1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
126 lines
4.6 KiB
C++
126 lines
4.6 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "VRAMEvents.h"
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#include "VRAMDataAggregator.hxx"
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namespace Driller
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{
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namespace VRAM
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{
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//=========================================================================
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CategoryInfo* GetCategory(Aggregator* data, AZ::u32 categoryId)
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{
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VRAMDataAggregator* aggregator = static_cast<VRAMDataAggregator*>(data);
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CategoryInfo* category = aggregator->FindCategory(categoryId);
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if (category == nullptr)
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{
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AZ_Assert(false, "VRAMDriller - Invalid Category");
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return nullptr;
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}
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return category;
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}
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//=========================================================================
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void VRAMDrillerRegisterAllocationEvent::StepForward(Aggregator* data)
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{
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CategoryInfo* m_categoryInfo = GetCategory(data, m_allocationInfo.m_category);
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if (!m_categoryInfo)
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{
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return;
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}
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// Add the allocation
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m_categoryInfo->m_allocations.insert(AZStd::make_pair(m_address, &m_allocationInfo));
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m_categoryInfo->m_allocatedMemory += m_allocationInfo.m_size;
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}
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void VRAMDrillerRegisterAllocationEvent::StepBackward(Aggregator* data)
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{
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CategoryInfo* m_categoryInfo = GetCategory(data, m_allocationInfo.m_category);
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if (!m_categoryInfo)
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{
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return;
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}
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// Remove the allocation
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m_categoryInfo->m_allocations.erase(m_address);
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m_categoryInfo->m_allocatedMemory -= m_allocationInfo.m_size;
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}
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//=========================================================================
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void VRAMDrillerUnregisterAllocationEvent::StepForward(Aggregator* data)
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{
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VRAMDataAggregator* aggregator = static_cast<VRAMDataAggregator*>(data);
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m_removedAllocationInfo = aggregator->FindAndRemoveAllocation(m_address);
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if (!m_removedAllocationInfo)
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{
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AZ_Warning("System", 0, "Error: Allocation not found for VRAMDrillerUnregisterAllocationEvent");
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}
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}
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void VRAMDrillerUnregisterAllocationEvent::StepBackward(Aggregator* data)
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{
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if (m_removedAllocationInfo == nullptr)
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{
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AZ_Warning("System", 0, "Error: Allocation not found for VRAMDrillerUnregisterAllocationEvent");
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return;
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}
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CategoryInfo* m_categoryInfo = GetCategory(data, m_removedAllocationInfo->m_category);
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if (!m_categoryInfo)
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{
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return;
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}
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// "Reallocation"
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auto insertionPair = AZStd::make_pair(m_address, m_removedAllocationInfo);
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m_categoryInfo->m_allocations.insert(insertionPair);
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// The opposite of deallocation, which is allocating, so we add:
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m_categoryInfo->m_allocatedMemory += m_removedAllocationInfo->m_size;
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}
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//=========================================================================
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void VRAMDrillerRegisterCategoryEvent::StepForward(Aggregator* data)
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{
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VRAMDataAggregator* aggregator = static_cast<VRAMDataAggregator*>(data);
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aggregator->RegisterCategory(m_categoryId, &m_categoryInfo);
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}
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void VRAMDrillerRegisterCategoryEvent::StepBackward(Aggregator* data)
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{
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VRAMDataAggregator* aggregator = static_cast<VRAMDataAggregator*>(data);
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aggregator->UnregisterCategory(m_categoryId);
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}
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//=========================================================================
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void VRAMDrillerUnregisterCategoryEvent::StepForward(Aggregator* data)
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{
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// TODO: Need to get m_unregisteredCategoryInfo from the category we are unregistering so we can re-register the category on StepBackward
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VRAMDataAggregator* aggregator = static_cast<VRAMDataAggregator*>(data);
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aggregator->UnregisterCategory(m_categoryId);
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}
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void VRAMDrillerUnregisterCategoryEvent::StepBackward(Aggregator* data)
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{
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VRAMDataAggregator* aggregator = static_cast<VRAMDataAggregator*>(data);
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aggregator->RegisterCategory(m_categoryId, &m_unregisteredCategoryInfo);
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}
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//=========================================================================
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} // namespace VRAM
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} // namespace Driller
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