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o3de/Gems/Vegetation/gem.json
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2021-03-25 13:57:57 -07:00

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{
"gem_name": "Vegetation",
"Dependencies": [
{
"Uuid": "ff06785f7145416b9d46fde39098cb0c",
"VersionConstraints": [
"~>0.1"
],
"_comment": "LmbrCentral"
},
{
"Uuid": "8825563d9d964ec3be3bab681f3bd9f2",
"VersionConstraints": [
"~>0.1"
],
"_comment": "GradientSignal"
},
{
"Uuid": "5de82d29d6094bfe97c1a4d35fcd5fbe",
"VersionConstraints": [
"~>0.1"
],
"_comment": "SurfaceData"
}
],
"GemFormatVersion": 4,
"Uuid": "f394e7cf54424bba89615381bba9511b",
"Name": "Vegetation",
"DisplayName": "Vegetation [PREVIEW]",
"Version": "0.1.0",
"Summary": "A Lumberyard Gem for authoring Dynamic Procedural Vegetation (A real-time planting engine).<br/><b><u>NOTE:</u></b> The Landscape Canvas gem is an optional node-based Editor that provides the recommended workflows for authoring/editing Dynamic Vegetation content.",
"Tags": ["Vegetation"],
"IconPath": "preview.png",
"Modules": [
{
"Type": "GameModule"
},
{
"Name": "Editor",
"Type": "EditorModule",
"Extends": "GameModule"
}
]
}