thread newThread(
|
||||
newThreadDesc,
|
||||
[&workForNewThread, &binarySemaphore, &newThreadName]
|
||||
{
|
||||
AZ_PROFILE_SCOPE(AzFramework,
|
||||
"Application::PumpSystemEventLoopWhileDoingWorkInNewThread:ThreadWorker %s", newThreadName);
|
||||
|
||||
workForNewThread();
|
||||
binarySemaphore.release();
|
||||
}, &newThreadDesc);
|
||||
workForNewThread();
|
||||
binarySemaphore.release();
|
||||
});
|
||||
while (!binarySemaphore.try_acquire_for(eventPumpFrequency))
|
||||
{
|
||||
PumpSystemEventLoopUntilEmpty();
|
||||
|
||||
@@ -1631,7 +1631,20 @@ namespace AZ::IO
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
ZipDir::CacheFactory factory(ZipDir::ZD_INIT_FAST, nFactoryFlags);
|
||||
ZipDir::InitMethod initType = ZipDir::InitMethod::Default;
|
||||
if (!ZipDir::IsReleaseConfig)
|
||||
{
|
||||
if ((nFlags & INestedArchive::FLAGS_FULL_VALIDATE) != 0)
|
||||
{
|
||||
initType = ZipDir::InitMethod::FullValidation;
|
||||
}
|
||||
else if ((nFlags & INestedArchive::FLAGS_VALIDATE_HEADERS) != 0)
|
||||
{
|
||||
initType = ZipDir::InitMethod::ValidateHeaders;
|
||||
}
|
||||
}
|
||||
|
||||
ZipDir::CacheFactory factory(initType, nFactoryFlags);
|
||||
|
||||
ZipDir::CachePtr cache = factory.New(szFullPath->c_str());
|
||||
if (cache)
|
||||
|
||||
@@ -11,7 +11,9 @@
|
||||
|
||||
#include <AzCore/IO/Path/Path_fwd.h>
|
||||
#include <AzCore/Math/Crc.h>
|
||||
#include <AzCore/std/containers/vector.h>
|
||||
#include <AzCore/std/smart_ptr/intrusive_base.h>
|
||||
#include <AzCore/std/string/string.h>
|
||||
#include <AzFramework/Archive/Codec.h>
|
||||
|
||||
namespace AZ::IO
|
||||
@@ -71,6 +73,13 @@ namespace AZ::IO
|
||||
// multiple times
|
||||
FLAGS_DONT_COMPACT = 1 << 5,
|
||||
|
||||
// if this is set, validate header data when opening the archive
|
||||
FLAGS_VALIDATE_HEADERS = 1 << 9,
|
||||
|
||||
// if this is set, validate header data when opening the archive and validate CRCs when decompressing
|
||||
// & reading files.
|
||||
FLAGS_FULL_VALIDATE = 1 << 10,
|
||||
|
||||
// Disable a pak file without unloading it, this flag is used in combination with patches and multiplayer
|
||||
// to ensure that specific paks stay in the position(to keep the same priority) but being disabled
|
||||
// when running multiplayer
|
||||
@@ -128,6 +137,10 @@ namespace AZ::IO
|
||||
// Deletes all files and directories in the archive.
|
||||
virtual int RemoveAll() = 0;
|
||||
|
||||
// Summary:
|
||||
// Lists all the files in the archive.
|
||||
virtual int ListAllFiles(AZStd::vector<AZ::IO::Path>& outFileEntries) = 0;
|
||||
|
||||
// Summary:
|
||||
// Finds the file; you don't have to close the returned handle.
|
||||
// Returns:
|
||||
|
||||
@@ -89,11 +89,51 @@ namespace AZ::IO
|
||||
return m_pCache->RemoveDir(fullPath);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
int NestedArchive::RemoveAll()
|
||||
{
|
||||
return m_pCache->RemoveAll();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Helper for 'ListAllFiles' to recursively traverse the FileEntryTree and gather all the files
|
||||
void EnumerateFilesRecursive(AZ::IO::Path currentPath, ZipDir::FileEntryTree* currentTree, AZStd::vector<AZ::IO::Path>& fileList)
|
||||
{
|
||||
// Drill down directories first...
|
||||
for (auto dirIter = currentTree->GetDirBegin(); dirIter != currentTree->GetDirEnd(); ++dirIter)
|
||||
{
|
||||
if (ZipDir::FileEntryTree* subTree = currentTree->GetDirEntry(dirIter);
|
||||
subTree != nullptr)
|
||||
{
|
||||
EnumerateFilesRecursive(currentPath / currentTree->GetDirName(dirIter), subTree, fileList);
|
||||
}
|
||||
}
|
||||
|
||||
// Then enumerate the files in current directory...
|
||||
for (auto fileIter = currentTree->GetFileBegin(); fileIter != currentTree->GetFileEnd(); ++fileIter)
|
||||
{
|
||||
fileList.emplace_back(currentPath / currentTree->GetFileName(fileIter));
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// lists all files in the archive
|
||||
int NestedArchive::ListAllFiles(AZStd::vector<AZ::IO::Path>& outFileEntries)
|
||||
{
|
||||
AZStd::vector<AZ::IO::Path> filesInArchive;
|
||||
|
||||
ZipDir::FileEntryTree* tree = m_pCache->GetRoot();
|
||||
if (!tree)
|
||||
{
|
||||
return ZipDir::ZD_ERROR_UNEXPECTED;
|
||||
}
|
||||
|
||||
EnumerateFilesRecursive(AZ::IO::Path{ AZ::IO::PosixPathSeparator }, tree, filesInArchive);
|
||||
|
||||
AZStd::swap(outFileEntries, filesInArchive);
|
||||
return ZipDir::ZD_ERROR_SUCCESS;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Adds a new file to the zip or update an existing one
|
||||
// adds a directory (creates several nested directories if needed)
|
||||
|
||||
@@ -39,7 +39,7 @@ namespace AZ::IO
|
||||
|
||||
NestedArchive(IArchive* pArchive, AZStd::string_view strBindRoot, ZipDir::CachePtr pCache, uint32_t nFlags = 0);
|
||||
~NestedArchive() override;
|
||||
|
||||
|
||||
auto GetRootFolderHandle() -> Handle override;
|
||||
|
||||
// Adds a new file to the zip or update an existing one
|
||||
@@ -68,6 +68,9 @@ namespace AZ::IO
|
||||
// deletes all files from the archive
|
||||
int RemoveAll() override;
|
||||
|
||||
// lists all the files in the archive
|
||||
int ListAllFiles(AZStd::vector<AZ::IO::Path>& outFileEntries) override;
|
||||
|
||||
// finds the file; you don't have to close the returned handle
|
||||
Handle FindFile(AZStd::string_view szRelativePath) override;
|
||||
|
||||
@@ -79,7 +82,6 @@ namespace AZ::IO
|
||||
|
||||
// returns the full path to the archive file
|
||||
AZ::IO::PathView GetFullPath() const override;
|
||||
ZipDir::Cache* GetCache();
|
||||
|
||||
uint32_t GetFlags() const override;
|
||||
bool SetFlags(uint32_t nFlagsToSet) override;
|
||||
@@ -87,12 +89,15 @@ namespace AZ::IO
|
||||
|
||||
bool SetPackAccessible(bool bAccessible) override;
|
||||
|
||||
ZipDir::Cache* GetCache();
|
||||
|
||||
protected:
|
||||
// returns the pointer to the relative file path to be passed
|
||||
// to the underlying Cache pointer. Uses the given buffer to construct the path.
|
||||
// returns nullptr if the file path is invalid
|
||||
AZ::IO::FixedMaxPathString AdjustPath(AZStd::string_view szRelativePath);
|
||||
|
||||
|
||||
ZipDir::CachePtr m_pCache;
|
||||
// the binding root may be empty string - in this case, the absolute path binding won't work
|
||||
AZ::IO::Path m_strBindRoot;
|
||||
|
||||
@@ -101,10 +101,11 @@ namespace AZ::IO::ZipDir
|
||||
FileEntry* operator -> () { return m_pFileEntry; }
|
||||
FileEntryTransactionAdd(Cache* pCache, AZStd::string_view szRelativePath)
|
||||
: m_pCache(pCache)
|
||||
, m_szRelativePath(AZ::IO::PosixPathSeparator)
|
||||
, m_bCommitted(false)
|
||||
{
|
||||
// Update the cache string pool with the relative path to the file
|
||||
auto pathIt = m_pCache->m_relativePathPool.emplace(AZ::IO::PathView(szRelativePath).LexicallyNormal());
|
||||
auto pathIt = m_pCache->m_relativePathPool.emplace(AZ::IO::PathView(szRelativePath, AZ::IO::PosixPathSeparator).LexicallyNormal());
|
||||
m_szRelativePath = *pathIt.first;
|
||||
// this is the name of the directory - create it or find it
|
||||
m_pFileEntry = m_pCache->GetRoot()->Add(m_szRelativePath.Native());
|
||||
@@ -740,6 +741,16 @@ namespace AZ::IO::ZipDir
|
||||
{
|
||||
return ZD_ERROR_CORRUPTED_DATA;
|
||||
}
|
||||
if (pFileEntry->bCheckCRCNextRead)
|
||||
{
|
||||
pFileEntry->bCheckCRCNextRead = false;
|
||||
uLong uCRC32 = AZ::Crc32((Bytef*)pUncompressed, nSizeUncompressed);
|
||||
if (uCRC32 != pFileEntry->desc.lCRC32)
|
||||
{
|
||||
AZ_Warning("Archive", false, "ZD_ERROR_CRC32_CHECK: Uncompressed stream CRC32 check failed");
|
||||
return ZD_ERROR_CRC32_CHECK;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#include <AzCore/IO/FileIO.h>
|
||||
#include <AzCore/IO/Path/Path.h>
|
||||
#include <AzCore/Memory/PoolAllocator.h>
|
||||
#include <AzCore/std/containers/unordered_set.h>
|
||||
#include <AzCore/std/smart_ptr/intrusive_base.h>
|
||||
#include <AzFramework/Archive/Codec.h>
|
||||
#include <AzFramework/Archive/ZipDirStructures.h>
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace AZ::IO::ZipDir
|
||||
// this sets the window size of the blocks of data read from the end of the file to find the Central Directory Record
|
||||
// since normally there are no
|
||||
static constexpr size_t CDRSearchWindowSize = 0x100;
|
||||
CacheFactory::CacheFactory(InitMethodEnum nInitMethod, uint32_t nFlags)
|
||||
CacheFactory::CacheFactory(InitMethod nInitMethod, uint32_t nFlags)
|
||||
{
|
||||
m_nCDREndPos = 0;
|
||||
m_bBuildFileEntryMap = false; // we only need it for validation/debugging
|
||||
@@ -448,7 +448,6 @@ namespace AZ::IO::ZipDir
|
||||
// builds up the m_mapFileEntries
|
||||
bool CacheFactory::BuildFileEntryMap()
|
||||
{
|
||||
|
||||
Seek(m_CDREnd.lCDROffset);
|
||||
|
||||
if (m_CDREnd.lCDRSize == 0)
|
||||
@@ -530,14 +529,6 @@ namespace AZ::IO::ZipDir
|
||||
{
|
||||
// Add this file entry.
|
||||
char* str = reinterpret_cast<char*>(pFileName);
|
||||
for (int i = 0; i < pFile->nFileNameLength; i++)
|
||||
{
|
||||
str[i] = std::tolower(str[i], std::locale());
|
||||
if (str[i] == AZ_WRONG_FILESYSTEM_SEPARATOR)
|
||||
{
|
||||
str[i] = AZ_CORRECT_FILESYSTEM_SEPARATOR;
|
||||
}
|
||||
}
|
||||
str[pFile->nFileNameLength] = 0; // Not standard!, may overwrite signature of the next memory record data in zip.
|
||||
AddFileEntry(str, pFile, extra);
|
||||
}
|
||||
@@ -574,11 +565,7 @@ namespace AZ::IO::ZipDir
|
||||
|
||||
FileEntryBase fileEntry(*pFileHeader, extra);
|
||||
|
||||
// when using encrypted headers we should always initialize data offsets from CDR
|
||||
if ((m_encryptedHeaders != ZipFile::HEADERS_NOT_ENCRYPTED || m_nInitMethod >= ZD_INIT_FULL) && pFileHeader->desc.lSizeCompressed)
|
||||
{
|
||||
InitDataOffset(fileEntry, pFileHeader);
|
||||
}
|
||||
InitDataOffset(fileEntry, pFileHeader);
|
||||
|
||||
if (m_bBuildFileEntryMap)
|
||||
{
|
||||
@@ -606,142 +593,81 @@ namespace AZ::IO::ZipDir
|
||||
{
|
||||
Seek(pFileHeader->lLocalHeaderOffset);
|
||||
|
||||
// read the local file header and the name (for validation) into the buffer
|
||||
AZStd::vector<char>pBuffer;
|
||||
uint32_t nBufferLength = sizeof(ZipFile::LocalFileHeader) + pFileHeader->nFileNameLength;
|
||||
pBuffer.resize(nBufferLength);
|
||||
Read(&pBuffer[0], nBufferLength);
|
||||
// Read only the LocalFileHeader w/ no additional bytes ('name' or 'extra' fields)
|
||||
AZStd::vector<char> buffer;
|
||||
uint32_t bufferLen = sizeof(ZipFile::LocalFileHeader);
|
||||
buffer.resize_no_construct(bufferLen);
|
||||
Read(buffer.data(), bufferLen);
|
||||
|
||||
// validate the local file header (compare with the CDR file header - they should contain basically the same information)
|
||||
const auto* pLocalFileHeader = reinterpret_cast<const ZipFile::LocalFileHeader*>(&pBuffer[0]);
|
||||
if (pFileHeader->desc != pLocalFileHeader->desc
|
||||
|| pFileHeader->nMethod != pLocalFileHeader->nMethod
|
||||
|| pFileHeader->nFileNameLength != pLocalFileHeader->nFileNameLength
|
||||
// for a tough validation, we can compare the timestamps of the local and central directory entries
|
||||
// but we won't do that for backward compatibility with ZipDir
|
||||
//|| pFileHeader->nLastModDate != pLocalFileHeader->nLastModDate
|
||||
//|| pFileHeader->nLastModTime != pLocalFileHeader->nLastModTime
|
||||
)
|
||||
const auto* localFileHeader = reinterpret_cast<const ZipFile::LocalFileHeader*>(buffer.data());
|
||||
|
||||
// set the correct file data offset...
|
||||
fileEntry.nFileDataOffset = pFileHeader->lLocalHeaderOffset + sizeof(ZipFile::LocalFileHeader) +
|
||||
localFileHeader->nFileNameLength + localFileHeader->nExtraFieldLength;
|
||||
|
||||
fileEntry.nEOFOffset = fileEntry.nFileDataOffset + fileEntry.desc.lSizeCompressed;
|
||||
|
||||
if (m_nInitMethod != ZipDir::InitMethod::Default)
|
||||
{
|
||||
AZ_Warning("Archive", false, "ZD_ERROR_VALIDATION_FAILED:"
|
||||
" The local file header descriptor doesn't match the basic parameters declared in the global file header in the file."
|
||||
" The archive content is misconsistent and may be damaged. Please try to repair the archive");
|
||||
return;
|
||||
if (m_nInitMethod == ZipDir::InitMethod::FullValidation)
|
||||
{
|
||||
// Mark the FileEntry to check CRC when the next read occurs
|
||||
fileEntry.bCheckCRCNextRead = true;
|
||||
}
|
||||
|
||||
// Timestamps
|
||||
if (pFileHeader->nLastModDate != localFileHeader->nLastModDate
|
||||
|| pFileHeader->nLastModTime != localFileHeader->nLastModTime)
|
||||
{
|
||||
AZ_Warning("Archive", false, "ZD_ERROR_VALIDATION_FAILED: (%s)\n"
|
||||
" The local file header's modification timestamps don't match that of the global file header in the archive."
|
||||
" The archive timestamps are inconsistent and may be damaged. Check the archive file.", m_szFilename.c_str());
|
||||
// don't return here, it may be ok.
|
||||
}
|
||||
|
||||
// Validate data
|
||||
if (pFileHeader->desc != localFileHeader->desc // this checks CRCs and compressed/uncompressed sizes
|
||||
|| pFileHeader->nMethod != localFileHeader->nMethod
|
||||
|| pFileHeader->nFileNameLength != localFileHeader->nFileNameLength)
|
||||
{
|
||||
AZ_Warning("Archive", false, "ZD_ERROR_VALIDATION_FAILED: (%s)\n"
|
||||
" The local file header descriptor doesn't match basic parameters declared in the global file header in the file."
|
||||
" The archive content is inconsistent and may be damaged. Please try to repair the archive.", m_szFilename.c_str());
|
||||
// return here because further checks aren't worse than this.
|
||||
return;
|
||||
}
|
||||
|
||||
// Read extra data
|
||||
uint32_t extraDataLen = localFileHeader->nFileNameLength + localFileHeader->nExtraFieldLength;
|
||||
buffer.resize_no_construct(buffer.size() + extraDataLen);
|
||||
Read(buffer.data() + buffer.size(), extraDataLen);
|
||||
|
||||
// Compare local file name with the CDR file name, they should match
|
||||
AZStd::string_view zipFileName{ buffer.data() + sizeof(ZipFile::LocalFileHeader), localFileHeader->nFileNameLength };
|
||||
AZStd::string_view cdrFileName{ reinterpret_cast<const char*>(pFileHeader + 1), pFileHeader->nFileNameLength };
|
||||
if (zipFileName != cdrFileName)
|
||||
{
|
||||
AZ_Warning("Archive", false, "ZD_ERROR_VALIDATION_FAILED: (%s)\n"
|
||||
" The file name in the local file header doesn't match the name in the global file header."
|
||||
" The archive content is inconsisten with the directory. Please check the archive.", m_szFilename.c_str());
|
||||
}
|
||||
|
||||
// CDR and local "extra field" lengths may be different, should we compare them if they are equal?
|
||||
|
||||
// make sure it's the same file and the fileEntry structure is properly initialized
|
||||
AZ_Assert(fileEntry.nFileHeaderOffset == pFileHeader->lLocalHeaderOffset,
|
||||
"The file entry header offset doesn't match the file header local offst (%s)", m_szFilename.c_str());
|
||||
|
||||
if (fileEntry.nFileDataOffset >= m_nCDREndPos)
|
||||
{
|
||||
AZ_Warning("Archive", false, "ZD_ERROR_VALIDATION_FAILED: (%s)\n"
|
||||
" The global file header declares the file which crosses the boundaries of the archive."
|
||||
" The archive is either corrupted or truncated, please try to repair it", m_szFilename.c_str());
|
||||
}
|
||||
|
||||
// End Validation
|
||||
}
|
||||
|
||||
// now compare the local file name with the one recorded in CDR: they must match.
|
||||
auto CompareNoCase = [](const char lhs, const char rhs) { return std::tolower(lhs, std::locale()) == std::tolower(rhs, std::locale()); };
|
||||
auto zipFileDataBegin = pBuffer.begin() + sizeof(ZipFile::LocalFileHeader);
|
||||
auto zipFileDataEnd = zipFileDataBegin + pFileHeader->nFileNameLength;
|
||||
if (!AZStd::equal(zipFileDataBegin, zipFileDataEnd, reinterpret_cast<const char*>(pFileHeader + 1), CompareNoCase))
|
||||
{
|
||||
// either file name, or the extra field do not match
|
||||
AZ_Warning("Archive", false, "ZD_ERROR_VALIDATION_FAILED:"
|
||||
" The local file header contains file name which does not match the file name of the global file header."
|
||||
" The archive content is misconsistent with its directory. Please repair the archive");
|
||||
return;
|
||||
}
|
||||
|
||||
fileEntry.nFileDataOffset = pFileHeader->lLocalHeaderOffset + sizeof(ZipFile::LocalFileHeader) + pLocalFileHeader->nFileNameLength + pLocalFileHeader->nExtraFieldLength;
|
||||
}
|
||||
|
||||
// make sure it's the same file and the fileEntry structure is properly initialized
|
||||
AZ_Assert(fileEntry.nFileHeaderOffset == pFileHeader->lLocalHeaderOffset, "The file entry header offset doesn't match the file header local offst");
|
||||
|
||||
fileEntry.nEOFOffset = fileEntry.nFileDataOffset + fileEntry.desc.lSizeCompressed;
|
||||
|
||||
if (fileEntry.nFileDataOffset >= m_nCDREndPos)
|
||||
{
|
||||
AZ_Warning("Archive", false, "ZD_ERROR_VALIDATION_FAILED:"
|
||||
" The global file header declares the file which crosses the boundaries of the archive."
|
||||
" The archive is either corrupted or truncated, please try to repair it");
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_nInitMethod >= ZD_INIT_VALIDATE)
|
||||
{
|
||||
Validate(fileEntry);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// reads the file pointed by the given header and entry (they must be coherent)
|
||||
// and decompresses it; then calculates and validates its CRC32
|
||||
void CacheFactory::Validate(const FileEntryBase& fileEntry)
|
||||
{
|
||||
AZStd::vector<char> pBuffer;
|
||||
// validate the file contents
|
||||
// allocate memory for both the compressed data and uncompressed data
|
||||
pBuffer.resize(fileEntry.desc.lSizeCompressed + fileEntry.desc.lSizeUncompressed);
|
||||
char* pUncompressed = &pBuffer[fileEntry.desc.lSizeCompressed];
|
||||
char* pCompressed = &pBuffer[0];
|
||||
|
||||
AZ_Assert(fileEntry.nFileDataOffset != FileEntry::INVALID_DATA_OFFSET, "File entry has invalid data offset of %" PRIx32, FileEntry::INVALID_DATA_OFFSET);
|
||||
Seek(fileEntry.nFileDataOffset);
|
||||
|
||||
Read(pCompressed, fileEntry.desc.lSizeCompressed);
|
||||
|
||||
size_t nDestSize = fileEntry.desc.lSizeUncompressed;
|
||||
int nError = Z_OK;
|
||||
if (fileEntry.nMethod)
|
||||
{
|
||||
nError = ZipRawUncompress(pUncompressed, &nDestSize, pCompressed, fileEntry.desc.lSizeCompressed);
|
||||
}
|
||||
else
|
||||
{
|
||||
AZ_Assert(fileEntry.desc.lSizeCompressed == fileEntry.desc.lSizeUncompressed, "Uncompressed file does not have the same commpressed %u and uncompressed file sizes %u",
|
||||
fileEntry.desc.lSizeCompressed, fileEntry.desc.lSizeUncompressed);
|
||||
memcpy(pUncompressed, pCompressed, fileEntry.desc.lSizeUncompressed);
|
||||
}
|
||||
switch (nError)
|
||||
{
|
||||
case Z_OK:
|
||||
break;
|
||||
case Z_MEM_ERROR:
|
||||
AZ_Warning("Archive", false, "ZD_ERROR_ZLIB_NO_MEMORY: ZLib reported out-of-memory error");
|
||||
return;
|
||||
case Z_BUF_ERROR:
|
||||
AZ_Warning("Archive", false, "ZD_ERROR_ZLIB_CORRUPTED_DATA: ZLib reported compressed stream buffer error");
|
||||
return;
|
||||
case Z_DATA_ERROR:
|
||||
AZ_Warning("Archive", false, "ZD_ERROR_ZLIB_CORRUPTED_DATA: ZLib reported compressed stream data error");
|
||||
return;
|
||||
default:
|
||||
AZ_Warning("Archive", false, "ZD_ERROR_ZLIB_FAILED: ZLib reported an unexpected unknown error");
|
||||
return;
|
||||
}
|
||||
|
||||
if (nDestSize != fileEntry.desc.lSizeUncompressed)
|
||||
{
|
||||
AZ_Warning("Archive", false, "ZD_ERROR_CORRUPTED_DATA: Uncompressed stream doesn't match the size of uncompressed file stored in the archive file headers");
|
||||
return;
|
||||
}
|
||||
|
||||
uLong uCRC32 = AZ::Crc32((Bytef*)pUncompressed, nDestSize);
|
||||
if (uCRC32 != fileEntry.desc.lCRC32)
|
||||
{
|
||||
AZ_Warning("Archive", false, "ZD_ERROR_CRC32_CHECK: Uncompressed stream CRC32 check failed");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// extracts the file path from the file header with subsequent information
|
||||
// may, or may not, put all letters to lower-case (depending on whether the system is to be case-sensitive or not)
|
||||
// it's the responsibility of the caller to ensure that the file name is in readable valid memory
|
||||
char* CacheFactory::GetFilePath(const char* pFileName, uint16_t nFileNameLength)
|
||||
{
|
||||
static char strResult[AZ_MAX_PATH_LEN];
|
||||
AZ_Assert(nFileNameLength < AZ_MAX_PATH_LEN, "Only filenames shorter than %zu can be copied from filename parameter", AZ_MAX_PATH_LEN);
|
||||
memcpy(strResult, pFileName, nFileNameLength);
|
||||
strResult[nFileNameLength] = 0;
|
||||
for (int i = 0; i < nFileNameLength; i++)
|
||||
{
|
||||
strResult[i] = std::tolower(strResult[i], std::locale{});
|
||||
}
|
||||
|
||||
return strResult;
|
||||
}
|
||||
|
||||
// seeks in the file relative to the starting position
|
||||
|
||||
@@ -39,7 +39,7 @@ namespace AZ::IO::ZipDir
|
||||
|
||||
// initializes the internal structures
|
||||
// nFlags can have FLAGS_READ_ONLY flag, in this case the object will be opened only for reading
|
||||
CacheFactory(InitMethodEnum nInitMethod, uint32_t nFlags = 0);
|
||||
CacheFactory(InitMethod nInitMethod, uint32_t nFlags = 0);
|
||||
~CacheFactory();
|
||||
|
||||
// the new function creates a new cache
|
||||
@@ -66,28 +66,6 @@ namespace AZ::IO::ZipDir
|
||||
// This function can actually modify strFilePath variable, make sure you use a copy of the real path.
|
||||
void AddFileEntry(char* strFilePath, const ZipFile::CDRFileHeader* pFileHeader, const SExtraZipFileData& extra);// throw (ErrorEnum);
|
||||
|
||||
// extracts the file path from the file header with subsequent information
|
||||
// may, or may not, put all letters to lower-case (depending on whether the system is to be case-sensitive or not)
|
||||
// it's the responsibility of the caller to ensure that the file name is in readable valid memory
|
||||
char* GetFilePath(const ZipFile::CDRFileHeader* pFileHeader)
|
||||
{
|
||||
return GetFilePath((const char*)(pFileHeader + 1), pFileHeader->nFileNameLength);
|
||||
}
|
||||
// extracts the file path from the file header with subsequent information
|
||||
// may, or may not, put all letters to lower-case (depending on whether the system is to be case-sensitive or not)
|
||||
// it's the responsibility of the caller to ensure that the file name is in readable valid memory
|
||||
char* GetFilePath(const ZipFile::LocalFileHeader* pFileHeader)
|
||||
{
|
||||
return GetFilePath((const char*)(pFileHeader + 1), pFileHeader->nFileNameLength);
|
||||
}
|
||||
// extracts the file path from the file header with subsequent information
|
||||
// may, or may not, put all letters to lower-case (depending on whether the system is to be case-sensitive or not)
|
||||
// it's the responsibility of the caller to ensure that the file name is in readable valid memory
|
||||
char* GetFilePath(const char* pFileName, uint16_t nFileNameLength);
|
||||
|
||||
// validates (if the init method has the corresponding value) the given file/header
|
||||
void Validate(const FileEntryBase& fileEntry);
|
||||
|
||||
// initializes the actual data offset in the file in the fileEntry structure
|
||||
// searches to the local file header, reads it and calculates the actual offset in the file
|
||||
void InitDataOffset(FileEntryBase& fileEntry, const ZipFile::CDRFileHeader* pFileHeader);
|
||||
@@ -104,7 +82,7 @@ namespace AZ::IO::ZipDir
|
||||
AZStd::string m_szFilename;
|
||||
CZipFile m_fileExt;
|
||||
|
||||
InitMethodEnum m_nInitMethod;
|
||||
InitMethod m_nInitMethod;
|
||||
uint32_t m_nFlags;
|
||||
ZipFile::CDREnd m_CDREnd;
|
||||
|
||||
@@ -129,7 +107,7 @@ namespace AZ::IO::ZipDir
|
||||
ZipFile::CryCustomEncryptionHeader m_headerEncryption;
|
||||
ZipFile::CrySignedCDRHeader m_headerSignature;
|
||||
ZipFile::CryCustomExtendedHeader m_headerExtended;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -68,14 +68,14 @@ namespace AZ::IO::ZipDir
|
||||
{
|
||||
for (FileEntryTree::SubdirMap::iterator it = pTree->GetDirBegin(); it != pTree->GetDirEnd(); ++it)
|
||||
{
|
||||
AddAllFiles(it->second.get(), (AZ::IO::Path(strRoot) / it->first).Native());
|
||||
AddAllFiles(it->second.get(), (AZ::IO::Path(strRoot, AZ::IO::PosixPathSeparator) / it->first).Native());
|
||||
}
|
||||
|
||||
for (FileEntryTree::FileMap::iterator it = pTree->GetFileBegin(); it != pTree->GetFileEnd(); ++it)
|
||||
{
|
||||
FileRecord rec;
|
||||
rec.pFileEntryBase = pTree->GetFileEntry(it);
|
||||
rec.strPath = (AZ::IO::Path(strRoot) / it->first).Native();
|
||||
rec.strPath = (AZ::IO::Path(strRoot, AZ::IO::PosixPathSeparator) / it->first).Native();
|
||||
push_back(rec);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -119,19 +119,28 @@ namespace AZ::IO::ZipDir
|
||||
const char* m_szDescription;
|
||||
};
|
||||
|
||||
#if defined(_RELEASE)
|
||||
inline static constexpr bool IsReleaseConfig{ true };
|
||||
#else
|
||||
inline static constexpr bool IsReleaseConfig{};
|
||||
#endif // _RELEASE
|
||||
|
||||
// possible initialization methods
|
||||
enum InitMethodEnum
|
||||
enum class InitMethod
|
||||
{
|
||||
// initialize as fast as possible, with minimal validation
|
||||
ZD_INIT_FAST,
|
||||
// after initialization, scan through all file headers, precache the actual file data offset values and validate the headers
|
||||
ZD_INIT_FULL,
|
||||
// scan all file headers and try to decompress the data, searching for corrupted files
|
||||
ZD_INIT_VALIDATE_IN_MEMORY,
|
||||
// store archive in memory
|
||||
ZD_INIT_VALIDATE,
|
||||
// maximum level of validation, checks for integrity of the archive
|
||||
ZD_INIT_VALIDATE_MAX = ZD_INIT_VALIDATE
|
||||
// initializes without any sort of extra validation steps
|
||||
Default,
|
||||
|
||||
// initializes with extra validation steps
|
||||
// not available in RELEASE
|
||||
// will check CDR and local headers data match
|
||||
ValidateHeaders,
|
||||
|
||||
// initializes with extra validation steps
|
||||
// not available in RELEASE
|
||||
// will check CDR and local headers data match
|
||||
// will check file data CRC matches (when file is read)
|
||||
FullValidation,
|
||||
};
|
||||
|
||||
// Uncompresses raw (without wrapping) data that is compressed with method 8 (deflated) in the Zip file
|
||||
@@ -184,7 +193,11 @@ namespace AZ::IO::ZipDir
|
||||
// the offset to the start of the next file's header - this
|
||||
// can be used to calculate the available space in zip file
|
||||
uint32_t nEOFOffset{};
|
||||
|
||||
// whether to check the CRC upon the next data read
|
||||
bool bCheckCRCNextRead{};
|
||||
};
|
||||
|
||||
// this is the record about the file in the Zip file.
|
||||
struct FileEntry
|
||||
: FileEntryBase
|
||||
|
||||
@@ -8,7 +8,10 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzCore/RTTI/TypeInfo.h>
|
||||
#include <AzCore/Memory/SystemAllocator.h>
|
||||
#include <AzCore/std/string/string.h>
|
||||
#include <AzCore/std/containers/vector.h>
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
*/
|
||||
|
||||
#include <AzFramework/Asset/AssetSeedList.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzCore/std/containers/vector.h>
|
||||
#include <AzCore/Asset/AssetCommon.h>
|
||||
#include <AzFramework/Platform/PlatformDefaults.h>
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
*/
|
||||
|
||||
#include <AzFramework/Asset/Benchmark/BenchmarkAsset.h>
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
*/
|
||||
|
||||
#include <AzCore/Serialization/EditContext.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzFramework/Asset/SimpleAsset.h>
|
||||
|
||||
namespace AzFramework
|
||||
@@ -36,4 +37,36 @@ namespace AzFramework
|
||||
|
||||
return "";
|
||||
}
|
||||
void SimpleAssetReferenceBase::Reflect(AZ::ReflectContext *context)
|
||||
{
|
||||
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
|
||||
{
|
||||
serializeContext->Class<SimpleAssetReferenceBase>()
|
||||
->Version(1)
|
||||
->Field("AssetPath", &SimpleAssetReferenceBase::m_assetPath);
|
||||
|
||||
AZ::EditContext* edit = serializeContext->GetEditContext();
|
||||
if (edit)
|
||||
{
|
||||
edit->Class<SimpleAssetReferenceBase>("Asset path", "Asset reference as a project-relative path")
|
||||
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
||||
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::Hide)
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
|
||||
{
|
||||
behaviorContext->Class<SimpleAssetReferenceBase>()
|
||||
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
|
||||
->Attribute(AZ::Script::Attributes::Category, "Asset")
|
||||
->Attribute(AZ::Script::Attributes::Module, "asset")
|
||||
->Property("assetPath", &SimpleAssetReferenceBase::GetAssetPath, nullptr)
|
||||
->Property("assetType", &SimpleAssetReferenceBase::GetAssetType, nullptr)
|
||||
->Property("fileFilter", &SimpleAssetReferenceBase::GetFileFilter, nullptr)
|
||||
->Method("SetAssetPath", &SimpleAssetReferenceBase::SetAssetPath)
|
||||
->Attribute(AZ::Script::Attributes::Alias, "set_asset_path")
|
||||
;
|
||||
}
|
||||
}
|
||||
} // namespace AzFramework
|
||||
|
||||
@@ -42,7 +42,6 @@
|
||||
*/
|
||||
|
||||
#include <AzCore/std/string/string.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzCore/Serialization/EditContext.h>
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
#include <AzCore/Component/Component.h>
|
||||
@@ -74,38 +73,7 @@ namespace AzFramework
|
||||
virtual AZ::Data::AssetType GetAssetType() const = 0;
|
||||
virtual const char* GetFileFilter() const = 0;
|
||||
|
||||
static void Reflect(AZ::ReflectContext* context)
|
||||
{
|
||||
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
|
||||
{
|
||||
serializeContext->Class<SimpleAssetReferenceBase>()
|
||||
->Version(1)
|
||||
->Field("AssetPath", &SimpleAssetReferenceBase::m_assetPath);
|
||||
|
||||
AZ::EditContext* edit = serializeContext->GetEditContext();
|
||||
if (edit)
|
||||
{
|
||||
edit->Class<SimpleAssetReferenceBase>("Asset path", "Asset reference as a project-relative path")
|
||||
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
||||
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::Hide)
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
|
||||
{
|
||||
behaviorContext->Class<SimpleAssetReferenceBase>()
|
||||
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
|
||||
->Attribute(AZ::Script::Attributes::Category, "Asset")
|
||||
->Attribute(AZ::Script::Attributes::Module, "asset")
|
||||
->Property("assetPath", &SimpleAssetReferenceBase::GetAssetPath, nullptr)
|
||||
->Property("assetType", &SimpleAssetReferenceBase::GetAssetType, nullptr)
|
||||
->Property("fileFilter", &SimpleAssetReferenceBase::GetFileFilter, nullptr)
|
||||
->Method("SetAssetPath", &SimpleAssetReferenceBase::SetAssetPath)
|
||||
->Attribute(AZ::Script::Attributes::Alias, "set_asset_path")
|
||||
;
|
||||
}
|
||||
}
|
||||
static void Reflect(AZ::ReflectContext* context);
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/std/containers/vector.h>
|
||||
#include <AzCore/Asset/AssetCommon.h>
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
#include <AzCore/RTTI/ReflectContext.h>
|
||||
#include <AzCore/Serialization/EditContext.h>
|
||||
|
||||
@@ -10,6 +10,11 @@
|
||||
|
||||
#include <AzCore/EBus/EBus.h>
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
class Entity;
|
||||
}
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
using EntityContextId = AZ::Uuid;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/std/smart_ptr/unique_ptr.h>
|
||||
#include <AzFramework/Logging/MissingAssetNotificationBus.h>
|
||||
|
||||
namespace AzFramework { class LogFile; }
|
||||
|
||||
@@ -593,7 +593,7 @@ namespace AzFramework
|
||||
|
||||
DebugMessage("StartThread: Starting %s", thread.m_desc.m_name);
|
||||
thread.m_join = false;
|
||||
thread.m_thread = AZStd::thread(thread.m_main, &thread.m_desc);
|
||||
thread.m_thread = AZStd::thread(thread.m_desc, thread.m_main);
|
||||
}
|
||||
|
||||
void AssetProcessorConnection::JoinThread(ThreadState& thread, AZStd::condition_variable* wakeUpCondition /* = nullptr */)
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include <AzFramework/Physics/Ragdoll.h>
|
||||
#include <AzFramework/Physics/Shape.h>
|
||||
#include <AzFramework/Physics/SystemBus.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzCore/std/smart_ptr/make_shared.h>
|
||||
#include <AzCore/std/utils.h>
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <AzFramework/Physics/Collision/CollisionEvents.h>
|
||||
|
||||
#include <AzCore/Memory/SystemAllocator.h>
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzFramework/Physics/Common/PhysicsSimulatedBody.h>
|
||||
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
#include <AzFramework/Physics/Collision/CollisionGroups.h>
|
||||
|
||||
#include <AzCore/Memory/SystemAllocator.h>
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
#include <AzCore/Script/ScriptContext.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
|
||||
#include <AzFramework/Physics/CollisionBus.h>
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <AzCore/Memory/SystemAllocator.h>
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
#include <AzCore/Serialization/EditContext.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzCore/std/smart_ptr/make_shared.h>
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
#include <AzFramework/Physics/Configuration/SystemConfiguration.h>
|
||||
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/Memory/SystemAllocator.h>
|
||||
#include <AzCore/Serialization/EditContext.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/IO/FileIO.h>
|
||||
#include <AzCore/Component/ComponentApplicationBus.h>
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
#include <AzFramework/Physics/PhysicsSystem.h>
|
||||
#include <AzFramework/Physics/Configuration/SceneConfiguration.h>
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
|
||||
|
||||
namespace AzPhysics
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
|
||||
#include <AzFramework/Physics/PhysicsSystem.h>
|
||||
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
|
||||
namespace AzPhysics
|
||||
{
|
||||
void SystemInterface::Reflect(AZ::ReflectContext* context)
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <AzFramework/Physics/ShapeConfiguration.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzFramework/Physics/Material.h>
|
||||
#include <AzFramework/Physics/Collision/CollisionGroups.h>
|
||||
#include <AzFramework/Physics/Collision/CollisionLayers.h>
|
||||
|
||||
@@ -7,9 +7,11 @@
|
||||
*/
|
||||
|
||||
#include <AzFramework/Physics/ShapeConfiguration.h>
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/Serialization/EditContext.h>
|
||||
#include <AzFramework/Physics/PropertyTypes.h>
|
||||
#include <AzFramework/Physics/SystemBus.h>
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
|
||||
namespace Physics
|
||||
{
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
|
||||
#include <AzCore/Math/Vector3.h>
|
||||
#include <AzCore/Math/Quaternion.h>
|
||||
#include <AzCore/Asset/AssetCommon.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
|
||||
namespace Physics
|
||||
|
||||
@@ -10,12 +10,14 @@
|
||||
#include "Utils.h"
|
||||
#include "Material.h"
|
||||
#include "Shape.h"
|
||||
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
#include <AzCore/Serialization/EditContext.h>
|
||||
#include <AzFramework/Physics/AnimationConfiguration.h>
|
||||
#include <AzFramework/Physics/CharacterBus.h>
|
||||
#include <AzFramework/Physics/Character.h>
|
||||
#include <AzFramework/Physics/Ragdoll.h>
|
||||
#include <AzFramework/Physics/ShapeConfiguration.h>
|
||||
#include <AzCore/Serialization/EditContext.h>
|
||||
#include <AzFramework/Physics/CollisionBus.h>
|
||||
#include <AzFramework/Physics/Components/SimulatedBodyComponentBus.h>
|
||||
#include <AzFramework/Physics/WindBus.h>
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include <AzCore/Math/Vector2.h>
|
||||
#include <AzCore/Math/Vector3.h>
|
||||
#include <AzCore/Component/ComponentBus.h>
|
||||
#include <AzCore/std/containers/unordered_set.h>
|
||||
#include <AzCore/std/functional.h>
|
||||
|
||||
//! Common structures for Render geometry queries
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
|
||||
#include <AzCore/Asset/AssetManagerBus.h>
|
||||
#include <AzCore/Asset/AssetManager.h>
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
|
||||
#include <AzCore/Component/Entity.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
*/
|
||||
|
||||
#include <AzCore/Asset/AssetManager.h>
|
||||
#include <AzCore/Asset/AssetSerializer.h>
|
||||
#include <AzCore/Settings/SettingsRegistry.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzFramework/Spawnable/SpawnableMetaData.h>
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
*/
|
||||
|
||||
#include <AzFramework/StreamingInstall/StreamingInstallNotifications.h>
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
#include "StreamingInstall.h"
|
||||
|
||||
namespace AzFramework
|
||||
|
||||
@@ -9,10 +9,8 @@
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/EBus/EBus.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzCore/Serialization/EditContext.h>
|
||||
#include <AzCore/Serialization/EditContextConstants.inl>
|
||||
#include <AzCore/RTTI/BehaviorContext.h>
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
|
||||
+1
-1
@@ -319,7 +319,7 @@ namespace AzFramework
|
||||
AZStd::thread_desc td;
|
||||
td.m_name = "TargetManager Thread";
|
||||
td.m_cpuId = AFFINITY_MASK_USERTHREADS;
|
||||
m_threadHandle = AZStd::thread(AZStd::bind(&TargetManagementComponent::TickThread, this), &td);
|
||||
m_threadHandle = AZStd::thread(td, AZStd::bind(&TargetManagementComponent::TickThread, this));
|
||||
}
|
||||
|
||||
void TargetManagementComponent::Deactivate()
|
||||
|
||||
@@ -17,15 +17,6 @@
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
AZ_CVAR(
|
||||
float,
|
||||
ed_cameraSystemDefaultPlaneHeight,
|
||||
34.0f,
|
||||
nullptr,
|
||||
AZ::ConsoleFunctorFlags::Null,
|
||||
"The default height of the ground plane to do intersection tests against when orbiting");
|
||||
AZ_CVAR(float, ed_cameraSystemMinOrbitDistance, 10.0f, nullptr, AZ::ConsoleFunctorFlags::Null, "");
|
||||
AZ_CVAR(float, ed_cameraSystemMaxOrbitDistance, 50.0f, nullptr, AZ::ConsoleFunctorFlags::Null, "");
|
||||
AZ_CVAR(
|
||||
bool,
|
||||
ed_cameraSystemUseCursor,
|
||||
@@ -135,8 +126,8 @@ namespace AzFramework
|
||||
|
||||
camera.m_pitch = eulerAngles.GetX();
|
||||
camera.m_yaw = eulerAngles.GetZ();
|
||||
// note: m_lookDist is negative so we must invert it here
|
||||
camera.m_lookAt = transform.GetTranslation() + (camera.Rotation().GetBasisY() * -camera.m_lookDist);
|
||||
camera.m_pivot = transform.GetTranslation();
|
||||
camera.m_offset = AZ::Vector3::CreateZero();
|
||||
}
|
||||
|
||||
bool CameraSystem::HandleEvents(const InputEvent& event)
|
||||
@@ -320,14 +311,8 @@ namespace AzFramework
|
||||
nextCamera.m_pitch -= float(cursorDelta.m_y) * rotateSpeed * Invert(m_invertPitchFn());
|
||||
nextCamera.m_yaw -= float(cursorDelta.m_x) * rotateSpeed * Invert(m_invertYawFn());
|
||||
|
||||
const auto clampRotation = [](const float angle)
|
||||
{
|
||||
return AZStd::fmod(angle + AZ::Constants::TwoPi, AZ::Constants::TwoPi);
|
||||
};
|
||||
|
||||
nextCamera.m_yaw = clampRotation(nextCamera.m_yaw);
|
||||
// clamp pitch to be +/-90 degrees
|
||||
nextCamera.m_pitch = AZ::GetClamp(nextCamera.m_pitch, -AZ::Constants::HalfPi, AZ::Constants::HalfPi);
|
||||
nextCamera.m_yaw = WrapYawRotation(nextCamera.m_yaw);
|
||||
nextCamera.m_pitch = ClampPitchRotation(nextCamera.m_pitch);
|
||||
|
||||
return nextCamera;
|
||||
}
|
||||
@@ -337,9 +322,10 @@ namespace AzFramework
|
||||
m_rotateChannelId = rotateChannelId;
|
||||
}
|
||||
|
||||
PanCameraInput::PanCameraInput(const InputChannelId& panChannelId, PanAxesFn panAxesFn)
|
||||
PanCameraInput::PanCameraInput(const InputChannelId& panChannelId, PanAxesFn panAxesFn, TranslationDeltaFn translationDeltaFn)
|
||||
: m_panAxesFn(AZStd::move(panAxesFn))
|
||||
, m_panChannelId(panChannelId)
|
||||
, m_translationDeltaFn(translationDeltaFn)
|
||||
{
|
||||
m_panSpeedFn = []() constexpr
|
||||
{
|
||||
@@ -375,11 +361,11 @@ namespace AzFramework
|
||||
const auto panAxes = m_panAxesFn(nextCamera);
|
||||
|
||||
const float panSpeed = m_panSpeedFn();
|
||||
const auto deltaPanX = float(cursorDelta.m_x) * panAxes.m_horizontalAxis * panSpeed;
|
||||
const auto deltaPanY = float(cursorDelta.m_y) * panAxes.m_verticalAxis * panSpeed;
|
||||
const auto deltaPanX = aznumeric_cast<float>(cursorDelta.m_x) * panAxes.m_horizontalAxis * panSpeed;
|
||||
const auto deltaPanY = aznumeric_cast<float>(cursorDelta.m_y) * panAxes.m_verticalAxis * panSpeed;
|
||||
|
||||
nextCamera.m_lookAt += deltaPanX * Invert(m_invertPanXFn());
|
||||
nextCamera.m_lookAt += deltaPanY * -Invert(m_invertPanYFn());
|
||||
m_translationDeltaFn(nextCamera, deltaPanX * Invert(m_invertPanXFn()));
|
||||
m_translationDeltaFn(nextCamera, deltaPanY * -Invert(m_invertPanYFn()));
|
||||
|
||||
return nextCamera;
|
||||
}
|
||||
@@ -426,8 +412,11 @@ namespace AzFramework
|
||||
}
|
||||
|
||||
TranslateCameraInput::TranslateCameraInput(
|
||||
TranslationAxesFn translationAxesFn, const TranslateCameraInputChannelIds& translateCameraInputChannelIds)
|
||||
const TranslateCameraInputChannelIds& translateCameraInputChannelIds,
|
||||
TranslationAxesFn translationAxesFn,
|
||||
TranslationDeltaFn translateDeltaFn)
|
||||
: m_translationAxesFn(AZStd::move(translationAxesFn))
|
||||
, m_translateDeltaFn(AZStd::move(translateDeltaFn))
|
||||
, m_translateCameraInputChannelIds(translateCameraInputChannelIds)
|
||||
{
|
||||
m_translateSpeedFn = []() constexpr
|
||||
@@ -497,32 +486,32 @@ namespace AzFramework
|
||||
|
||||
if ((m_translation & TranslationType::Forward) == TranslationType::Forward)
|
||||
{
|
||||
nextCamera.m_lookAt += axisY * speed * deltaTime;
|
||||
m_translateDeltaFn(nextCamera, axisY * speed * deltaTime);
|
||||
}
|
||||
|
||||
if ((m_translation & TranslationType::Backward) == TranslationType::Backward)
|
||||
{
|
||||
nextCamera.m_lookAt -= axisY * speed * deltaTime;
|
||||
m_translateDeltaFn(nextCamera, -axisY * speed * deltaTime);
|
||||
}
|
||||
|
||||
if ((m_translation & TranslationType::Left) == TranslationType::Left)
|
||||
{
|
||||
nextCamera.m_lookAt -= axisX * speed * deltaTime;
|
||||
m_translateDeltaFn(nextCamera, -axisX * speed * deltaTime);
|
||||
}
|
||||
|
||||
if ((m_translation & TranslationType::Right) == TranslationType::Right)
|
||||
{
|
||||
nextCamera.m_lookAt += axisX * speed * deltaTime;
|
||||
m_translateDeltaFn(nextCamera, axisX * speed * deltaTime);
|
||||
}
|
||||
|
||||
if ((m_translation & TranslationType::Up) == TranslationType::Up)
|
||||
{
|
||||
nextCamera.m_lookAt += axisZ * speed * deltaTime;
|
||||
m_translateDeltaFn(nextCamera, axisZ * speed * deltaTime);
|
||||
}
|
||||
|
||||
if ((m_translation & TranslationType::Down) == TranslationType::Down)
|
||||
{
|
||||
nextCamera.m_lookAt -= axisZ * speed * deltaTime;
|
||||
m_translateDeltaFn(nextCamera, -axisZ * speed * deltaTime);
|
||||
}
|
||||
|
||||
if (Ending())
|
||||
@@ -544,16 +533,20 @@ namespace AzFramework
|
||||
m_translateCameraInputChannelIds = translateCameraInputChannelIds;
|
||||
}
|
||||
|
||||
OrbitCameraInput::OrbitCameraInput(const InputChannelId& orbitChannelId)
|
||||
: m_orbitChannelId(orbitChannelId)
|
||||
PivotCameraInput::PivotCameraInput(const InputChannelId& pivotChannelId)
|
||||
: m_pivotChannelId(pivotChannelId)
|
||||
{
|
||||
m_pivotFn = []([[maybe_unused]] const AZ::Vector3& position, [[maybe_unused]] const AZ::Vector3& direction)
|
||||
{
|
||||
return AZ::Vector3::CreateZero();
|
||||
};
|
||||
}
|
||||
|
||||
bool OrbitCameraInput::HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, const float scrollDelta)
|
||||
bool PivotCameraInput::HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, const float scrollDelta)
|
||||
{
|
||||
if (const auto* input = AZStd::get_if<DiscreteInputEvent>(&event))
|
||||
{
|
||||
if (input->m_channelId == m_orbitChannelId)
|
||||
if (input->m_channelId == m_pivotChannelId)
|
||||
{
|
||||
if (input->m_state == InputChannel::State::Began)
|
||||
{
|
||||
@@ -568,85 +561,46 @@ namespace AzFramework
|
||||
|
||||
if (Active())
|
||||
{
|
||||
return m_orbitCameras.HandleEvents(event, cursorDelta, scrollDelta);
|
||||
return m_pivotCameras.HandleEvents(event, cursorDelta, scrollDelta);
|
||||
}
|
||||
|
||||
return !Idle();
|
||||
}
|
||||
|
||||
Camera OrbitCameraInput::StepCamera(
|
||||
Camera PivotCameraInput::StepCamera(
|
||||
const Camera& targetCamera, const ScreenVector& cursorDelta, const float scrollDelta, const float deltaTime)
|
||||
{
|
||||
Camera nextCamera = targetCamera;
|
||||
|
||||
if (Beginning())
|
||||
{
|
||||
const auto hasLookAt = [&nextCamera, &targetCamera, &lookAtFn = m_lookAtFn]
|
||||
{
|
||||
if (lookAtFn)
|
||||
{
|
||||
// pass through the camera's position and look vector for use in the lookAt function
|
||||
if (const auto lookAt = lookAtFn(targetCamera.Translation(), targetCamera.Rotation().GetBasisY()))
|
||||
{
|
||||
// default to internal look at behavior if the look at point matches the camera translation
|
||||
if (targetCamera.m_lookAt.IsClose(*lookAt))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
auto transform = AZ::Transform::CreateLookAt(targetCamera.m_lookAt, *lookAt);
|
||||
nextCamera.m_lookDist = -lookAt->GetDistance(targetCamera.m_lookAt);
|
||||
UpdateCameraFromTransform(nextCamera, transform);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}();
|
||||
|
||||
if (!hasLookAt)
|
||||
{
|
||||
float hit_distance = 0.0f;
|
||||
AZ::Plane::CreateFromNormalAndPoint(AZ::Vector3::CreateAxisZ(), AZ::Vector3::CreateAxisZ(ed_cameraSystemDefaultPlaneHeight))
|
||||
.CastRay(targetCamera.Translation(), targetCamera.Rotation().GetBasisY(), hit_distance);
|
||||
|
||||
if (hit_distance > 0.0f)
|
||||
{
|
||||
hit_distance = AZStd::min<float>(hit_distance, ed_cameraSystemMaxOrbitDistance);
|
||||
nextCamera.m_lookDist = -hit_distance;
|
||||
nextCamera.m_lookAt = targetCamera.Translation() + targetCamera.Rotation().GetBasisY() * hit_distance;
|
||||
}
|
||||
else
|
||||
{
|
||||
nextCamera.m_lookDist = -ed_cameraSystemMinOrbitDistance;
|
||||
nextCamera.m_lookAt =
|
||||
targetCamera.Translation() + targetCamera.Rotation().GetBasisY() * ed_cameraSystemMinOrbitDistance;
|
||||
}
|
||||
}
|
||||
nextCamera.m_pivot = m_pivotFn(targetCamera.Translation(), targetCamera.Rotation().GetBasisY());
|
||||
nextCamera.m_offset = nextCamera.View().TransformPoint(targetCamera.Translation());
|
||||
}
|
||||
|
||||
if (Active())
|
||||
{
|
||||
nextCamera = m_orbitCameras.StepCamera(nextCamera, cursorDelta, scrollDelta, deltaTime);
|
||||
MovePivotDetached(nextCamera, m_pivotFn(targetCamera.Translation(), targetCamera.Rotation().GetBasisY()));
|
||||
nextCamera = m_pivotCameras.StepCamera(nextCamera, cursorDelta, scrollDelta, deltaTime);
|
||||
}
|
||||
|
||||
if (Ending())
|
||||
{
|
||||
m_orbitCameras.Reset();
|
||||
m_pivotCameras.Reset();
|
||||
|
||||
nextCamera.m_lookAt = nextCamera.Translation();
|
||||
nextCamera.m_lookDist = 0.0f;
|
||||
nextCamera.m_pivot = nextCamera.Translation();
|
||||
nextCamera.m_offset = AZ::Vector3::CreateZero();
|
||||
}
|
||||
|
||||
return nextCamera;
|
||||
}
|
||||
|
||||
void OrbitCameraInput::SetOrbitInputChannelId(const InputChannelId& orbitChanneId)
|
||||
void PivotCameraInput::SetPivotInputChannelId(const InputChannelId& pivotChanneId)
|
||||
{
|
||||
m_orbitChannelId = orbitChanneId;
|
||||
m_pivotChannelId = pivotChanneId;
|
||||
}
|
||||
|
||||
OrbitDollyScrollCameraInput::OrbitDollyScrollCameraInput()
|
||||
PivotDollyScrollCameraInput::PivotDollyScrollCameraInput()
|
||||
{
|
||||
m_scrollSpeedFn = []() constexpr
|
||||
{
|
||||
@@ -654,7 +608,7 @@ namespace AzFramework
|
||||
};
|
||||
}
|
||||
|
||||
bool OrbitDollyScrollCameraInput::HandleEvents(
|
||||
bool PivotDollyScrollCameraInput::HandleEvents(
|
||||
const InputEvent& event, [[maybe_unused]] const ScreenVector& cursorDelta, [[maybe_unused]] const float scrollDelta)
|
||||
{
|
||||
if (const auto* scroll = AZStd::get_if<ScrollEvent>(&event))
|
||||
@@ -665,46 +619,61 @@ namespace AzFramework
|
||||
return !Idle();
|
||||
}
|
||||
|
||||
Camera OrbitDollyScrollCameraInput::StepCamera(
|
||||
static Camera PivotDolly(const Camera& targetCamera, const float delta)
|
||||
{
|
||||
Camera nextCamera = targetCamera;
|
||||
|
||||
const auto pivotDirection = targetCamera.m_offset.GetNormalized();
|
||||
nextCamera.m_offset -= pivotDirection * delta;
|
||||
const auto pivotDot = targetCamera.m_offset.Dot(nextCamera.m_offset);
|
||||
const auto distance = nextCamera.m_offset.GetLength() * AZ::GetSign(pivotDot);
|
||||
|
||||
const auto minDistance = 0.01f;
|
||||
if (distance < minDistance || pivotDot < 0.0f)
|
||||
{
|
||||
nextCamera.m_offset = pivotDirection * minDistance;
|
||||
}
|
||||
|
||||
return nextCamera;
|
||||
}
|
||||
|
||||
Camera PivotDollyScrollCameraInput::StepCamera(
|
||||
const Camera& targetCamera,
|
||||
[[maybe_unused]] const ScreenVector& cursorDelta,
|
||||
const float scrollDelta,
|
||||
[[maybe_unused]] const float deltaTime)
|
||||
{
|
||||
Camera nextCamera = targetCamera;
|
||||
nextCamera.m_lookDist = AZ::GetMin(nextCamera.m_lookDist + scrollDelta * m_scrollSpeedFn(), 0.0f);
|
||||
const auto nextCamera = PivotDolly(targetCamera, aznumeric_cast<float>(scrollDelta) * m_scrollSpeedFn());
|
||||
EndActivation();
|
||||
return nextCamera;
|
||||
}
|
||||
|
||||
OrbitDollyCursorMoveCameraInput::OrbitDollyCursorMoveCameraInput(const InputChannelId& dollyChannelId)
|
||||
PivotDollyMotionCameraInput::PivotDollyMotionCameraInput(const InputChannelId& dollyChannelId)
|
||||
: m_dollyChannelId(dollyChannelId)
|
||||
{
|
||||
m_cursorSpeedFn = []() constexpr
|
||||
m_motionSpeedFn = []() constexpr
|
||||
{
|
||||
return 0.01f;
|
||||
};
|
||||
}
|
||||
|
||||
bool OrbitDollyCursorMoveCameraInput::HandleEvents(
|
||||
bool PivotDollyMotionCameraInput::HandleEvents(
|
||||
const InputEvent& event, [[maybe_unused]] const ScreenVector& cursorDelta, [[maybe_unused]] const float scrollDelta)
|
||||
{
|
||||
HandleActivationEvents(event, m_dollyChannelId, cursorDelta, m_clickDetector, *this);
|
||||
return CameraInputUpdatingAfterMotion(*this);
|
||||
}
|
||||
|
||||
Camera OrbitDollyCursorMoveCameraInput::StepCamera(
|
||||
Camera PivotDollyMotionCameraInput::StepCamera(
|
||||
const Camera& targetCamera,
|
||||
const ScreenVector& cursorDelta,
|
||||
[[maybe_unused]] const float scrollDelta,
|
||||
[[maybe_unused]] const float deltaTime)
|
||||
{
|
||||
Camera nextCamera = targetCamera;
|
||||
nextCamera.m_lookDist = AZ::GetMin(nextCamera.m_lookDist + float(cursorDelta.m_y) * m_cursorSpeedFn(), 0.0f);
|
||||
return nextCamera;
|
||||
return PivotDolly(targetCamera, aznumeric_cast<float>(cursorDelta.m_y) * m_motionSpeedFn());
|
||||
}
|
||||
|
||||
void OrbitDollyCursorMoveCameraInput::SetDollyInputChannelId(const InputChannelId& dollyChannelId)
|
||||
void PivotDollyMotionCameraInput::SetDollyInputChannelId(const InputChannelId& dollyChannelId)
|
||||
{
|
||||
m_dollyChannelId = dollyChannelId;
|
||||
}
|
||||
@@ -739,7 +708,7 @@ namespace AzFramework
|
||||
const auto translation_basis = LookTranslation(nextCamera);
|
||||
const auto axisY = translation_basis.GetBasisY();
|
||||
|
||||
nextCamera.m_lookAt += axisY * scrollDelta * m_scrollSpeedFn();
|
||||
nextCamera.m_pivot += axisY * scrollDelta * m_scrollSpeedFn();
|
||||
|
||||
EndActivation();
|
||||
|
||||
@@ -790,13 +759,13 @@ namespace AzFramework
|
||||
{
|
||||
const float moveRate = AZStd::exp2(cameraProps.m_translateSmoothnessFn());
|
||||
const float moveTime = AZStd::exp2(-moveRate * deltaTime);
|
||||
camera.m_lookDist = AZ::Lerp(targetCamera.m_lookDist, currentCamera.m_lookDist, moveTime);
|
||||
camera.m_lookAt = targetCamera.m_lookAt.Lerp(currentCamera.m_lookAt, moveTime);
|
||||
camera.m_pivot = targetCamera.m_pivot.Lerp(currentCamera.m_pivot, moveTime);
|
||||
camera.m_offset = targetCamera.m_offset.Lerp(currentCamera.m_offset, moveTime);
|
||||
}
|
||||
else
|
||||
{
|
||||
camera.m_lookDist = targetCamera.m_lookDist;
|
||||
camera.m_lookAt = targetCamera.m_lookAt;
|
||||
camera.m_pivot = targetCamera.m_pivot;
|
||||
camera.m_offset = targetCamera.m_offset;
|
||||
}
|
||||
|
||||
return camera;
|
||||
|
||||
@@ -29,17 +29,15 @@ namespace AzFramework
|
||||
//! @note Order of rotation is Z, Y, X.
|
||||
AZ::Vector3 EulerAngles(const AZ::Matrix3x3& orientation);
|
||||
|
||||
//! A simple camera representation using spherical coordinates as input (pitch, yaw and look distance).
|
||||
//! A simple camera representation using spherical coordinates as input (pitch, yaw, pivot and offset).
|
||||
//! The cameras transform and view can be obtained through accessor functions that use the internal
|
||||
//! spherical coordinates to calculate the position and orientation.
|
||||
struct Camera
|
||||
{
|
||||
AZ::Vector3 m_lookAt = AZ::Vector3::CreateZero(); //!< Position of camera when m_lookDist is zero,
|
||||
//!< or position of m_lookAt when m_lookDist is greater
|
||||
//!< than zero.
|
||||
float m_yaw{ 0.0 }; //!< Yaw rotation of camera (stored in radians) usually clamped to 0-360 degrees (0-2Pi radians).
|
||||
float m_pitch{ 0.0 }; //!< Pitch rotation of the camera (stored in radians) usually clamped to +/-90 degrees (-Pi/2 - Pi/2 radians).
|
||||
float m_lookDist{ 0.0 }; //!< Zero gives first person free look, otherwise orbit about m_lookAt
|
||||
AZ::Vector3 m_pivot = AZ::Vector3::CreateZero(); //!< Pivot point to rotate about (modified in world space).
|
||||
AZ::Vector3 m_offset = AZ::Vector3::CreateZero(); //!< Offset relative to pivot (modified in camera space).
|
||||
float m_yaw = 0.0f; //!< Yaw rotation of camera (stored in radians) usually clamped to 0-360 degrees (0-2Pi radians).
|
||||
float m_pitch = 0.0f; //!< Pitch rotation of the camera (stored in radians) usually clamped to +/-90 degrees (-Pi/2 - Pi/2 radians).
|
||||
|
||||
//! View camera transform (V in model-view-projection matrix (MVP)).
|
||||
AZ::Transform View() const;
|
||||
@@ -51,6 +49,15 @@ namespace AzFramework
|
||||
AZ::Vector3 Translation() const;
|
||||
};
|
||||
|
||||
//! Helper to allow the pivot to be positioned without altering the camera's position.
|
||||
inline void MovePivotDetached(Camera& camera, const AZ::Vector3& pivot)
|
||||
{
|
||||
const auto& view = camera.View();
|
||||
const auto delta = view.TransformPoint(pivot) - view.TransformPoint(camera.m_pivot);
|
||||
camera.m_offset -= delta;
|
||||
camera.m_pivot = pivot;
|
||||
}
|
||||
|
||||
inline AZ::Transform Camera::View() const
|
||||
{
|
||||
return Transform().GetInverse();
|
||||
@@ -58,8 +65,8 @@ namespace AzFramework
|
||||
|
||||
inline AZ::Transform Camera::Transform() const
|
||||
{
|
||||
return AZ::Transform::CreateTranslation(m_lookAt) * AZ::Transform::CreateRotationZ(m_yaw) *
|
||||
AZ::Transform::CreateRotationX(m_pitch) * AZ::Transform::CreateTranslation(AZ::Vector3::CreateAxisY(m_lookDist));
|
||||
return AZ::Transform::CreateTranslation(m_pivot) * AZ::Transform::CreateRotationZ(m_yaw) * AZ::Transform::CreateRotationX(m_pitch) *
|
||||
AZ::Transform::CreateTranslation(m_offset);
|
||||
}
|
||||
|
||||
inline AZ::Matrix3x3 Camera::Rotation() const
|
||||
@@ -279,21 +286,37 @@ namespace AzFramework
|
||||
public:
|
||||
bool HandleEvents(const InputEvent& event);
|
||||
Camera StepCamera(const Camera& targetCamera, float deltaTime);
|
||||
bool HandlingEvents() const
|
||||
{
|
||||
return m_handlingEvents;
|
||||
}
|
||||
bool HandlingEvents() const;
|
||||
|
||||
Cameras m_cameras; //!< Represents a collection of camera inputs that together provide a camera controller.
|
||||
|
||||
private:
|
||||
ScreenVector m_motionDelta; //!< The delta used for look/orbit/pan (rotation + translation) - two dimensional.
|
||||
ScreenVector m_motionDelta; //!< The delta used for look/pivot/pan (rotation + translation) - two dimensional.
|
||||
CursorState m_cursorState; //!< The current and previous position of the cursor (used to calculate movement delta).
|
||||
float m_scrollDelta = 0.0f; //!< The delta used for dolly/movement (translation) - one dimensional.
|
||||
bool m_handlingEvents = false; //!< Is the camera system currently handling events (events are consumed and not propagated).
|
||||
};
|
||||
|
||||
//! A camera input to handle motion deltas that can rotate or orbit the camera.
|
||||
inline bool CameraSystem::HandlingEvents() const
|
||||
{
|
||||
return m_handlingEvents;
|
||||
}
|
||||
|
||||
//! Clamps pitch to be +/-90 degrees (-Pi/2, Pi/2).
|
||||
//! @param pitch Pitch angle in radians.
|
||||
inline float ClampPitchRotation(const float pitch)
|
||||
{
|
||||
return AZ::GetClamp(pitch, -AZ::Constants::HalfPi, AZ::Constants::HalfPi);
|
||||
}
|
||||
|
||||
//! Ensures yaw wraps between 0 and 360 degrees (0, 2Pi).
|
||||
//! @param yaw Yaw angle in radians.
|
||||
inline float WrapYawRotation(const float yaw)
|
||||
{
|
||||
return AZStd::fmod(yaw + AZ::Constants::TwoPi, AZ::Constants::TwoPi);
|
||||
}
|
||||
|
||||
//! A camera input to handle motion deltas that can rotate or pivot the camera.
|
||||
class RotateCameraInput : public CameraInput
|
||||
{
|
||||
public:
|
||||
@@ -332,8 +355,8 @@ namespace AzFramework
|
||||
return { orientation.GetBasisX(), orientation.GetBasisZ() };
|
||||
}
|
||||
|
||||
//! PanAxes to use while in 'orbit' camera behavior.
|
||||
inline PanAxes OrbitPan(const Camera& camera)
|
||||
//! PanAxes to use while in 'pivot' camera behavior.
|
||||
inline PanAxes PivotPan(const Camera& camera)
|
||||
{
|
||||
const AZ::Matrix3x3 orientation = camera.Rotation();
|
||||
|
||||
@@ -347,11 +370,23 @@ namespace AzFramework
|
||||
return { basisX, basisY };
|
||||
}
|
||||
|
||||
using TranslationDeltaFn = AZStd::function<void(Camera& camera, const AZ::Vector3& delta)>;
|
||||
|
||||
inline void TranslatePivot(Camera& camera, const AZ::Vector3& delta)
|
||||
{
|
||||
camera.m_pivot += delta;
|
||||
}
|
||||
|
||||
inline void TranslateOffset(Camera& camera, const AZ::Vector3& delta)
|
||||
{
|
||||
camera.m_offset += camera.View().TransformVector(delta);
|
||||
}
|
||||
|
||||
//! A camera input to handle motion deltas that can pan the camera (translate in two axes).
|
||||
class PanCameraInput : public CameraInput
|
||||
{
|
||||
public:
|
||||
PanCameraInput(const InputChannelId& panChannelId, PanAxesFn panAxesFn);
|
||||
PanCameraInput(const InputChannelId& panChannelId, PanAxesFn panAxesFn, TranslationDeltaFn translationDeltaFn);
|
||||
|
||||
// CameraInput overrides ...
|
||||
bool HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, float scrollDelta) override;
|
||||
@@ -365,6 +400,7 @@ namespace AzFramework
|
||||
|
||||
private:
|
||||
PanAxesFn m_panAxesFn; //!< Builder for the particular pan axes (provided in the constructor).
|
||||
TranslationDeltaFn m_translationDeltaFn; //!< How to apply the translation delta to the camera offset or pivot.
|
||||
InputChannelId m_panChannelId; //!< Input channel to begin the pan camera input.
|
||||
ClickDetector m_clickDetector; //!< Used to determine when a sufficient motion delta has occurred after an initial discrete input
|
||||
//!< event has started (press and move event).
|
||||
@@ -385,8 +421,8 @@ namespace AzFramework
|
||||
return AZ::Matrix3x3::CreateFromColumns(basisX, basisY, basisZ);
|
||||
}
|
||||
|
||||
//! TranslationAxes to use while in 'orbit' camera behavior.
|
||||
inline AZ::Matrix3x3 OrbitTranslation(const Camera& camera)
|
||||
//! TranslationAxes to use while in 'pivot' camera behavior.
|
||||
inline AZ::Matrix3x3 PivotTranslation(const Camera& camera)
|
||||
{
|
||||
const AZ::Matrix3x3 orientation = camera.Rotation();
|
||||
|
||||
@@ -417,8 +453,10 @@ namespace AzFramework
|
||||
class TranslateCameraInput : public CameraInput
|
||||
{
|
||||
public:
|
||||
explicit TranslateCameraInput(
|
||||
TranslationAxesFn translationAxesFn, const TranslateCameraInputChannelIds& translateCameraInputChannelIds);
|
||||
TranslateCameraInput(
|
||||
const TranslateCameraInputChannelIds& translateCameraInputChannelIds,
|
||||
TranslationAxesFn translationAxesFn,
|
||||
TranslationDeltaFn translateDeltaFn);
|
||||
|
||||
// CameraInput overrides ...
|
||||
bool HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, float scrollDelta) override;
|
||||
@@ -492,15 +530,16 @@ namespace AzFramework
|
||||
|
||||
TranslationType m_translation = TranslationType::Nil; //!< Types of translation the camera input is under.
|
||||
TranslationAxesFn m_translationAxesFn; //!< Builder for translation axes.
|
||||
TranslationDeltaFn m_translateDeltaFn; //!< How to apply the translation delta to the camera offset or pivot.
|
||||
TranslateCameraInputChannelIds m_translateCameraInputChannelIds; //!< Input channel ids that map to internal translation types.
|
||||
bool m_boost = false; //!< Is the translation speed currently being multiplied/scaled upwards.
|
||||
};
|
||||
|
||||
//! A camera input to handle discrete scroll events that can modify the camera look distance.
|
||||
class OrbitDollyScrollCameraInput : public CameraInput
|
||||
//! A camera input to handle discrete scroll events that can modify the camera pivot distance.
|
||||
class PivotDollyScrollCameraInput : public CameraInput
|
||||
{
|
||||
public:
|
||||
OrbitDollyScrollCameraInput();
|
||||
PivotDollyScrollCameraInput();
|
||||
|
||||
// CameraInput overrides ...
|
||||
bool HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, float scrollDelta) override;
|
||||
@@ -509,11 +548,11 @@ namespace AzFramework
|
||||
AZStd::function<float()> m_scrollSpeedFn;
|
||||
};
|
||||
|
||||
//! A camera input to handle motion deltas that can modify the camera look distance.
|
||||
class OrbitDollyCursorMoveCameraInput : public CameraInput
|
||||
//! A camera input to handle motion deltas that can modify the camera pivot distance.
|
||||
class PivotDollyMotionCameraInput : public CameraInput
|
||||
{
|
||||
public:
|
||||
explicit OrbitDollyCursorMoveCameraInput(const InputChannelId& dollyChannelId);
|
||||
explicit PivotDollyMotionCameraInput(const InputChannelId& dollyChannelId);
|
||||
|
||||
// CameraInput overrides ...
|
||||
bool HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, float scrollDelta) override;
|
||||
@@ -521,7 +560,7 @@ namespace AzFramework
|
||||
|
||||
void SetDollyInputChannelId(const InputChannelId& dollyChannelId);
|
||||
|
||||
AZStd::function<float()> m_cursorSpeedFn;
|
||||
AZStd::function<float()> m_motionSpeedFn;
|
||||
|
||||
private:
|
||||
InputChannelId m_dollyChannelId; //!< Input channel to begin the dolly cursor camera input.
|
||||
@@ -544,36 +583,36 @@ namespace AzFramework
|
||||
|
||||
//! A camera input that doubles as its own set of camera inputs.
|
||||
//! It is 'exclusive', so does not overlap with other sibling camera inputs - it runs its own set of camera inputs as 'children'.
|
||||
class OrbitCameraInput : public CameraInput
|
||||
class PivotCameraInput : public CameraInput
|
||||
{
|
||||
public:
|
||||
using LookAtFn = AZStd::function<AZStd::optional<AZ::Vector3>(const AZ::Vector3& position, const AZ::Vector3& direction)>;
|
||||
using PivotFn = AZStd::function<AZ::Vector3(const AZ::Vector3& position, const AZ::Vector3& direction)>;
|
||||
|
||||
explicit OrbitCameraInput(const InputChannelId& orbitChannelId);
|
||||
explicit PivotCameraInput(const InputChannelId& pivotChannelId);
|
||||
|
||||
// CameraInput overrides ...
|
||||
bool HandleEvents(const InputEvent& event, const ScreenVector& cursorDelta, float scrollDelta) override;
|
||||
Camera StepCamera(const Camera& targetCamera, const ScreenVector& cursorDelta, float scrollDelta, float deltaTime) override;
|
||||
bool Exclusive() const override;
|
||||
|
||||
void SetOrbitInputChannelId(const InputChannelId& orbitChanneId);
|
||||
void SetPivotInputChannelId(const InputChannelId& pivotChanneId);
|
||||
|
||||
Cameras m_orbitCameras; //!< The camera inputs to run when this camera input is active (only these will run as it is exclusive).
|
||||
Cameras m_pivotCameras; //!< The camera inputs to run when this camera input is active (only these will run as it is exclusive).
|
||||
|
||||
//! Override the default behavior for how a look-at point is calculated.
|
||||
void SetLookAtFn(const LookAtFn& lookAtFn);
|
||||
//! Override the default behavior for how a pivot point is calculated.
|
||||
void SetPivotFn(PivotFn pivotFn);
|
||||
|
||||
private:
|
||||
InputChannelId m_orbitChannelId; //!< Input channel to begin the orbit camera input.
|
||||
LookAtFn m_lookAtFn; //!< The look-at behavior to use for this orbit camera (how is the look-at point calculated/retrieved).
|
||||
InputChannelId m_pivotChannelId; //!< Input channel to begin the pivot camera input.
|
||||
PivotFn m_pivotFn; //!< The pivot position to use for this pivot camera (how is the pivot point calculated/retrieved).
|
||||
};
|
||||
|
||||
inline void OrbitCameraInput::SetLookAtFn(const LookAtFn& lookAtFn)
|
||||
inline void PivotCameraInput::SetPivotFn(PivotFn pivotFn)
|
||||
{
|
||||
m_lookAtFn = lookAtFn;
|
||||
m_pivotFn = AZStd::move(pivotFn);
|
||||
}
|
||||
|
||||
inline bool OrbitCameraInput::Exclusive() const
|
||||
inline bool PivotCameraInput::Exclusive() const
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Memory/SystemAllocator.h>
|
||||
#include <AzCore/std/smart_ptr/unique_ptr.h>
|
||||
|
||||
#include <AzFramework/Windowing/WindowBus.h>
|
||||
|
||||
|
||||
@@ -76,6 +76,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
|
||||
NAMESPACE AZ
|
||||
FILES_CMAKE
|
||||
Tests/frameworktests_files.cmake
|
||||
${pal_dir}/platform_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake
|
||||
INCLUDE_DIRECTORIES
|
||||
PRIVATE
|
||||
Tests
|
||||
@@ -93,6 +94,8 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
|
||||
NAME AZ::AzFramework.Tests
|
||||
)
|
||||
|
||||
include(${pal_dir}/platform_specific_test_targets.cmake)
|
||||
|
||||
endif()
|
||||
|
||||
endif()
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
#include <AzFramework/XcbApplication.h>
|
||||
#include <AzFramework/XcbEventHandler.h>
|
||||
#include <AzFramework/XcbInterface.h>
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
@@ -17,8 +18,8 @@ namespace AzFramework
|
||||
{
|
||||
public:
|
||||
XcbConnectionManagerImpl()
|
||||
: m_xcbConnection(xcb_connect(nullptr, nullptr))
|
||||
{
|
||||
m_xcbConnection = xcb_connect(nullptr, nullptr);
|
||||
AZ_Error("Application", m_xcbConnection != nullptr, "Unable to connect to X11 Server.");
|
||||
XcbConnectionManagerBus::Handler::BusConnect();
|
||||
}
|
||||
@@ -26,16 +27,15 @@ namespace AzFramework
|
||||
~XcbConnectionManagerImpl() override
|
||||
{
|
||||
XcbConnectionManagerBus::Handler::BusDisconnect();
|
||||
xcb_disconnect(m_xcbConnection);
|
||||
}
|
||||
|
||||
xcb_connection_t* GetXcbConnection() const override
|
||||
{
|
||||
return m_xcbConnection;
|
||||
return m_xcbConnection.get();
|
||||
}
|
||||
|
||||
private:
|
||||
xcb_connection_t* m_xcbConnection = nullptr;
|
||||
XcbUniquePtr<xcb_connection_t, xcb_disconnect> m_xcbConnection = nullptr;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
@@ -65,10 +65,9 @@ namespace AzFramework
|
||||
{
|
||||
if (xcb_connection_t* xcbConnection = m_xcbConnectionManager->GetXcbConnection())
|
||||
{
|
||||
if (xcb_generic_event_t* event = xcb_poll_for_event(xcbConnection))
|
||||
if (auto event = XcbStdFreePtr<xcb_generic_event_t>{xcb_poll_for_event(xcbConnection)})
|
||||
{
|
||||
XcbEventHandlerBus::Broadcast(&XcbEventHandlerBus::Events::HandleXcbEvent, event);
|
||||
free(event);
|
||||
XcbEventHandlerBus::Broadcast(&XcbEventHandlerBus::Events::HandleXcbEvent, event.get());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -78,10 +77,9 @@ namespace AzFramework
|
||||
{
|
||||
if (xcb_connection_t* xcbConnection = m_xcbConnectionManager->GetXcbConnection())
|
||||
{
|
||||
while (xcb_generic_event_t* event = xcb_poll_for_event(xcbConnection))
|
||||
while (auto event = XcbStdFreePtr<xcb_generic_event_t>{xcb_poll_for_event(xcbConnection)})
|
||||
{
|
||||
XcbEventHandlerBus::Broadcast(&XcbEventHandlerBus::Events::HandleXcbEvent, event);
|
||||
free(event);
|
||||
XcbEventHandlerBus::Broadcast(&XcbEventHandlerBus::Events::HandleXcbEvent, event.get());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,7 +26,8 @@ namespace UnitTest
|
||||
{
|
||||
constexpr float deltaTime = 0.01666f; // 60fps
|
||||
const bool consumed = m_cameraSystem->HandleEvents(event);
|
||||
m_camera = m_cameraSystem->StepCamera(m_targetCamera, deltaTime);
|
||||
m_targetCamera = m_cameraSystem->StepCamera(m_targetCamera, deltaTime);
|
||||
m_camera = m_targetCamera; // no smoothing
|
||||
return consumed;
|
||||
}
|
||||
|
||||
@@ -45,20 +46,38 @@ namespace UnitTest
|
||||
m_translateCameraInputChannelIds.m_boostChannelId = AzFramework::InputChannelId("keyboard_key_modifier_shift_l");
|
||||
|
||||
m_firstPersonRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::InputDeviceMouse::Button::Right);
|
||||
m_firstPersonTranslateCamera =
|
||||
AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::LookTranslation, m_translateCameraInputChannelIds);
|
||||
// set rotate speed to be a value that will scale motion delta (pixels moved) by a thousandth.
|
||||
m_firstPersonRotateCamera->m_rotateSpeedFn = []()
|
||||
{
|
||||
return 0.001f;
|
||||
};
|
||||
|
||||
m_orbitCamera = AZStd::make_shared<AzFramework::OrbitCameraInput>(m_orbitChannelId);
|
||||
auto orbitRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::InputDeviceMouse::Button::Left);
|
||||
auto orbitTranslateCamera =
|
||||
AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::OrbitTranslation, m_translateCameraInputChannelIds);
|
||||
m_firstPersonTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(
|
||||
m_translateCameraInputChannelIds, AzFramework::LookTranslation, AzFramework::TranslatePivot);
|
||||
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(orbitRotateCamera);
|
||||
m_orbitCamera->m_orbitCameras.AddCamera(orbitTranslateCamera);
|
||||
m_pivotCamera = AZStd::make_shared<AzFramework::PivotCameraInput>(m_pivotChannelId);
|
||||
m_pivotCamera->SetPivotFn(
|
||||
[this](const AZ::Vector3&, const AZ::Vector3&)
|
||||
{
|
||||
return m_pivot;
|
||||
});
|
||||
|
||||
auto pivotRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::InputDeviceMouse::Button::Left);
|
||||
// set rotate speed to be a value that will scale motion delta (pixels moved) by a thousandth.
|
||||
pivotRotateCamera->m_rotateSpeedFn = []()
|
||||
{
|
||||
return 0.001f;
|
||||
};
|
||||
|
||||
auto pivotTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(
|
||||
m_translateCameraInputChannelIds, AzFramework::PivotTranslation, AzFramework::TranslateOffset);
|
||||
|
||||
m_pivotCamera->m_pivotCameras.AddCamera(pivotRotateCamera);
|
||||
m_pivotCamera->m_pivotCameras.AddCamera(pivotTranslateCamera);
|
||||
|
||||
m_cameraSystem->m_cameras.AddCamera(m_firstPersonRotateCamera);
|
||||
m_cameraSystem->m_cameras.AddCamera(m_firstPersonTranslateCamera);
|
||||
m_cameraSystem->m_cameras.AddCamera(m_orbitCamera);
|
||||
m_cameraSystem->m_cameras.AddCamera(m_pivotCamera);
|
||||
|
||||
// these tests rely on using motion delta, not cursor positions (default is true)
|
||||
AzFramework::ed_cameraSystemUseCursor = false;
|
||||
@@ -68,7 +87,7 @@ namespace UnitTest
|
||||
{
|
||||
AzFramework::ed_cameraSystemUseCursor = true;
|
||||
|
||||
m_orbitCamera.reset();
|
||||
m_pivotCamera.reset();
|
||||
m_firstPersonRotateCamera.reset();
|
||||
m_firstPersonTranslateCamera.reset();
|
||||
|
||||
@@ -78,24 +97,29 @@ namespace UnitTest
|
||||
AllocatorsTestFixture::TearDown();
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId m_orbitChannelId = AzFramework::InputChannelId("keyboard_key_modifier_alt_l");
|
||||
AzFramework::InputChannelId m_pivotChannelId = AzFramework::InputChannelId("keyboard_key_modifier_alt_l");
|
||||
AzFramework::TranslateCameraInputChannelIds m_translateCameraInputChannelIds;
|
||||
AZStd::shared_ptr<AzFramework::RotateCameraInput> m_firstPersonRotateCamera;
|
||||
AZStd::shared_ptr<AzFramework::TranslateCameraInput> m_firstPersonTranslateCamera;
|
||||
AZStd::shared_ptr<AzFramework::OrbitCameraInput> m_orbitCamera;
|
||||
AZStd::shared_ptr<AzFramework::PivotCameraInput> m_pivotCamera;
|
||||
AZ::Vector3 m_pivot = AZ::Vector3::CreateZero();
|
||||
|
||||
//! This is approximately Pi/2 * 1000 - this can be used to rotate the camera 90 degrees (pitch or yaw based
|
||||
//! on vertical or horizontal motion) as the rotate speed function is set to be 1/1000.
|
||||
inline static const int PixelMotionDelta = 1570;
|
||||
};
|
||||
|
||||
TEST_F(CameraInputFixture, BeginAndEndOrbitCameraInputConsumesCorrectEvents)
|
||||
TEST_F(CameraInputFixture, BeginAndEndPivotCameraInputConsumesCorrectEvents)
|
||||
{
|
||||
// begin orbit camera
|
||||
// begin pivot camera
|
||||
const bool consumed1 = HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceKeyboard::Key::ModifierAltL,
|
||||
AzFramework::InputChannel::State::Began });
|
||||
// begin listening for orbit rotate (click detector) - event is not consumed
|
||||
// begin listening for pivot rotate (click detector) - event is not consumed
|
||||
const bool consumed2 = HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Left, AzFramework::InputChannel::State::Began });
|
||||
// begin orbit rotate (mouse has moved sufficient distance to initiate)
|
||||
// begin pivot rotate (mouse has moved sufficient distance to initiate)
|
||||
const bool consumed3 = HandleEventAndUpdate(AzFramework::HorizontalMotionEvent{ 5 });
|
||||
// end orbit (mouse up) - event is not consumed
|
||||
// end pivot (mouse up) - event is not consumed
|
||||
const bool consumed4 = HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Left, AzFramework::InputChannel::State::Ended });
|
||||
|
||||
@@ -236,29 +260,110 @@ namespace UnitTest
|
||||
EXPECT_TRUE(activationEnded);
|
||||
}
|
||||
|
||||
TEST_F(CameraInputFixture, OrbitCameraInputHandlesLookAtPointAndSelfAtSamePositionWhenOrbiting)
|
||||
TEST_F(CameraInputFixture, PivotCameraInputHandlesLookAtPointAndSelfAtSamePositionWhenPivoting)
|
||||
{
|
||||
// create pathological lookAtFn that just returns the same position as the camera
|
||||
m_orbitCamera->SetLookAtFn(
|
||||
m_pivotCamera->SetPivotFn(
|
||||
[](const AZ::Vector3& position, [[maybe_unused]] const AZ::Vector3& direction)
|
||||
{
|
||||
return position;
|
||||
});
|
||||
|
||||
const auto expectedCameraPosition = AZ::Vector3(10.0f, 10.0f, 10.0f);
|
||||
AzFramework::UpdateCameraFromTransform(
|
||||
m_targetCamera,
|
||||
AZ::Transform::CreateFromQuaternionAndTranslation(
|
||||
AZ::Quaternion::CreateFromEulerAnglesDegrees(AZ::Vector3(0.0f, 0.0f, 90.0f)), AZ::Vector3(10.0f, 10.0f, 10.0f)));
|
||||
AZ::Quaternion::CreateFromEulerAnglesDegrees(AZ::Vector3(0.0f, 0.0f, 90.0f)), expectedCameraPosition));
|
||||
|
||||
m_camera = m_targetCamera;
|
||||
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_pivotChannelId, AzFramework::InputChannel::State::Began });
|
||||
|
||||
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began });
|
||||
// verify the camera yaw has not changed and pivot point matches the expected camera position
|
||||
using ::testing::FloatNear;
|
||||
EXPECT_THAT(m_camera.m_yaw, FloatNear(AZ::DegToRad(90.0f), 0.001f));
|
||||
EXPECT_THAT(m_camera.m_pitch, FloatNear(0.0f, 0.001f));
|
||||
EXPECT_THAT(m_camera.m_offset, IsClose(AZ::Vector3::CreateZero()));
|
||||
EXPECT_THAT(m_camera.m_pivot, IsClose(expectedCameraPosition));
|
||||
}
|
||||
|
||||
// verify the camera yaw has not changed and the look at point
|
||||
// does not match that of the camera translation
|
||||
using ::testing::Eq;
|
||||
using ::testing::Not;
|
||||
EXPECT_THAT(m_camera.m_yaw, Eq(AZ::DegToRad(90.0f)));
|
||||
EXPECT_THAT(m_camera.m_lookAt, Not(IsClose(m_camera.Translation())));
|
||||
TEST_F(CameraInputFixture, FirstPersonRotateCameraInputRotatesYawByNinetyDegreesWithRequiredPixelDelta)
|
||||
{
|
||||
const auto cameraStartingPosition = AZ::Vector3::CreateAxisY(-10.0f);
|
||||
m_targetCamera.m_pivot = cameraStartingPosition;
|
||||
|
||||
HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Began });
|
||||
HandleEventAndUpdate(AzFramework::HorizontalMotionEvent{ PixelMotionDelta });
|
||||
|
||||
const float expectedYaw = AzFramework::WrapYawRotation(-AZ::Constants::HalfPi);
|
||||
|
||||
using ::testing::FloatNear;
|
||||
EXPECT_THAT(m_camera.m_yaw, FloatNear(expectedYaw, 0.001f));
|
||||
EXPECT_THAT(m_camera.m_pitch, FloatNear(0.0f, 0.001f));
|
||||
EXPECT_THAT(m_camera.m_pivot, IsClose(cameraStartingPosition));
|
||||
EXPECT_THAT(m_camera.m_offset, IsClose(AZ::Vector3::CreateZero()));
|
||||
}
|
||||
|
||||
TEST_F(CameraInputFixture, FirstPersonRotateCameraInputRotatesPitchByNinetyDegreesWithRequiredPixelDelta)
|
||||
{
|
||||
const auto cameraStartingPosition = AZ::Vector3::CreateAxisY(-10.0f);
|
||||
m_targetCamera.m_pivot = cameraStartingPosition;
|
||||
|
||||
HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Began });
|
||||
HandleEventAndUpdate(AzFramework::VerticalMotionEvent{ PixelMotionDelta });
|
||||
|
||||
const float expectedPitch = AzFramework::ClampPitchRotation(-AZ::Constants::HalfPi);
|
||||
|
||||
using ::testing::FloatNear;
|
||||
EXPECT_THAT(m_camera.m_yaw, FloatNear(0.0f, 0.001f));
|
||||
EXPECT_THAT(m_camera.m_pitch, FloatNear(expectedPitch, 0.001f));
|
||||
EXPECT_THAT(m_camera.m_pivot, IsClose(cameraStartingPosition));
|
||||
EXPECT_THAT(m_camera.m_offset, IsClose(AZ::Vector3::CreateZero()));
|
||||
}
|
||||
|
||||
TEST_F(CameraInputFixture, PivotRotateCameraInputRotatesPitchOffsetByNinetyDegreesWithRequiredPixelDelta)
|
||||
{
|
||||
const auto cameraStartingPosition = AZ::Vector3::CreateAxisY(-20.0f);
|
||||
m_targetCamera.m_pivot = cameraStartingPosition;
|
||||
|
||||
m_pivot = AZ::Vector3::CreateAxisY(-10.0f);
|
||||
|
||||
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_pivotChannelId, AzFramework::InputChannel::State::Began });
|
||||
HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Left, AzFramework::InputChannel::State::Began });
|
||||
HandleEventAndUpdate(AzFramework::VerticalMotionEvent{ PixelMotionDelta });
|
||||
|
||||
const auto expectedCameraEndingPosition = AZ::Vector3(0.0f, -10.0f, 10.0f);
|
||||
const float expectedPitch = AzFramework::ClampPitchRotation(-AZ::Constants::HalfPi);
|
||||
|
||||
using ::testing::FloatNear;
|
||||
EXPECT_THAT(m_camera.m_yaw, FloatNear(0.0f, 0.001f));
|
||||
EXPECT_THAT(m_camera.m_pitch, FloatNear(expectedPitch, 0.001f));
|
||||
EXPECT_THAT(m_camera.m_pivot, IsClose(m_pivot));
|
||||
EXPECT_THAT(m_camera.m_offset, IsClose(AZ::Vector3::CreateAxisY(-10.0f)));
|
||||
EXPECT_THAT(m_camera.Translation(), IsCloseTolerance(expectedCameraEndingPosition, 0.01f));
|
||||
}
|
||||
|
||||
TEST_F(CameraInputFixture, PivotRotateCameraInputRotatesYawOffsetByNinetyDegreesWithRequiredPixelDelta)
|
||||
{
|
||||
const auto cameraStartingPosition = AZ::Vector3(15.0f, -20.0f, 0.0f);
|
||||
m_targetCamera.m_pivot = cameraStartingPosition;
|
||||
|
||||
m_pivot = AZ::Vector3(10.0f, -10.0f, 0.0f);
|
||||
|
||||
HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_pivotChannelId, AzFramework::InputChannel::State::Began });
|
||||
HandleEventAndUpdate(
|
||||
AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Left, AzFramework::InputChannel::State::Began });
|
||||
HandleEventAndUpdate(AzFramework::HorizontalMotionEvent{ -PixelMotionDelta });
|
||||
|
||||
const auto expectedCameraEndingPosition = AZ::Vector3(20.0f, -5.0f, 0.0f);
|
||||
const float expectedYaw = AzFramework::WrapYawRotation(AZ::Constants::HalfPi);
|
||||
|
||||
using ::testing::FloatNear;
|
||||
EXPECT_THAT(m_camera.m_yaw, FloatNear(expectedYaw, 0.001f));
|
||||
EXPECT_THAT(m_camera.m_pitch, FloatNear(0.0f, 0.001f));
|
||||
EXPECT_THAT(m_camera.m_pivot, IsClose(m_pivot));
|
||||
EXPECT_THAT(m_camera.m_offset, IsClose(AZ::Vector3(5.0f, -10.0f, 0.0f)));
|
||||
EXPECT_THAT(m_camera.Translation(), IsCloseTolerance(expectedCameraEndingPosition, 0.01f));
|
||||
}
|
||||
} // namespace UnitTest
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user