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o3de/Code/Sandbox/Plugins/EditorCommon/WinWidget/WinWidgetManager.h

44 lines
1.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <WinWidgetId.h>
#include "EditorCommonAPI.h"
#include <vector>
#include <functional>
namespace WinWidget
{
class EDITOR_COMMON_API WinWidgetManager
{
public:
using WinWidgetCreateCall = std::function<QWidget*()>;
WinWidgetManager();
~WinWidgetManager() {}
bool RegisterWinWidget(WinWidgetId thisId, WinWidgetCreateCall createCall);
bool UnregisterWinWidget(WinWidgetId thisId);
QWidget* OpenWinWidget(WinWidgetId) const;
private:
WinWidgetCreateCall GetCreateCall(WinWidgetId thisId) const;
size_t GetIndexForId(WinWidgetId thisId) const;
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
std::vector<WinWidgetCreateCall> m_createCalls;
AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
};
}