#include "cactivity.h" #include cActivity::cActivity() { m_dwValid = 0; } cActivity::cActivity(const cActivity& rhs) { this->m_dwValid = rhs.m_dwValid; this->m_iActivityType = rhs.m_iActivityType; this->m_LapList = rhs.m_LapList; this->m_szName = rhs.m_szName; } cActivity::cActivity(enum ActivityType iActivityType, const QString& szName) { m_dwValid = 0; setActivityType(iActivityType); setName(szName); } bool cActivity::setActivityType(enum ActivityType iActivityType) { if(iActivityType < ActivityTypeUnknown || iActivityType > ActivityTypeNone) return(false); m_iActivityType = iActivityType; m_dwValid |= VALID_ACTIVITYTYPE; return(true); } enum cActivity::ActivityType cActivity::getActivityType() { if(m_dwValid & VALID_ACTIVITYTYPE) return(m_iActivityType); else return(ActivityTypeUnknown); } bool cActivity::setName(const QString& szName) { if(!szName.length()) return(false); m_szName = szName; m_dwValid |= VALID_NAME; return(true); } QString cActivity::getName() { if(m_dwValid & VALID_NAME) return(m_szName); return(""); } cLap* cActivity::addLap(const QDateTime& StartTime) { return(m_LapList.add(this, StartTime)); } cLapList cActivity::getLapList() { return(m_LapList); } cActivity& cActivity::operator=(const cActivity& rhs) { if(this != &rhs) { this->m_dwValid = rhs.m_dwValid; this->m_iActivityType = rhs.m_iActivityType; this->m_LapList = rhs.m_LapList; this->m_szName = rhs.m_szName; } return(*this); } cActivityList::cActivityList() { } cActivity* cActivityList::add(enum cActivity::ActivityType iActivityType, const QString& szName) { cActivity* lpActivity = new cActivity(iActivityType, szName); this->append(lpActivity); return(lpActivity); }