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53 lines
2.2 KiB
C++
53 lines
2.2 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include <AzCore/Component/TransformBus.h>
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#include <Atom/Feature/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessorInterface.h>
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#include <DiffuseGlobalIllumination/DiffuseGlobalIlluminationComponentConfig.h>
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namespace AZ
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{
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namespace Render
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{
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class DiffuseGlobalIlluminationComponentController final
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{
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public:
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friend class EditorDiffuseGlobalIlluminationComponent;
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AZ_TYPE_INFO(AZ::Render::DiffuseGlobalIlluminationComponentController, "{7DE7D2A0-2526-447C-A11F-C31EE1332C26}");
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static void Reflect(AZ::ReflectContext* context);
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
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DiffuseGlobalIlluminationComponentController() = default;
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DiffuseGlobalIlluminationComponentController(const DiffuseGlobalIlluminationComponentConfig& config);
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void Activate(EntityId entityId);
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void Deactivate();
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void SetConfiguration(const DiffuseGlobalIlluminationComponentConfig& config);
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const DiffuseGlobalIlluminationComponentConfig& GetConfiguration() const;
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private:
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AZ_DISABLE_COPY(DiffuseGlobalIlluminationComponentController);
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void OnConfigChanged();
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DiffuseGlobalIlluminationComponentConfig m_configuration;
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DiffuseGlobalIlluminationFeatureProcessorInterface* m_featureProcessor = nullptr;
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};
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}
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}
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