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38 lines
1.6 KiB
C++
38 lines
1.6 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <LmbrCentral/Component/EditorWrappedComponentBase.h>
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#include <Components/LevelSettingsComponent.h>
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namespace Vegetation
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{
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class EditorLevelSettingsComponent
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: public LmbrCentral::EditorWrappedComponentBase<LevelSettingsComponent, LevelSettingsConfig>
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{
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public:
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using BaseClassType = LmbrCentral::EditorWrappedComponentBase<LevelSettingsComponent, LevelSettingsConfig>;
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AZ_EDITOR_COMPONENT(EditorLevelSettingsComponent, "{F2EF4820-88D1-41C3-BFB3-BAC3C7B494E3}", BaseClassType);
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static void Reflect(AZ::ReflectContext* context);
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static constexpr const char* const s_categoryName = "Vegetation";
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static constexpr const char* const s_componentName = "Vegetation System Settings";
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static constexpr const char* const s_componentDescription = "The vegetation system settings for this level/map.";
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static constexpr const char* const s_icon = "Editor/Icons/Components/Vegetation.svg";
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static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Vegetation.svg";
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static constexpr const char* const s_helpUrl = "https://o3de.org/docs/user-guide/components/reference/";
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private:
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AZ::u32 ConfigurationChanged() override;
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bool m_useEditorMaxInstanceProcessTimeMicroseconds = false;
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int m_editorMaxInstanceProcessTimeMicroseconds = 33000;
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};
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} // namespace Vegetation
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