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* Expose shadow bias to component & feature processors. Shadow bias now works more consistently with various near / far shadow planes and caster positions. Bias now also affects esm shadows which helps eliminate acne in certain situations. Signed-off-by: Ken Pruiksma <pruiksma@amazon.com> * Adding jira comment to light configuration serialization version. Improved comment on final adjustment to bias before its sent to the shader. Signed-off-by: Ken Pruiksma <pruiksma@amazon.com> * Hooking up bias to behavior context. Signed-off-by: Ken Pruiksma <pruiksma@amazon.com> |
5 years ago | |
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| ACES | 5 years ago | |
| AuxGeom | 5 years ago | |
| Builders | 5 years ago | |
| Checkerboard | 5 years ago | |
| CoreLights | 5 years ago | |
| Decals | 5 years ago | |
| DiffuseGlobalIllumination | 5 years ago | |
| DisplayMapper | 5 years ago | |
| ImGui | 5 years ago | |
| ImageBasedLights | 5 years ago | |
| LookupTable | 5 years ago | |
| LuxCore | 5 years ago | |
| Material | 5 years ago | |
| Math | 5 years ago | |
| Mesh | 5 years ago | |
| MorphTargets | 5 years ago | |
| OcclusionCullingPlane | 5 years ago | |
| Platform | 5 years ago | |
| PostProcess | 5 years ago | |
| PostProcessing | 5 years ago | |
| RayTracing | 5 years ago | |
| ReflectionProbe | 5 years ago | |
| ReflectionScreenSpace | 5 years ago | |
| ScreenSpace | 5 years ago | |
| Shadows | 5 years ago | |
| SkinnedMesh | 5 years ago | |
| SkyBox | 5 years ago | |
| TransformService | 5 years ago | |
| Utils | 5 years ago | |
| CommonModule.cpp | 5 years ago | |
| CommonSystemComponent.cpp | 5 years ago | |
| CommonSystemComponent.h | 5 years ago | |
| EditorCommonSystemComponent.cpp | 5 years ago | |
| EditorCommonSystemComponent.h | 5 years ago | |
| FrameCaptureSystemComponent.cpp | 5 years ago | |
| FrameCaptureSystemComponent.h | 5 years ago | |
| ProfilingCaptureSystemComponent.cpp | 5 years ago | |
| ProfilingCaptureSystemComponent.h | 5 years ago | |
| RenderCommon.h | 5 years ago | |