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I had to update the ModelLod class to take in both the ModelLodAsset and ModelAsset for initialization so it can fetch the slots for each mesh. Signed-off-by: santorac <55155825+santorac@users.noreply.github.com> |
4 years ago | |
|---|---|---|
| .. | ||
| ActorAsset.cpp | 4 years ago | |
| ActorAsset.h | 4 years ago | |
| ActorModule.cpp | 4 years ago | |
| ActorSystemComponent.cpp | 4 years ago | |
| ActorSystemComponent.h | 4 years ago | |
| AtomActor.cpp | 4 years ago | |
| AtomActor.h | 4 years ago | |
| AtomActorInstance.cpp | 4 years ago | |
| AtomActorInstance.h | 4 years ago | |
| AtomBackend.cpp | 4 years ago | |
| AtomBackend.h | 4 years ago | |