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o3de/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h

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C

/*
* All or portions of this file Copyright(c) Amazon.com, Inc.or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution(the "License").All use of this software is governed by the License,
*or, if provided, by the license below or the license accompanying this file.Do not
* remove or modify any license notices.This file is distributed on an "AS IS" BASIS,
*WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
/////////////////////////////////////////////////////////////////////////////
// Qt
/////////////////////////////////////////////////////////////////////////////
#include <QWidget>
#include <QMainWindow>
#include <QApplication>
/////////////////////////////////////////////////////////////////////////////
// AZCore
/////////////////////////////////////////////////////////////////////////////
#include <AzCore/Math/Color.h>
#include <AzCore/Math/Vector4.h>
#include <AzCore/Memory/Memory.h>
#include <AzCore/Debug/Trace.h>
#include <AzCore/PlatformIncl.h>
/////////////////////////////////////////////////////////////////////////////
//Type definitions
/////////////////////////////////////////////////////////////////////////////
#include <ImageBuilderBaseType.h>