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116 lines
3.5 KiB
C++
116 lines
3.5 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#include "LyShine_precompiled.h"
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#include <AzCore/Serialization/SerializeContext.h>
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#include "EventNode.h"
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#include "AnimTrack.h"
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#include "TrackEventTrack.h"
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#include <ISystem.h>
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//////////////////////////////////////////////////////////////////////////
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CUiAnimEventNode::CUiAnimEventNode()
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: CUiAnimEventNode(0)
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{
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}
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//////////////////////////////////////////////////////////////////////////
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CUiAnimEventNode::CUiAnimEventNode(const int id)
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: CUiAnimNode(id, eUiAnimNodeType_Event)
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{
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SetFlags(GetFlags() | eUiAnimNodeFlags_CanChangeName);
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m_lastEventKey = -1;
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimEventNode::CreateDefaultTracks()
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{
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CreateTrack(eUiAnimParamType_TrackEvent);
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}
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//////////////////////////////////////////////////////////////////////////
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unsigned int CUiAnimEventNode::GetParamCount() const
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{
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return 1;
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}
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//////////////////////////////////////////////////////////////////////////
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CUiAnimParamType CUiAnimEventNode::GetParamType(unsigned int nIndex) const
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{
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if (nIndex == 0)
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{
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return eUiAnimParamType_TrackEvent;
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}
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return eUiAnimParamType_Invalid;
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}
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//////////////////////////////////////////////////////////////////////////
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bool CUiAnimEventNode::GetParamInfoFromType(const CUiAnimParamType& animParamType, SParamInfo& info) const
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{
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if (animParamType.GetType() == eUiAnimParamType_TrackEvent)
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{
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info.flags = IUiAnimNode::ESupportedParamFlags(0);
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info.name = "Track Event";
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info.paramType = eUiAnimParamType_TrackEvent;
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info.valueType = eUiAnimValue_Unknown;
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return true;
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}
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return false;
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimEventNode::Animate(SUiAnimContext& ec)
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{
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// Get track event
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int trackCount = NumTracks();
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for (int paramIndex = 0; paramIndex < trackCount; paramIndex++)
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{
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IUiAnimTrack* track = m_tracks[paramIndex].get();
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if (track && track->GetFlags() & IUiAnimTrack::eUiAnimTrackFlags_Disabled)
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{
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continue;
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}
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// Check for fire
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if (CUiTrackEventTrack* pEventTrack = (CUiTrackEventTrack*)track)
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{
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IEventKey key;
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int nEventKey = pEventTrack->GetActiveKey(ec.time, &key);
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if (nEventKey != m_lastEventKey && nEventKey >= 0)
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{
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bool bKeyAfterStartTime = key.time >= ec.startTime;
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if (bKeyAfterStartTime)
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{
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ec.pSequence->TriggerTrackEvent(key.event.c_str(), key.eventValue.c_str());
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}
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}
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m_lastEventKey = nEventKey;
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}
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}
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}
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void CUiAnimEventNode::OnReset()
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{
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m_lastEventKey = -1;
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimEventNode::Reflect(AZ::SerializeContext* serializeContext)
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{
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serializeContext->Class<CUiAnimEventNode, CUiAnimNode>()
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->Version(1);
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}
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