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35 lines
1.4 KiB
C++
35 lines
1.4 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <AtomLyIntegration/CommonFeatures/ImageBasedLights/ImageBasedLightComponentConfig.h>
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#include <AzCore/Serialization/SerializeContext.h>
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namespace AZ
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{
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namespace Render
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{
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void ImageBasedLightComponentConfig::Reflect(ReflectContext* context)
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{
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if (AZ::SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
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{
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serializeContext->Class<ImageBasedLightComponentConfig, ComponentConfig>()
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->Version(1)
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->Field("diffuseImageAsset", &ImageBasedLightComponentConfig::m_diffuseImageAsset)
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->Field("specularImageAsset", &ImageBasedLightComponentConfig::m_specularImageAsset)
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->Field("exposure", &ImageBasedLightComponentConfig::m_exposure)
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;
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}
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}
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} // namespace Render
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} // namespace AZ
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