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o3de/Code/Framework
Gene Walters 49a0c78013 Check if transform component is attached to an entity before sending out notifications that rely upon having an entity; this stops runtime warnings when calling GetEntityId()
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
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AtomCore Removes ThreadDrillerEvents, replaces handlers with TreadEventBus 4 years ago
AzAndroid/java/com/amazon
AzCore minor typo fix on code warning 4 years ago
AzFramework Check if transform component is attached to an entity before sending out notifications that rely upon having an entity; this stops runtime warnings when calling GetEntityId() 4 years ago
AzGameFramework Update how Project Filepaths are calculated when not supplied via command line (#5194) 4 years ago
AzManipulatorTestFramework Initial improvements to fix viewport icon selection and draw order (#6284) 4 years ago
AzNetworking Properly adding newlines when using LogInternalV; removing the need of hand-placed newlines to AZ_LOG 4 years ago
AzQtComponents Spinboxes now correct when rounding. (#6748) 4 years ago
AzTest Updated the Windows ScopedAutoTempDirectory creation logic to use a Uuid. (#6789) 4 years ago
AzToolsFramework Merge remote-tracking branch 'origin/nvsickle/FixPrefabComponentAssetLoading' into LYN-9136_MultiplayerCTRL+G_ScriptFail 4 years ago
GFxFramework More fixes 4 years ago
GridMate Linux build fixes 4 years ago
CMakeLists.txt Remove crcfix (#3294) 4 years ago