Files
o3de/Gems/EMotionFX/Assets/Editor/Shaders/Downsample.glsl
T
2021-03-08 14:30:57 -08:00

7 lines
104 B
GLSL

uniform sampler2D inputMap;
void main()
{
gl_FragColor = texture2D( inputMap, gl_TexCoord[0].xy );
}