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168 lines
8.0 KiB
C++
168 lines
8.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/std/algorithm.h>
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#include <AzCore/std/smart_ptr/make_shared.h>
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#include <SceneAPI/SceneCore/Containers/Scene.h>
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#include <SceneAPI/SceneCore/Containers/SceneGraph.h>
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#include <SceneAPI/SceneCore/Containers/Utilities/Filters.h>
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#include <SceneAPI/SceneCore/Containers/Utilities/SceneGraphUtilities.h>
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#include <SceneAPI/SceneCore/Containers/Views/PairIterator.h>
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#include <SceneAPI/SceneCore/Containers/Views/FilterIterator.h>
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#include <SceneAPI/SceneCore/Containers/Views/SceneGraphChildIterator.h>
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#include <SceneAPI/SceneCore/DataTypes/GraphData/IMeshData.h>
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#include <SceneAPI/SceneCore/DataTypes/GraphData/IBoneData.h>
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#include <SceneAPI/SceneCore/DataTypes/DataTypeUtilities.h>
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#include <SceneAPI/SceneCore/Events/GraphMetaInfoBus.h>
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#include <SceneAPI/SceneCore/Utilities/SceneGraphSelector.h>
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#include <SceneAPI/SceneData/Groups/MeshGroup.h>
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#include <SceneAPI/SceneData/Behaviors/MeshGroup.h>
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namespace AZ
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{
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namespace SceneAPI
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{
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namespace Behaviors
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{
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const int MeshGroup::s_meshGroupPreferredTabOrder = 0;
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void MeshGroup::Activate()
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{
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Events::ManifestMetaInfoBus::Handler::BusConnect();
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Events::AssetImportRequestBus::Handler::BusConnect();
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}
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void MeshGroup::Deactivate()
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{
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Events::AssetImportRequestBus::Handler::BusDisconnect();
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Events::ManifestMetaInfoBus::Handler::BusDisconnect();
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}
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void MeshGroup::Reflect(ReflectContext* context)
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{
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SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context);
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if (serializeContext)
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{
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serializeContext->Class<MeshGroup, BehaviorComponent>()->Version(1);
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}
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}
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void MeshGroup::GetCategoryAssignments(CategoryRegistrationList& categories, const Containers::Scene& scene)
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{
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if (SceneHasMeshGroup(scene) || Utilities::DoesSceneGraphContainDataLike<DataTypes::IMeshData>(scene, false))
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{
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categories.emplace_back("Meshes", SceneData::MeshGroup::TYPEINFO_Uuid(), s_meshGroupPreferredTabOrder);
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}
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}
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void MeshGroup::InitializeObject(const Containers::Scene& scene, DataTypes::IManifestObject& target)
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{
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if (!target.RTTI_IsTypeOf(SceneData::MeshGroup::TYPEINFO_Uuid()))
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{
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return;
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}
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SceneData::MeshGroup* group = azrtti_cast<SceneData::MeshGroup*>(&target);
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group->SetName(DataTypes::Utilities::CreateUniqueName<DataTypes::IMeshGroup>(scene.GetName(), scene.GetManifest()));
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Utilities::SceneGraphSelector::SelectAll(scene.GetGraph(), group->GetSceneNodeSelectionList());
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const Containers::SceneGraph& graph = scene.GetGraph();
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auto nameStorage = graph.GetNameStorage();
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auto contentStorage = graph.GetContentStorage();
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auto keyValueView = Containers::Views::MakePairView(nameStorage, contentStorage);
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auto filteredView = Containers::Views::MakeFilterView(keyValueView, Containers::DerivedTypeFilter<DataTypes::IMeshData>());
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for (auto it = filteredView.begin(); it != filteredView.end(); ++it)
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{
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AZStd::set<Crc32> types;
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auto keyValueIterator = it.GetBaseIterator();
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Containers::SceneGraph::NodeIndex index = graph.ConvertToNodeIndex(keyValueIterator.GetFirstIterator());
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EBUS_EVENT(Events::GraphMetaInfoBus, GetVirtualTypes, types, scene, index);
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if (!types.empty())
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{
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// Mesh is not a standard static mesh, but a special type so remove it from the selected list.
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group->GetSceneNodeSelectionList().RemoveSelectedNode(it->first.GetPath());
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}
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}
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}
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Events::ProcessingResult MeshGroup::UpdateManifest(Containers::Scene& scene, ManifestAction action,
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RequestingApplication /*requester*/)
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{
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if (action == ManifestAction::ConstructDefault)
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{
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return BuildDefault(scene);
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}
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else if (action == ManifestAction::Update)
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{
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return UpdateMeshGroups(scene);
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}
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else
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{
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return Events::ProcessingResult::Ignored;
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}
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}
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Events::ProcessingResult MeshGroup::BuildDefault(Containers::Scene& scene) const
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{
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if (SceneHasMeshGroup(scene) ||
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!Utilities::DoesSceneGraphContainDataLike<DataTypes::IMeshData>(scene, true))
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{
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return Events::ProcessingResult::Ignored;
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}
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// There are meshes but no mesh group, so add a default mesh group to the manifest.
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AZStd::shared_ptr<SceneData::MeshGroup> group = AZStd::make_shared<SceneData::MeshGroup>();
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// This is a group that's generated automatically so may not be saved to disk but would need to be recreated
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// in the same way again. To guarantee the same uuid, generate a stable one instead.
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group->OverrideId(DataTypes::Utilities::CreateStableUuid(scene, MeshGroup::TYPEINFO_Uuid()));
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EBUS_EVENT(Events::ManifestMetaInfoBus, InitializeObject, scene, *group);
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scene.GetManifest().AddEntry(AZStd::move(group));
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return Events::ProcessingResult::Success;
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}
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Events::ProcessingResult MeshGroup::UpdateMeshGroups(Containers::Scene& scene) const
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{
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bool updated = false;
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Containers::SceneManifest& manifest = scene.GetManifest();
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auto valueStorage = manifest.GetValueStorage();
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auto view = Containers::MakeDerivedFilterView<SceneData::MeshGroup>(valueStorage);
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for (SceneData::MeshGroup& group : view)
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{
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if (group.GetName().empty())
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{
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group.SetName(DataTypes::Utilities::CreateUniqueName<DataTypes::IMeshGroup>(scene.GetName(), scene.GetManifest()));
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}
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if (group.GetId().IsNull())
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{
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// When the uuid it's null is likely because the manifest has been updated from an older version. Include the
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// name of the group as there could be multiple groups.
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group.OverrideId(DataTypes::Utilities::CreateStableUuid(scene, MeshGroup::TYPEINFO_Uuid(), group.GetName()));
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}
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Utilities::SceneGraphSelector::UpdateNodeSelection(scene.GetGraph(), group.GetSceneNodeSelectionList());
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updated = true;
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}
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return updated ? Events::ProcessingResult::Success : Events::ProcessingResult::Ignored;
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}
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bool MeshGroup::SceneHasMeshGroup(const Containers::Scene& scene) const
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{
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const Containers::SceneManifest& manifest = scene.GetManifest();
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Containers::SceneManifest::ValueStorageConstData manifestData = manifest.GetValueStorage();
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auto meshGroup = AZStd::find_if(manifestData.begin(), manifestData.end(), Containers::DerivedTypeFilter<DataTypes::IMeshGroup>());
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return meshGroup != manifestData.end();
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}
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} // namespace Behaviors
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} // namespace SceneAPI
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} // namespace AZ
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