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o3de/Code/Tools/SceneAPI/SDKWrapper/SceneWrapper.cpp

39 lines
1003 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <SceneAPI/SDKWrapper/SceneWrapper.h>
namespace AZ
{
namespace SDKScene
{
const char* SceneWrapperBase::s_defaultSceneName = "myScene";
bool SceneWrapperBase::LoadSceneFromFile([[maybe_unused]] const char* fileName)
{
return false;
}
bool SceneWrapperBase::LoadSceneFromFile([[maybe_unused]] const AZStd::string& fileName)
{
return LoadSceneFromFile(fileName.c_str());
}
const std::shared_ptr<SDKNode::NodeWrapper> SceneWrapperBase::GetRootNode() const
{
return {};
}
std::shared_ptr<SDKNode::NodeWrapper> SceneWrapperBase::GetRootNode()
{
return {};
}
void SceneWrapperBase::Clear()
{
}
} //namespace Scene
}// namespace AZ