Replaced remaining CryTek copyright notices
- Replaced 'CryTek' with 'Contributors to the Open 3D Engine Project' in ConsoleHelpGen.cpp (#1667) - Removed remaining 'Crytek Engine Source File.. Copyright (C), Crytek Studios' in various Editor source files - Replaced 'modifications by CryTek' and 'modifications by Amazon' with 'Modified from original'
This commit is contained in:
@@ -7,15 +7,6 @@
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#pragma once
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios
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// -------------------------------------------------------------------------
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// Created: 13/2/2003 by Timur.
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// Description: Main header included by every file in Editor.
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//
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////////////////////////////////////////////////////////////////////////////
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#ifndef CRYINCLUDE_EDITOR_EDITORDEFS_H
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#define CRYINCLUDE_EDITOR_EDITORDEFS_H
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@@ -7,20 +7,6 @@
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#pragma once
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2002.
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// -------------------------------------------------------------------------
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// File name: newleveldialog.h
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// Version: v1.00
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// Created: 24/7/2002 by Timur.
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// Compilers: Visual Studio.NET
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// Description:
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// -------------------------------------------------------------------------
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// History:
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//
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////////////////////////////////////////////////////////////////////////////
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#ifndef CRYINCLUDE_EDITOR_NEWLEVELDIALOG_H
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#define CRYINCLUDE_EDITOR_NEWLEVELDIALOG_H
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@@ -5,20 +5,6 @@
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*
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*/
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#pragma once
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2002.
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// -------------------------------------------------------------------------
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// File name: newterraindialog.h
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// Version: v1.00
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// Created: 24/7/2002 by Timur.
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// Compilers: Visual Studio.NET
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// Description:
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// -------------------------------------------------------------------------
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// History:
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//
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////////////////////////////////////////////////////////////////////////////
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#ifndef CRYINCLUDE_EDITOR_NEWTERRAINDIALOG_H
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#define CRYINCLUDE_EDITOR_NEWTERRAINDIALOG_H
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@@ -7,15 +7,6 @@
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#pragma once
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2001-2012
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// -------------------------------------------------------------------------
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// Created: 15/1/2003 by Timur.
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// Description: Plugin architecture supporting classes
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//
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////////////////////////////////////////////////////////////////////////////
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#ifndef CRYINCLUDE_EDITOR_PLUGIN_H
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#define CRYINCLUDE_EDITOR_PLUGIN_H
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#include "Include/IEditorClassFactory.h"
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@@ -7,14 +7,6 @@
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#pragma once
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2001-2012.
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// -------------------------------------------------------------------------
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// Description: The plugin manager, central point for loading/unloading plugins
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//
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////////////////////////////////////////////////////////////////////////////
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#ifndef CRYINCLUDE_EDITOR_PLUGINMANAGER_H
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#define CRYINCLUDE_EDITOR_PLUGINMANAGER_H
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@@ -7,20 +7,6 @@
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#pragma once
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2002.
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// -------------------------------------------------------------------------
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// File name: settings.h
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// Version: v1.00
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// Created: 14/1/2003 by Timur.
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// Compilers: Visual Studio.NET
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// Description: General editor settings.
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// -------------------------------------------------------------------------
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// History:
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//
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////////////////////////////////////////////////////////////////////////////
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#ifndef CRYINCLUDE_EDITOR_SETTINGS_H
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#define CRYINCLUDE_EDITOR_SETTINGS_H
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#include "SettingsManager.h"
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@@ -7,17 +7,6 @@
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#pragma once
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2001-2012
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// -------------------------------------------------------------------------
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// File name: UsedResources.h
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// Created: 28/11/2003 by Timur.
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// Description: Class to gather used resources
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//
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////////////////////////////////////////////////////////////////////////////
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//! Class passed to resource gathering functions
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#ifndef CRYINCLUDE_EDITOR_USEDRESOURCES_H
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#define CRYINCLUDE_EDITOR_USEDRESOURCES_H
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@@ -8,12 +8,6 @@
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#pragma once
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////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2002-2012.
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// -------------------------------------------------------------------------
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// File name: waitprogress.h
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// Created: 10/5/2002 by Timur.
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// Description: CWaitProgress class adds information about lengthy process
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// Usage:
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//
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