56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
/*
|
|
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
|
* its licensors.
|
|
*
|
|
* For complete copyright and license terms please see the LICENSE at the root of this
|
|
* distribution (the "License"). All use of this software is governed by the License,
|
|
* or, if provided, by the license below or the license accompanying this file. Do not
|
|
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
//#include "Common/Renderer.h"
|
|
|
|
class FurBendData
|
|
{
|
|
public:
|
|
static FurBendData& Get();
|
|
|
|
void SetupObject(CRenderObject& renderObject, const SRenderingPassInfo& passInfo);
|
|
void GetPrevObjToWorldMat(CRenderObject& renderObject, Matrix44A& res);
|
|
void InsertNewElements();
|
|
void FreeData();
|
|
|
|
void OnBeginFrame();
|
|
|
|
private:
|
|
struct ObjectParameters
|
|
{
|
|
ObjectParameters()
|
|
: m_pRenderObject(nullptr)
|
|
{
|
|
}
|
|
|
|
ObjectParameters(CRenderObject& renderObject, const Matrix34A& worldMatrix, AZ::u32 updateFrameId)
|
|
: m_pRenderObject(&renderObject)
|
|
, m_updateFrameId(updateFrameId)
|
|
, m_worldMatrix(worldMatrix)
|
|
{
|
|
}
|
|
|
|
CRenderObject* m_pRenderObject;
|
|
AZ::u32 m_updateFrameId;
|
|
Matrix34 m_worldMatrix;
|
|
//uint32 m_numBones;
|
|
//DualQuat* m_pBoneQuatsS;
|
|
};
|
|
|
|
typedef VectorMap<uintptr_t, ObjectParameters > ObjectMap;
|
|
ObjectMap m_objects;
|
|
CThreadSafeRendererContainer<ObjectMap::value_type> m_fillData[RT_COMMAND_BUF_COUNT];
|
|
|
|
static FurBendData* s_pInstance;
|
|
};
|