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53 lines
2.4 KiB
C++
53 lines
2.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Vegetation/InstanceData.h>
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namespace Vegetation
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{
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void InstanceData::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
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if (serialize)
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{
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serialize->RegisterGenericType<AZStd::vector<InstanceData>>();
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serialize->Class<InstanceData>()
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->Version(1)
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->Field("Id", &InstanceData::m_id)
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->Field("InstanceId", &InstanceData::m_instanceId)
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->Field("Position", &InstanceData::m_position)
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->Field("Normal", &InstanceData::m_normal)
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->Field("Rotation", &InstanceData::m_rotation)
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->Field("Alignment", &InstanceData::m_alignment)
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->Field("Scale", &InstanceData::m_scale)
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->Field("Descriptor", &InstanceData::m_descriptorPtr)
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;
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}
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if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->Class<InstanceData>()
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->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
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->Attribute(AZ::Script::Attributes::Category, "Vegetation")
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->Attribute(AZ::Script::Attributes::Module, "vegetation")
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->Constructor()
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->Property("id", BehaviorValueProperty(&InstanceData::m_id))
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->Property("instanceId", BehaviorValueProperty(&InstanceData::m_instanceId))
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->Property("position", BehaviorValueProperty(&InstanceData::m_position))
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->Property("normal", BehaviorValueProperty(&InstanceData::m_normal))
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->Property("rotation", BehaviorValueProperty(&InstanceData::m_rotation))
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->Property("alignment", BehaviorValueProperty(&InstanceData::m_alignment))
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->Property("scale", BehaviorValueProperty(&InstanceData::m_scale))
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// Return a bare pointer instead of a smart pointer for easier use from scripting languages.
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->Property("descriptor", [](InstanceData* thisPtr) { return thisPtr->m_descriptorPtr.get(); }, nullptr)
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;
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}
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}
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} // namespace Vegetation
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