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o3de/Gems/MotionMatching/Code/Source/Allocators.h

17 lines
402 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Memory/SystemAllocator.h>
namespace EMotionFX::MotionMatching
{
using MotionMatchAllocator = AZ::SystemAllocator;
} // namespace MotionMatching