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24 lines
770 B
C++
24 lines
770 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <MotionMatchingModuleInterface.h>
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#include <MotionMatchingSystemComponent.h>
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namespace EMotionFX::MotionMatching
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{
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class MotionMatchingModule
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: public MotionMatchingModuleInterface
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{
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public:
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AZ_RTTI(MotionMatchingModule, "{cf4381d1-0207-4ef8-85f0-6c88ec28a7b6}", MotionMatchingModuleInterface);
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AZ_CLASS_ALLOCATOR(MotionMatchingModule, AZ::SystemAllocator, 0);
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};
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}// namespace EMotionFX::MotionMatching
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AZ_DECLARE_MODULE_CLASS(Gem_MotionMatching, EMotionFX::MotionMatching::MotionMatchingModule)
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