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120 lines
4.9 KiB
C++
120 lines
4.9 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "Components/EditorWhiteBoxColliderComponent.h"
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#include "Components/WhiteBoxColliderComponent.h"
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#include "WhiteBox/EditorWhiteBoxComponentBus.h"
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#include "WhiteBox/WhiteBoxToolApi.h"
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#include "WhiteBoxTestFixtures.h"
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#include "WhiteBoxTestUtil.h"
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#include <AzCore/Component/ComponentApplicationBus.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Slice/SliceAssetHandler.h>
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#include <AzQtComponents/Utilities/QtPluginPaths.h>
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#include <AzTest/GemTestEnvironment.h>
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#include <AzToolsFramework/Commands/PreemptiveUndoCache.h>
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#include <AzToolsFramework/Entity/EditorEntityContextComponent.h>
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#include <AzToolsFramework/ToolsComponents/TransformComponent.h>
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namespace UnitTest
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{
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class EditorWhiteBoxPhysicsTestEnvironment : public AZ::Test::GemTestEnvironment
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{
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// AZ::Test::GemTestEnvironment ...
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void AddGemsAndComponents() override;
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void PostSystemEntityActivate() override;
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public:
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EditorWhiteBoxPhysicsTestEnvironment() = default;
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~EditorWhiteBoxPhysicsTestEnvironment() override = default;
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};
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void EditorWhiteBoxPhysicsTestEnvironment::PostSystemEntityActivate()
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{
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AZ::SerializeContext* serializeContext = nullptr;
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AZ::ComponentApplicationBus::BroadcastResult(
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serializeContext, &AZ::ComponentApplicationBus::Events::GetSerializeContext);
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AZ::Data::AssetManager::Instance().RegisterHandler(
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aznew AZ::SliceAssetHandler(serializeContext), AZ::AzTypeInfo<AZ::SliceAsset>::Uuid());
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}
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void EditorWhiteBoxPhysicsTestEnvironment::AddGemsAndComponents()
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{
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AddDynamicModulePaths({"PhysX.Editor.Gem"});
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AddComponentDescriptors(
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{AzToolsFramework::EditorEntityContextComponent::CreateDescriptor(),
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WhiteBox::EditorWhiteBoxComponent::CreateDescriptor(), WhiteBox::WhiteBoxComponent::CreateDescriptor(),
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WhiteBox::WhiteBoxColliderComponent::CreateDescriptor(),
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WhiteBox::EditorWhiteBoxColliderComponent::CreateDescriptor(),
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AzToolsFramework::Components::TransformComponent::CreateDescriptor()});
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AddRequiredComponents({AzToolsFramework::EditorEntityContextComponent::TYPEINFO_Uuid()});
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}
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class WhiteBoxPhysicsFixture : public ::testing::Test
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{
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};
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TEST_F(WhiteBoxPhysicsFixture, EditorWhiteBoxColliderComponentCanBeAddedToAnEmptyWhiteBoxComponent)
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{
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// given
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// create an entity with a transform and editor white box component
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AZ::Entity entity;
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entity.CreateComponent<AzToolsFramework::Components::TransformComponent>();
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auto editorWhiteBoxComponent = entity.CreateComponent<WhiteBox::EditorWhiteBoxComponent>();
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entity.Init();
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entity.Activate();
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WhiteBox::WhiteBoxMesh* whiteBox = nullptr;
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WhiteBox::EditorWhiteBoxComponentRequestBus::EventResult(
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whiteBox, AZ::EntityComponentIdPair(entity.GetId(), editorWhiteBoxComponent->GetId()),
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&WhiteBox::EditorWhiteBoxComponentRequests::GetWhiteBoxMesh);
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// clear all data from the white box mesh
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WhiteBox::Api::Clear(*whiteBox);
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// error messages present in EditorWhiteBoxComponent prior to fix for empty WhiteBoxMesh
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UnitTest::ErrorHandler physxCookFailed("Failed to cook triangle mesh. Please check the data is correct");
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UnitTest::ErrorHandler colliderCookFailed("Failed to cook mesh data");
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UnitTest::ErrorHandler invalidShape("Trying to add an invalid shape");
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UnitTest::ErrorHandler invalidConfiguration("Unable to create a shape from configuration");
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UnitTest::ErrorHandler physxError("TriangleMesh::loadFromDesc: desc.isValid() failed!");
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// when
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// add an editor white box collider component
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entity.Deactivate();
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entity.CreateComponent<WhiteBox::EditorWhiteBoxColliderComponent>();
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entity.Activate();
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// then
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// ensure none of the previous error messages are reported
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EXPECT_EQ(physxCookFailed.GetWarningCount(), 0);
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EXPECT_EQ(colliderCookFailed.GetWarningCount(), 0);
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EXPECT_EQ(invalidShape.GetErrorCount(), 0);
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EXPECT_EQ(invalidConfiguration.GetErrorCount(), 0);
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EXPECT_EQ(physxError.GetErrorCount(), 0);
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}
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} // namespace UnitTest
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// required to support running integration tests with Qt and PhysX
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AZTEST_EXPORT int AZ_UNIT_TEST_HOOK_NAME(int argc, char** argv)
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{
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::testing::InitGoogleMock(&argc, argv);
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AzQtComponents::PrepareQtPaths();
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QApplication app(argc, argv);
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AZ::Test::printUnusedParametersWarning(argc, argv);
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AZ::Test::addTestEnvironments({new UnitTest::EditorWhiteBoxPhysicsTestEnvironment()});
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int result = RUN_ALL_TESTS();
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return result;
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}
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IMPLEMENT_TEST_EXECUTABLE_MAIN();
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