1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
218 lines
7.2 KiB
C++
218 lines
7.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "ReplicaDataParser.h"
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#include "ReplicaDataAggregator.hxx"
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#include "ReplicaDataEvents.h"
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#include "GridMate/Drillers/ReplicaDriller.h"
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namespace Driller
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{
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//////////////////////
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// ReplicaDataParser
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//////////////////////
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ReplicaDataParser::ReplicaDataParser(ReplicaDataAggregator* aggregator)
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: DrillerHandlerParser(false)
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, m_currentType(Replica::DataType::NONE)
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, m_aggregator(aggregator)
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{
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}
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AZ::Debug::DrillerHandlerParser* ReplicaDataParser::OnEnterTag(AZ::u32 tagName)
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{
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if (tagName == GridMate::Debug::ReplicaDriller::Tags::CHUNK_SEND_DATASET)
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{
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AZ_Assert(m_currentType == Replica::DataType::NONE, "ERROR: Bad flow received.");
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ReplicaChunkSentDataSetEvent* newEvent = aznew ReplicaChunkSentDataSetEvent;
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if (newEvent)
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{
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m_currentType = Replica::DataType::SENT_REPLICA_CHUNK;
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m_aggregator->AddEvent(newEvent);
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return this;
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}
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}
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else if (tagName == GridMate::Debug::ReplicaDriller::Tags::CHUNK_RECEIVE_DATASET)
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{
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AZ_Assert(m_currentType == Replica::DataType::NONE, "ERROR: Bad flow received.");
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ReplicaChunkReceivedDataSetEvent* newEvent = aznew ReplicaChunkReceivedDataSetEvent;
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if (newEvent)
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{
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m_currentType = Replica::DataType::RECEIVED_REPLICA_CHUNK;
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m_aggregator->AddEvent(newEvent);
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return this;
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}
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}
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else if (tagName == GridMate::Debug::ReplicaDriller::Tags::CHUNK_SEND_RPC)
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{
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AZ_Assert(m_currentType == Replica::DataType::NONE, "ERROR: Bad flow received.");
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ReplicaChunkSentRPCEvent* newEvent = aznew ReplicaChunkSentRPCEvent;
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if (newEvent)
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{
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m_currentType = Replica::DataType::SENT_REPLICA_CHUNK;
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m_aggregator->AddEvent(newEvent);
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return this;
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}
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}
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else if (tagName == GridMate::Debug::ReplicaDriller::Tags::CHUNK_RECEIVE_RPC)
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{
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AZ_Assert(m_currentType == Replica::DataType::NONE, "ERROR: Bad flow received.");
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ReplicaChunkReceivedRPCEvent* newEvent = aznew ReplicaChunkReceivedRPCEvent;
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if (newEvent)
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{
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m_currentType = Replica::DataType::RECEIVED_REPLICA_CHUNK;
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m_aggregator->AddEvent(newEvent);
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return this;
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}
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}
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return nullptr;
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}
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void ReplicaDataParser::OnExitTag(AZ::Debug::DrillerHandlerParser* handler, AZ::u32 tagName)
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{
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(void)handler;
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if (tagName == GridMate::Debug::ReplicaDriller::Tags::CHUNK_SEND_DATASET
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|| tagName == GridMate::Debug::ReplicaDriller::Tags::CHUNK_RECEIVE_DATASET
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|| tagName == GridMate::Debug::ReplicaDriller::Tags::CHUNK_SEND_RPC
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|| tagName == GridMate::Debug::ReplicaDriller::Tags::CHUNK_RECEIVE_RPC)
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{
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m_currentType = Replica::DataType::NONE;
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m_aggregator->FinalizeEvent();
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}
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}
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void ReplicaDataParser::OnData(const AZ::Debug::DrillerSAXParser::Data& dataNode)
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{
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if (m_currentType == Replica::DataType::NONE
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|| m_aggregator->GetEvents().empty())
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{
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return;
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}
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ProcessReplicaChunk(dataNode);
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switch (m_currentType)
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{
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case Replica::DataType::SENT_REPLICA_CHUNK:
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ProcessSentReplicaChunk(dataNode);
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break;
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case Replica::DataType::RECEIVED_REPLICA_CHUNK:
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ProcessReceivedReplicaChunk(dataNode);
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break;
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default:
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break;
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}
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}
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void ReplicaDataParser::ProcessReplicaChunk(const AZ::Debug::DrillerSAXParser::Data& dataNode)
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{
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ReplicaChunkEvent* receivedEvent = static_cast<ReplicaChunkEvent*>(m_aggregator->GetEvents().back());
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if (dataNode.m_name == GridMate::Debug::ReplicaDriller::Tags::CHUNK_TYPE)
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{
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AZStd::string chunkType;
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dataNode.Read(chunkType);
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receivedEvent->SetChunkTypeName(chunkType.c_str());
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}
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else if (dataNode.m_name == GridMate::Debug::ReplicaDriller::Tags::CHUNK_INDEX)
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{
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AZ::u32 chunkIndex;
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dataNode.Read(chunkIndex);
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receivedEvent->SetReplicaChunkIndex(chunkIndex);
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}
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else if (dataNode.m_name == GridMate::Debug::ReplicaDriller::Tags::SIZE)
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{
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size_t usageBytes;
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dataNode.Read(usageBytes);
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receivedEvent->SetUsageBytes(usageBytes);
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}
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else if (dataNode.m_name == GridMate::Debug::ReplicaDriller::Tags::REPLICA_ID)
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{
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AZ::u32 replicaId;
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dataNode.Read(replicaId);
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receivedEvent->SetReplicaId(replicaId);
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}
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else if (dataNode.m_name == GridMate::Debug::ReplicaDriller::Tags::REPLICA_NAME)
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{
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AZStd::string replicaName;
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dataNode.Read(replicaName);
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receivedEvent->SetReplicaName(replicaName.c_str());
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}
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else if (dataNode.m_name == GridMate::Debug::ReplicaDriller::Tags::TIME_PROCESSED_MILLISEC)
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{
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AZStd::sys_time_t time;
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dataNode.Read(time);
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AZStd::chrono::milliseconds timeMS(time);
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receivedEvent->SetTimeProcssed(timeMS);
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}
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else if (dataNode.m_name == GridMate::Debug::ReplicaDriller::Tags::DATA_SET_NAME)
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{
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AZStd::string dataSetName;
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dataNode.Read(dataSetName);
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ReplicaChunkDataSetEvent* dataSetEvent = static_cast<ReplicaChunkDataSetEvent*>(receivedEvent);
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dataSetEvent->SetDataSetName(dataSetName.c_str());
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}
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else if (dataNode.m_name == GridMate::Debug::ReplicaDriller::Tags::DATA_SET_INDEX)
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{
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size_t dataSetIndex;
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dataNode.Read(dataSetIndex);
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ReplicaChunkDataSetEvent* dataSetEvent = static_cast<ReplicaChunkDataSetEvent*>(receivedEvent);
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dataSetEvent->SetIndex(dataSetIndex);
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}
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else if (dataNode.m_name == GridMate::Debug::ReplicaDriller::Tags::RPC_NAME)
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{
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AZStd::string rpcName;
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dataNode.Read(rpcName);
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ReplicaChunkRPCEvent* rpcEvent = static_cast<ReplicaChunkRPCEvent*>(receivedEvent);
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rpcEvent->SetRPCName(rpcName.c_str());
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}
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else if (dataNode.m_name == GridMate::Debug::ReplicaDriller::Tags::RPC_INDEX)
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{
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size_t rpcIndex;
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dataNode.Read(rpcIndex);
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ReplicaChunkRPCEvent* rpcEvent = static_cast<ReplicaChunkRPCEvent*>(receivedEvent);
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rpcEvent->SetIndex(rpcIndex);
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}
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}
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void ReplicaDataParser::ProcessSentReplicaChunk(const AZ::Debug::DrillerSAXParser::Data& dataNode)
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{
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(void)dataNode;
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}
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void ReplicaDataParser::ProcessReceivedReplicaChunk(const AZ::Debug::DrillerSAXParser::Data& dataNode)
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{
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(void)dataNode;
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}
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}
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