project renamed
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#include "cseason.h"
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#define DELETE(x) { if(x) delete x; x=0; }
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cSeason::cSeason() :
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m_iNumber(-1),
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m_lpGroupBox(0),
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m_lpGridLayout(0),
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m_lpGrid(0),
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m_lpLabel1(0),
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m_lpAllInit(0),
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m_lpAllProgress(0),
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m_lpAllDone(0),
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m_lpSpacer(0),
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m_lpSerie(0)
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{
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}
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cSeason::~cSeason()
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{
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deleteResources();
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}
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void cSeason::setNumber(const qint16& iNumber)
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{
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m_iNumber = iNumber;
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}
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qint16 cSeason::number()
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{
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return(m_iNumber);
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}
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void cSeason::setSerie(cSerie* lpSerie)
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{
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m_lpSerie = lpSerie;
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}
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cSerie* cSeason::serie()
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{
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return(m_lpSerie);
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}
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cEpisode* cSeason::addEpisode(qint16 iNumber)
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{
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cEpisode* lpNew = new cEpisode;
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lpNew->setEpisodeNumber(iNumber);
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lpNew->setState(cEpisode::StateInit);
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m_episodeList.append(lpNew);
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return(lpNew);
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}
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cEpisode* cSeason::addEpisode(cEpisode* lpEpisode)
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{
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if(episodeList().contains(lpEpisode))
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return(0);
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m_episodeList.append(lpEpisode);
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return(lpEpisode);
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}
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QList<cEpisode*> cSeason::episodeList()
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{
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return(m_episodeList);
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}
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qint16 cSeason::episodeCount()
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{
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qint16 iTotal = -1;
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for(int z = 0;z < m_episodeList.count();z++)
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{
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cEpisode* lpEpisode = m_episodeList.at(z);
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if(lpEpisode)
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{
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if(lpEpisode->episodeNumber() > iTotal)
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iTotal = lpEpisode->episodeNumber();
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}
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}
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return(iTotal);
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}
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void cSeason::setGroupBox(QGroupBox* lpGroupBox)
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{
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m_lpGroupBox = lpGroupBox;
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}
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void cSeason::setGridLayout(QGridLayout* lpGridLayout)
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{
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m_lpGridLayout = lpGridLayout;
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}
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void cSeason::setGrid(QGridLayout* lpGrid)
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{
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m_lpGrid = lpGrid;
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}
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void cSeason::setLabel1(QLabel* lpLabel1)
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{
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m_lpLabel1 = lpLabel1;
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}
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void cSeason::setAllInit(QPushButton* lpAllInit)
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{
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m_lpAllInit = lpAllInit;
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}
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void cSeason::setAllProgress(QPushButton* lpAllProgress)
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{
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m_lpAllProgress = lpAllProgress;
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}
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void cSeason::setAllDone(QPushButton* lpAllDone)
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{
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m_lpAllDone = lpAllDone;
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}
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void cSeason::setSpacer(QSpacerItem* lpSpacer)
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{
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m_lpSpacer = lpSpacer;
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}
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void cSeason::deleteResources()
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{
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DELETE(m_lpGroupBox);
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DELETE(m_lpGridLayout);
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DELETE(m_lpGrid);
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DELETE(m_lpLabel1);
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DELETE(m_lpAllInit);
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DELETE(m_lpAllProgress);
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DELETE(m_lpAllDone);
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DELETE(m_lpSpacer);
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for(int z = 0;z < m_episodeList.count();z++)
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m_episodeList.at(z)->deleteResources();
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}
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void cSeason::updateState()
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{
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for(int z = 0;z < m_episodeList.count();z++)
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m_episodeList.at(z)->updateState();
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}
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void cSeason::allInit()
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{
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for(int z = 0;z < m_episodeList.count();z++)
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m_episodeList.at(z)->setState(cEpisode::StateInit);
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}
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void cSeason::allProgress()
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{
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for(int z = 0;z < m_episodeList.count();z++)
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m_episodeList.at(z)->setState(cEpisode::StateProgress);
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}
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void cSeason::allDone()
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{
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for(int z = 0;z < m_episodeList.count();z++)
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m_episodeList.at(z)->setState(cEpisode::StateDone);
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}
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QPushButton* cSeason::allInitButton()
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{
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return(m_lpAllInit);
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}
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QPushButton* cSeason::allProgressButton()
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{
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return(m_lpAllProgress);
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}
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QPushButton* cSeason::allDoneButton()
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{
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return(m_lpAllDone);
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}
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