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39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <Multiplayer/Session/SessionRequests.h>
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namespace AWSGameLift
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{
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//! AWSGameLiftSearchSessionsRequest
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//! GameLift search sessions request which corresponds to Amazon GameLift
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//! SearchSessionsRequest
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struct AWSGameLiftSearchSessionsRequest
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: public Multiplayer::SearchSessionsRequest
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{
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public:
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AZ_RTTI(AWSGameLiftSearchSessionsRequest, "{864C91C0-CA53-4585-BF07-066C0DF3E198}", Multiplayer::SearchSessionsRequest);
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static void Reflect(AZ::ReflectContext* context);
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AWSGameLiftSearchSessionsRequest() = default;
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virtual ~AWSGameLiftSearchSessionsRequest() = default;
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//! A unique identifier for the alias associated with the fleet to search for active game sessions.
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AZStd::string m_aliasId;
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//! A unique identifier for the fleet to search for active game sessions.
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AZStd::string m_fleetId;
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//! A fleet location to search for game sessions.
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AZStd::string m_location;
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};
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} // namespace AWSGameLift
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