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o3de/Code/Tools/SceneAPI/SceneData/Behaviors/AnimationGroup.h

54 lines
2.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <SceneAPI/SceneCore/Components/BehaviorComponent.h>
#include <SceneAPI/SceneCore/Events/ManifestMetaInfoBus.h>
#include <SceneAPI/SceneCore/Events/AssetImportRequest.h>
namespace AZ
{
namespace SceneAPI
{
namespace Behaviors
{
class AnimationGroup
: public SceneCore::BehaviorComponent
, public Events::ManifestMetaInfoBus::Handler
, public Events::AssetImportRequestBus::Handler
{
public:
AZ_COMPONENT(AnimationGroup, "{CE7FEBE4-ACA3-41B8-9154-9B9E09A95A06}", SceneCore::BehaviorComponent);
~AnimationGroup() override = default;
void Activate() override;
void Deactivate() override;
static void Reflect(ReflectContext* context);
// ManifestMetaInfo
void GetCategoryAssignments(CategoryRegistrationList& categories, const Containers::Scene& scene) override;
void InitializeObject(const Containers::Scene& scene, DataTypes::IManifestObject& target) override;
// AssetImportRequest
Events::ProcessingResult UpdateManifest(Containers::Scene& scene, ManifestAction action,
RequestingApplication requester) override;
private:
Events::ProcessingResult BuildDefault(Containers::Scene& scene) const;
Events::ProcessingResult UpdateAnimationGroups(Containers::Scene& scene) const;
bool SceneHasAnimationGroup(const Containers::Scene& scene) const;
static const int s_animationsPreferredTabOrder;
};
} // namespace Behaviors
} // namespace SceneAPI
} // namespace AZ