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o3de/Code/Tools/SceneAPI/SceneData/Behaviors/BehaviorsSkinGroup.cpp

194 lines
8.9 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/std/algorithm.h>
#include <AzCore/std/smart_ptr/make_shared.h>
#include <SceneAPI/SceneCore/Containers/Scene.h>
#include <SceneAPI/SceneCore/Containers/SceneGraph.h>
#include <SceneAPI/SceneCore/Containers/Utilities/Filters.h>
#include <SceneAPI/SceneCore/Containers/Views/FilterIterator.h>
#include <SceneAPI/SceneCore/Containers/Views/SceneGraphChildIterator.h>
#include <SceneAPI/SceneCore/DataTypes/GraphData/IMeshData.h>
#include <SceneAPI/SceneCore/DataTypes/GraphData/ISkinWeightData.h>
#include <SceneAPI/SceneCore/DataTypes/DataTypeUtilities.h>
#include <SceneAPI/SceneCore/Utilities/SceneGraphSelector.h>
#include <SceneAPI/SceneCore/Containers/Utilities/SceneGraphUtilities.h>
#include <SceneAPI/SceneData/Groups/SkinGroup.h>
#include <SceneAPI/SceneData/Behaviors/SkinGroup.h>
namespace AZ
{
namespace SceneAPI
{
namespace Behaviors
{
const char* SkinGroup::s_skinVirtualTypeName = "Skin";
Crc32 SkinGroup::s_skinVirtualType = AZ_CRC(SkinGroup::s_skinVirtualTypeName, 0x0279681e);
const int SkinGroup::s_rigsPreferredTabOrder = 1;
void SkinGroup::Activate()
{
}
void SkinGroup::Deactivate()
{
}
void SkinGroup::Reflect(ReflectContext* context)
{
SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context);
if (serializeContext)
{
serializeContext->Class<SkinGroup, BehaviorComponent>()->Version(1);
}
}
void SkinGroup::GetCategoryAssignments(CategoryRegistrationList& categories, const Containers::Scene& scene)
{
if (SceneHasSkinGroup(scene) || Utilities::DoesSceneGraphContainDataLike<DataTypes::ISkinWeightData>(scene, false))
{
categories.emplace_back("Rigs", SceneData::SkinGroup::TYPEINFO_Uuid(), s_rigsPreferredTabOrder);
}
}
void SkinGroup::InitializeObject(const Containers::Scene& scene, DataTypes::IManifestObject& target)
{
SceneData::SkinGroup* group = azrtti_cast<SceneData::SkinGroup*>(&target);
if (!group)
{
return;
}
group->SetName(DataTypes::Utilities::CreateUniqueName<DataTypes::ISkinGroup>(scene.GetName(), scene.GetManifest()));
Utilities::SceneGraphSelector::UnselectAll(scene.GetGraph(), group->GetSceneNodeSelectionList());
const Containers::SceneGraph& graph = scene.GetGraph();
Containers::SceneGraph::ContentStorageConstData graphContent = graph.GetContentStorage();
auto view = Containers::Views::MakeFilterView(graphContent, Containers::DerivedTypeFilter<DataTypes::IMeshData>());
for (auto iter = view.begin(); iter != view.end(); ++iter)
{
Containers::SceneGraph::NodeIndex nodeIndex = graph.ConvertToNodeIndex(iter.GetBaseIterator());
auto children = Containers::Views::MakeSceneGraphChildView(graph, nodeIndex, iter.GetBaseIterator(), false);
if (AZStd::find_if(children.begin(), children.end(),
Containers::DerivedTypeFilter<DataTypes::ISkinWeightData>()) != children.end())
{
group->GetSceneNodeSelectionList().AddSelectedNode(graph.GetNodeName(nodeIndex).GetPath());
}
}
Utilities::SceneGraphSelector::UpdateNodeSelection(scene.GetGraph(), group->GetSceneNodeSelectionList());
}
Events::ProcessingResult SkinGroup::UpdateManifest(Containers::Scene& scene, ManifestAction action,
RequestingApplication /*requester*/)
{
if (action == ManifestAction::ConstructDefault)
{
return BuildDefault(scene);
}
else if (action == ManifestAction::Update)
{
return UpdateGroups(scene);
}
else
{
return Events::ProcessingResult::Ignored;
}
}
void SkinGroup::GetVirtualTypes(AZStd::set<Crc32>& types, const Containers::Scene& scene,
Containers::SceneGraph::NodeIndex node)
{
if (types.find(s_skinVirtualType) != types.end())
{
// Virtual type for skins has already been added.
return;
}
const Containers::SceneGraph& graph = scene.GetGraph();
auto children = Containers::Views::MakeSceneGraphChildView(graph, node, graph.GetContentStorage().begin(), true);
if (AZStd::find_if(children.begin(), children.end(),
Containers::DerivedTypeFilter<DataTypes::ISkinWeightData>()) != children.end())
{
types.insert(s_skinVirtualType);
}
}
void SkinGroup::GetVirtualTypeName(AZStd::string& name, Crc32 type)
{
if (type == s_skinVirtualType)
{
name = s_skinVirtualTypeName;
}
}
void SkinGroup::GetAllVirtualTypes(AZStd::set<Crc32>& types)
{
if (types.find(s_skinVirtualType) == types.end())
{
types.insert(s_skinVirtualType);
}
}
Events::ProcessingResult SkinGroup::BuildDefault(Containers::Scene& scene) const
{
if (SceneHasSkinGroup(scene) || !Utilities::DoesSceneGraphContainDataLike<DataTypes::ISkinWeightData>(scene, true))
{
return Events::ProcessingResult::Ignored;
}
// There are skins but no skin group, so add a default skin group to the manifest.
AZStd::shared_ptr<SceneData::SkinGroup> group = AZStd::make_shared<SceneData::SkinGroup>();
// This is a group that's generated automatically so may not be saved to disk but would need to be recreated
// in the same way again. To guarantee the same uuid, generate a stable one instead.
group->OverrideId(DataTypes::Utilities::CreateStableUuid(scene, SceneData::SkinGroup::TYPEINFO_Uuid()));
EBUS_EVENT(Events::ManifestMetaInfoBus, InitializeObject, scene, *group);
scene.GetManifest().AddEntry(AZStd::move(group));
return Events::ProcessingResult::Success;
}
Events::ProcessingResult SkinGroup::UpdateGroups(Containers::Scene& scene) const
{
bool updated = false;
Containers::SceneManifest& manifest = scene.GetManifest();
auto valueStorage = manifest.GetValueStorage();
auto view = Containers::MakeDerivedFilterView<SceneData::SkinGroup>(valueStorage);
for (SceneData::SkinGroup& group : view)
{
if (group.GetName().empty())
{
group.SetName(DataTypes::Utilities::CreateUniqueName<DataTypes::ISkinGroup>(scene.GetName(), scene.GetManifest()));
}
if (group.GetId().IsNull())
{
// When the uuid is null it's likely because the manifest has been updated from an older version. Include the
// name of the group as there could be multiple groups.
group.OverrideId(DataTypes::Utilities::CreateStableUuid(scene, SceneData::SkinGroup::TYPEINFO_Uuid(), group.GetName()));
}
Utilities::SceneGraphSelector::UpdateNodeSelection(scene.GetGraph(), group.GetSceneNodeSelectionList());
updated = true;
}
return updated ? Events::ProcessingResult::Success : Events::ProcessingResult::Ignored;
}
bool SkinGroup::SceneHasSkinGroup(const Containers::Scene& scene) const
{
const Containers::SceneManifest& manifest = scene.GetManifest();
Containers::SceneManifest::ValueStorageConstData manifestData = manifest.GetValueStorage();
auto skinGroup = AZStd::find_if(manifestData.begin(), manifestData.end(), Containers::DerivedTypeFilter<DataTypes::ISkinGroup>());
return skinGroup != manifestData.end();
}
} // namespace Behaviors
} // namespace SceneAPI
} // namespace AZ