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36 lines
1.2 KiB
C++
36 lines
1.2 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "FastNoise_precompiled.h"
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#include <FastNoiseEditorModule.h>
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#include <FastNoiseSystemComponent.h>
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#include <EditorFastNoiseGradientComponent.h>
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namespace FastNoiseGem
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{
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FastNoiseEditorModule::FastNoiseEditorModule()
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{
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m_descriptors.insert(m_descriptors.end(), {
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EditorFastNoiseGradientComponent::CreateDescriptor()
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});
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}
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AZ::ComponentTypeList FastNoiseEditorModule::GetRequiredSystemComponents() const
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{
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AZ::ComponentTypeList requiredComponents = FastNoiseModule::GetRequiredSystemComponents();
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return requiredComponents;
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}
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}
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AZ_DECLARE_MODULE_CLASS(Gem_FastNoiseEditor, FastNoiseGem::FastNoiseEditorModule)
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