Files
o3de/Code/Tools/SceneAPI/SceneUI/CommonWidgets/OverlayWidget.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

37 lines
1.1 KiB
C++

#pragma once
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzQtComponents/Components/Widgets/OverlayWidget.h>
#include <AzCore/Memory/SystemAllocator.h>
namespace AZ
{
namespace SceneAPI
{
namespace UI
{
// left in for backwards compatibility with original SceneAPI code
using OverlayWidgetButton = AzQtComponents::OverlayWidgetButton;
// left in for backwards compatibility with original SceneAPI code
using OverlayWidgetButtonList = AzQtComponents::OverlayWidgetButtonList;
// left in for backwards compatibility with original SceneAPI code
class OverlayWidget : public AzQtComponents::OverlayWidget
{
public:
AZ_CLASS_ALLOCATOR(OverlayWidget, SystemAllocator, 0)
using AzQtComponents::OverlayWidget::OverlayWidget;
};
} // namespace SceneUI
} // namespace SceneAPI
} // namespace AZ