feedback from PR

Signed-off-by: greerdv <greerdv@amazon.com>
monroegm-disable-blank-issue-2
greerdv 5 years ago
parent bd4e012eeb
commit 03e5fd213c

@ -142,7 +142,7 @@ namespace PhysX
if (mouseInteraction.m_mouseEvent == AzToolsFramework::ViewportInteraction::MouseEvent::Wheel &&
mouseInteraction.m_mouseInteraction.m_keyboardModifiers.Ctrl())
{
int direction = MouseWheelDelta(mouseInteraction) > 0.0f ? -1 : 1;
const int direction = MouseWheelDelta(mouseInteraction) > 0.0f ? -1 : 1;
AZ::u32 currentModeIndex = static_cast<AZ::u32>(m_subMode);
AZ::u32 numSubModes = static_cast<AZ::u32>(SubMode::NumModes);
AZ::u32 nextModeIndex = (currentModeIndex + numSubModes + direction) % m_subModes.size();
@ -160,29 +160,18 @@ namespace PhysX
void ColliderComponentMode::SetCurrentMode(SubMode newMode)
{
if (auto subMode = m_subModes.find(newMode); subMode != m_subModes.end())
{
m_subModes[m_subMode]->Teardown(GetEntityComponentIdPair());
m_subMode = newMode;
m_subModes[m_subMode]->Setup(GetEntityComponentIdPair());
auto subMode = m_subModes.find(newMode);
AZ_Assert(subMode != m_subModes.end(), "Submode not found:%d", newMode);
m_subModes[m_subMode]->Teardown(GetEntityComponentIdPair());
m_subMode = newMode;
m_subModes[m_subMode]->Setup(GetEntityComponentIdPair());
const auto modeIndex = static_cast<size_t>(newMode);
if (modeIndex < m_buttonIds.size())
{
AzToolsFramework::ViewportUi::ViewportUiRequestBus::Event(
AzToolsFramework::ViewportUi::DefaultViewportId,
&AzToolsFramework::ViewportUi::ViewportUiRequestBus::Events::SetClusterActiveButton, m_modeSelectionClusterId,
m_buttonIds[modeIndex]);
}
else
{
AZ_Error("PhysX Collider Component Mode", false, "Invalid mode index %i.", modeIndex);
}
}
else
{
AZ_Assert(false, "Submode not found:%d", newMode);
}
const auto modeIndex = static_cast<size_t>(newMode);
AZ_Assert(modeIndex < m_buttonIds.size(), "Invalid mode index %i.", modeIndex);
AzToolsFramework::ViewportUi::ViewportUiRequestBus::Event(
AzToolsFramework::ViewportUi::DefaultViewportId,
&AzToolsFramework::ViewportUi::ViewportUiRequestBus::Events::SetClusterActiveButton, m_modeSelectionClusterId,
m_buttonIds[modeIndex]);
}
AzToolsFramework::ViewportUi::ClusterId ColliderComponentMode::GetClusterId() const
@ -261,7 +250,6 @@ namespace PhysX
&AzToolsFramework::ViewportUi::ViewportUiRequestBus::Events::CreateCluster, AzToolsFramework::ViewportUi::Alignment::TopLeft);
// create and register the buttons
m_buttonIds.resize(static_cast<size_t>(SubMode::NumModes));
m_buttonIds[static_cast<size_t>(SubMode::Offset)] = RegisterClusterButton(m_modeSelectionClusterId, "Move");
m_buttonIds[static_cast<size_t>(SubMode::Rotation)] = RegisterClusterButton(m_modeSelectionClusterId, "Rotate");
m_buttonIds[static_cast<size_t>(SubMode::Dimensions)] = RegisterClusterButton(m_modeSelectionClusterId, "Scale");
@ -282,6 +270,10 @@ namespace PhysX
{
SetCurrentMode(SubMode::Dimensions);
}
else
{
AZ_Error("PhysX Collider Component Mode", false, "Unrecognized button ID.");
}
};
m_modeSelectionHandler = AZ::Event<AzToolsFramework::ViewportUi::ButtonId>::Handler(onButtonClicked);

@ -31,22 +31,22 @@ namespace PhysX
ColliderComponentMode(const AZ::EntityComponentIdPair& entityComponentIdPair, AZ::Uuid componentType);
~ColliderComponentMode();
// EditorBaseComponentMode ...
// EditorBaseComponentMode overrides ...
void Refresh() override;
AZStd::vector<AzToolsFramework::ActionOverride> PopulateActionsImpl() override;
AZStd::vector<AzToolsFramework::ViewportUi::ClusterId> PopulateViewportUiImpl() override;
// ColliderComponentModeBus ...
// ColliderComponentModeBus overrides ...
SubMode GetCurrentMode() override;
void SetCurrentMode(SubMode index) override;
// ColliderComponentModeUiBus ...
// ColliderComponentModeUiBus overrides ...
AzToolsFramework::ViewportUi::ButtonId GetOffsetButtonId() const override;
AzToolsFramework::ViewportUi::ButtonId GetRotationButtonId() const override;
AzToolsFramework::ViewportUi::ClusterId GetClusterId() const override;
AzToolsFramework::ViewportUi::ButtonId GetDimensionsButtonId() const override;
// ComponentMode ...
// ComponentMode overrides ...
AZStd::string GetComponentModeName() const override;
private:
@ -66,7 +66,8 @@ namespace PhysX
AzToolsFramework::ViewportUi::ClusterId
m_modeSelectionClusterId; //!< Viewport UI cluster for changing sub mode.
AZStd::vector<AzToolsFramework::ViewportUi::ButtonId> m_buttonIds; //!< Ids for the Viewport UI buttons for each mode.
//! Ids for the Viewport UI buttons for each mode.
AZStd::fixed_vector< AzToolsFramework::ViewportUi::ButtonId, static_cast<size_t>(SubMode::NumModes)> m_buttonIds;
AZ::Event<AzToolsFramework::ViewportUi::ButtonId>::Handler
m_modeSelectionHandler; //!< Event handler for sub mode changes.

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