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o3de/Gems/Vegetation/Code/Source/Editor/EditorLevelSettingsComponen...

74 lines
3.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorLevelSettingsComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
namespace Vegetation
{
void EditorLevelSettingsComponent::Reflect(AZ::ReflectContext* context)
{
BaseClassType::Reflect(context);
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
if (serializeContext)
{
serializeContext->Class<EditorLevelSettingsComponent, BaseClassType>()
->Version(1, &LmbrCentral::EditorWrappedComponentBaseVersionConverter<typename BaseClassType::WrappedComponentType, typename BaseClassType::WrappedConfigType, 1>)
->Field("UseEditorMaxInstanceProcessTimeMicroseconds", &EditorLevelSettingsComponent::m_useEditorMaxInstanceProcessTimeMicroseconds)
->Field("EditorMaxInstanceProcessTimeMicroseconds", &EditorLevelSettingsComponent::m_editorMaxInstanceProcessTimeMicroseconds)
;
AZ::EditContext* editContext = serializeContext->GetEditContext();
if (editContext)
{
editContext->Class<EditorLevelSettingsComponent>(s_componentName, s_componentDescription)
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Category, s_categoryName)
->Attribute(AZ::Edit::Attributes::Icon, s_icon)
->Attribute(AZ::Edit::Attributes::ViewportIcon, s_viewportIcon)
->Attribute(AZ::Edit::Attributes::HelpPageURL, s_helpUrl)
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Level", 0x9aeacc13))
->DataElement(AZ::Edit::UIHandlers::CheckBox, &EditorLevelSettingsComponent::m_useEditorMaxInstanceProcessTimeMicroseconds, "Override Instance Time Slicing", "Use a max instance process time (in microseconds) for the Editor")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorLevelSettingsComponent::ConfigurationChanged)
->DataElement(0, &EditorLevelSettingsComponent::m_editorMaxInstanceProcessTimeMicroseconds, "Editor Instance Time Slicing", "The timeout maximum number of microseconds to process the vegetation instance construction & removal operations while in the Editor.")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorLevelSettingsComponent::ConfigurationChanged)
->Attribute(AZ::Edit::Attributes::Min, 0)
->Attribute(AZ::Edit::Attributes::Max, 33000)
;
}
}
}
AZ::u32 EditorLevelSettingsComponent::ConfigurationChanged()
{
m_component.Deactivate();
if (m_useEditorMaxInstanceProcessTimeMicroseconds)
{
LevelSettingsConfig editorConfig = m_configuration;
editorConfig.m_instanceSystemConfig.m_maxInstanceProcessTimeMicroseconds = m_editorMaxInstanceProcessTimeMicroseconds;
m_component.ReadInConfig(&editorConfig);
}
else
{
m_component.ReadInConfig(&m_configuration);
}
if (m_visible && m_component.GetEntity())
{
m_component.Activate();
}
return AZ::Edit::PropertyRefreshLevels::None;
}
} // namespace Vegetation