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o3de/Code
Allen Jackson fbedd8126d
{lyn7251} Add material component example in Python (#4724)
* {lyn7251} Add material component example in Python

adds a AZ::Render::EditorMaterialComponent as an example of how to
override the default material from the scene building pipeline

Signed-off-by: jackalbe <23512001+jackalbe@users.noreply.github.com>

* Only set the cube to a gray material
Skip loading the asset, instead just set the outPrefabAssetPath for the Prefab system to load

Signed-off-by: jackalbe <23512001+jackalbe@users.noreply.github.com>

* stablizing the sub-id of procedural prefab groups

Signed-off-by: jackalbe <23512001+jackalbe@users.noreply.github.com>
4 years ago
..
Editor Merge pull request #4595 from yaakuro/yaakuro-development-patch-1 4 years ago
Framework {lyn7251} Add material component example in Python (#4724) 4 years ago
LauncherUnified LYN-6882 release builds are executing code in asserts (#4305) 4 years ago
Legacy Update tiff to the new package revision (fixes IOS TIFF package) (#4638) 4 years ago
Tools Connect Adding and Removal of Gem Repo UI to CLI (#4729) 4 years ago
CMakeLists.txt Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago